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[Accessibility] Text to Speech (#2487)
This commit is contained in:
parent
72777a0eb2
commit
21466192e5
@ -141,14 +141,21 @@ static void ExporterProgramEnd()
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}
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}
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if(item.find("accessibility") != std::string::npos) {
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std::string extension = splitPath.at(splitPath.size() - 1);
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splitPath.pop_back();
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if(extension == "json"){
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auto fileData = File::ReadAllBytes(item);
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printf("Adding accessibility texts %s\n", StringHelper::Split(item, "texts/")[1].c_str());
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otrArchive->AddFile(StringHelper::Split(item, "Extract/assets/")[1], (uintptr_t)fileData.data(), fileData.size());
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}
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continue;
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}
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auto fileData = File::ReadAllBytes(item);
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printf("otrArchive->AddFile(%s)\n", StringHelper::Split(item, "Extract/")[1].c_str());
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otrArchive->AddFile(StringHelper::Split(item, "Extract/")[1], (uintptr_t)fileData.data(), fileData.size());
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}
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//otrArchive->AddFile("Audiobank", (uintptr_t)Globals::Instance->GetBaseromFile("Audiobank").data(), Globals::Instance->GetBaseromFile("Audiobank").size());
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//otrArchive->AddFile("Audioseq", (uintptr_t)Globals::Instance->GetBaseromFile("Audioseq").data(), Globals::Instance->GetBaseromFile("Audioseq").size());
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//otrArchive->AddFile("Audiotable", (uintptr_t)Globals::Instance->GetBaseromFile("Audiotable").data(), Globals::Instance->GetBaseromFile("Audiotable").size());
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}
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}
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16
OTRExporter/assets/accessibility/texts/filechoose_eng.json
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16
OTRExporter/assets/accessibility/texts/filechoose_eng.json
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@ -0,0 +1,16 @@
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{
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"file1": "File 1",
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"file2": "File 2",
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"file3": "File 3",
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"options": "Options",
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"copy": "Copy",
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"erase": "Erase",
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"quit": "Quit",
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"confirm": "Yes",
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"audio_stereo": "Sound - Stereo",
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"audio_mono": "Sound - Mono",
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"audio_headset": "Sound - Headset",
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"audio_surround": "Sound - Surround",
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"target_switch": "Targetting Mode - Switch",
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"target_hold": "Targetting Mode - Hold"
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}
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OTRExporter/assets/accessibility/texts/filechoose_fra.json
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16
OTRExporter/assets/accessibility/texts/filechoose_fra.json
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@ -0,0 +1,16 @@
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{
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"file1": "Fichier 1",
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"file2": "Fichier 2",
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"file3": "Fichier 3",
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"options": "Options",
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"copy": "Copier",
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"erase": "Effacer",
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"quit": "Retour",
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"confirm": "Oui",
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"audio_stereo": "Son - Stéréo",
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"audio_mono": "Son - Mono",
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"audio_headset": "Son - Casque",
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"audio_surround": "Son - Surround",
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"target_switch": "Visée - Fixe",
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"target_hold": "Visée - Maintenue"
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}
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OTRExporter/assets/accessibility/texts/filechoose_ger.json
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16
OTRExporter/assets/accessibility/texts/filechoose_ger.json
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@ -0,0 +1,16 @@
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{
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"file1": "Datei 1",
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"file2": "Datei 2",
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"file3": "Datei 3",
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"options": "Optionen",
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"copy": "Kopieren",
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"erase": "Löschen",
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"quit": "Zurück",
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"confirm": "Ja",
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"audio_stereo": "Sound - Stereo",
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"audio_mono": "Sound - Mono",
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"audio_headset": "Sound - Kopfhörer",
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"audio_surround": "Sound - Surround",
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"target_switch": "Zielerfassung - Einmal drücken",
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"target_hold": "Zielerfassung - Trigger halten"
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}
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OTRExporter/assets/accessibility/texts/kaleidoscope_eng.json
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219
OTRExporter/assets/accessibility/texts/kaleidoscope_eng.json
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@ -0,0 +1,219 @@
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{
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"health": "health $0",
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"magic": "magic $0",
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"rupees": "rupees $0",
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"0": "Deku Stick $0",
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"1": "Deku Nut $0",
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"2": "Bomb $0",
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"3": "Fairy Bow $0",
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"4": "Fire Arrow",
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"5": "Din's Fire",
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"6": "Fairy Slingshot $0",
