Shipwright/soh/src/overlays/actors
2024-11-19 18:46:44 -07:00
..
ovl_Arms_Hook Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Arrow_Fire Swap all cosmetics CVars to macros. (#4065) 2024-04-26 02:41:55 +00:00
ovl_Arrow_Ice Swap all cosmetics CVars to macros. (#4065) 2024-04-26 02:41:55 +00:00
ovl_Arrow_Light Swap all cosmetics CVars to macros. (#4065) 2024-04-26 02:41:55 +00:00
ovl_Bg_Bdan_Objects Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Bg_Bdan_Switch Change GI_VB_ to VB_ (#4116) 2024-05-05 16:29:02 -05:00
ovl_Bg_Bom_Guard Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Bombwall Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Bowl_Wall Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Breakwall OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Bg_Ddan_Jd Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Ddan_Kd Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Dodoago Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Dy_Yoseizo OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Bg_Ganon_Otyuka Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Gate_Shutter OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Bg_Gjyo_Bridge OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Bg_Gnd_Darkmeiro Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Gnd_Firemeiro Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Gnd_Iceblock pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Bg_Gnd_Nisekabe Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Gnd_Soulmeiro Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Haka Port over decomp updates for vis* and reimplement vismono fb (#4533) 2024-11-09 12:51:31 -05:00
ovl_Bg_Haka_Gate Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Haka_Huta Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Haka_Megane Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Haka_MeganeBG Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Haka_Sgami z_player documentation 2024-10-11 (#4407) 2024-10-17 11:55:31 -07:00
ovl_Bg_Haka_Ship Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Haka_Trap Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Haka_Tubo Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Haka_Water Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Haka_Zou Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Heavy_Block Fix issues with faster heavy block lift (#4335) 2024-09-19 09:15:31 -07:00
ovl_Bg_Hidan_Curtain Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Hidan_Dalm pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Bg_Hidan_Firewall refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Fslift Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Hidan_Fwbig Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Hidan_Hamstep Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Hidan_Hrock Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Hidan_Kousi More 1PC skips 2024-02-23 14:06:27 -06:00
ovl_Bg_Hidan_Kowarerukabe Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Hidan_Rock Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Hidan_Rsekizou refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Sekizou refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Sima Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Bg_Hidan_Syoku Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Ice_Objects pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Bg_Ice_Shelter OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Bg_Ice_Shutter Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Ice_Turara refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ingate Add scene table (#3131) 2023-09-01 11:46:19 -05:00
ovl_Bg_Jya_1flift Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Jya_Amishutter refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Bigmirror Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Jya_Block Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Bg_Jya_Bombchuiwa Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Jya_Bombiwa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Cobra All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
ovl_Bg_Jya_Goroiwa z_player documentation 2024-10-11 (#4407) 2024-10-17 11:55:31 -07:00
ovl_Bg_Jya_Haheniron Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Jya_Ironobj refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Kanaami refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Lift OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Bg_Jya_Megami Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Jya_Zurerukabe Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Bg_Menkuri_Eye Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Menkuri_Kaiten Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Menkuri_Nisekabe Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Mizu_Bwall Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Mizu_Movebg Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Mizu_Shutter Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Mizu_Uzu refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mizu_Water Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Mjin Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Mori_Bigst Refactor network usage and adapt Sail/CC to changes 2024-10-21 01:30:32 +00:00
ovl_Bg_Mori_Elevator Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Mori_Hashigo Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Mori_Hashira4 Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Mori_Hineri Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Mori_Idomizu Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Mori_Kaitenkabe Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Mori_Rakkatenjo Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Po_Event Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Po_Syokudai refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Pushbox refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Relay_Objects Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Spot00_Break refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot00_Hanebasi Entrance Enum and Name Refactor (#4484) 2024-10-30 19:44:34 -07:00
ovl_Bg_Spot01_Fusya Swap all cosmetics CVars to macros. (#4065) 2024-04-26 02:41:55 +00:00
ovl_Bg_Spot01_Idohashira Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Spot01_Idomizu Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Spot01_Idosoko OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Bg_Spot01_Objects2 Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Spot02_Objects Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Spot03_Taki OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Bg_Spot05_Soko Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Spot06_Objects Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Spot07_Taki Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Spot08_Bakudankabe Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Spot08_Iceblock refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot09_Obj Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Bg_Spot11_Bakudankabe Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Spot11_Oasis Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Spot12_Gate refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot12_Saku OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Bg_Spot15_Rrbox Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Spot15_Saku Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Bg_Spot16_Bombstone Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Spot16_Doughnut Add scene table (#3131) 2023-09-01 11:46:19 -05:00
ovl_Bg_Spot17_Bakudankabe Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Spot17_Funen Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Spot18_Basket Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Spot18_Futa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot18_Obj Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Spot18_Shutter Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Bg_Sst_Floor OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Bg_Toki_Hikari Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Bg_Toki_Swd OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Bg_Treemouth OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Bg_Umajump Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Bg_Vb_Sima Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Ydan_Hasi Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Ydan_Maruta Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Bg_Ydan_Sp OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Bg_Zg Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Boss_Dodongo OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Boss_Fd Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Boss_Fd2 VBify (#4255) 2024-10-07 14:36:21 -07:00
ovl_Boss_Ganon OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Boss_Ganon2 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Boss_Ganondrof OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Boss_Goma OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Boss_Mo Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Boss_Sst OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Boss_Tw Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Boss_Va OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Demo_6K OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Demo_Du Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Demo_Ec z_player documentation 2024-10-11 (#4407) 2024-10-17 11:55:31 -07:00
