fixed smithing, lightly tested with bronze and works fine

This commit is contained in:
xEnt22 2012-01-02 20:50:00 +10:30
parent fde87bff45
commit 7f0d0c4ca4

View File

@ -16,6 +16,7 @@ import org.moparscape.msc.gs.external.EntityHandler;
import org.moparscape.msc.gs.external.ItemCookingDef;
import org.moparscape.msc.gs.external.ItemCraftingDef;
import org.moparscape.msc.gs.external.ItemSmeltingDef;
import org.moparscape.msc.gs.external.ItemSmithingDef;
import org.moparscape.msc.gs.external.ItemWieldableDef;
import org.moparscape.msc.gs.external.ReqOreDef;
import org.moparscape.msc.gs.model.ActiveTile;
@ -66,7 +67,7 @@ public class InvUseOnObject implements PacketHandler {
owner.getActionSender().sendMessage(
"Nothing interesting happens.");
return;
}
}//case 177
owner.getActionSender().sendMessage(
"You try to destroy the web");
owner.setBusy(true);
@ -642,27 +643,225 @@ public class InvUseOnObject implements PacketHandler {
break;
case 50:
case 177: // Anvil
int minSmithingLevel = Formulae
.minSmithingLevel(item.getID());
if (minSmithingLevel < 0) {
owner.getActionSender().sendMessage(
"Nothing interesting happens.");
return;
}
if (owner.getInventory().countId(168) < 1) {
owner.getActionSender()
.sendMessage(
"You need a hammer to work the metal with.");
return;
}
if (owner.getCurStat(13) < minSmithingLevel) {
owner.getActionSender().sendMessage(
"You need a smithing level of "
+ minSmithingLevel
+ " to use this type of bar");
return;
}
break;
int minSmithingLevel = Formulae.minSmithingLevel(item.getID());
if(minSmithingLevel < 0) {
owner.getActionSender().sendMessage("Nothing interesting happens.");
return;
}
if(owner.getInventory().countId(168) < 1) {
owner.getActionSender().sendMessage("You need a hammer to work the metal with.");
return;
}
if(owner.getCurStat(13) < minSmithingLevel) {
owner.getActionSender().sendMessage("You need a smithing level of " + minSmithingLevel + " to use this type of bar");
return;
}
options = new String[]{"Make Weapon", "Make Armour", "Make Missile Heads", "Cancel"};
owner.setMenuHandler(new MenuHandler(options) {
public void handleReply(int option, String reply) {
if(owner.isBusy()) {
return;
}
String[] options;
switch(option) {
case 0:
owner.getActionSender().sendMessage("Choose a type of weapon to make");
options = new String[]{"Dagger", "Throwing Knife", "Sword", "Axe", "Mace"};
owner.setMenuHandler(new MenuHandler(options) {
public void handleReply(int option, String reply) {
if(owner.isBusy()) {
return;
}
String[] options;
switch(option) {
case 0:
handleSmithing(item.getID(), 0);
break;
case 1:
handleSmithing(item.getID(), 1);
break;
case 2:
owner.getActionSender().sendMessage("What sort of sword do you want to make?");
options = new String[]{"Short Sword", "Long Sword (2 bars)", "Scimitar (2 bars)", "2-handed Sword (3 bars)"};
owner.setMenuHandler(new MenuHandler(options) {
public void handleReply(int option, String reply) {
if(owner.isBusy()) {
return;
}
switch(option) {
case 0:
handleSmithing(item.getID(), 2);
break;
case 1:
handleSmithing(item.getID(), 3);
break;
case 2:
handleSmithing(item.getID(), 4);
break;
case 3:
handleSmithing(item.getID(), 5);
break;
default:
return;
}
}
});
owner.getActionSender().sendMenu(options);
break;
case 3:
owner.getActionSender().sendMessage("What sort of axe do you want to make?");
options = new String[]{"Hatchet", "Pickaxe", "Battle Axe (3 bars)"};
owner.setMenuHandler(new MenuHandler(options) {
public void handleReply(int option, String reply) {
if(owner.isBusy()) {
return;
}
switch(option) {
case 0:
handleSmithing(item.getID(), 6);
break;
case 1:
handleSmithing(item.getID(), 7);
break;
case 2:
handleSmithing(item.getID(), 8);
break;
default:
return;
}
}
});
owner.getActionSender().sendMenu(options);
break;
case 4:
handleSmithing(item.getID(), 9);
break;
default:
return;
}
}
});
owner.getActionSender().sendMenu(options);
break;
case 1:
owner.getActionSender().sendMessage("Choose a type of armour to make");
options = new String[]{"Helmet", "Shield", "Armour"};
owner.setMenuHandler(new MenuHandler(options) {
public void handleReply(int option, String reply) {
if(owner.isBusy()) {
return;
}
switch(option) {
case 0:
owner.getActionSender().sendMessage("What sort of helmet do you want to make?");
options = new String[]{"Medium Helmet", "Large Helmet (2 bars)"};
owner.setMenuHandler(new MenuHandler(options) {
public void handleReply(int option, String reply) {
if(owner.isBusy()) {
return;
}
switch(option) {
case 0:
handleSmithing(item.getID(), 10);
break;
case 1:
handleSmithing(item.getID(), 11);
break;
default:
return;
}
}
});
owner.getActionSender().sendMenu(options);
break;
case 1:
owner.getActionSender().sendMessage("What sort of shield do you want to make?");
options = new String[]{"Square Shield (2 bars)", "Kite Shield (3 bars)"};
owner.setMenuHandler(new MenuHandler(options) {
public void handleReply(int option, String reply) {
if(owner.isBusy()) {
return;
}
switch(option) {
case 0:
handleSmithing(item.getID(), 12);
