KiritoDev
8a7aa5fa53
Merge branch 'develop' into zelda64
2022-06-13 10:18:38 -05:00
Kevin Alexis Contreras
9e851ebd93
Updated ResourceMgr to develop changes
2022-06-13 10:17:48 -05:00
Kevin Alexis Contreras
aa66e01740
Fixed conflicts with develop
2022-06-13 10:12:56 -05:00
rozlette
bda5ba8cbc
Restore VS filters
2022-06-12 22:29:28 -04:00
Ralphie Morell
a7d8362787
Actor Viewer debug tool ( #414 )
...
* Added actor view
* Update buttons; cleanup
* Refactored; added windowing from save editor; added options to pull actors from targeting/holding/interaction
* Add description for all actors
* Update actor list when changing scene
* Remove whitespace
* Type conversion; added checks against global context being null; removed kill button (for now)
Co-authored-by: ajanhallinta <4janhallinta@gmail.com>
2022-06-11 12:09:26 -04:00
Kevin Alexis Contreras
0320107fc0
Merge branch 'zapd_audio_support' into zelda64
2022-06-01 15:11:11 -05:00
Nicholas Estelami
6f5ce7d715
Audio decompiled and WIP custom sample support
2022-06-01 13:06:32 -04:00
KiritoDev
8bb988675d
Fixed soh filters
2022-05-15 19:39:46 -05:00
Emil Lenngren
92c8ecb726
64-bit early draft - no audio yet
2022-05-15 01:19:02 +02:00
Emill
45e5e5ca72
Experimental interpolation ( #309 )
...
* Experimental 60 fps
* Fix compile error
* Fix compile error
* Fix compile error
2022-05-13 18:43:55 -04:00
louist103
635fb71b76
Save states ( #300 )
2022-05-12 13:28:24 -04:00
rozlette
d0c5e7aa0e
Add collision viewer
2022-05-01 01:27:00 -04:00
Rozelette
a11038f515
Add flag, equipment, and quest status editors ( #164 )
2022-04-17 11:24:43 -04:00
rozlette
3e8c48c116
Add save editor
2022-04-08 18:42:16 -04:00
M4xw
39cc86c260
git subrepo clone https://github.com/HarbourMasters/soh.git
...
subrepo:
subdir: "soh"
merged: "ba904bbd0"
upstream:
origin: "https://github.com/HarbourMasters/soh.git "
branch: "master"
commit: "ba904bbd0"
git-subrepo:
version: "0.4.1"
origin: "???"
commit: "???"
2022-03-22 02:51:23 +01:00