David Chavez
0ce0ab1260
Phase 1: Separate ImGui Drawing From LUS ( #1310 )
...
* Update LUS imported paths
* Introduce GameMenuBar
* Fix imports after LUS import paths change
* Move Randomizer
* Replace needs_save
* Migrate Developer Tools
* Migrate Cheats
* Migrate Enhancements
* Separate UIWidgets
* Add missing Hooks.cpp file
* Migrate Settings
* Remove UI methods from LUS
* Cleanup imports and exposed properties
* Cleanup more methods
* Fix project generation
* Fix CI compilation
* Remove resolved TODO
2022-09-03 00:00:04 -04:00
Nicholas Estelami
3aa93b9855
Removed legacy audio mode and fixed ganon sound bug ( #657 )
2022-07-11 22:37:39 -04:00
Baoulettes
a5df9dddf0
Use Macro for __FILE__ & __LINE__ when possible ( #559 )
...
* First batch some overlay
* Almost all overlay
* effect & gamestate
* kaleido stuffs
* more overlay
* more left over from code folder
* remaining hardcoded line and file
* Open & Close _DISP __FILE__ & __LINE__ clean up
* Some if (1) {} remove
* LOG_xxxx __FILE__ , __LINE__ cleaned
* ASSERT macro __FILE__ __LINE__
* mtx without line/file in functions
* " if (1) {} " & "if (0) {}" and tab/white place
* LogUtils as macro
* GameState_, GameAlloc_, SystemArena_ & ZeldaArena_
* Revert "GameState_, GameAlloc_, SystemArena_ & ZeldaArena_"
This reverts commit 0d85caaf7e
.
* Like last commit but as macro
* Fix matrix not using macros
* use function not macro
* DebugArena_* functions
GameAlloc_MallocDebug
BgCheck_PosErrorCheck as macros
removed issues with ; in macro file
2022-07-05 19:29:34 -04:00
briaguya
dd42cca2cf
Merge branch 'develop' into z64-devmerge
2022-06-17 00:39:07 -04:00
Kevin Alexis Contreras
bb90be6748
Merge branch 'zapd_audio_support' into zelda64
2022-06-16 23:09:50 -05:00
Nicholas Estelami
c930bd0138
Added names for the soundfonts.
2022-06-16 20:35:52 -04:00
Nicholas Estelami
c49cee3521
Audio support nearly complete.
2022-06-16 20:35:52 -04:00
Nicholas Estelami
941c19f2c3
Audio decompiled and WIP custom sample support
2022-06-16 20:35:52 -04:00
Nicholas Estelami
416173fa79
Added names for the soundfonts.
2022-06-15 15:57:52 -04:00
Nicholas Estelami
114c6e01d9
Audio support nearly complete.
2022-06-15 15:57:52 -04:00
Nicholas Estelami
b8c9f7f1ce
Audio decompiled and WIP custom sample support
2022-06-15 15:57:52 -04:00
Kevin Alexis Contreras
5b43e4652f
Updated zapd_audio_support into zelda64
2022-06-15 09:42:37 -05:00
Nicholas Estelami
bff206e30b
Added names for the soundfonts.
2022-06-14 01:13:18 -04:00
Nicholas Estelami
61760401bc
Audio support nearly complete.
2022-06-14 01:13:18 -04:00
Nicholas Estelami
b889880cc7
Audio decompiled and WIP custom sample support
2022-06-14 01:13:18 -04:00
Nicholas Estelami
f1b81b7f82
Audio support nearly complete.
2022-06-10 13:37:50 -04:00
Nicholas Estelami
6f5ce7d715
Audio decompiled and WIP custom sample support
2022-06-01 13:06:32 -04:00
M4xw
39cc86c260
git subrepo clone https://github.com/HarbourMasters/soh.git
...
subrepo:
subdir: "soh"
merged: "ba904bbd0"
upstream:
origin: "https://github.com/HarbourMasters/soh.git "
branch: "master"
commit: "ba904bbd0"
git-subrepo:
version: "0.4.1"
origin: "???"
commit: "???"
2022-03-22 02:51:23 +01:00