ovl_Demo_Effect OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Demo_Ext Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Demo_Geff Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Demo_Gj Fix: Move Ruto earring fix to graphic patch and fix Ganon fight rubble DL reference (#3810) 2024-01-15 10:31:33 -06:00
ovl_Demo_Go Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Demo_Gt Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Demo_Ik OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Demo_Im OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Demo_Kankyo OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Demo_Kekkai OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Demo_Sa Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Demo_Shd z_player documentation 2024-10-11 (#4407) 2024-10-17 11:55:31 -07:00
ovl_Demo_Tre_Lgt Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Door_Ana OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Door_Gerudo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Door_Killer OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Door_Shutter z_player documentation 2024-10-11 (#4407) 2024-10-17 11:55:31 -07:00
ovl_Door_Toki Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Door_Warp1 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Efc_Erupc Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Eff_Dust Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Elf_Msg Change GI_VB_ to VB_ (#4116) 2024-05-05 16:29:02 -05:00
ovl_Elf_Msg2 Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Am OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Ani OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Anubice OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Anubice_Fire Change "AnubixFix" back to "AnubisFix". (#4124) 2024-05-06 17:10:06 -05:00
ovl_En_Anubice_Tag Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Arow_Trap Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Arrow Swap all cosmetics CVars to macros. (#4065) 2024-04-26 02:41:55 +00:00
ovl_En_Attack_Niw OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Ba Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Bb OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Bdfire Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Bigokuta OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Bili OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Bird Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Blkobj Refactor network usage and adapt Sail/CC to changes 2024-10-21 01:30:32 +00:00
ovl_En_Bom z_player documentation 2024-10-11 (#4407) 2024-10-17 11:55:31 -07:00
ovl_En_Bom_Bowl_Man OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Bom_Bowl_Pit OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Bom_Chu Final Step of CVar macro/sectionalizing (#4107) 2024-05-05 14:14:55 -05:00
ovl_En_Bombf z_player documentation 2024-10-11 (#4407) 2024-10-17 11:55:31 -07:00
ovl_En_Boom z_player documentation 2024-10-11 (#4407) 2024-10-17 11:55:31 -07:00
ovl_En_Box OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Brob OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Bubble Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
ovl_En_Butte OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Bw OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Bx Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Changer Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_En_Clear_Tag Refactor network usage and adapt Sail/CC to changes 2024-10-21 01:30:32 +00:00
ovl_En_Cow OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Crow OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Cs OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Daiku OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Daiku_Kakariko OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Dekubaba OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Dekunuts OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Dh OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Dha OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Diving_Game OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Dns OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Dnt_Demo OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Dnt_Jiji OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Dnt_Nomal OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Dodojr OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Dodongo OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Dog OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Door OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Ds OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Du OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Dy_Extra OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Eg Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Eiyer OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Elf OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Encount1 All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
ovl_En_Encount2 Add scene table (#3131) 2023-09-01 11:46:19 -05:00
ovl_En_Ex_Item OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Ex_Ruppy Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Fd OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Fd_Fire Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_fHG Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Fhg_Fire Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Fire_Rock Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Firefly OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Fish OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Floormas OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Fr OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Fu OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Fw OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Fz Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
ovl_En_G_Switch Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Ganon_Mant OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Ganon_Organ Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Gb OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Ge1 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Ge2 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Ge3 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_GeldB OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_GirlA MVP to get shops hooked up to the queue. (#4412) 2024-10-15 08:31:16 -07:00
ovl_En_Gm OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Go OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Go2 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Goma OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Goroiwa z_player documentation 2024-10-11 (#4407) 2024-10-17 11:55:31 -07:00
ovl_En_Gs Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Guest OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Hata Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Heishi1 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Heishi2 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Heishi3 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Heishi4 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Hintnuts OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Holl Entrance Docs (#3332) 2023-11-19 14:29:56 -05:00
ovl_En_Honotrap Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Horse Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Horse_Game_Check Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Horse_Ganon Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Horse_Link_Child Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Horse_Normal Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Horse_Zelda Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Hs OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Hs2 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Hy OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Ice_Hono pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Ik OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_In OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Insect OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Ishi OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_It refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Jj OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Js OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Jsjutan OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Kakasi pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Kakasi2 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Kakasi3 pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Kanban Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Karebaba OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Ko OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Kusa VBify (#4255) 2024-10-07 14:36:21 -07:00