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"7": "Fairy Ocarina",
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"8": "Ocarina of Time",
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"9": "Bombchu $0",
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"10": "Hookshot",
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"11": "Longshot",
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"12": "Ice Arrow",
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"13": "Farore's Wind",
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"14": "Boomerang",
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"15": "Lens of Truth",
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"16": "Magic Beans $0",
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"17": "Megaton Hammer",
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"18": "Light Arrow",
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"19": "Nayru's Love",
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"20": "Empty Bottle",
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"21": "Red Potion",
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"22": "Green Potion",
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"23": "Blue Potion",
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"24": "Fairy",
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"25": "Fish",
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"26": "Milk Bottle",
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"27": "Ruto's Letter",
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"28": "Blue Fire",
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"29": "Bugs",
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"30": "Big Poe",
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"31": "Milk Bottle (Half)",
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"32": "Poe",
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"33": "Weird Egg",
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"34": "Chicken",
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"35": "Zelda's Letter",
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"36": "Keaton Mask",
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"37": "Skull Mask",
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"38": "Spooky Mask",
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"39": "Bunny Mask",
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"40": "Goron Mask",
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"41": "Zora Mask",
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"42": "Gerudo Mask",
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"43": "Mask of Truth",
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"44": "Sold Out",
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"45": "Pocket Egg",
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"46": "Pocket Cucco",
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"47": "Cojiro",
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"48": "Odd Mushroom",
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"49": "Odd Potion",
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"50": "Saw",
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"51": "Broken Sword",
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"52": "Prescription",
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"53": "Eyeball Frog",
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"54": "Eyedrops",
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"55": "Claim Check",
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"56": "Bow Fire Arrow",
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"57": "Bow Ice Arrow",
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"58": "Bow Light Arrow",
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"59": "Kokiri Sword",
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"60": "Master Sword",
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"61": "Giant's Knife",
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"62": "Deku Shield",
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"63": "Hylian Shield",
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"64": "Mirror Shield",
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"65": "Kokiri Tunic",
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"66": "Goron Tunic",
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"67": "Zora Tunic",
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"68": "Kokiri Boots",
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"69": "Iron Boots",
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"70": "Hover Boots",
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"71": "Bullet Bag (Holds 30)",
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"72": "Bullet Bag (Holds 40)",
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"73": "Bullet Bag (Holds 50)",
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"74": "Quiver (Holds 30)",
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"75": "Quiver (Holds 40)",
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"76": "Quiver (Holds 50)",
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"77": "Bomb Bag (Holds 20)",
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"78": "Bomb Bag (Holds 30)",
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"79": "Bomb Bag (Holds 40)",
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"80": "Goron's Bracelet",
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"81": "Silver Gauntlets",
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"82": "Golden Gauntlets",
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"83": "Silver Scale",
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"84": "Golden Scale",
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"85": "Giant's Knife (Broken)",
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"86": "WALLET ADULT",
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"87": "Giant's Wallet",
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"88": "Deku Seeds",
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"89": "Fishing Pole",
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"90": "Minuet of Forest",
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"91": "Bolero of Fire",
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"92": "Serenade of Water",
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"93": "Requiem of Spirit",
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"94": "Nocturne of Shadow",
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"95": "Prelude of Light",
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"96": "Zelda's Lullaby",
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"97": "Epona's Song",
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"98": "Saria's Song",
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"99": "Sun's Song",
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"100": "Song of Time",
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"101": "Song of Storms",
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"102": "Forest Medallion",
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"103": "Fire Medallion",
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"104": "Water Medallion",
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"105": "Spirit Medallion",
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"106": "Shadow Medallion",
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"107": "Light Medallion",
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"108": "Kokiri's Emerald",
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"109": "Goron's Ruby",
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"110": "Zora Sapphire",
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"111": "Stone of Agony",
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"112": "Gerudo's Card",
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"113": "Skulltula Token $0",
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"114": "Heart Container $0",
