Shipwright/ZAPDTR/ZAPD
louist103 f31a841789
ZAPD Update (#2851)
* git subrepo clone --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/

subrepo:
  subdir:   "ZAPDTR"
  merged:   "6aa54a551"
upstream:
  origin:   "C:/ZeldaStuff/ZAPDTR"
  branch:   "rebase2"
  commit:   "6aa54a551"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* git subrepo clone --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/

subrepo:
  subdir:   "ZAPDTR"
  merged:   "88b012240"
upstream:
  origin:   "C:/ZeldaStuff/ZAPDTR"
  branch:   "rebase2"
  commit:   "88b012240"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Update (its broken)

* fix the enum

* git subrepo push --remote=C:/ZeldaStuff/ZAPDTR/ ZAPDTR

subrepo:
  subdir:   "ZAPDTR"
  merged:   "b7b6e1c82"
upstream:
  origin:   "C:/ZeldaStuff/ZAPDTR/"
  branch:   "rebase2"
  commit:   "b7b6e1c82"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* New names for LUS actions

* git subrepo push --remote=C:/ZeldaStuff/ZAPDTR/ ZAPDTR

subrepo:
  subdir:   "ZAPDTR"
  merged:   "c5cfebeee"
upstream:
  origin:   "C:/ZeldaStuff/ZAPDTR/"
  branch:   "rebase2"
  commit:   "c5cfebeee"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* git subrepo clone (merge) --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/

subrepo:
  subdir:   "ZAPDTR"
  merged:   "d5f4769b8"
upstream:
  origin:   "C:/ZeldaStuff/ZAPDTR"
  branch:   "rebase2"
  commit:   "d5f4769b8"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Fix missing commands in the exporter.

* Cleanups.

* git subrepo pull --force --remote=https://github.com/harbourmasters/ZAPDTR --branch=master ZAPDTR

subrepo:
  subdir:   "ZAPDTR"
  merged:   "d4c35b90a"
upstream:
  origin:   "https://github.com/harbourmasters/ZAPDTR"
  branch:   "master"
  commit:   "d4c35b90a"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Add unordered_map include to fix MacOS

* fix string_view

* Update Main.cpp

* fix string view

* So close I can almost taste it

* So close

* Fix missed git marker.

* Fix surface types and

* Update ZFile.cpp

* Delete Jenkinsfile

---------

Co-authored-by: Christopher Leggett <chris@leggett.dev>
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2023-05-07 19:58:50 -04:00
..
NuGet git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
OtherStructs ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
Overlays Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZRoom ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
any/any git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
yaz0 Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
CMakeLists.txt ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
CRC32.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
CrashHandler.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
CrashHandler.h ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
Declaration.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
Declaration.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ExecutableMain.cpp Implement built in Extractor for Windows (#2730) 2023-04-25 00:01:17 -04:00
FileWorker.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
FileWorker.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
GameConfig.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
GameConfig.h ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
Globals.cpp Implement built in Extractor for Windows (#2730) 2023-04-25 00:01:17 -04:00
Globals.h spockalicious (#2751) 2023-04-27 19:20:41 -04:00
ImageBackend.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ImageBackend.h ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
Main.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
OutputFormatter.cpp Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
OutputFormatter.h Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
WarningHandler.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
WarningHandler.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZAPD.vcxproj ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZAPD.vcxproj.filters ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZActorList.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZActorList.h ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZAnimation.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZAnimation.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZArray.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZArray.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZAudio.cpp Merge branch 'develop' into z64-devmerge 2022-06-17 00:39:07 -04:00
ZAudio.h Added names for the soundfonts. 2022-06-16 20:35:52 -04:00
ZAudioDecode.cpp add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZBackground.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZBackground.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZBlob.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZBlob.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZCollision.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZCollision.h ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZCollisionPoly.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZCollisionPoly.h ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZCutscene.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZCutscene.h ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZDisplayList.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZDisplayList.h Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
ZFile.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZFile.h ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZLimb.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZLimb.h ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZMtx.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZMtx.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZPath.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZPath.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZPlayerAnimationData.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZPlayerAnimationData.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZPointer.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZPointer.h ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZResource.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZResource.h ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZRom.cpp Dual OTR MQ and Vanilla Support (#1694) 2022-10-16 23:07:35 -04:00
ZRom.h Dual OTR MQ and Vanilla Support (#1694) 2022-10-16 23:07:35 -04:00
ZScalar.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZScalar.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZSkeleton.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZSkeleton.h ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZString.cpp add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZString.h add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZSurfaceType.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZSurfaceType.h ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZSymbol.cpp add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZSymbol.h add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZText.cpp zapd fix text extraction overflowing (#2717) 2023-04-18 01:08:06 -04:00
ZText.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZTexture.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZTexture.h ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZTextureAnimation.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZTextureAnimation.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZVector.cpp ZAPD Update (#2851) 2023-05-07 19:58:50 -04:00
ZVector.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZVtx.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZVtx.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ctpl_stl.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
genbuildinfo.py git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
packages.config git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
pathconf.c Move to cmake across all platforms (#363) 2022-08-05 07:59:19 +02:00