Perttu Ahola
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9a1df7bf38
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Add blockseed to on_generated
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2012-03-28 22:01:21 +03:00 |
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Perttu Ahola
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81b9cfdfa4
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Default to having fancy trees and 3d clouds turned on
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2012-03-28 14:10:54 +03:00 |
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Perttu Ahola
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ae7aa65069
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Add minetest.is_singleplayer()
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2012-03-28 13:22:48 +03:00 |
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Perttu Ahola
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14a8fa4d68
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Correctly lock mutexes when the server sends MapEditEvents (could cause memory corruption)
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2012-03-28 12:51:47 +03:00 |
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Perttu Ahola
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07e5c9bd5f
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No occlusion culling when free_move is on and camera is inside ground
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2012-03-28 12:19:25 +03:00 |
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Perttu Ahola
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49c2ca0216
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Make mapgen use mapgen_* node aliases rather than the LEGN macro
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2012-03-28 01:26:15 +03:00 |
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Perttu Ahola
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04172e3dd0
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Add PseudoRandom in Lua API
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2012-03-28 00:38:20 +03:00 |
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Perttu Ahola
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2c56a9f588
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Tune skybox
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2012-03-27 23:30:41 +03:00 |
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Perttu Ahola
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20e025b3d8
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Try to make background/fog/sky color selection work better
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2012-03-27 22:41:07 +03:00 |
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Perttu Ahola
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10591d2080
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Set default minimum viewing range of 35 nodes
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2012-03-27 19:57:24 +03:00 |
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Perttu Ahola
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af29c0ade5
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Unrelated, but anyway: tune light levels again
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2012-03-27 19:25:25 +03:00 |
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Perttu Ahola
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4c876ac62e
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Tune caves
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2012-03-27 19:09:08 +03:00 |
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Perttu Ahola
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66bf7b0b01
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Fix deep ground cave generation a bit
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2012-03-27 19:09:08 +03:00 |
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Perttu Ahola
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17d51a1609
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Fix mapgen block_is_underground heuristic
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2012-03-27 19:09:07 +03:00 |
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Perttu Ahola
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0a59605e05
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Tune mapgen
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2012-03-27 19:09:07 +03:00 |
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Perttu Ahola
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202658678d
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Set default maximum viewing range to a bit more than default server send range to make fog work well
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2012-03-27 19:09:07 +03:00 |
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Perttu Ahola
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4f01db256f
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Re-implement and re-tune mapgen v2
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2012-03-27 19:05:59 +03:00 |
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Perttu Ahola
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c04f4a7d73
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Tune generation responsiveness and cheat inhibition on server
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2012-03-27 19:05:59 +03:00 |
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Perttu Ahola
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f5e46ba7fc
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Increase maximum generate distance now that generation might actually keep up with it
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2012-03-27 19:04:59 +03:00 |
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Perttu Ahola
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8609af54fc
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Remove usage of mapgen::add_random_objects(block)
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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9a4ef87859
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Remove no-op mapgen::add_random_objects
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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a57f4c23d8
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Fix inexistent_top_provides_sunlight heuristic in make_block and remove clitch-causing optimization
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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d629f4d2fb
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Remove some debug output
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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6f20a73782
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Tune block fetching to clients on server
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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8cb7badd63
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Do post-mapgen lighting using the VoxelManipulator-based functions (causes glitches currently)
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2012-03-27 19:01:51 +03:00 |
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Perttu Ahola
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0f3c2f6541
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voxalgo::clearLightAndCollectSources
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2012-03-27 19:01:51 +03:00 |
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Perttu Ahola
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56496ad5d8
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Implement propagateSunlight for VoxelManipulator
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2012-03-27 19:01:50 +03:00 |
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Perttu Ahola
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e15dca2a9f
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Fix tree generation density for different mapgen chunk sizes
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2012-03-27 18:52:36 +03:00 |
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Perttu Ahola
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a32706bc26
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Post-mapgen lighting optimization
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2012-03-27 18:52:36 +03:00 |
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Perttu Ahola
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bdcca4767c
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Make mapgen generate stuff in chunks of 3^3 mapblocks
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2012-03-27 18:52:36 +03:00 |
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Perttu Ahola
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38f4dbfb51
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Update minetest.conf.example and defaultsettings.cpp
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2012-03-27 18:51:21 +03:00 |
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Perttu Ahola
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a374b1a6a3
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Increase vertical FOV on lower aspect ratios (<16:10)
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2012-03-27 18:39:21 +03:00 |
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Perttu Ahola
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cbe11fc7aa
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Do a dumb-ass static string copy for const-incorrect old versions of ov_fopen
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2012-03-27 00:06:26 +03:00 |
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Perttu Ahola
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bd9912213f
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Prefer _game postfix in game names (to be squashed to the previous commit)
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2012-03-26 23:17:29 +03:00 |
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Perttu Ahola
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814ada538a
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Support _game postfix in game names, taking it out to make the gameid
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2012-03-26 23:16:02 +03:00 |
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Perttu Ahola
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53f7eef052
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Add game.conf check in subgame.cpp
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2012-03-26 23:02:12 +03:00 |
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Perttu Ahola
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405347769a
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New world removal GUI code
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2012-03-26 08:37:15 +03:00 |
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Perttu Ahola
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5b31d32da8
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Better file/directory removal platform code and utilities
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2012-03-26 08:36:59 +03:00 |
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Perttu Ahola
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dcef5183f7
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Small fix to fs::GetDirListing when trying to list an inexistent directory
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2012-03-25 23:16:53 +03:00 |
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Perttu Ahola
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728d01ef4b
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MSVC build directory autodetection at startup
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2012-03-25 23:10:09 +03:00 |
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Perttu Ahola
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0557df8d06
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Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used optionally when installing
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2012-03-25 22:50:09 +03:00 |
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Perttu Ahola
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3a9753b85f
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Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS
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2012-03-25 22:07:34 +03:00 |
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Perttu Ahola
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188b303991
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Don't try to use sound if building only server
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2012-03-25 21:10:25 +03:00 |
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Perttu Ahola
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836595313c
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Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versions
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2012-03-25 20:36:02 +03:00 |
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Perttu Ahola
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6779036d25
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Make server world selection not brain dead and use gameid 'minetest' instead of 'mesetint'
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2012-03-25 20:30:58 +03:00 |
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Perttu Ahola
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4fb6c07535
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Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader
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2012-03-25 18:51:05 +03:00 |
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Perttu Ahola
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f01c988094
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Some serialization version stuff
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2012-03-25 18:45:27 +03:00 |
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Perttu Ahola
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677456d319
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Initialize utility.h return values to 0 to make lazily error-checked deserialization code work less chaotically
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2012-03-25 17:09:24 +03:00 |
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Perttu Ahola
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98c40f5ee6
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Switch sound randomizer postfixes from N.ogg to .N.ogg
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2012-03-25 16:21:34 +03:00 |
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Perttu Ahola
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db0928add3
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Sound loading from memory (by using a quick hack)
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2012-03-25 15:52:43 +03:00 |
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