Adam Bird
1d7ad52222
fix remote control define when flag not set in windows ( #3534 )
2023-12-19 00:55:32 -05:00
briaguya
9b947615bc
Merge pull request #3539 from Archez/merge-echo-develop
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Merge (8.0.4) develop-macready -> develop
2023-12-17 21:56:11 -08:00
Adam Bird
03da69d7b7
Merge tag '8.0.4' into HEAD
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MacReady Echo
2023-12-18 00:34:59 -05:00
Garrett Cox
60faf3f750
Bump version to MacReady Echo 8.0.4 ( #3537 )
2023-12-17 22:47:39 -06:00
Garrett Cox
ef910a02f7
Remove use of static variable in en_box ( #3536 )
2023-12-17 21:47:02 -06:00
inspectredc
f607afc754
Add player state dead check to Player_UseTunicBoots ( #3530 )
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* Add player state dead check to Player_UseTunicBoots
* Update soh/src/overlays/actors/ovl_player_actor/z_player.c
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Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2023-12-17 21:46:35 -06:00
inspectredc
865bcc57a7
Fix Logical Error With Darunias Door Entrance ( #3529 )
2023-12-17 21:20:09 -06:00
Garrett Cox
b5caf33a9b
Initialize GameInteractor before SaveManager so it can correctly set up a hook ( #3535 )
2023-12-17 21:19:30 -06:00
Adam Bird
f655ab592d
Re-implement Pause menu Dungeon map texture effects ( #3496 )
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* first pass implement dungeon maps
* wrap up map dungeon implementation
* add comments and enums, rename vars
* bump lus
2023-12-17 15:42:34 -05:00
Garrett Cox
86044a1c50
Remote GI Work ( #3073 )
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Co-authored-by: David Chavez <david@dcvz.io>
2023-12-17 13:41:33 -06:00
briaguya
e6fc34e4c2
bump lus to latest 1.x ( #3528 )
2023-12-17 13:36:38 -05:00
Adam Bird
d370ca93fd
[Tweak] Improve KD lava effect performance and stability ( #3501 )
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* improve kd lava performance and stability
* enum typo
* account for rock tex size
2023-12-17 13:23:07 -05:00
Adam Bird
a6b4e0b7fd
Fix entrance tracker crash ( #3502 )
2023-12-17 11:06:01 -05:00
Garrett Cox
fcf2141266
Fix JSON parsing every frame on file select ( #3513 )
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* Fix JSON parsing every frame on file select
* string (#73 )
---------
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2023-12-16 21:40:09 -05:00
Adam Bird
e2f1cebfb5
fix condition causing enemies to always be small ( #3512 )
2023-12-16 20:56:36 -05:00
Adam Bird
907b770676
more swordless fixes when time traveling ( #3510 )
2023-12-16 20:56:14 -05:00
Adam Bird
ea49196bae
retain gameplay stats window size ( #3508 )
2023-12-16 20:52:36 -05:00
Adam Bird
f65b711376
fix led crash when set to health ( #3507 )
2023-12-16 20:52:07 -05:00
Adam Bird
269e9faa46
change adult shooting gallery reward and add message ( #3506 )
2023-12-16 20:51:44 -05:00
Malkierian
35301556d9
Added "Always show gold skulltula" to check tracker options. Toggleable without restart. ( #3505 )
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Made "Hide right-side shop checks" toggleable without restart.
2023-12-16 20:51:25 -05:00
Adam Bird
fb0f7169d7
fix jabu mq minimap mark points ( #3494 )
2023-12-16 20:50:32 -05:00
Garrett Cox
2d22a3ebcc
Add vanilla logic option ( #2191 )
2023-12-04 11:29:48 -06:00
Garrett Cox
a8c18882f0
Merge pull request #3487 from HarbourMasters/develop-macready
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develop-macready -> develop
2023-12-04 14:31:58 +00:00
aMannus
6297df98e9
Fix GBK check for vanilla ( #3473 )
2023-12-04 08:22:35 -06:00
Garrett Cox
365afe7833
Add tableId to getItemEntry ( #3064 )
2023-12-04 07:52:39 -06:00
Adam Bird
fbc397a131
Tweak skeleton limbs to use OTR path strings for loading DList and improve Alt toggling ( #3479 )
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* set otr string paths for DList on skeleton limbs
* delay toggling alt assets cvar to end of frame
2023-12-04 07:33:14 -06:00
Garrett Cox
1fea642f33
Fix OnItemReceive hook for items in the extendedVanillaGetItem table ( #3063 )
2023-12-04 07:26:55 -06:00
aMannus
19cede44c3
Merge pull request #3468 from briaguya-ai/delta-to-dev
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MacReady Delta -> develop
2023-11-30 00:07:38 +01:00
briaguya
b39e6ec5af
bump to latest lus main
2023-11-29 02:27:19 -05:00
briaguya
351f896cfa
Merge branch 'develop' into delta-to-dev
2023-11-29 02:16:54 -05:00
briaguya
818addfdda
delta bump ( #3465 )
2023-11-29 01:32:15 -05:00
Malkierian
f14c390364
[Vanilla Fix] Slow Down Darunia's Dance ( #3438 )
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* Fix Darunia's dancing animation speed (static for now; needs toggle later).
* Moved previous code to toggleable fix in enhancements. Tweaked speed factors, partially successful.
