.. |
cguittfont
|
BUILD: fix cmake list parsing
|
2014-01-05 20:58:40 +04:00 |
json
|
fix link if system json lib exists
|
2013-03-05 23:54:07 -05:00 |
jthread
|
Fix win32 reading semaphore count not working (broke all queues)
|
2014-01-15 20:03:11 +01:00 |
lua
|
Improve build configuration options
|
2012-07-23 15:23:33 +03:00 |
script
|
Huge overhaul of the entire MapgenParams system
|
2014-02-03 22:50:14 -05:00 |
sqlite
|
Update to SQLite 3.7.7.1
|
2011-09-01 18:27:30 -04:00 |
util
|
Revert "Fix settings to honor numeric conversion errors"
|
2014-02-05 00:05:58 -05:00 |
activeobject.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
ban.cpp
|
Cleanup jthread and fix win32 build
|
2013-12-01 16:25:46 +01:00 |
ban.h
|
Always use builtin JThread library
|
2013-09-15 23:00:01 -04:00 |
base64.cpp
|
Fix signedness warning in base64.cpp
|
2012-07-21 22:10:29 +03:00 |
base64.h
|
Fix most warnings, re-fix MSVC compile error
|
2013-02-26 01:57:59 -05:00 |
biome.cpp
|
Huge overhaul of the entire MapgenParams system
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2014-02-03 22:50:14 -05:00 |
biome.h
|
Weather: Clean up getHeat/getHumidity somewhat
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2013-09-16 23:33:53 -04:00 |
camera.cpp
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Fix and improve view range tuner
|
2013-08-03 18:46:18 +03:00 |
camera.h
|
Fix and improve view range tuner
|
2013-08-03 18:46:18 +03:00 |
cavegen.cpp
|
Huge overhaul of the entire MapgenParams system
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2014-02-03 22:50:14 -05:00 |
cavegen.h
|
Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
|
2013-07-06 02:21:54 -04:00 |
chat.cpp
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
chat.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
client.cpp
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Add player:override_day_night_ratio() for arbitrarily controlling sunlight brightness
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2014-02-01 18:38:21 +01:00 |
client.h
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Add player:override_day_night_ratio() for arbitrarily controlling sunlight brightness
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2014-02-01 18:38:21 +01:00 |
clientiface.cpp
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Add missing header
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2014-02-06 21:55:12 +01:00 |
clientiface.h
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Add propper client initialization
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2014-01-31 18:44:43 +01:00 |
clientmap.cpp
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Cleanup jthread and fix win32 build
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2013-12-01 16:25:46 +01:00 |
clientmap.h
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Fix and improve view range tuner
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2013-08-03 18:46:18 +03:00 |
clientmedia.cpp
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Add propper client initialization
|
2014-01-31 18:44:43 +01:00 |
clientmedia.h
|
Rewrite client media download and support hash-based remote download
|
2013-12-13 18:05:20 +01:00 |
clientobject.cpp
|
Migrate to STL containers/algorithms.
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2013-03-11 19:08:39 -04:00 |
clientobject.h
|
Add an option to disable object <-> object collision for Lua entities
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2013-07-20 20:43:11 +02:00 |
clientserver.h
|
Add missing "-" to list of allowed chars in media filenames
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2014-02-02 15:34:33 +01:00 |
clientsimpleobject.h
|
Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
clouds.cpp
|
Add cloud menu background by Krisi, configurable with the menu_clouds option.
|
2013-03-13 21:18:40 -04:00 |
clouds.h
|
Add cloud menu background by Krisi, configurable with the menu_clouds option.
