Shipwright/ZAPDTR/ZAPD/Main.cpp

595 lines
16 KiB
C++

#include "Globals.h"
#include "Utils/Directory.h"
#include "Utils/File.h"
#include "Utils/Path.h"
#include "WarningHandler.h"
#include "ZAnimation.h"
ZNormalAnimation nAnim(nullptr);
ZCurveAnimation cAnim(nullptr);
ZLinkAnimation lAnim(nullptr);
ZLegacyAnimation lAnim2(nullptr);
#include "ZArray.h"
ZArray arr(nullptr);
#include "ZAudio.h"
ZAudio audio(nullptr);
#include "ZBackground.h"
ZBackground back(nullptr);
#include "ZBlob.h"
ZBlob blob(nullptr);
#include "ZCollision.h"
ZCollisionHeader colHeader(nullptr);
#include "ZCutscene.h"
ZCutscene cs(nullptr);
#include "ZLimb.h"
ZLimb limb(nullptr);
#include "ZMtx.h"
ZMtx mtx(nullptr);
#include "ZPath.h"
ZPath path(nullptr);
#include "ZPlayerAnimationData.h"
ZPlayerAnimationData pAnimData(nullptr);
#include "ZScalar.h"
ZScalar scalar(nullptr);
#include "ZSkeleton.h"
ZLimbTable limbTbl(nullptr);
ZSkeleton skel(nullptr);
#include "ZString.h"
ZString str(nullptr);
#include "ZSymbol.h"
ZSymbol sym(nullptr);
#include "ZText.h"
ZText txt(nullptr);
#include "ZTexture.h"
ZTexture tex(nullptr);
#include "ZVector.h"
ZVector vec(nullptr);
#include "ZVtx.h"
ZVtx vtx(nullptr);
#include "ZRoom/ZRoom.h"
ZRoom room(nullptr);
#include "ZFile.h"
#include "ZTexture.h"
#include "CrashHandler.h"
#include <string>
#include <string_view>
#include "tinyxml2.h"
#include <ctpl_stl.h>
//extern const char gBuildHash[];
const char gBuildHash[] = "";
bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath,
ZFileMode fileMode, int workerID);
void BuildAssetTexture(const fs::path& pngFilePath, TextureType texType, const fs::path& outPath);
void BuildAssetBackground(const fs::path& imageFilePath, const fs::path& outPath);
void BuildAssetBlob(const fs::path& blobFilePath, const fs::path& outPath);
int ExtractFunc(int workerID, int fileListSize, std::string fileListItem, ZFileMode fileMode);
volatile int numWorkersLeft = 0;
extern void ImportExporters();
extern "C" int zapd_main(int argc, char* argv[])
{
// Syntax: ZAPD.out [mode (btex/bovl/e)] (Arbritrary Number of Arguments)
if (argc < 2)
{
printf("ZAPD.out (%s) [mode (btex/bovl/bsf/bblb/bmdlintr/bamnintr/e)] ...\n", gBuildHash);
return 1;
}
Globals* g = new Globals();
WarningHandler::Init(argc, argv);
for (int i = 1; i < argc; i++)
{
if (!strcmp(argv[i], "--version"))
{
printf("ZAPD.out %s\n", gBuildHash);
return 0;
}
else if (!strcmp(argv[i], "--help") || !strcmp(argv[i], "-h"))
{
printf("Congratulations!\n");
printf("You just found the (unimplemented and undocumented) ZAPD's help message.\n");
printf("Feel free to implement it if you want :D\n");
WarningHandler::PrintHelp();
return 0;
}
}
// Parse other "commands"
for (int32_t i = 2; i < argc; i++)
{
std::string arg = argv[i];
if (arg == "-o" || arg == "--outputpath") // Set output path
{
Globals::Instance->outputPath = argv[++i];
if (Globals::Instance->sourceOutputPath == "")
Globals::Instance->sourceOutputPath = Globals::Instance->outputPath;
}
else if (arg == "-i" || arg == "--inputpath") // Set input path
{
Globals::Instance->inputPath = argv[++i];
}
else if (arg == "-b" || arg == "--baserompath") // Set baserom path
{
Globals::Instance->baseRomPath = argv[++i];
}
else if (arg == "-osf") // Set source output path
{
Globals::Instance->sourceOutputPath = argv[++i];
}
else if (arg == "-gsf") // Generate source file during extraction
{
Globals::Instance->genSourceFile = std::string_view(argv[++i]) == "1";
}
else if (arg == "-tm") // Test Mode (enables certain experimental features)
{
Globals::Instance->testMode = std::string_view(argv[++i]) == "1";
}
else if (arg == "-crc" ||
arg == "--output-crc") // Outputs a CRC file for each extracted texture.