ovl_En_Kz OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Light refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Lightbox Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_M_Fire1 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_M_Thunder Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Ma1 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Ma2 Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Ma3 Entrance Enum and Name Refactor (#4484) 2024-10-30 19:44:34 -07:00
ovl_En_Mag OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Mb OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Md OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Mk OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Mm OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Mm2 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Ms OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Mu Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Nb OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Niw OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Niw_Girl OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Niw_Lady OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Nutsball z_player documentation 2024-10-11 (#4407) 2024-10-17 11:55:31 -07:00
ovl_En_Nwc Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Ny Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
ovl_En_OE2 Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Okarina_Effect Transition docs (#3322) 2023-11-19 02:38:07 -05:00
ovl_En_Okarina_Tag OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Okuta OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Ossan OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Owl OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Part Fix: Tektite texture not loading for death animation (#3808) 2024-01-15 09:25:57 -06:00
ovl_En_Partner OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Peehat OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Po_Desert OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Po_Field OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Po_Relay OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Po_Sisters OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Poh OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Pu_box Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Rd OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Reeba OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_River_Sound Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Rl z_player documentation 2024-10-11 (#4407) 2024-10-17 11:55:31 -07:00
ovl_En_Rr Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Ru1 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Ru2 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Sa OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Sb Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Scene_Change refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Sda Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Shopnuts OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Si OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Siofuki More player documentation from decomp (#3819) 2024-02-15 20:44:46 -06:00
ovl_En_Skb OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Skj OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Skjneedle Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Ssh OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_St OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Sth OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Stream Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Sw OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Syateki_Itm Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Syateki_Man OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Syateki_Niw OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Ta OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Takara_Man OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Tana Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Test OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Tg Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Tite OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Tk OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Torch refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Torch2 Refactor network usage and adapt Sail/CC to changes 2024-10-21 01:30:32 +00:00
ovl_En_Toryo OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Tp Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Tr OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Trap Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Tubo_Trap Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
ovl_En_Vali OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Vase Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Vb_Ball Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Viewer Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Vm OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Wall_Tubo Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Wallmas OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Weather_Tag Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_En_Weiyer OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Wf OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Wonder_Item Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Wonder_Talk Entrance Docs (#3332) 2023-11-19 14:29:56 -05:00
ovl_En_Wonder_Talk2 Change GI_VB_ to VB_ (#4116) 2024-05-05 16:29:02 -05:00
ovl_En_Wood02 Merge remote-tracking branch 'origin/develop' into macready-golf-merge 2024-08-13 01:09:49 -04:00
ovl_En_Xc OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Yabusame_Mark Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Yukabyun Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
ovl_En_Zf OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Zl1 z_player documentation 2024-10-11 (#4407) 2024-10-17 11:55:31 -07:00
ovl_En_Zl2 Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_En_Zl3 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Zl4 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_En_Zo OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_End_Title Port over decomp updates for vis* and reimplement vismono fb (#4533) 2024-11-09 12:51:31 -05:00
ovl_Fishing learning how to VB (#4563) 2024-11-19 18:46:44 -07:00
ovl_Item_B_Heart OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Item_Etcetera OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Item_Inbox Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Item_Ocarina OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Item_Shield pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Magic_Dark Final Step of CVar macro/sectionalizing (#4107) 2024-05-05 14:14:55 -05:00
ovl_Magic_Fire OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Magic_Wind OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Mir_Ray Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Obj_Bean Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Obj_Blockstop Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Obj_Bombiwa Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Obj_Comb VBify (#4255) 2024-10-07 14:36:21 -07:00
ovl_Obj_Dekujr z_player documentation 2024-10-11 (#4407) 2024-10-17 11:55:31 -07:00
ovl_Obj_Elevator refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Hamishi refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Hana Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Obj_Hsblock Add scene table (#3131) 2023-09-01 11:46:19 -05:00
ovl_Obj_Ice_Poly Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Obj_Kibako Some documentation changes for zplayer (#3172) 2023-09-15 18:39:46 +00:00
ovl_Obj_Kibako2 Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Obj_Lift Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Obj_Lightswitch OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Obj_Makekinsuta Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Obj_Makeoshihiki Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Obj_Mure Merge remote-tracking branch 'origin/develop' into develop->develop-rando 2024-08-14 11:38:56 -04:00
ovl_Obj_Mure2 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Obj_Mure3 Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Obj_Oshihiki OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Obj_Roomtimer Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Obj_Switch Change GI_VB_ to VB_ (#4116) 2024-05-05 16:29:02 -05:00
ovl_Obj_Syokudai Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Obj_Timeblock Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Obj_Tsubo VBify (#4255) 2024-10-07 14:36:21 -07:00
ovl_Obj_Warp2block Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Object_Kankyo Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
ovl_Oceff_Spot magic (#3278) 2023-10-19 18:13:33 -05:00
ovl_Oceff_Storm OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Oceff_Wipe OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Oceff_Wipe2 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Oceff_Wipe3 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Oceff_Wipe4 OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_player_actor OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
ovl_Shot_Sun Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00