|
2013-03-13 21:18:40 -04:00 |
cmake_config_githash.h.in
|
Show git hash in version string at top left corner of window
|
2013-09-28 21:30:17 +02:00 |
cmake_config.h.in
|
Handle LuaErrors in Lua -> C++ calls on LuaJIT
|
2013-12-18 16:35:55 -05:00 |
CMakeLists.txt
|
Add propper client initialization
|
2014-01-31 18:44:43 +01:00 |
collision.cpp
|
Add an option to disable object <-> object collision for Lua entities
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2013-07-20 20:43:11 +02:00 |
collision.h
|
Add an option to disable object <-> object collision for Lua entities
|
2013-07-20 20:43:11 +02:00 |
config.h
|
Handle LuaErrors in Lua -> C++ calls on LuaJIT
|
2013-12-18 16:35:55 -05:00 |
connection.cpp
|
Add the option to bind to a specific address
|
2014-02-05 21:24:46 +01:00 |
connection.h
|
Add the option to bind to a specific address
|
2014-02-05 21:24:46 +01:00 |
constants.h
|
Weather: Clean up getHeat/getHumidity somewhat
|
2013-09-16 23:33:53 -04:00 |
content_abm.cpp
|
Move the sapling growing and grass adding/removing ABMs to Lua
|
2013-11-02 10:50:11 +01:00 |
content_abm.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
content_cao.cpp
|
Create new instance of mesh every time it's required (Solves #703)
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2014-01-06 13:24:31 +02:00 |
content_cao.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
content_cso.cpp
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Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
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2013-07-02 03:03:10 +02:00 |
content_cso.h
|
Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
content_mapblock.cpp
|
Fix liquid_range
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2013-11-02 15:47:44 +01:00 |
content_mapblock.h
|
Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
content_mapnode.cpp
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
content_mapnode.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
content_nodemeta.cpp
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
content_nodemeta.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
content_object.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
content_sao.cpp
|
Add sneak and sneak_glitch to set_physics_override()
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2013-12-03 23:20:00 +01:00 |
content_sao.h
|
Add sneak and sneak_glitch to set_physics_override()
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2013-12-03 23:20:00 +01:00 |
convert_json.cpp
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Send long announce as POST, show OS in useragent
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2014-01-07 02:50:45 +04:00 |
convert_json.h
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Replace C++ mainmenu by formspec powered one
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2013-07-02 19:58:20 -04:00 |
craftdef.cpp
|
Fix aliases not working in shapeless crafting recipes
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2013-08-25 18:14:26 +02:00 |
craftdef.h
|
Added method to get all registered recipes for item(node)
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2013-03-05 23:32:33 -05:00 |
database-dummy.cpp
|
Add license headers and remove useless includes
|
2013-09-10 16:09:30 +02:00 |
database-dummy.h
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Add license headers and remove useless includes
|
2013-09-10 16:09:30 +02:00 |
database-leveldb.cpp
|
Fix LevelDB maps
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2013-12-03 20:03:20 +01:00 |
database-leveldb.h
|
Add license headers and remove useless includes
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2013-09-10 16:09:30 +02:00 |
database-sqlite3.cpp
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Don't continue trying to deserialize blank block data
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2013-11-24 02:10:15 -05:00 |
database-sqlite3.h
|
Add license headers and remove useless includes
|
2013-09-10 16:09:30 +02:00 |
database.cpp
|
Add license headers and remove useless includes
|
2013-09-10 16:09:30 +02:00 |
database.h
|
Add license headers and remove useless includes
|
2013-09-10 16:09:30 +02:00 |
daynightratio.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
debug.cpp
|
Cleanup jthread and fix win32 build
|
2013-12-01 16:25:46 +01:00 |
debug.h
|
Remove assert warning in leveldb wonderland
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2013-09-10 18:28:26 +02:00 |
defaultsettings.cpp
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Add the option to bind to a specific address
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2014-02-05 21:24:46 +01:00 |
defaultsettings.h
|
Support game-specific minetest.conf
