Commit Graph

90 Commits

Author SHA1 Message Date
Rodgerwilco
56860748ad Removed temp tester. 2012-04-25 11:58:01 -07:00
Rodgerwilco
1c03079e72 Temp beta tester. 2012-04-25 11:47:37 -07:00
CodeForFame
a055564094 Bank.MAX_SIZE should be Bank.BANK_SIZE. Closes #90. 2012-04-25 10:08:11 -05:00
Rodgerwilco
768ca83206 #90 - Bank Space final int 2012-04-24 17:14:28 -07:00
Rodgerwilco
a118e33176 #90 - Bank Space 2012-04-24 17:10:43 -07:00
Rodgerwilco
af9ea24ea2 Removed custom item command. 2012-04-24 16:40:52 -07:00
Rodgerwilco
a6d11a96d7 #86 Gate Message. 2012-04-24 16:34:28 -07:00
Rodgerwilco
8316a8355e Fixed objects with "approach" command that shouldn't attack the player. 2012-03-31 21:41:39 -07:00
Rodgerwilco
42790635ff Removed Diamond Extra Feature 2012-03-31 21:38:59 -07:00
Travis Burtrum
57a8bdff9f Removed hex-string lib and scala class, can do it in 1 line of pure java.
Also synchronized around md, since it can be accessed by multiple threads, right?
2012-03-17 23:56:04 -04:00
Travis Burtrum
dd6ee1f08e Allowed for variable-length passwords and removed MD5sum of the password before sending to LoginServer.
Ideally the password should be hashed in the client before even getting to the server, MoparScape supports this.
It should be encrypted before being sent to the LoginServer if it is not on the same host, make this todo.
2012-03-16 23:19:00 -04:00
CodeForFame
829c308e8f Merge pull request #136 from Joe0/pre-beta
Resolves issue #130 & Fixes Random Error
2012-03-15 16:42:22 -07:00
Joe0
bf92ee7a3e Resolves errors being thrown randomly due to divide by 0 2012-03-15 01:25:02 -05:00
Joe0
1a59778484 Closes issue #130 2012-03-15 01:20:09 -05:00
CodeForFame
66e202d9f8 Closes #62 2012-03-14 17:46:57 -05:00
Joe0
469e4651fa Re-implemented the town command. 2012-03-14 15:39:56 -05:00
Joe0
d523d56457 Closes issue #87 2012-03-14 15:24:32 -05:00
Joe0
407d0f0f61 Closes issue #126 2012-03-14 15:16:21 -05:00
Joe0
025614c94d Removed unused import and local variable in PlayerLogin. 2012-03-14 13:56:15 -05:00
Joe0
cd90ec107a Changed OtherNPC to OtherNpc, which conforms to the convention used
elsewhere.
2012-03-14 13:55:33 -05:00
Joe0
af0727df03 Removed unused import in OtherNPC. 2012-03-14 13:54:43 -05:00
Joe0
ccbcc53bf5 Removed unused local variables in GameEngine. 2012-03-14 13:54:12 -05:00
Joe0
e3d8ccff4b Removed unused imports in Npc. 2012-03-14 13:53:17 -05:00
Rodgerwilco
7a42cf949c Definitions completely fixed 2012-01-14 22:58:16 -07:00
Rodgerwilco
d1007c3f46 Fixed Definitions Issue >:(
Added Ent fixes
#98 fixed teleport (and other skills) not showing exp given
#96 fixed teleport coordinates
#94 fixed dropping items when walking (its like RSC now)
#93 fixed facing npcs that don't talk
#104 fixed mining bugs (spam clicking, walking)
2012-01-13 23:54:38 -07:00
Rodgerwilco
dcd8239e8b fk 2012-01-13 17:33:54 -07:00
Rodgerwilco
cc7343bf5d Some organization and cleanup 2012-01-13 16:08:16 -07:00
CodeForFame
a1d0b67cd8 Merge remote-tracking branch 'upstream/pre-beta' 2012-01-08 09:15:39 -06:00
CodeForFame
da51213e62 Tons of updates/fixes. Closes issue #49. 2012-01-08 09:06:11 -06:00
xEnt22
ced54838f1 Merge pull request #46 from xEnt22/master
fixes an issue with member items dropping in f2p server
2012-01-07 21:28:52 -08:00
xEnt22
0fb141c35e fixes an issue with member items dropping in f2p server 2012-01-08 15:57:44 +10:30
xEnt22
4fef550b68 Merge pull request #45 from xEnt22/master
Alpha changes
2012-01-07 21:03:55 -08:00
xEnt22
6b162222f1 imthenull: remove the @ran@ message upon login, and add a MOTD
xEnt: new characters - all current stats start at 0.
xEnt: make dueling p2p
xEnt: add restriction for npcs dropping member items
xEnt: removed random npc talking text.
Rodgerwilco: change fletching and other messages to 'This feature is only available on a members server'
Rov: disable dart, arrow head & throwing knife smithing.
xEnt: telegrab block in certain areas needs to be removed
Rov: disallow alching of member items (if you happen to get one)
xEnt: disable lv 5 enchant
Rov: disable camelot teleport and other p2p magic spells
All day: disable entrana monks from taking you to entrana
hikkili: changed mining guild text to say 60, not 66
xEnt: champs guild door can not be opened right now (due to not having all quests)