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"115": "Piece of Heart",
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"116": "Boss Key",
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"117": "Compass",
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"118": "Dungeon Map",
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"119": "Small Key",
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"120": "MAGIC SMALL",
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"121": "MAGIC LARGE",
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"122": "PIECE OF HEART 2",
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"123": "INVALID 1",
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"124": "INVALID 2",
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"125": "INVALID 3",
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"126": "INVALID 4",
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"127": "INVALID 5",
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"128": "INVALID 6",
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"129": "INVALID 7",
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"130": "Milk",
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"131": "Recovery Heart",
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"132": "Green Rupee",
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"133": "Blue Rupee",
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"134": "Red Rupee",
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"135": "Purple Rupee",
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"136": "Gold Rupee",
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"137": "INVALID 8",
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"138": "STICKS 5",
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"139": "STICKS 10",
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"140": "NUTS 5",
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"141": "NUTS 10",
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"142": "BOMBS 5",
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"143": "BOMBS 10",
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"144": "BOMBS 20",
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"145": "BOMBS 30",
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"146": "ARROWS SMALL",
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"147": "ARROWS MEDIUM",
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"148": "ARROWS LARGE",
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"149": "SEEDS 30",
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"150": "BOMBCHUS 5",
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"151": "BOMBCHUS 20",
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"152": "STICK UPGRADE 20",
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"153": "STICK UPGRADE 30",
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"154": "NUT UPGRADE 30",
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"155": "NUT UPGRADE 40",
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"256": "Haunted Wasteland",
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"257": "Gerudos Fortress",
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"258": "Gerudo Valley",
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"259": "Hylia Lakeside",
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"260": "Lon Lon Ranch",
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"261": "Market",
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"262": "Hyrule Field",
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"263": "Death Mountain",
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"264": "Kakariko Village",
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"265": "Lost Woods",
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"266": "Kokiri Forest",
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"267": "Zoras Domain",
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"268": "",
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"269": "",
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"270": "",
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"271": "",
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"272": "",
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"273": "",
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"274": "",
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"275": "",
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"276": "",
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"277": "",
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"278": "",
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"279": "",
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"280": "",
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"281": "",
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"282": "",
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"283": "",
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"284": "",
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"285": "",
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"286": "",
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"287": "",
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"288": "",
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"289": "",
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"290": "",
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"291": "",
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"292": "Hyrule Field",
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"293": "Kakariko Village",
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"294": "Graveyard",
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"295": "Zoras River",
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"296": "Kokiri Forest",
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"297": "Sacred Forest Meadow",
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"298": "Lake Hylia",
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"299": "Zoras Domain",
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"300": "Zoras Fountain",
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"301": "Gerudo Valley",
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"302": "Lost Woods",
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"303": "Desert Colossus",
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"304": "Gerudo's Fortress",
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"305": "Haunted Wasteland",
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"306": "Market",
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"307": "Hyrule Castle",
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"308": "Death Mountain Trail",
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"309": "Death Mountain Crater",
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"310": "Goron City",
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"311": "Lon Lon Ranch",
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"312": "Question Mark",
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"313": "Ganon's Castle"
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}
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219
OTRExporter/assets/accessibility/texts/kaleidoscope_fra.json
Normal file
219
OTRExporter/assets/accessibility/texts/kaleidoscope_fra.json
Normal file
@ -0,0 +1,219 @@
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{
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"health": "vie $0",
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"magic": "magie $0",
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"rupees": "rubis $0",
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"0": "Bâton Mojo $0",
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"1": "Noix Mojo $0",
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"2": "Bombes $0",
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"3": "Arc des Fées $0",
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"4": "Flèche de Feu",
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"5": "Feu de Din",