2023-11-29 00:38:48 -05:00
Adam Bird
dd5e72a023
limit entrance discovered saving to end of operation ( #3459 )
2023-11-29 00:29:25 -05:00
rozlette
d523b104d8
Change declaration of Morpha tentacle verts to combine them all and avoid overlaps that result in dropped verts
2023-11-28 21:09:34 -08:00
Garrett Cox
fdcd9a7508
Race Integrity QoL ( #3445 )
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* Add gDisableChangingSettings
* Add support for dropping a config file to overwrite CVars
2023-11-28 23:42:37 -05:00
Malkierian
c4f34624ba
Flag tracker ( #3447 )
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* Hook into flagset hooks for processing check tracking. Has some manual workarounds (some breaks still need to be found).
Remove areaChecks and looping functionality as redundant.
* Additional vanilla handling.
* Fix tracker not showing MQ checks in MQ non-rando.
Fix tracker marking non-MQ variants of dungeon checks (e.g. map chest, etc) when collecting in MQ.
* Set all areas to spoiled if not rando.
* Revert attempt to spoil in randomizer based on MQ dungeon count as I don't know how that works at the moment.
* Restore and update spoiling based on MQ dungeon settings (none, selection, or count of 12).
Fix Anju As Adult check.
* Remove Anchor-specific code :baguette:
* Use `ClearAreaTotals()` in `Teardown()` instead of the duplicate code there.
* Update to `ClearAreaChecksAndTotals()` with `vec.clear()` added.
* Fix type spoiling again. Now spoils on 0 MQ dungeons, not rando, if the option is enabled in check tracker settings, selection, or set number of 12.
Fix vanilla checks being marked collected in MQ dungeons.
* Fix 100 GS check.
* ACTUALLY fix 100 GS: change flag type to `RandomizerInf()` in `item_location.cpp`, add RC to RandoInf for it to the table. Also don't send GI for flag if father, falsely triggers ZR frogs minigame.
* Fix gravedigging tour tracking.
* Fix membership card check tracking.
Change scene and flag values to any existing enums.
Clarifying formatting for the checking loop vOrMQ conditions.
* Fix Gravedigging Tour tracking.
Simplify Always Win Gravedigging Tour and Fix Gravedigging Tour Glitch applications.
Modified all necessary paths to use vanilla GDT PoH collection flag instead of randomizer variant.
* Fix Kak Potion Shop being "seen" when entering as child.
2023-11-28 21:25:48 -05:00
Adam Bird
33fe8776bb
Fix bugs dont despawn cheat to work with soil patches ( #3457 )
2023-11-29 02:02:45 +01:00
briaguya
02256fac66
bump LUS to 1.4.0 ( #3461 )
2023-11-29 01:37:54 +01:00
briaguya
621afc99f0
sort patch otrs ( #3430 )
2023-11-29 01:34:00 +01:00
inspectredc
9d215b6dce
Separate Arrows Equip Dupe Fix ( #3450 )
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* add gseparatearrow check for equip dupe fix
* update gseparatearrows tooltip
2023-11-28 22:13:00 +01:00
aMannus
420bdab328
Random Enemy Sizes fixes ( #3452 )
2023-11-28 14:30:36 -05:00
Adam Bird
717074ff86
Fix: Missing TextIDs for MQ PAL and change lava size ( #3449 )
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* Fix text offset for MQ pal and add text ID asserts
* correct lava texture size
2023-11-28 20:11:03 +01:00
Malkierian
3ab16b70c2
Changed all checks for !gPlayState
to !GameInteractor::IsSaveLoaded()
in mods.cpp for all the cheats, and added the same full check to others that really didn't need to be running outside of a game (like infinite rupees, magic, health, etc), and clear any triggering CVars. ( #3441 )
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Changed `RegisterSwitchAge()` to clear the CVar instead of setting it to 0.
2023-11-27 23:00:25 +01:00
Pepe20129
5b81964ea5
Bring over some player documentation from decomp ( #3380 )
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* Document static variables
* Document enums and structs
* Document some functions
* Document more functions
* actionParam to itemAction and fix build
* Document some local variables and a define
* General cleanup
* Use PlayerMeleeWeaponAnimation enum when appropiate
* Document some function parameters and local variables
* Document some of player struct
2023-11-26 11:54:54 -05:00
Malkierian
3cf9d655a7
Disable Fix Vine Fall when Climb Everything is enabled ( #3439 )
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* Disable Fix Vine Fall when Climb Everything is enabled.
* Remove option disabling.
2023-11-26 11:34:54 -05:00
Garrett Cox
d0d1d9c487
Merge pull request #3312 from quellen-sol/develop
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Add Geo rupee name (Hollow Knight)
2023-11-24 12:27:49 -06:00
Garrett Cox
360b6b88be
Merge pull request #3310 from Pepper0ni/NoSwimAnim
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Port Faster Swim animations, full credit to kimimaru4000
2023-11-24 12:27:32 -06:00
Garrett Cox
1e4784af8f
Merge pull request #3302 from inspectredc/toggle-strength
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Toggle Strength Option
2023-11-24 12:26:34 -06:00
Garrett Cox
bdc6fad0a9
Merge pull request #3208 from garrettjoecox/valueViewer
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MVP ValueViewer
2023-11-24 12:25:39 -06:00
inspectredc
95f27ace2e
Fix kokiri sword unequipping when using switch age cheat/enhancements ( #3415 )
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* test fix for ks unequip
* remove unnecessary brackets
2023-11-24 09:40:42 -05:00