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2013-03-21 22:22:15 +02:00 |
dungeongen.cpp
|
Huge overhaul of the entire MapgenParams system
|
2014-02-03 22:50:14 -05:00 |
dungeongen.h
|
Add map feature generation notify Lua API
|
2013-12-14 01:52:24 -05:00 |
emerge.cpp
|
Remove blank default values for emergequeue_limit_* settings
|
2014-02-05 00:17:53 -05:00 |
emerge.h
|
Huge overhaul of the entire MapgenParams system
|
2014-02-03 22:50:14 -05:00 |
environment.cpp
|
Add player:override_day_night_ratio() for arbitrarily controlling sunlight brightness
|
2014-02-01 18:38:21 +01:00 |
environment.h
|
Add player:override_day_night_ratio() for arbitrarily controlling sunlight brightness
|
2014-02-01 18:38:21 +01:00 |
event_manager.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
event.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
exceptions.h
|
Revert "Fix settings to honor numeric conversion errors"
|
2014-02-05 00:05:58 -05:00 |
filecache.cpp
|
Rewrite client media download and support hash-based remote download
|
2013-12-13 18:05:20 +01:00 |
filecache.h
|
Rewrite client media download and support hash-based remote download
|
2013-12-13 18:05:20 +01:00 |
filesys.cpp
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
filesys.h
|
Dont write directly to files but rather write and copy a tmp file
|
2013-08-13 22:05:45 +02:00 |
game.cpp
|
Add the option to bind to a specific address
|
2014-02-05 21:24:46 +01:00 |
game.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
gamedef.h
|
Create new instance of mesh every time it's required (Solves #703)
|
2014-01-06 13:24:31 +02:00 |
genericobject.cpp
|
Add sneak and sneak_glitch to set_physics_override()
|
2013-12-03 23:20:00 +01:00 |
genericobject.h
|
Add sneak and sneak_glitch to set_physics_override()
|
2013-12-03 23:20:00 +01:00 |
gettext.cpp
|
Fix unexpected preprocessor directive in gettext.cpp
|
2014-02-04 22:16:51 -05:00 |
gettext.h
|
fix gettext compile issues under win32
|
2013-11-18 21:11:52 -05:00 |
gettime.h
|
Add varying levels of precision to TimeTaker
|
2013-03-29 16:53:15 -04:00 |
guiChatConsole.cpp
|
Make freetype usage configureable by a setting
|
2013-08-04 20:35:14 +02:00 |
guiChatConsole.h
|
Make freetype usage configureable by a setting
|
2013-08-04 20:35:14 +02:00 |
guiDeathScreen.cpp
|
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
|
2013-11-11 19:56:49 +01:00 |
guiDeathScreen.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
guiEngine.cpp
|
Send long announce as POST, show OS in useragent
|
2014-01-07 02:50:45 +04:00 |
guiEngine.h
|
Fix modstore/favourites hang by adding asynchronous lua job support
|
2013-11-29 22:09:14 +01:00 |
guiFileSelectMenu.cpp
|
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
|
2013-11-11 19:56:49 +01:00 |
guiFileSelectMenu.h
|
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
|
2013-11-11 19:56:49 +01:00 |
guiFormSpecMenu.cpp
|
Add formspec table
|
2014-01-13 18:11:08 -05:00 |
guiFormSpecMenu.h
|
Add formspec table
|
2014-01-13 18:11:08 -05:00 |
guiKeyChangeMenu.cpp
|
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
|
2013-11-11 19:56:49 +01:00 |
guiKeyChangeMenu.h
|
fix memory leaks introduced by invalid gettext usage
|
2013-04-07 22:50:53 -04:00 |
guiMainMenu.h
|
Allow SIGINT to kill mainmenu again
|
2013-08-19 15:49:36 +02:00 |
guiMessageMenu.cpp
|
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
|
2013-11-11 19:56:49 +01:00 |
guiMessageMenu.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
guiPasswordChange.cpp
|
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
|
2013-11-11 19:56:49 +01:00 |
guiPasswordChange.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
guiPauseMenu.cpp
|
Fix another heap-use-after-free in pause menu.
|
2014-02-04 22:17:02 -05:00 |
guiPauseMenu.h
|
Actually pause singleplayer game in pause menu and use lower maximum FPS in it
|
2014-01-06 17:39:44 +02:00 |
guiTable.cpp
|
Add formspec table
|
2014-01-13 18:11:08 -05:00 |
guiTable.h
|
Add formspec table
|
2014-01-13 18:11:08 -05:00 |
guiTextInputMenu.cpp
|
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
|
2013-11-11 19:56:49 +01:00 |
guiTextInputMenu.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
guiVolumeChange.cpp
|
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
|
2013-11-11 19:56:49 +01:00 |
guiVolumeChange.h
|
Actually pause singleplayer game in pause menu and use lower maximum FPS in it
|
2014-01-06 17:39:44 +02:00 |
hex.h
|
Implement urlencode and urldecode
|
2013-12-13 18:05:35 +01:00 |
httpfetch.cpp
|
Include system info in the HTTP user agent on Windows
|
2014-01-23 22:27:13 +01:00 |
httpfetch.h
|
Send long announce as POST, show OS in useragent
|
2014-01-07 02:50:45 +04:00 |
hud.cpp
|
New HUD element - waypoint.