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"6": "Lance-Pierre des Fées $0",
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"7": "Ocarina des Fées",
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"8": "Ocarina of Temps",
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"9": "Missiles Teigneux $0",
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"10": "Grappin",
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"11": "Super Grappin",
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"12": "Flèche de Glace",
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"13": "Vent de Farore",
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"14": "Boomerang",
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"15": "Monocle de Vérité",
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"16": "Haricot Magique $0",
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"17": "Masse des Titans",
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"18": "Flèche de Lumière",
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"19": "Amour de Nayru",
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"20": "Bouteille Vide",
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"21": "Potion Rouge",
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"22": "Potion Verte",
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"23": "Potion Bleue",
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"24": "Fée",
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"25": "Poisson",
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"26": "Lait de Lon Lon",
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"27": "Lettre de Ruto",
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"28": "Flammme Bleue",
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"29": "Insectes",
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"30": "Âme",
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"31": "Lait de Lon Lon (moitié)",
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"32": "Esprit",
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"33": "Oeuf Curieux",
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"34": "Poulet",
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"35": "Lettre de Zelda",
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"36": "Masque du Renard",
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"37": "Masque de Mort",
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"38": "Masque d'Effroi",
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"39": "Masque du Lapin",
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"40": "Masque de Goron",
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"41": "Masque de Zora",
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"42": "Masque de Gerudo",
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"43": "Masque de Vérité",
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"44": "VENDU",
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"45": "Oeuf de Poche",
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"46": "Cocotte de poche",
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"47": "P'tit Poulet",
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"48": "Champignon suspect",
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"49": "Mixture suspecte",
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"50": "Scie du chasseur",
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"51": "Épée de Goron (brisée)",
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"52": "Ordonnance",
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"53": "Crapaud-qui-louche",
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"54": "Gouttes",
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"55": "Certificat",
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"56": "Arc et Flèche de Feu",
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"57": "Arc et Flèche de Glace",
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"58": "Arc et Flèche de Lumière",
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"59": "Épée Kokiri",
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"60": "Épée de Légende",
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"61": "Lame des Géants",
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"62": "Bouclier Mojo",
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"63": "Bouclier Hylien",
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"64": "Bouclier Miroir",
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"65": "Tunique Kokiri",
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"66": "Tunique Goron",
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"67": "Tunique Zora",
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"68": "Bottes Kokiri",
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"69": "Bottes de plomb",
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"70": "Bottes des airs",
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"71": "Sac de graines (Contient 30)",
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"72": "Sac de graines (Contient 40)",
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"73": "Sac de graines (Contient 50)",
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"74": "Carquois (Contient 30)",
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"75": "Carquois (Contient 40)",
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"76": "Carquois (Contient 50)",
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"77": "Sac de bombes (Contient 20)",
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"78": "Sac de bombes (Contient 30)",
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"79": "Sac de bombes (Contient 40)",
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"80": "Bracelet Goron",
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"81": "Gantelets d'argent",
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"82": "Gentelets d'or",
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"83": "Écaille d'argent",
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"84": "Écaille d'or",
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"85": "Lame des Géants (Brisée)",
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"86": "GRANDE BOURSE",
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"87": "Bourse de Géant",
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"88": "Deku Seeds",
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"89": "Canne à pèche",
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"90": "Menuet des Bois",
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"91": "Boléro du Feu",
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"92": "Sérénade de l'Eau",
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"93": "Requiem des Esprits",
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"94": "Nocturne de l'Ombre",
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"95": "Prélude de la Lumière",
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"96": "Berceuse de Zelda",
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"97": "Chant d'Epona",
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"98": "Chant de Saria",
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"99": "Chant du Soleil",
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"100": "Chant du Temps",
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"101": "Chant des Tempêtes",
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"102": "Médaillon de la Forêt",
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"103": "Médaillon du Feu",
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"104": "Médaillon de l'Eau",
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"105": "Médaillon de l'Esprit",
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"106": "Médaillon de l'Ombre",
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"107": "Médaillon de la Lumière",
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"108": "Émeraude Kokiri",
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"109": "Rubis Goron",
