kwolekr
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8ec3fc35c6
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Add Mapgen V7, reorganize biomes
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2013-04-07 00:50:21 -04:00 |
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PilzAdam
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5e7e0347cd
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Add different place sound for nodes
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2013-03-29 20:14:18 +01:00 |
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kwolekr
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d5029958b9
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Readded and optimized mapgen V6
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2013-01-21 21:41:37 +02:00 |
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kwolekr
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96898c1794
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Add initial Lua biomedef support, fixed biome selection
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2013-01-21 21:41:37 +02:00 |
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PilzAdam
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fa76057e7f
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Add the group attached_node
Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable.
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2012-12-01 13:32:32 +01:00 |
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PilzAdam
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7fcf153ada
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Add functions to the default mod of minimal game to support old code
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2012-11-01 18:49:12 +01:00 |
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PilzAdam
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10dc2b30fb
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Move falling to builtin
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2012-10-31 19:06:11 +01:00 |
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Perttu Ahola
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b717b6505b
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Fix crash when furnace is full (minimal game)
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2012-08-12 17:11:23 +03:00 |
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Perttu Ahola
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100345f1e4
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Deprecate minetest.add_to_creative_inventory and use group not_in_creative_inventory instead
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2012-07-25 18:05:31 +03:00 |
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Perttu Ahola
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4535166a3b
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Add notice in the minimal game
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2012-07-25 17:10:31 +03:00 |
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Perttu Ahola
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983e45ae92
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Improve inventory callbacks a bit
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2012-07-25 15:39:39 +03:00 |
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Perttu Ahola
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9eaf93d41d
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Detached inventory callbacks and reworked node metadata callbacks
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2012-07-25 02:36:54 +03:00 |
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Perttu Ahola
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2c027b03db
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Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua
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2012-07-23 17:43:08 +03:00 |
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darkrose
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506203345b
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Implement formspec
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2012-07-22 17:40:41 +03:00 |
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Kahrl
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1575448b1a
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Custom boxy nodes (stairs, slabs) and collision changes
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2012-06-17 16:34:39 +03:00 |
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Perttu Ahola
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cd0014b24f
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Update field names to non-deprecated ones in node definition prototype
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2012-06-16 17:05:21 +03:00 |
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Perttu Ahola
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b3786d84c5
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Use new field names and reorder fields a bit in minimal game
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2012-06-16 16:47:41 +03:00 |
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Perttu Ahola
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fd1135c7af
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Node texture animation
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2012-06-16 16:47:28 +03:00 |
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darkrose
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3e419ffb38
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Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not empty in minimal game
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2012-06-03 22:31:02 +03:00 |
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darkrose
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3f18e9a2da
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fix locked chest to not destroy denied items (minimal game)
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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4b0494062e
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Add fire visualization to minimal furnace menu
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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9c3830dd35
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Use proper furnace cook time
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2012-06-03 22:31:01 +03:00 |
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darkrose
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b8cf6dee3e
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Lua implementation of furnace with visible active state
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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35df1ee253
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Implement locked chest; add after_place_node and after_dig_node node callbacks
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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353f9fd43c
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minetest.get_craft_result
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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d7447cdf9e
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Implement sign using form field protocol
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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70c98c9972
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Properly create metadata inventories in minimal
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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f3ec1452cd
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Random node metadata things
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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29f03756bd
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Attempt to begin to implement chests and furnace in Lua (with problems)
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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4107390337
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Make the minimal development test somewhat playable by adding ore generation and removing the player visual switch test
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2012-04-05 21:42:33 +03:00 |
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Perttu Ahola
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440e9cdbef
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Rework tool_capabilities a bit (maxwear->uses, scale dig time according to leveldiff)
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2012-03-29 13:35:20 +03:00 |
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Perttu Ahola
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49c2ca0216
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Make mapgen use mapgen_* node aliases rather than the LEGN macro
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2012-03-28 01:26:15 +03:00 |
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Perttu Ahola
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862d76b617
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Move games/minetest to games/minimal and update README.txt
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2012-03-26 23:28:19 +03:00 |
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