|
2014-01-26 21:31:59 +01:00 |
hud.h
|
New HUD element - waypoint.
|
2014-01-26 21:31:59 +01:00 |
intlGUIEditBox.cpp
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
intlGUIEditBox.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
inventory.cpp
|
Compare values instead of pointers in Inventory::operator==
|
2014-01-11 19:47:16 +01:00 |
inventory.h
|
Add operator!= to Inventory(List), make operator== a const method
|
2014-01-11 19:46:37 +01:00 |
inventorymanager.cpp
|
Add a callback: minetest.register_on_craft(itemstack, player,
|
2013-11-01 15:55:34 +01:00 |
inventorymanager.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
irr_aabb3d.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
irr_v2d.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
irr_v3d.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
irrlichttypes_bloated.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
irrlichttypes_extrabloated.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
irrlichttypes.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
itemdef.cpp
|
Make MutexQueue use jsemaphore for signaling
|
2014-01-10 10:10:45 +01:00 |
itemdef.h
|
Make range of tools configureable
|
2013-07-20 20:37:59 +02:00 |
itemgroup.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
keycode.cpp
|
Migrate to STL containers/algorithms.
|
2013-03-11 19:08:39 -04:00 |
keycode.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
light.cpp
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
light.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
localplayer.cpp
|
Add sneak and sneak_glitch to set_physics_override()
|
2013-12-03 23:20:00 +01:00 |
localplayer.h
|
Use player:set_hotbar_image() instead of hardcoded hotbar.png
|
2013-09-05 00:21:16 +02:00 |
log.cpp
|
Fixed minetest reliable udp implementation (compatible to old clients)
|
2014-01-10 10:10:45 +01:00 |
log.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
logoutputbuffer.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
luaentity_common.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
main.cpp
|
Fix memory leak in database migration
|
2014-02-07 20:43:12 +01:00 |
main.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
mainmenumanager.h
|
Actually pause singleplayer game in pause menu and use lower maximum FPS in it
|
2014-01-06 17:39:44 +02:00 |
map.cpp
|
Huge overhaul of the entire MapgenParams system
|
2014-02-03 22:50:14 -05:00 |
map.h
|
Huge overhaul of the entire MapgenParams system
|
2014-02-03 22:50:14 -05:00 |
mapblock_mesh.cpp
|
Optimize shaders code. Add settings at compile time.
|
2013-12-09 13:28:50 +01:00 |
mapblock_mesh.h
|
Migrate to STL containers/algorithms.