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"110": "Saphir Zora",
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"111": "Pierre de Souffrance",
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"112": "Carte Gerudo",
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"113": "Skulltula d'or $0",
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"114": "Coeur d'Énergie $0",
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"115": "Quart de Coeur",
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"116": "Clé d'or",
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"117": "Boussole",
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"118": "Carte du Donjon",
|
||||
"119": "Petite Clé",
|
||||
"120": "PETITE BOUTEILLE DE MAGIE",
|
||||
"121": "GRANDE BOUTEILLE DE MAGIE",
|
||||
"122": "QUART DE COEUR 2",
|
||||
"123": "INVALIDE 1",
|
||||
"124": "INVALIDE 2",
|
||||
"125": "INVALIDE 3",
|
||||
"126": "INVALIDE 4",
|
||||
"127": "INVALIDE 5",
|
||||
"128": "INVALIDE 6",
|
||||
"129": "INVALIDE 7",
|
||||
"130": "Lait de Lon Lon",
|
||||
"131": "Coeur de Vie",
|
||||
"132": "Rubis Vert",
|
||||
"133": "Rubis Bleu",
|
||||
"134": "Rubis Rouge",
|
||||
"135": "Rubis Pourpre",
|
||||
"136": "Énorme Rubis",
|
||||
"137": "INVALIDE 8",
|
||||
"138": "BÂTON MOJO 5",
|
||||
"139": "BÂTON MOJO 10",
|
||||
"140": "NOIX MOJO 5",
|
||||
"141": "NOIX MOJO 10",
|
||||
"142": "BOMBES 5",
|
||||
"143": "BOMBES 10",
|
||||
"144": "BOMBES 20",
|
||||
"145": "BOMBES 30",
|
||||
"146": "ARROWS SMALL",
|
||||
"147": "ARROWS MEDIUM",
|
||||
"148": "ARROWS LARGE",
|
||||
"149": "GRAINES MOJO 30",
|
||||
"150": "MISSILES TEIGNEUX 5",
|
||||
"151": "MISSILES TEIGNEUX 20",
|
||||
"152": "AMÉLIORATION BÂTON MOJO 20",
|
||||
"153": "AMÉLIORATION BÂTON MOJO 30",
|
||||
"154": "AMÉLIORATION NOIX MOJO 30",
|
||||
"155": "AMÉLIORATION NOIX MOJO 40",
|
||||
"256": "Désert Hanté",
|
||||
"257": "Forteresse Gerudo",
|
||||
"258": "Vallée Gerudo",
|
||||
"259": "Laboratoire du Lac",
|
||||
"260": "Ranch Lon Lon",
|
||||
"261": "Place du Marché",
|
||||
"262": "Plaine d'Hyrule",
|
||||
"263": "Montagne du Péril",
|
||||
"264": "Village Cocorico",
|
||||
"265": "Bois Perdus",
|
||||
"266": "Forêt Kokiri",
|
||||
"267": "Domaine Zora",
|
||||
"268": "",
|
||||
"269": "",
|
||||
"270": "",
|
||||
"271": "",
|
||||
"272": "",
|
||||
"273": "",
|
||||
"274": "",
|
||||
"275": "",
|
||||
"276": "",
|
||||
"277": "",
|
||||
"278": "",
|
||||
"279": "",
|
||||
"280": "",
|
||||
"281": "",
|
||||
"282": "",
|
||||
"283": "",
|
||||
"284": "",
|
||||
"285": "",
|
||||
"286": "",
|
||||
"287": "",
|
||||
"288": "",
|
||||
"289": "",
|
||||
"290": "",
|
||||
"291": "",
|
||||
"292": "Plaine d'Hyrule",
|
||||
"293": "Village Cocorico",
|
||||
"294": "Cimetière",
|
||||
"295": "Rivière Zora",
|
||||
"296": "Forêt Kokiri",
|
||||
"297": "Bosquet Sacré",
|
||||
"298": "Lac Hylia",
|
||||
"299": "Domaine Zora",
|
||||
"300": "Fountaine Zora",
|
||||
"301": "Vallée Gerudo",
|
||||
"302": "Bois Perdus",
|
||||
"303": "Colosse du Désert",
|
||||
"304": "Forteresse Gerudo",
|
||||
"305": "Désert Hanté",
|
||||
"306": "Place du Marché",
|
||||
"307": "Château d'Hyrule",
|
||||
"308": "Chemin du Péril",
|
||||
"309": "Cratère du Péril",
|
||||
"310": "Village Goron",
|
||||
"311": "Ranch Lon Lon",
|
||||
"312": "Point d'interrogation",
|
||||
"313": "Château de Ganon"
|
||||
}
|
219
OTRExporter/assets/accessibility/texts/kaleidoscope_ger.json
Normal file
219
OTRExporter/assets/accessibility/texts/kaleidoscope_ger.json
Normal file
@ -0,0 +1,219 @@
|
||||
{
|
||||
"health": "Energie $0",
|
||||
"magic": "Magie $0",
|
||||
"rupees": "Rubine $0",
|
||||
"0": "Deku-Stab $0",
|
||||
"1": "Deku-Nuß $0",
|
||||
"2": "Bombe $0",
|
||||
"3": "Feen-Bogen $0",
|
||||
"4": "Feuer-Pfeil",
|
||||
"5": "Dins Feuerinferno",
|
||||
"6": "Feen-Schleuder $0",
|
||||
"7": "Feen-Okarina",
|
||||
"8": "Okarina der Zeit",
|
||||
"9": "Krabbelmine $0",
|
||||
"10": "Fanghaken",
|
||||
"11": "Enterhaken",
|
||||
"12": "Eis-Pfeil",
|
||||
"13": "Farores Donnersturm",
|
||||
"14": "Bumerang",
|
||||
"15": "Auge der Wahrheit",
|
||||
"16": "Wundererbsen $0",
|
||||
"17": "Stahlhammer",
|
||||
"18": "Licht-Pfeil",
|
||||
"19": "Nayrus Umarmung",
|
||||
"20": "Flasche",
|
||||
"21": "Rotes Elixier",
|
||||
"22": "Grünes Elixier",
|
||||
"23": "Blaues Elixier",
|
||||
"24": "Fee",
|
||||
"25": "Fisch",
|
||||
"26": "Milch",
|
||||
"27": "Brief",
|
||||
"28": "Blaues Feuer",
|
||||
"29": "Käfer",
|
||||
"30": "Nachtschwärmer",
|
||||
"31": "Milch (1/2)",
|
||||
"32": "Irrlicht",
|
||||
"33": "Seltsames Ei",
|
||||
"34": "Huhn",
|
||||
"35": "Zeldas Brief",
|
||||
"36": "Fuchs-Maske",
|
||||
"37": "Schädel-Maske",
|
||||
"38": "Geister-Maske",
|
||||
"39": "Hasenohren",
|
||||
"40": "Goronen-Maske",
|
||||
"41": "Zora-Maske",
|
||||
"42": "Gerudo-Maske",
|
||||
"43": "Maske des Wissens",
|
||||
"44": "Verkauft",
|
||||
"45": "Ei",
|
||||
"46": "Kiki",
|
||||
"47": "Henni",
|
||||
"48": "Schimmelpilz",
|
||||
"49": "Modertrank",
|
||||
"50": "Säge",
|
||||
"51": "Goronen-Schwert (zerbrochen)",
|
||||
"52": "Rezept",
|
||||
"53": "Glotzfrosch",
|
||||
"54": "Augentropfen",
|
||||
"55": "Zertifikat",
|
||||
"56": "Bogen Feuer-Pfeil",
|
||||
"57": "Bogen Eis-Pfeil",
|
||||
"58": "Bogen Licht-Pfeil",
|
||||
"59": "Kokiri-Schwert",
|
||||
"60": "Master-Schwert",
|
||||
"61": "Langschwert",
|
||||
"62": "Deku-schild",
|
||||
"63": "Hylia-Schild",
|
||||
"64": "Spiegel-Schild",
|
||||
"65": "Kokiri-Rüstung",
|
||||
"66": "Goronen-Rüstung",
|
||||
"67": "Zora-Rüstung",
|
||||
"68": "Lederstiefel",
|
||||
"69": "Eisenstiefel",
|
||||
"70": "Gleitstiefel",
|
||||
"71": "Munitionstasche (30)",
|
||||
"72": "Munitionstasche (40)",
|
||||
"73": "Munitionstasche (50)",
|
||||
"74": "Köcher (30)",
|
||||
"75": "Köcher (40)",
|
||||
"76": "Köcher (50)",
|
||||
"77": "Bombentasche (20)",
|
||||
"78": "Bombentasche (30)",
|
||||
"79": "Bombentasche (40)",
|
||||
"80": "Goronen-Armband",
|
||||
"81": "Krafthandschuh",
|
||||
"82": "Titanhandschuh",
|
||||
"83": "Silberschuppe",
|
||||
"84": "Goldschuppe",
|
||||
"85": "Langschwert (gebrochen)",
|
||||
"86": "Große Börse",
|
||||
"87": "Riesenbörse",
|
||||
"88": "Deku-Kerne",
|
||||
"89": "Angel",
|
||||
"90": "Menuett des Waldes",
|
||||
"91": "Bolero des Feuers",
|
||||
"92": "Serenade des Wassers",
|
||||
"93": "Requiem der Geister",
|
||||
"94": "Nocturne des Schattens",
|
||||
"95": "Kantate des Lichts",
|
||||
"96": "Zeldas Wiegenlied",
|
||||
"97": "Eponas Lied",
|
||||
"98": "Salias Lied",
|
||||
"99": "Hymne der Sonne",
|
||||
"100": "Hymne der Zeit",
|
||||
"101": "Song of Storms",
|
||||
"102": "Amulett des Waldes",
|
||||
"103": "Amulett des Feuers",
|
||||
"104": "Amulett des Wassers",
|
||||
"105": "Amulett der Geister",
|
||||
"106": "Amulett des Schattens",
|
||||
"107": "Amulett des Lichts",
|
||||
"108": "Kokiri-Smaragd",
|
||||
"109": "Goronen-Opal",
|
||||
"110": "Zora-Saphir",
|
||||
"111": "Stein des Wissens",
|
||||
"112": "Gerudo-Paß",
|
||||
"113": "Skulltula-Symbol $0",
|
||||
"114": "Herzcontainer $0",
|
||||
"115": "Herzteil",
|
||||
"116": "Master-Schlüssel",
|
||||
"117": "Kompaß",
|
||||
"118": "Labyrinth-Karte",
|
||||
"119": "Kleiner Schlüssel",
|
||||
"120": "MAGIE KLEIN",
|
||||
"121": "MAGIE GROß",
|
||||
"122": "HERZTEIL 2",
|
||||
"123": "UNGÜLTIG 1",
|
||||
"124": "UNGÜLTIG 2",
|
||||
"125": "UNGÜLTIG 3",
|
||||
"126": "UNGÜLTIG 4",
|
||||
"127": "UNGÜLTIG 5",
|
||||
"128": "UNGÜLTIG 6",
|
||||
"129": "UNGÜLTIG 7",
|
||||
"130": "Milch",
|
||||
"131": "Herz",
|
||||
"132": "ein Rubin",
|
||||
"133": "5 Rubine",
|
||||
"134": "20 Rubine",
|
||||
"135": "50 Rubine",
|
||||
"136": "200 Rubine",
|
||||
"137": "UNGÜLTIG 8",
|
||||
"138": "STÄBE 5",
|
||||
"139": "STÄBE 10",
|
||||
"140": "NÜSSE 5",
|
||||
"141": "NÜSSE 10",
|
||||
"142": "BOMBEN 5",
|
||||
"143": "BOMBEN 10",
|
||||
"144": "BOMBEN 20",
|
||||
"145": "BOMBEN 30",
|
||||
"146": "PFEILE KLEIN",
|
||||
"147": "PFEILE MITTEL",
|
||||
"148": "PFEILE GROß",
|
||||
"149": "KERNE 30",
|
||||
"150": "KRABBELMINEN 5",
|
||||