break;
case 1:
handleSmithing(item.getID(), 13);
break;
default:
return;
}
}
});
owner.getActionSender().sendMenu(options);
break;
case 2:
owner.getActionSender().sendMessage("What sort of armour do you want to make?");
options = new String[]{"Chain Mail Body (3 bars)", "Plate Mail Body (5 bars)", "Plate Mail Legs (3 bars)", "Plated Skirt (3 bars)"};
owner.setMenuHandler(new MenuHandler(options) {
public void handleReply(int option, String reply) {
if(owner.isBusy()) {
return;
}
switch(option) {
case 0:
handleSmithing(item.getID(), 14);
break;
case 1:
handleSmithing(item.getID(), 15);
break;
case 2:
handleSmithing(item.getID(), 16);
break;
case 3:
handleSmithing(item.getID(), 17);
break;
default:
return;
}
}
});
owner.getActionSender().sendMenu(options);
break;
default:
return;
}
}
});
owner.getActionSender().sendMenu(options);
break;
case 2:
options = new String[]{"Make 10 Arrow Heads", "Make 50 Arrow Heads (5 bars)", "Forge Dart Tips", "Cancel"};
owner.setMenuHandler(new MenuHandler(options) {
public void handleReply(int option, String reply) {
if(owner.isBusy()) {
return;
}
switch(option) {
case 0:
handleSmithing(item.getID(), 18);
break;
case 1:
handleSmithing(item.getID(), 19);
break;
case 2:
handleSmithing(item.getID(), 20);
break;
default:
return;
}
}
});
owner.getActionSender().sendMenu(options);
break;
default:
return;
}
}
});
owner.getActionSender().sendMenu(options);
break;
case 121: // Spinning Wheel
switch (item.getID()) {
case 145: // Wool
@ -1246,48 +1445,44 @@ public class InvUseOnObject implements PacketHandler {
}
/*
* private void handleSmithing(int barID, int toMake) {
*
* ItemSmithingDef def = EntityHandler
* .getSmithingDef((Formulae.getBarType(barID) * 21) +
* toMake); if (def == null) {
* owner.getActionSender().sendMessage(
* "Nothing interesting happens."); return; } if
* (owner.getCurStat(13) < def.getRequiredLevel()) {
* owner.getActionSender().sendMessage(
* "You need a smithing level of " + def.getRequiredLevel()
* + " to make this"); return; } if
* (owner.getInventory().countId(barID) < def
* .getRequiredBars()) {
* owner.getActionSender().sendMessage(
* "You don't have enough bars to make this."); return; } if
* (EntityHandler.getItemDef(def.getItemID()) .isMembers()
* && !World.isMembers()) { owner.getActionSender()
* .sendMessage(
* "This feature is only avaliable on a members server");
* return; } owner.getActionSender().sendSound("anvil"); for
* (int x = 0; x < def.getRequiredBars(); x++) {
* owner.getInventory().remove(new InvItem(barID, 1)); }
* Bubble bubble = new Bubble(owner, item.getID()); for
* (Player p : owner.getViewArea().getPlayersInView()) {
* p.informOfBubble(bubble); } if
* (EntityHandler.getItemDef(def.getItemID())
* .isStackable()) { owner.getActionSender().sendMessage(
* "You hammer the metal into some " +
* EntityHandler.getItemDef( def.getItemID()).getName());
* owner.getInventory().add( new InvItem(def.getItemID(),
* def .getAmount())); } else {
* owner.getActionSender().sendMessage(
* "You hammer the metal into a " +
* EntityHandler.getItemDef( def.getItemID()).getName());
* for (int x = 0; x < def.getAmount(); x++) {
* owner.getInventory().add( new InvItem(def.getItemID(),
* 1)); } } owner.incExp( 13, Formulae.getSmithingExp(barID,
* def.getRequiredBars()), true);
* owner.getActionSender().sendStat(13);
* owner.getActionSender().sendInventory(); }
*/
private void handleSmithing(int barID, int toMake) {
ItemSmithingDef def = EntityHandler.getSmithingDef((Formulae.getBarType(barID) * 21) + toMake);
if(def == null) {
owner.getActionSender().sendMessage("Nothing interesting happens.");
return;
}
if(owner.getCurStat(13) < def.getRequiredLevel()) {
owner.getActionSender().sendMessage("You need at smithing level of " + def.getRequiredLevel() + " to make this");
return;
}
if(owner.getInventory().countId(barID) < def.getRequiredBars()) {
owner.getActionSender().sendMessage("You don't have enough bars to make this.");
return;
}
owner.getActionSender().sendSound("anvil");
for(int x = 0;x < def.getRequiredBars();x++) {
owner.getInventory().remove(new InvItem(barID, 1));
}
Bubble bubble = new Bubble(owner, item.getID());
for(Player p : owner.getViewArea().getPlayersInView()) {
p.informOfBubble(bubble);
}
if(EntityHandler.getItemDef(def.getItemID()).isStackable()) {
owner.getActionSender().sendMessage("You hammer the metal into some " + EntityHandler.getItemDef(def.getItemID()).getName());
owner.getInventory().add(new InvItem(def.getItemID(), def.getAmount()));
}
else {
owner.getActionSender().sendMessage("You hammer the metal into a " + EntityHandler.getItemDef(def.getItemID()).getName());
for(int x = 0;x < def.getAmount();x++) {
owner.getInventory().add(new InvItem(def.getItemID(), 1));
}
}
owner.incExp(13, Formulae.getSmithingExp(barID, def.getRequiredBars()), true, true);
owner.getActionSender().sendStat(13);
owner.getActionSender().sendInventory();
}
private boolean itemId(int[] ids) {
return DataConversions.inArray(ids, item.getID());