|
2013-03-11 19:08:39 -04:00 |
mapblock.cpp
|
Cleanup jthread and fix win32 build
|
2013-12-01 16:25:46 +01:00 |
mapblock.h
|
Actually fix weather
|
2013-11-17 01:59:04 -05:00 |
mapchunk.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
mapgen_indev.cpp
|
Remove blank default values for emergequeue_limit_* settings
|
2014-02-05 00:17:53 -05:00 |
mapgen_indev.h
|
Huge overhaul of the entire MapgenParams system
|
2014-02-03 22:50:14 -05:00 |
mapgen_math.cpp
|
Huge overhaul of the entire MapgenParams system
|
2014-02-03 22:50:14 -05:00 |
mapgen_math.h
|
Huge overhaul of the entire MapgenParams system
|
2014-02-03 22:50:14 -05:00 |
mapgen_singlenode.cpp
|
Huge overhaul of the entire MapgenParams system
|
2014-02-03 22:50:14 -05:00 |
mapgen_singlenode.h
|
Huge overhaul of the entire MapgenParams system
|
2014-02-03 22:50:14 -05:00 |
mapgen_v6.cpp
|
Remove blank default values for emergequeue_limit_* settings
|
2014-02-05 00:17:53 -05:00 |
mapgen_v6.h
|
Huge overhaul of the entire MapgenParams system
|
2014-02-03 22:50:14 -05:00 |
mapgen_v7.cpp
|
Remove blank default values for emergequeue_limit_* settings
|
2014-02-05 00:17:53 -05:00 |
mapgen_v7.h
|
Huge overhaul of the entire MapgenParams system
|
2014-02-03 22:50:14 -05:00 |
mapgen.cpp
|
Huge overhaul of the entire MapgenParams system
|
2014-02-03 22:50:14 -05:00 |
mapgen.h
|
Huge overhaul of the entire MapgenParams system
|
2014-02-03 22:50:14 -05:00 |
mapnode.cpp
|
Cavegen: Respect is_ground_content MapNode setting; fix some code formatting issues
|
2013-11-29 20:54:04 -05:00 |
mapnode.h
|
Raise the maximum node limit to 0x7fff
|
2013-11-01 10:27:23 -04:00 |
mapsector.cpp
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
mapsector.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
mesh.cpp
|
Fix invalid usage of texture->getSize() where actually texture->getOriginalSize() was meant
|
2013-11-03 23:00:54 +01:00 |
mesh.h
|
Move generateTextureFromMesh to TextureSource to fix a texture leak
|
2013-07-03 03:24:28 +02:00 |
modalMenu.h
|
Actually pause singleplayer game in pause menu and use lower maximum FPS in it
|
2014-01-06 17:39:44 +02:00 |
modifiedstate.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
mods.cpp
|
Remove support for optdepends.txt
|
2013-12-13 13:10:24 -05:00 |
mods.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
nameidmapping.cpp
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
nameidmapping.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
nodedef.cpp
|
Shaders rework.
|
2013-12-03 18:55:25 +01:00 |
nodedef.h
|
Shaders rework.
|
2013-12-03 18:55:25 +01:00 |
nodemetadata.cpp
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
nodemetadata.h
|
Don't lookup node texts in a endless recursion loop
|
2014-01-07 11:15:24 +01:00 |
nodetimer.cpp
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
nodetimer.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
noise.cpp
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
noise.h
|
Huge overhaul of the entire MapgenParams system
|
2014-02-03 22:50:14 -05:00 |
object_properties.cpp
|
Add offset to automatic_face_movement_dir
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2013-09-10 23:31:44 +02:00 |
object_properties.h
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Add offset to automatic_face_movement_dir
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2013-09-10 23:31:44 +02:00 |
particles.cpp
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Allow vertical axis particle rotation constraint
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2014-01-13 17:34:56 -05:00 |
particles.h
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Allow vertical axis particle rotation constraint
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2014-01-13 17:34:56 -05:00 |
pathfinder.cpp
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Remove noisy error messages, prepend "pathfinder: " to pathfinder messages
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2014-02-03 20:13:31 +01:00 |
pathfinder.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
player.cpp
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Prevent player jumping into nodes from below
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2014-01-16 15:46:55 +01:00 |
player.h
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Add sneak and sneak_glitch to set_physics_override()
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2013-12-03 23:20:00 +01:00 |
porting.cpp
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Include system info in the HTTP user agent on Windows
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2014-01-23 22:27:13 +01:00 |
porting.h
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Include system info in the HTTP user agent on Windows
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2014-01-23 22:27:13 +01:00 |
profiler.h
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Add function to deregister a profiler from profiler list
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2014-01-06 15:26:24 +01:00 |
quicktune_shortcutter.h
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Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
quicktune.cpp
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Cleanup jthread and fix win32 build
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2013-12-01 16:25:46 +01:00 |
quicktune.h
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Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
rollback_interface.cpp
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Fixed potential NULL pointer and leak when setting node metadata
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2013-11-29 23:35:16 -05:00 |
rollback_interface.h
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Rollback fixes and get_node_actions
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2013-11-27 18:13:06 -05:00 |
rollback.cpp
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Don't use variable length arrays
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2013-11-28 11:22:41 -05:00 |
rollback.h
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Rollback fixes and get_node_actions
|
2013-11-27 18:13:06 -05:00 |
serialization.cpp
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Revert "Don't use msvc libs for mingw build"
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2013-11-17 10:33:58 -05:00 |
serialization.h
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Weather backward compatibility
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2013-08-02 00:51:36 +04:00 |
server.cpp
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Add the option to bind to a specific address
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2014-02-05 21:24:46 +01:00 |
server.h
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Add the option to bind to a specific address
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2014-02-05 21:24:46 +01:00 |
serverlist.cpp
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Fix wrong named masterserver announce variable
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2014-01-07 03:11:18 +04:00 |
serverlist.h
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Send long announce as POST, show OS in useragent
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2014-01-07 02:50:45 +04:00 |
serverobject.cpp
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Migrate to STL containers/algorithms.