-- ALPHA COMMANDS ONLY --
Added ::say <msg>
Added ::item <id>
Added ::goto <playername>
Added ::town <townname>
2012-01-08 15:30:34 +10:30
CodeForFame
4fcac6e6d4 This should fix the mining bug... 2012-01-07 16:09:36 -06:00
CodeForFame
ad023434c1 Fix mining glitch, where you can walk away. 2012-01-07 15:52:38 -06:00
CodeForFame
dd025770c0 Fixed bug with PacketThrottler, and made TileValues actual value objects. TileValues no longer have duplicate instances, which drastically reduces memory usage. 2012-01-07 15:11:45 -06:00
CodeForFame
eb9c5f6e85 Removed some custom content, and cleaned up the Player class. 2012-01-07 14:08:51 -06:00
CodeForFame
d20ca77221 Added PacketThrottler, fixed AFK message, and added the AFK timeout to the config. 2012-01-07 13:46:26 -06:00
Joe0
8370478d72 Gives experience for spells. Closes issue #37. 2012-01-07 16:50:30 +08:00
xEnt22
7f0d0c4ca4 fixed smithing, lightly tested with bronze and works fine 2012-01-02 20:50:00 +10:30
CodeForFame
fde87bff45 Merge pull request #33 from Joe0/issue-24-example
Lots of Updates & Fixes
2011-12-19 06:40:54 -08:00
Joe0
7629871bc7 Fixed various errors. 2011-12-19 00:27:59 -06:00
latifundio
5b347d3101 Update quest with more accurate Npc dialogues. 2011-12-18 15:02:00 -04:00
Joe0
46d13c60cf Closes issue #30. 2011-12-18 12:18:31 -06:00
Joe0
9fdce3aeba Resolves issue #26. 2011-12-16 16:36:55 -06:00
Joe0
d4e040611f Abstracted auth system a bit. Worked on BUN implementation, 2011-12-16 08:36:37 -06:00
Joe0
6634a8d22a Refactored DataStore and moved it into the Modules directory 2011-12-04 19:59:24 -06:00
Joe0
978de20d53 Framework to resolve issue #24 -- uses the DataStore interface and
DataStoreFactory to read data from a DataStore. A new DataStore needs to
be implemented to remove the XStream dependency. Methods to save each
type of data need to be implemented.
2011-12-04 16:38:08 -06:00
Joe0
1f064e322a Partial fix for issue #23. Objects that are still 'walkable' should be
excluded from the additional distance.
2011-12-02 09:13:22 -06:00
Joe0
889835ae21 Fixed ambiguity issue 2011-12-01 16:53:33 -06:00