{
Globals::Instance->testMode = std::string_view(argv[++i]) == "1";
}
else if (arg == "-ulzdl") // Use Legacy ZDisplay List
{
Globals::Instance->useLegacyZDList = std::string_view(argv[++i]) == "1";
}
else if (arg == "-profile") // Enable profiling
{
Globals::Instance->profile = std::string_view(argv[++i]) == "1";
}
else if (arg ==
"-uer") // Split resources into their individual components (enabled by default)
// TODO: We may wish to make this a part of the config file...
{
Globals::Instance->useExternalResources = std::string_view(argv[++i]) == "1";
}
else if (arg == "-tt") // Set texture type
{
Globals::Instance->texType = ZTexture::GetTextureTypeFromString(argv[++i]);
}
else if (arg == "-fl") // Set baserom filelist path
{
Globals::Instance->fileListPath = argv[++i];
}
else if (arg == "-rconf") // Read Config File
{
Globals::Instance->cfg.ReadConfigFile(argv[++i]);
}
else if (arg == "-eh") // Enable Error Handler
{
CrashHandler_Init();
}
else if (arg == "-v") // Verbose
{
Globals::Instance->verbosity = static_cast<VerbosityLevel>(strtol(argv[++i], NULL, 16));
}
else if (arg == "-vu" || arg == "--verbose-unaccounted") // Verbose unaccounted
{
Globals::Instance->verboseUnaccounted = true;
}
else if (arg == "-se" || arg == "--set-exporter") // Set Current Exporter
{
ImportExporters();
Globals::Instance->currentExporter = argv[++i];
}
else if (arg == "--gcc-compat") // GCC compatibility
{
Globals::Instance->gccCompat = true;
}
else if (arg == "-s" || arg == "--static")
{
Globals::Instance->forceStatic = true;
}
else if (arg == "-us" || arg == "--unaccounted-static")
{
Globals::Instance->forceUnaccountedStatic = true;
}
else if (arg == "-brt" || arg == "--build-raw-texture")
{
Globals::Instance->buildRawTexture = true;
}
else if (arg == "--norom")
{
Globals::Instance->onlyGenSohOtr = true;
}
}
// Parse File Mode
ExporterSet* exporterSet = Globals::Instance->GetExporterSet();
if(Globals::Instance->onlyGenSohOtr) {
exporterSet->endProgramFunc();
delete g;
return 0;
}
std::string buildMode = argv[1];
ZFileMode fileMode = ZFileMode::Invalid;
if (buildMode == "btex")
fileMode = ZFileMode::BuildTexture;
else if (buildMode == "bren")
fileMode = ZFileMode::BuildBackground;
else if (buildMode == "bsf")
fileMode = ZFileMode::BuildSourceFile;
else if (buildMode == "bblb")
fileMode = ZFileMode::BuildBlob;
else if (buildMode == "e")
fileMode = ZFileMode::Extract;
else if (buildMode == "ed")
fileMode = ZFileMode::ExtractDirectory;
else if (exporterSet != nullptr && exporterSet->parseFileModeFunc != nullptr)
exporterSet->parseFileModeFunc(buildMode, fileMode);
if (fileMode == ZFileMode::Invalid)
{
printf("Error: Invalid file mode '%s'\n", buildMode.c_str());
return 1;
}
Globals::Instance->fileMode = fileMode;
if (fileMode == ZFileMode::ExtractDirectory)
Globals::Instance->rom = new ZRom(Globals::Instance->baseRomPath.string());
// We've parsed through our commands once. If an exporter exists, it's been set by now.
// Now we'll parse through them again but pass them on to our exporter if one is available.