"151": "KRABBELMINEN 20",
|
||||
"152": "STAB UPGRADE 20",
|
||||
"153": "STAB UPGRADE 30",
|
||||
"154": "NUß UPGRADE 30",
|
||||
"155": "NUß UPGRADE 40",
|
||||
"256": "Gespensterwüste",
|
||||
"257": "Gerudo-Festung",
|
||||
"258": "Gerudotal",
|
||||
"259": "Hylia-See",
|
||||
"260": "Lon Lon-Farm",
|
||||
"261": "Marktplatz",
|
||||
"262": "Hylianische Steppe",
|
||||
"263": "Todesberg",
|
||||
"264": "Kakariko",
|
||||
"265": "Verlorene Wälder",
|
||||
"266": "Kokiri-Wald",
|
||||
"267": "Zoras Reich",
|
||||
"268": "",
|
||||
"269": "",
|
||||
"270": "",
|
||||
"271": "",
|
||||
"272": "",
|
||||
"273": "",
|
||||
"274": "",
|
||||
"275": "",
|
||||
"276": "",
|
||||
"277": "",
|
||||
"278": "",
|
||||
"279": "",
|
||||
"280": "",
|
||||
"281": "",
|
||||
"282": "",
|
||||
"283": "",
|
||||
"284": "",
|
||||
"285": "",
|
||||
"286": "",
|
||||
"287": "",
|
||||
"288": "",
|
||||
"289": "",
|
||||
"290": "",
|
||||
"291": "",
|
||||
"292": "Hylianische Steppe",
|
||||
"293": "Kakariko",
|
||||
"294": "Friedhof",
|
||||
"295": "Zora-Fluss",
|
||||
"296": "Kokiri-Wald",
|
||||
"297": "Heilige Lichtung",
|
||||
"298": "Hylia-See",
|
||||
"299": "Zoras Reich",
|
||||
"300": "Zoras Quelle",
|
||||
"301": "Gerudotal",
|
||||
"302": "Verlorene Wälder",
|
||||
"303": "Wüstenkoloss",
|
||||
"304": "Gerudo-Festung",
|
||||
"305": "Gespensterwüste",
|
||||
"306": "Marktplatz",
|
||||
"307": "Schloß Hyrule",
|
||||
"308": "Pfad zum Todesberg",
|
||||
"309": "Todeskrater",
|
||||
"310": "Goronia",
|
||||
"311": "Lon Lon-Farm",
|
||||
"312": "Fragezeichen",
|
||||
"313": "Teufelsturm"
|
||||
}
|
18
OTRExporter/assets/accessibility/texts/misc_eng.json
Normal file
18
OTRExporter/assets/accessibility/texts/misc_eng.json
Normal file
@ -0,0 +1,18 @@
|
||||
{
|
||||
"minutes_plural" : "$0 minutes",
|
||||
"minutes_singular" : "$0 minute",
|
||||
"seconds_plural" : "$0 seconds",
|
||||
"seconds_singular" : "$0 second",
|
||||
"input_button_a": "the A button",
|
||||
"input_button_b": "the B button",
|
||||
"input_button_c": "the C button",
|
||||
"input_button_l": "the L button",
|
||||
"input_button_r": "the R button",
|
||||
"input_button_z": "the Z button",
|
||||
"input_button_c_up": "C Up",
|
||||
"input_button_c_down": "C Down",
|
||||
"input_button_c_left": "C Left",
|
||||
"input_button_c_right": "C Right",
|
||||
"input_analog_stick": "the Analog Stick",
|
||||
"input_d_pad": "the D-Pad"
|
||||
}
|
18
OTRExporter/assets/accessibility/texts/misc_fra.json
Normal file
18
OTRExporter/assets/accessibility/texts/misc_fra.json
Normal file
@ -0,0 +1,18 @@
|
||||
{
|
||||
"minutes_plural" : "$0 minutes",
|
||||
"minutes_singular" : "$0 minute",
|
||||
"seconds_plural" : "$0 secondes",
|
||||
"seconds_singular" : "$0 seconde",
|
||||
"input_button_a": "le bouton A",
|
||||
"input_button_b": "le bouton B",
|
||||
"input_button_c": "le bouton C",
|
||||
"input_button_l": "le bouton L",
|
||||
"input_button_r": "le bouton R",
|
||||
"input_button_z": "le bouton Z",
|
||||
"input_button_c_up": "C Haut",
|
||||
"input_button_c_down": "C Bas",
|
||||
"input_button_c_left": "C Gauche",
|
||||
"input_button_c_right": "C Droit",
|
||||
"input_analog_stick": "le Stick Analogique",
|
||||
"input_d_pad": "D-Pad"
|
||||
}
|
18
OTRExporter/assets/accessibility/texts/misc_ger.json
Normal file
18
OTRExporter/assets/accessibility/texts/misc_ger.json
Normal file
@ -0,0 +1,18 @@
|
||||
{
|
||||
"minutes_plural" : "$0 Minuten",
|
||||
"minutes_singular" : "eine Minute",
|
||||
"seconds_plural" : "$0 Sekunden",
|
||||
"seconds_singular" : "eine Sekunde",
|
||||
"input_button_a": "den A-Knopf",
|
||||
"input_button_b": "den B-Knopf",
|
||||
"input_button_c": "den C-Knopf",
|
||||
"input_button_l": "den L-Knopf",
|
||||
"input_button_r": "den R-Knopf",
|
||||
"input_button_z": "den Z-Knopf",
|
||||
"input_button_c_up": "C Oben",
|
||||
"input_button_c_down": "C Unten",
|
||||
"input_button_c_left": "C Links",
|
||||
"input_button_c_right": "C Rechts",
|
||||
"input_analog_stick": "den Analog-Stick",
|
||||
"input_d_pad": "das Steuerkreuz"
|
||||
}
|
112
OTRExporter/assets/accessibility/texts/scenes_eng.json
Normal file
112
OTRExporter/assets/accessibility/texts/scenes_eng.json
Normal file
@ -0,0 +1,112 @@
|
||||
{
|
||||
"0": "Inside the Deku Tree",
|
||||
"1": "Dodongo's Cavern",
|
||||
"2": "Inside Jabu-Jabu's Belly",
|
||||
"3": "Forest Temple",
|
||||
"4": "Fire Temple",
|
||||
"5": "Water Temple",
|
||||
"6": "Spirit Temple",
|
||||
"7": "Shadow Temple",
|
||||
"8": "Bottom of The Well",
|
||||
"9": "Ice Cavern",
|
||||
"10": "", // Stairs to Ganondorf's Lair (No title card)
|
||||
"11": "Gerudo Training Ground",
|
||||
"12": "Thieves' Hideout",
|
||||
"13": "Ganon's Castle",
|
||||
"14": "", // Escape from Ganon's Castle (No title card)
|
||||
"15": "", // Escape from Ganon's Castle 5 (No title card)x
|
||||
"16": "Treasure Box Shop",
|
||||
"17": "Parasitic Armored Arachnid - Gohma",
|
||||
"18": "Infernal Dinosaur - King Dodongo",
|
||||
"19": "Bio-electric Anemone - Barinade",
|
||||
"20": "Evil Spirit from Beyond - Phantom Ganon",
|
||||
"21": "Subterranean Lava Dragon - Volvagia",
|
||||
"22": "Giant Aquatic Amoeba - Morpha",
|
||||
"23": "Sorceress Sisters - Twinrova",
|
||||
"24": "Phantom Shadow Beast - Bongo Bongo",
|
||||
"25": "Great King of Evil - Ganondorf",
|
||||
"26": "",
|
||||
"27": "", // Entrance to Market (No title card)
|
||||
"28": "",
|
||||
"29": "",
|
||||
"30": "Back Alley",
|
||||
"31": "Back Alley",
|
||||
"32": "Market",
|
||||
"33": "Market",
|
||||
"34": "Market",
|
||||
"35": "", // Temple of Time Exterior (No title card)
|
||||
"36": "SCENE_SHRINE_N",
|
||||
"37": "SCENE_SHRINE_R",
|
||||
"38": "", // House of the Know-it-All Brothers (No title card)
|
||||
"39": "", // House of Twins (No title card)
|
||||
"40": "", // House of the Great Mido (No title card)
|
||||
"41": "", // Saria's House (No title card)
|
||||
"42": "", // Kakariko House 1 (No title card)
|
||||
"43": "", // Back Alley House 1 (No title card)
|
||||
"44": "Bazaar",
|
||||
"45": "Kokiri Shop",
|
||||
"46": "Goron Shop",
|
||||
"47": "Zora Shop",
|
||||
"48": "", // Closed Shop (No title card)
|
||||
"49": "Potion Shop",
|
||||
"50": "", // Bombchu Shop (No title card)
|
||||
"51": "Happy Mask Shop",
|
||||
"52": "", // Link's House (No title card)
|
||||
"53": "", // Dog Lady's House (No title card)
|
||||
"54": "Stable",
|
||||
"55": "", // Impa's House (No title card)
|
||||
"56": "Lakeside Laboratory",
|
||||
"57": "", // Running Man's Tent (No title card)
|
||||
"58": "Gravekeepers Hut",
|
||||
"59": "Great Fairy's Fountain",
|
||||
"60": "Fairy's Fountain",
|
||||
"61": "Great Fairy's Fountain",
|
||||
"62": "", // Grottos (No title card)
|
||||
"63": "", // Tomb 1 (No title card)
|
||||
"64": "", // Tomb 2 (No title card)
|
||||
"65": "Royal Family's Tomb",
|
||||
"66": "Shooting Gallery",
|
||||
"67": "Temple of Time",
|
||||
"68": "Chamber of The Sages",
|
||||
"69": "Castle Courtyard",
|
||||
"70": "Castle Courtyard",
|
||||
"71": "", // Goddesses Cutscene (No title card)
|
||||
"72": "Unknown Place",
|
||||
"73": "Fishing Pond",
|
||||
"74": "Castle Courtyard",
|
||||
"75": "Bombchu Bowling Alley",
|
||||
"76": "", // Lon Lon Ranch House/Silo (No title card)
|
||||
"77": "", // Guard House (No title card)
|
||||
"78": "", // Potion Shop (No title card)
|
||||
"79": "Ganon",
|
||||
"80": "House of Skulltula",
|
||||
"81": "Hyrule Field",
|
||||
"82": "Kakariko Village",
|
||||
"83": "Graveyard",
|
||||
"84": "Zora's River",
|
||||
"85": "Kokiri Forest",
|
||||
"86": "Sacred Forest Meadow",
|
||||
"87": "Lake Hylia",
|
||||
"88": "Zoras Domain",
|
||||
"89": "Zoras Fountain",
|
||||
"90": "Gerudo Valley",
|
||||
"91": "Lost Woods",
|
||||
"92": "Desert Colossus",
|
||||
"93": "Gerudo's Fortress",
|
||||
"94": "Haunted Wasteland",
|
||||
"95": "Hyrule Castle",
|
||||
"96": "Death Mountain Trail",
|
||||
"97": "Death Mountain Crater",
|
||||
"98": "Goron City",
|
||||
"99": "Lon Lon Ranch",
|
||||
"100": "",
|
||||
"101": "", // Debug: Test Map (No title card)
|
||||
"102": "", // Debug: Test Room (No title card)
|
||||