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2013-03-11 19:08:39 -04:00 |
serverobject.h
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Allow modifying movement speed, jump height and gravity per-player via the Lua API.
|
2013-04-05 02:00:59 +02:00 |
settings.h
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Remove blank default values for emergequeue_limit_* settings
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2014-02-05 00:17:53 -05:00 |
sha1.cpp
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Make SHA1::addBytes(..., 0) a no-op instead of an assertion failure
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2013-12-25 00:29:00 +01:00 |
sha1.h
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Passwords - a few corrections to the previous commit
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2011-05-20 21:37:13 +01:00 |
shader.cpp
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Make MutexQueue use jsemaphore for signaling
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2014-01-10 10:10:45 +01:00 |
shader.h
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Fix shader license headers to be LGPL
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2013-05-06 19:09:08 +02:00 |
sky.cpp
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Add player:set_sky() with simple skybox support
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2014-02-01 18:34:26 +01:00 |
sky.h
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Add player:set_sky() with simple skybox support
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2014-02-01 18:34:26 +01:00 |
socket.cpp
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Add the option to bind to a specific address
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2014-02-05 21:24:46 +01:00 |
socket.h
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Add the option to bind to a specific address
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2014-02-05 21:24:46 +01:00 |
sound_openal.cpp
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fix memory leak on sound shutdown
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2013-04-07 23:43:34 -04:00 |
sound_openal.h
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Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
sound.cpp
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
sound.h
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Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
staticobject.cpp
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Migrate to STL containers/algorithms.
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2013-03-11 19:08:39 -04:00 |
staticobject.h
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Fix object duplication bug (at least in the most reproducible UFO case)
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2013-10-17 00:10:16 +03:00 |
strfnd.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
subgame.cpp
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Fix 'Unknown map backend' error when using Configure menu right after creating world
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2013-09-09 22:50:51 +02:00 |
subgame.h
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Add header.png and footer.png support for games, and support texture packs via <gameid>_menu_<background/overlay/header/footer>.png
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2013-05-04 10:05:12 +03:00 |
test.cpp
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Add the option to bind to a specific address
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2014-02-05 21:24:46 +01:00 |
test.h
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Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
threads.h
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Always use builtin JThread library
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2013-09-15 23:00:01 -04:00 |
tile.cpp
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Make MutexQueue use jsemaphore for signaling
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2014-01-10 10:10:45 +01:00 |
tile.h
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Shaders rework.
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2013-12-03 18:55:25 +01:00 |
tool.cpp
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
tool.h
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New damage system, add damageGroups to ToolCapabilities, bump protocol version
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2013-03-29 20:14:09 +01:00 |
treegen.cpp
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Move the sapling growing and grass adding/removing ABMs to Lua
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2013-11-02 10:50:11 +01:00 |
treegen.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
version.cpp
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Show git hash in version string at top left corner of window
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2013-09-28 21:30:17 +02:00 |
version.h
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Show git hash in version string at top left corner of window
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2013-09-28 21:30:17 +02:00 |
voxel.cpp
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
voxel.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
voxelalgorithms.cpp
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Migrate to STL containers/algorithms.
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2013-03-11 19:08:39 -04:00 |
voxelalgorithms.h
|
Migrate to STL containers/algorithms.
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2013-03-11 19:08:39 -04:00 |