if (exporterSet != nullptr && exporterSet->parseArgsFunc != nullptr)
{
for (int32_t i = 2; i < argc; i++)
exporterSet->parseArgsFunc(argc, argv, i);
}
if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_INFO)
printf("ZAPD: Zelda Asset Processor For Decomp: %s\n", gBuildHash);
if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_DEBUG)
{
WarningHandler::PrintWarningsDebugInfo();
}
// TODO: switch
if (fileMode == ZFileMode::Extract || fileMode == ZFileMode::BuildSourceFile || fileMode == ZFileMode::ExtractDirectory)
{
bool procFileModeSuccess = false;
if (exporterSet != nullptr && exporterSet->processFileModeFunc != nullptr)
procFileModeSuccess = exporterSet->processFileModeFunc(fileMode);
if (!procFileModeSuccess)
{
if (fileMode == ZFileMode::ExtractDirectory)
{
std::vector<std::string> fileList =
Directory::ListFiles(Globals::Instance->inputPath.string());
const int num_threads = std::thread::hardware_concurrency();
ctpl::thread_pool pool(num_threads > 1 ? num_threads / 2 : 1);
bool parseSuccessful;
auto start = std::chrono::steady_clock::now();
int fileListSize = fileList.size();
Globals::Instance->singleThreaded = false;
for (int i = 0; i < fileListSize; i++)
Globals::Instance->workerData[i] = new FileWorker();
numWorkersLeft = fileListSize;
for (int i = 0; i < fileListSize; i++)
{
if (Globals::Instance->singleThreaded)
{
ExtractFunc(i, fileList.size(), fileList[i], fileMode);
}
else
{
std::string fileListItem = fileList[i];
pool.push([i, fileListSize, fileListItem, fileMode](int) {
ExtractFunc(i, fileListSize, fileListItem, fileMode);
});
}
}
if (!Globals::Instance->singleThreaded)
{
while (true)
{
if (numWorkersLeft <= 0)
break;
std::this_thread::sleep_for(std::chrono::milliseconds(250));
}
}
auto end = std::chrono::steady_clock::now();
auto diff =
std::chrono::duration_cast<std::chrono::seconds>(end - start).count();
printf("Generated OTR File Data in %i seconds\n", diff);
}
else
{
bool parseSuccessful;
for (auto& extFile : Globals::Instance->cfg.externalFiles)
{
fs::path externalXmlFilePath =
Globals::Instance->cfg.externalXmlFolder / extFile.xmlPath;
if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_INFO)
{
printf("Parsing external file from config: '%s'\n",
externalXmlFilePath.c_str());
}
parseSuccessful = Parse(externalXmlFilePath, Globals::Instance->baseRomPath,
extFile.outPath, ZFileMode::ExternalFile, 0);
if (!parseSuccessful)
return 1;
}
parseSuccessful =
Parse(Globals::Instance->inputPath, Globals::Instance->baseRomPath,
Globals::Instance->outputPath, fileMode, 0);
if (!parseSuccessful)
return 1;
}
}
}
else if (fileMode == ZFileMode::BuildTexture)
{
TextureType texType = Globals::Instance->texType;
BuildAssetTexture(Globals::Instance->inputPath, texType, Globals::Instance->outputPath);
}
else if (fileMode == ZFileMode::BuildBackground)
{
BuildAssetBackground(Globals::Instance->inputPath, Globals::Instance->outputPath);
}
else if (fileMode == ZFileMode::BuildBlob)
{
BuildAssetBlob(Globals::Instance->inputPath, Globals::Instance->outputPath);
}
if (exporterSet != nullptr && exporterSet->endProgramFunc != nullptr)
exporterSet->endProgramFunc();
end:
delete exporterSet;
//Globals::Instance->GetExporterSet() = nullptr; //TODO NULL this out. Compiler complains about lvalue assignment.
delete g;
return 0;
}
int ExtractFunc(int workerID, int fileListSize, std::string fileListItem, ZFileMode fileMode)
{
bool parseSuccessful;
printf("(%i / %i): %s\n", (workerID + 1), fileListSize, fileListItem.c_str());
for (auto& extFile : Globals::Instance->cfg.externalFiles)
{
fs::path externalXmlFilePath = Globals::Instance->cfg.externalXmlFolder / extFile.xmlPath;
if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_INFO)
{
printf("Parsing external file from config: '%s'\n", externalXmlFilePath.c_str());
}
parseSuccessful = Parse(externalXmlFilePath, Globals::Instance->baseRomPath,
extFile.outPath, ZFileMode::ExternalFile, workerID);
if (!parseSuccessful)
return 1;
}
parseSuccessful = Parse(fileListItem, Globals::Instance->baseRomPath,
Globals::Instance->outputPath, fileMode, workerID);
if (!parseSuccessful)
return 1;
if (Globals::Instance->singleThreaded)
{
for (int i = 0; i < Globals::Instance->files.size(); i++)
{
delete Globals::Instance->files[i];
Globals::Instance->files.erase(Globals::Instance->files.begin() + i);