"103": "", // Debug: Depth Test (No title card)
|
||||
"104": "", // Debug: Stalfos Miniboss Room (No title card)
|
||||
"105": "", // Debug: Stalfos Boss Room (No title card)
|
||||
"106": "", // Debug: Dark Link Room (No title card)
|
||||
"107": "",
|
||||
"108": "", // Debug: SRD Room (No title card)
|
||||
"109": "" // Debug: Treasure Chest Warp (No title card)
|
||||
}
|
112
OTRExporter/assets/accessibility/texts/scenes_fra.json
Normal file
112
OTRExporter/assets/accessibility/texts/scenes_fra.json
Normal file
@ -0,0 +1,112 @@
|
||||
{
|
||||
"0": "Abre Mojo",
|
||||
"1": "Caverne Dodongo",
|
||||
"2": "Ventre de Jabu-Jabu",
|
||||
"3": "Temple de la Forêt",
|
||||
"4": "Temple du Feu",
|
||||
"5": "Temple de l'Eau",
|
||||
"6": "Temple de l'Esprit",
|
||||
"7": "Temple de l'Ombre",
|
||||
"8": "Puits",
|
||||
"9": "Caverne Polaire",
|
||||
"10": "", // Escaliers vers le Repaire de Ganondorf (No title card)
|
||||
"11": "Gymnase Gerudo",
|
||||
"12": "Repaire des Voleurs",
|
||||
"13": "Tour de Ganon",
|
||||
"14": "", // Fuite du Château de Ganon (No title card)
|
||||
"15": "", // Fuite du Château de Ganon 5 (No title card)
|
||||
"16": "Chasse aux Trésors",
|
||||
"17": "Monstre Insectoide Géant - Gohma",
|
||||
"18": "Dinosaure Infernal - King Dodongo",
|
||||
"19": "Anémone Bio-Electrique - Barinade",
|
||||
"20": "Esprit Maléfique de l'Au-Delà - Ganon Spectral",
|
||||
"21": "Dragon des Profondeurs - Volcania",
|
||||
"22": "Amibe Aquatique Géante - Morpha",
|
||||
"23": "Sorcières Jumelles - Duo Maléfique",
|
||||
"24": "Monstre de l'Ombre - Bongo Bongo",
|
||||
"25": "Seigneur du Malin - Ganondorf",
|
||||
"26": "",
|
||||
"27": "", // Entrée vers le Marché (No title card)
|
||||
"28": "",
|
||||
"29": "",
|
||||
"30": "Ruelle",
|
||||
"31": "Ruelle",
|
||||
"32": "Place du Marché",
|
||||
"33": "Place du Marché",
|
||||
"34": "Place du Marché",
|
||||
"35": "", // Extérieur du Temple du Temps (No title card)
|
||||
"36": "SCENE_SHRINE_N",
|
||||
"37": "SCENE_SHRINE_R",
|
||||
"38": "", // Cabane des Frères Je-Sais-Tout (No title card)
|
||||
"39": "", // Cabane des Jumelles (No title card)
|
||||
"40": "", // Cabane du Grand Mido (No title card)
|
||||
"41": "", // Cabane de Saria (No title card)
|
||||
"42": "", // Maison du Village Cocorico 1 (No title card)
|
||||
"43": "", // Maison de la Ruelle 1 (No title card)
|
||||
"44": "Bazar",
|
||||
"45": "Boutique Kokiri",
|
||||
"46": "Boutique Goron",
|
||||
"47": "Boutique Zora",
|
||||
"48": "", // Magasin Fermé (No title card)
|
||||
"49": "Apothicaire",
|
||||
"50": "", // Magasin de Missiles (No title card)
|
||||
"51": "Foire aux Masques",
|
||||
"52": "", // Cabane de Link (No title card)
|
||||
"53": "", // Dog Lady's House (No title card)
|
||||
"54": "Étable",
|
||||
"55": "", // Maison d'Impa (No title card)
|
||||
"56": "Laboratoire du Lac",
|
||||
"57": "", // Tente du Marathonien (No title card)
|
||||
"58": "Cabane du fossoyeur",
|
||||
"59": "Fountaine Royale des Fées",
|
||||
"60": "Fountaine des Fées",
|
||||
"61": "Fountaine Royale des Fées",
|
||||
"62": "", // Grottes (No title card)
|
||||
"63": "", // Tombe 1 (No title card)
|
||||
"64": "", // Tombe 2 (No title card)
|
||||
"65": "Tombe Royale",
|
||||
"66": "Jeu d'adresse",
|
||||
"67": "Temple du Temps",
|
||||
"68": "Sanctuaire des Sages",
|
||||
"69": "Cour du Château",
|
||||
"70": "Cour du Château",
|
||||
"71": "", // Goddesses Cutscene (No title card)
|
||||
"72": "Endroit Inconnu",
|
||||
"73": "Étang",
|
||||
"74": "Cour du Château",
|
||||
"75": "Bowling Teigneux",
|
||||
"76": "", // Lon Lon Ranch House/Silo (No title card)
|
||||
"77": "", // Guard House (No title card)
|
||||
"78": "", // Potion Shop (No title card)
|
||||
"79": "Ganon",
|
||||
"80": "Maison des Araignées",
|
||||
"81": "Plaine d'Hyrule",
|
||||
"82": "Village Cocorico",
|
||||
"83": "Cimetière",
|
||||
"84": "Fleuve Zora",
|
||||
"85": "Forêt Kokiri",
|
||||
"86": "Bosquet Sacré",
|
||||
"87": "Lac Hylia",
|
||||
"88": "Domaine Zora",
|
||||
"89": "Fontaine Zora",
|
||||
"90": "Vallée Gerudo",
|
||||
"91": "Bois Perdu",
|
||||
"92": "Colosse du Désert",
|
||||
"93": "Forteresse Gerudo",
|
||||
"94": "Désert Hanté",
|
||||
"95": "Château d'Hyrule",
|
||||
"96": "Chemin du Péril",
|
||||
"97": "Cratère du Péril",
|
||||
"98": "Village Goron",
|
||||
"99": "Ranch Lon Lon",
|
||||
"100": "",
|
||||
"101": "", // Debug: Test Map (No title card)
|
||||
"102": "", // Debug: Test Room (No title card)
|
||||
"103": "", // Debug: Depth Test (No title card)
|
||||
"104": "", // Debug: Stalfos Miniboss Room (No title card)
|
||||
"105": "", // Debug: Stalfos Boss Room (No title card)
|
||||
"106": "", // Debug: Dark Link Room (No title card)
|
||||
"107": "",
|
||||
"108": "", // Debug: SRD Room (No title card)
|
||||
"109": "" // Debug: Treasure Chest Warp (No title card)
|
||||
}
|
112
OTRExporter/assets/accessibility/texts/scenes_ger.json
Normal file
112
OTRExporter/assets/accessibility/texts/scenes_ger.json
Normal file
@ -0,0 +1,112 @@
|
||||
{
|
||||
"0": "Im Deku-Baum",
|
||||
"1": "Dodongos Höhle",
|
||||
"2": "Jabu-Jabus Bauch",
|
||||
"3": "Waldtempel",
|
||||
"4": "Feuertempel",
|
||||
"5": "Wassertempel",
|
||||
"6": "Geistertempel",
|
||||
"7": "Schattentempel",
|
||||
"8": "Grund des Brunnens",
|
||||
"9": "Eishöhle",
|
||||
"10": "", // Treppe zu Ganondorfs Verließ (Keine Title-Card)
|
||||
"11": "Gerudo-Arena",
|
||||
"12": "Diebesversteck",
|
||||
"13": "Ganons Schloß",
|
||||
"14": "", // Flucht aus Ganons Schloß (Keine Title-Card)
|
||||
"15": "", // Flucht aus Ganons Schloß 5 (Keine Title-Card)
|
||||
"16": "Truhenlotterie",
|
||||
"17": "Gepanzerter Spinnenparasit - Gohma",
|
||||
"18": "Infernosaurus - King Dodongo",
|
||||
"19": "Elektroterristrisches Biotentakel - Barinade",
|
||||
"20": "Reitendes Unheil - Phantom-Ganon",
|
||||
"21": "Subterraner Lavadrachoid - Volvagia",
|
||||
"22": "Aquamöbes Wassertentakel - Morpha",
|
||||
"23": "Höllische Hexenarmada - Killa Ohmaz",
|
||||
"24": "Bestialische Schattenmonstrosität - Bongo Bongo",
|
||||
"25": "Großmeister des Bösen - Ganondorf",
|
||||
"26": "",
|
||||
"27": "", // Eingang zum Marktplatz (Keine Title-Card)
|
||||
"28": "",
|
||||
"29": "",
|
||||
"30": "Seitenstraße",
|
||||
"31": "Seitenstraße",
|
||||
"32": "Marktplatz",
|
||||
"33": "Marktplatz",
|
||||
"34": "Marktplatz",
|
||||
"35": "", // Vor der Zitadelle der Zeit (Keine Title-Card)
|
||||
"36": "SCENE_SHRINE_N",
|
||||
"37": "SCENE_SHRINE_R",
|
||||
"38": "", // Haus der Allwissenden Brüder (Keine Title-Card)
|
||||
"39": "", // Haus der Zwillinge (Keine Title-Card)
|
||||
"40": "", // Midos Haus (Keine Title-Card)
|
||||
"41": "", // Salias Haus (Keine Title-Card)
|
||||
"42": "", // Kakariko Haus 1 (Keine Title-Card)
|
||||
"43": "", // Steinstraßen Haus 1 (Keine Title-Card)
|
||||
"44": "Basar",
|
||||
"45": "Kokiri-Laden",
|
||||
"46": "Goronen-Laden",
|
||||
"47": "Zora-Laden",
|
||||
"48": "", // Geschlossener Laden (Keine Title-Card)
|
||||
"49": "Magie-Laden",
|
||||
"50": "", // Krabbelminen-Laden (Keine Title-Card)
|
||||
"51": "Maskenhändler",
|
||||
"52": "", // Links Haus (Keine Title-Card)
|
||||
"53": "", // Haus der Hunde-Dame (Keine Title-Card)
|
||||
"54": "Stall",
|
||||
"55": "", // Impas Haus (Keine Title-Card)
|
||||
"56": "Hylia-See Laboratorium",
|
||||
"57": "", // Zelt des Rennläufers (Keine Title-Card)
|
||||
"58": "Hütte des Totengräbers",
|
||||
"59": "Feen-Quelle",
|
||||
"60": "Feen-Brunnen",
|
||||
"61": "Feen-Quelle",
|
||||
"62": "", // Grotten (Keine Title-Card)
|
||||
"63": "", // Grab 1 (Keine Title-Card)
|
||||
"64": "", // Grab 2 (Keine Title-Card)
|
||||
"65": "Königsgrab",
|
||||
"66": "Schießbude",
|
||||
"67": "Zitadelle der Zeit",
|
||||
"68": "Halle der Weisen",
|
||||
"69": "Burghof",
|
||||
"70": "Burghof",
|
||||
"71": "", // Göttinnen Cutscene (Keine Title-Card)
|
||||
"72": "Unbekannter Ort",
|
||||
"73": "Fischweiher",
|
||||
"74": "Burghof",
|
||||
"75": "Minenbowlingbahn",
|
||||
"76": "", // Lon Lon-Farm Haus/Silo (Keine Title-Card)
|
||||
"77": "", // Wachposten (Keine Title-Card)
|
||||
"78": "", // Magie-Laden (Keine Title-Card)
