Shipwright/soh/soh
Malkierian 3d0075e6ef
Audio Editor Lock Button and Cleanup (#3140)
* Changed Audio Editor buttons to use FontAwesome icons instead of words.

Added the locked/unlocked button.

* Added functionality to lock button. "Randomize All" respects the lock, individual shuffle buttons bypass and the lock and unlock the sound.

Added tooltips to all the FA buttons.

Shrunk right side of Audio Editor window to match width of new buttons.

Unified all references to the randomized value and lock to two functions that automatically applied prefix and suffix.

Changed "Reset All" to clear the cvars instead of changing them to default.

* Fixed bug where individual randomize button didn't change the BGM if randomizing current sequence.

* Added check for unchanged BGM in Reset All and Randomize All to account for lock button blocking changes.
2023-09-10 12:48:34 -05:00
..
config Extra modes tweaks (#2985) 2023-06-14 23:24:50 -04:00
Enhancements Audio Editor Lock Button and Cleanup (#3140) 2023-09-10 12:48:34 -05:00
Extractor Add extraction support for ByteSwapped and LittleEndian formats (#3042) 2023-09-10 12:20:58 -05:00
resource build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
ActorDB.cpp Dynamic Actor IDs (#1729) 2023-06-01 21:39:50 -04:00
ActorDB.h Dynamic Actor IDs (#1729) 2023-06-01 21:39:50 -04:00
CrashHandlerExp.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
CrashHandlerExt.cpp Add scene table (#3131) 2023-09-01 11:46:19 -05:00
frame_interpolation.cpp Fix: Use correct fps value for frame interpolation with match refresh rate (#2694) 2023-04-11 18:54:10 -04:00
frame_interpolation.h Experimental interpolation (#309) 2022-05-13 18:43:55 -04:00
GbiWrap.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
gu_pc.c add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
mixer.c Moves SoH mixer to SoH from LUS. (#2361) 2023-01-17 22:03:55 -05:00
mixer.h Moves SoH mixer to SoH from LUS. (#2361) 2023-01-17 22:03:55 -05:00
mq_asset_hacks.h fix for day/night textures (#2853) 2023-05-09 23:33:27 -04:00
OTRAudio.h Import libultraship as a submodule (#1943) 2022-11-14 11:22:34 +01:00
OTRGlobals.cpp [Tweak] Update Rando save warning message for new file info screen (#3163) 2023-09-10 12:22:45 -05:00
OTRGlobals.h Merge remote-tracking branch 'origin/develop' into mergeSuluBravo 2023-08-13 20:50:59 -04:00
SaveManager.cpp Add scene table (#3131) 2023-09-01 11:46:19 -05:00
SaveManager.h Add "More info in file select" enhancement (#3053) 2023-08-15 19:26:43 -05:00
SohGui.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
SohGui.hpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
SohMenuBar.cpp bush drop fix (#3148) 2023-09-10 12:48:17 -05:00
SohMenuBar.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
stubs.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
UIWidgets.cpp Fix more warnings. (#3101) 2023-08-30 17:02:07 +00:00
UIWidgets.hpp Cleanup of ImGui code (#2576) 2023-04-01 16:10:49 -04:00
util.cpp [#2165] Rename big key to boss key for spoiler files (#2170) 2022-12-12 21:58:32 -05:00
util.h Add flag, equipment, and quest status editors (#164) 2022-04-17 11:24:43 -04:00
z_message_OTR.cpp [Tweak] Update Rando save warning message for new file info screen (#3163) 2023-09-10 12:22:45 -05:00
z_play_otr.cpp Add scene table (#3131) 2023-09-01 11:46:19 -05:00
z_scene_otr.cpp Add scene table (#3131) 2023-09-01 11:46:19 -05:00