i--;
}
Globals::Instance->externalFiles.clear();
Globals::Instance->segments.clear();
Globals::Instance->cfg.segmentRefFiles.clear();
}
else
{
for (int i = 0; i < Globals::Instance->workerData[workerID]->files.size(); i++)
{
delete Globals::Instance->workerData[workerID]->files[i];
Globals::Instance->workerData[workerID]->files.erase(
Globals::Instance->workerData[workerID]->files.begin() +
i);
i--;
}
Globals::Instance->workerData[workerID]->externalFiles.clear();
Globals::Instance->workerData[workerID]->segments.clear();
Globals::Instance->workerData[workerID]->segmentRefFiles.clear();
numWorkersLeft--;
}
return 0;
}
bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath,
ZFileMode fileMode, int workerID)
{
tinyxml2::XMLDocument doc;
tinyxml2::XMLError eResult = doc.LoadFile(xmlFilePath.string().c_str());
if (eResult != tinyxml2::XML_SUCCESS)
{
// TODO: use XMLDocument::ErrorIDToName to get more specific error messages here
HANDLE_ERROR(WarningType::InvalidXML,
StringHelper::Sprintf("invalid XML file: '%s'", xmlFilePath.c_str()), "");
return false;
}
tinyxml2::XMLNode* root = doc.FirstChild();
if (root == nullptr)
{
HANDLE_WARNING(
WarningType::InvalidXML,
StringHelper::Sprintf("missing Root tag in xml file: '%s'", xmlFilePath.c_str()), "");
return false;
}
for (tinyxml2::XMLElement* child = root->FirstChildElement(); child != NULL;
child = child->NextSiblingElement())
{
if (std::string_view(child->Name()) == "File")
{
ZFile* file = new ZFile(fileMode, child, basePath, outPath, "", xmlFilePath, workerID);
Globals::Instance->AddFile(file, workerID);
if (fileMode == ZFileMode::ExternalFile)
{
Globals::Instance->AddExternalFile(file, workerID);
file->isExternalFile = true;
}
}
else if (std::string(child->Name()) == "ExternalFile")
{
const char* xmlPathValue = child->Attribute("XmlPath");
if (xmlPathValue == nullptr)
{
throw std::runtime_error(StringHelper::Sprintf(
"Parse: Fatal error in '%s'.\n"
"\t Missing 'XmlPath' attribute in `ExternalFile` element.\n",
xmlFilePath.c_str()));
}
const char* outPathValue = child->Attribute("OutPath");
if (outPathValue == nullptr)
{
throw std::runtime_error(StringHelper::Sprintf(
"Parse: Fatal error in '%s'.\n"
"\t Missing 'OutPath' attribute in `ExternalFile` element.\n",
xmlFilePath.c_str()));
}
fs::path externalXmlFilePath =
Globals::Instance->cfg.externalXmlFolder / fs::path(xmlPathValue);
fs::path externalOutFilePath = fs::path(outPathValue);
if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_INFO)
{
printf("Parsing external file: '%s'\n", externalXmlFilePath.c_str());
}
// Recursion. What can go wrong?
Parse(externalXmlFilePath, basePath, externalOutFilePath, ZFileMode::ExternalFile, workerID);
}
else
{
std::string errorHeader =
StringHelper::Sprintf("when parsing file '%s'", xmlFilePath.c_str());
std::string errorBody = StringHelper::Sprintf(
"Found a resource outside a File element: '%s'", child->Name());
HANDLE_ERROR(WarningType::InvalidXML, errorHeader, errorBody);
}
}
if (fileMode != ZFileMode::ExternalFile)
{
ExporterSet* exporterSet = Globals::Instance->GetExporterSet();
if (exporterSet != nullptr && exporterSet->beginXMLFunc != nullptr)
exporterSet->beginXMLFunc();
std::vector<ZFile*> files;
if (Globals::Instance->singleThreaded)
files = Globals::Instance->files;
else
files = Globals::Instance->workerData[workerID]->files;
for (ZFile* file : files)
{
if (fileMode == ZFileMode::BuildSourceFile)
file->BuildSourceFile();
else
file->ExtractResources();
}
if (exporterSet != nullptr && exporterSet->endXMLFunc != nullptr)
exporterSet->endXMLFunc();
}
return true;
}
void BuildAssetTexture(const fs::path& pngFilePath, TextureType texType, const fs::path& outPath)
{
return Globals::Instance->BuildAssetTexture(pngFilePath, texType, outPath);
}
void BuildAssetBackground(const fs::path& imageFilePath, const fs::path& outPath)
{
ZBackground background(nullptr);
background.ParseBinaryFile(imageFilePath.string(), false);
File::WriteAllText(outPath.string(), background.GetBodySourceCode());
}
void BuildAssetBlob(const fs::path& blobFilePath, const fs::path& outPath)
{
ZBlob* blob = ZBlob::FromFile(blobFilePath.string());
std::string name = outPath.stem().string(); // filename without extension
std::string src = blob->GetBodySourceCode();
File::WriteAllText(outPath.string(), src);
delete blob;
}