|
||||
"79": "Ganon",
|
||||
"80": "Skulltulas Haus",
|
||||
"81": "Hylianische Steppe",
|
||||
"82": "Kakariko",
|
||||
"83": "Friedhof",
|
||||
"84": "Zora-Fluß",
|
||||
"85": "Kokiri-Wald",
|
||||
"86": "Waldlichtung",
|
||||
"87": "Hylia-See",
|
||||
"88": "Zoras Reich",
|
||||
"89": "Zoras Quelle",
|
||||
"90": "Gerudotal",
|
||||
"91": "Verlorene Wälder",
|
||||
"92": "Wüstenkoloss",
|
||||
"93": "Gerudo-Festung",
|
||||
"94": "Geisterwüste",
|
||||
"95": "Schloß Hyrule",
|
||||
"96": "Pfad zum Todesberg",
|
||||
"97": "Todeskrater",
|
||||
"98": "Goronia",
|
||||
"99": "Lon Lon-Farm",
|
||||
"100": "",
|
||||
"101": "", // Debug: Test Karte (Keine Title-Card)
|
||||
"102": "", // Debug: Test Raum (Keine Title-Card)
|
||||
"103": "", // Debug: Tiefen Test (Keine Title-Card)
|
||||
"104": "", // Debug: Stalfos-Ritter Miniboss Raum (Keine Title-Card)
|
||||
"105": "", // Debug: Stalfos-Ritter Boss Raum (Keine Title-Card)
|
||||
"106": "", // Debug: Schwarzer Link Raum (Keine Title-Card)
|
||||
"107": "",
|
||||
"108": "", // Debug: SRD Raum (Keine Title-Card)
|
||||
"109": "" // Debug: Schatzkisten Teleport (Keine Title-Card)
|
||||
}
|
@ -5,6 +5,12 @@ set(CMAKE_SYSTEM_VERSION 10.0 CACHE STRING "" FORCE)
|
||||
project(soh LANGUAGES C CXX)
|
||||
set(CMAKE_CXX_STANDARD 20 CACHE STRING "The C++ standard to use")
|
||||
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
|
||||
enable_language(OBJCXX)
|
||||
set(CMAKE_OBJC_FLAGS "${CMAKE_OBJC_FLAGS} -fobjc-arc")
|
||||
set(CMAKE_OBJCXX_FLAGS "${CMAKE_OBJCXX_FLAGS} -fobjc-arc")
|
||||
endif()
|
||||
|
||||
set (BUILD_UTILS OFF CACHE STRING "no utilities")
|
||||
set (BUILD_SHARED_LIBS OFF CACHE STRING "install/link shared instead of static libs")
|
||||
|
||||
@ -116,6 +122,10 @@ source_group("include" FILES ${Header_Files__include})
|
||||
file(GLOB soh__ RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "soh/*.c" "soh/*.cpp" "soh/*.h")
|
||||
source_group("soh" FILES ${soh__})
|
||||
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
|
||||
set_source_files_properties(soh/OTRGlobals.cpp PROPERTIES COMPILE_FLAGS "/utf-8")
|
||||
endif()
|
||||
|
||||
# soh/enhancements {{{
|
||||
file(GLOB_RECURSE soh__Enhancements RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
"soh/Enhancements/*.c"
|
||||
@ -123,13 +133,25 @@ file(GLOB_RECURSE soh__Enhancements RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
"soh/Enhancements/*.h"
|
||||
"soh/Enhancements/*.hpp"
|
||||
"soh/Enhancements/*_extern.inc"
|
||||
"soh/Enhancements/*.mm"
|
||||
)
|
||||
|
||||
list(REMOVE_ITEM soh__Enhancements "soh/Enhancements/gamecommand.h")
|
||||
list(FILTER soh__Enhancements EXCLUDE REGEX "soh/Enhancements/gfx.*")
|
||||
|
||||
# handle crowd control removals
|
||||
list(REMOVE_ITEM soh__Enhancements "soh/Enhancements/crowd-control/soh.cs")
|
||||
if (!BUILD_CROWD_CONTROL)
|
||||
list(FILTER soh__Enhancements EXCLUDE REGEX "soh/Enhancements/crowd-control/.*")
|
||||
list(FILTER soh__Enhancements EXCLUDE REGEX "soh/Enhancements/crowd-control/*")
|
||||
endif()
|
||||
|
||||
# handle speechsynthesizer removals
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
||||
list(FILTER soh__Enhancements EXCLUDE REGEX "soh/Enhancements/speechsynthesizer/Darwin*")
|
||||
elseif (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
|
||||
list(FILTER soh__Enhancements EXCLUDE REGEX "soh/Enhancements/speechsynthesizer/SAPI*")
|
||||
else()
|
||||
list(FILTER soh__Enhancements EXCLUDE REGEX "soh/Enhancements/speechsynthesizer/(Darwin|SAPI).*")
|
||||
endif()
|
||||
|
||||
source_group("soh\\Enhancements" REGULAR_EXPRESSION "soh/Enhancements/*")
|
||||
@ -145,6 +167,12 @@ source_group("soh\\Enhancements\\randomizer" REGULAR_EXPRESSION "soh/Enhancement
|
||||
source_group("soh\\Enhancements\\randomizer\\3drando" REGULAR_EXPRESSION "soh/Enhancements/randomizer/3drando/*")
|
||||
source_group("soh\\Enhancements\\randomizer\\3drando\\hint_list" REGULAR_EXPRESSION "soh/Enhancements/randomizer/3drando/hint_list/*")
|
||||
source_group("soh\\Enhancements\\randomizer\\3drando\\location_access" REGULAR_EXPRESSION "soh/Enhancements/randomizer/3drando/location_access/*")
|
||||
source_group("soh\\Enhancements\\speechsynthesizer" REGULAR_EXPRESSION "soh/Enhancements/speechsynthesizer/*")
|
||||
source_group("soh\\Enhancements\\tts" REGULAR_EXPRESSION "soh/Enhancements/tts/*")
|
||||
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
|
||||
set_source_files_properties(soh/Enhancements/tts/tts.cpp PROPERTIES COMPILE_FLAGS "/utf-8")
|
||||
endif()
|
||||
# }}}
|
||||
|
||||
# soh/resource {{{
|
||||
@ -225,7 +253,8 @@ if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
||||
endif()
|
||||
elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||
OUTPUT_NAME "soh-macos"
|
||||
XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC YES
|
||||
OUTPUT_NAME "soh-macos"
|
||||
)
|
||||
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||
|
@ -4,7 +4,6 @@
|
||||
#define GameInteractor_h
|
||||
|
||||
#include "GameInteractionEffect.h"
|
||||
#include "z64.h"
|
||||
|
||||
typedef enum {
|
||||
/* 0x00 */ GI_LINK_SIZE_NORMAL,
|
||||
@ -87,13 +86,29 @@ public:
|
||||
DEFINE_HOOK(OnLoadGame, void(int32_t fileNum));
|
||||
DEFINE_HOOK(OnExitGame, void(int32_t fileNum));
|
||||
DEFINE_HOOK(OnGameFrameUpdate, void());
|
||||
DEFINE_HOOK(OnReceiveItem, void(u8 item));
|
||||
DEFINE_HOOK(OnSceneInit, void(s16 sceneNum));
|
||||
DEFINE_HOOK(OnReceiveItem, void(uint8_t item));
|
||||
DEFINE_HOOK(OnSceneInit, void(int16_t sceneNum));
|
||||
DEFINE_HOOK(OnPlayerUpdate, void());
|
||||
|
||||
DEFINE_HOOK(OnSaveFile, void(int32_t fileNum));
|
||||
DEFINE_HOOK(OnLoadFile, void(int32_t fileNum));
|
||||
DEFINE_HOOK(OnDeleteFile, void(int32_t fileNum));
|
||||
|
||||
DEFINE_HOOK(OnDialogMessage, void());
|
||||
DEFINE_HOOK(OnPresentTitleCard, void());
|
||||
DEFINE_HOOK(OnInterfaceUpdate, void());
|
||||
DEFINE_HOOK(OnKaleidoscopeUpdate, void(int16_t inDungeonScene));
|
||||
|
||||
DEFINE_HOOK(OnPresentFileSelect, void());
|
||||
DEFINE_HOOK(OnUpdateFileSelectSelection, void(uint16_t optionIndex));
|
||||
DEFINE_HOOK(OnUpdateFileCopySelection, void(uint16_t optionIndex));
|
||||
DEFINE_HOOK(OnUpdateFileCopyConfirmationSelection, void(uint16_t optionIndex));
|
||||
DEFINE_HOOK(OnUpdateFileEraseSelection, void(uint16_t optionIndex));
|
||||
DEFINE_HOOK(OnUpdateFileEraseConfirmationSelection, void(uint16_t optionIndex));
|
||||
DEFINE_HOOK(OnUpdateFileAudioSelection, void(uint8_t optionIndex));
|
||||
DEFINE_HOOK(OnUpdateFileTargetSelection, void(uint8_t optionIndex));
|
||||
|
||||
DEFINE_HOOK(OnSetGameLanguage, void());
|
||||
|
||||
// Helpers
|
||||
static bool IsSaveLoaded();
|
||||
|
@ -1,9 +1,5 @@
|
||||
#include "GameInteractor_Hooks.h"
|
||||
|
||||
extern "C" {
|
||||
extern PlayState* gPlayState;
|
||||
}
|
||||
|
||||
// MARK: - Gameplay
|
||||
|
||||
void GameInteractor_ExecuteOnLoadGame(int32_t fileNum) {
|
||||
@ -18,11 +14,11 @@ void GameInteractor_ExecuteOnGameFrameUpdate() {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnGameFrameUpdate>();
|
||||
}
|
||||
|
||||
void GameInteractor_ExecuteOnReceiveItemHooks(u8 item) {
|
||||
void GameInteractor_ExecuteOnReceiveItemHooks(uint8_t item) {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnReceiveItem>(item);
|
||||
}
|
||||
|
||||
void GameInteractor_ExecuteOnSceneInitHooks(s16 sceneNum) {
|
||||
void GameInteractor_ExecuteOnSceneInitHooks(int16_t sceneNum) {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnSceneInit>(sceneNum);
|
||||
}
|
||||
|
||||
@ -43,3 +39,61 @@ void GameInteractor_ExecuteOnLoadFile(int32_t fileNum) {
|
||||
void GameInteractor_ExecuteOnDeleteFile(int32_t fileNum) {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnDeleteFile>(fileNum);
|
||||
}
|
||||
|
||||
// MARK: - Dialog
|
||||
|
||||
void GameInteractor_ExecuteOnDialogMessage() {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnDialogMessage>();
|
||||
}
|
||||
|
||||
void GameInteractor_ExecuteOnPresentTitleCard() {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnPresentTitleCard>();
|
||||
}
|
||||
|
||||
void GameInteractor_ExecuteOnInterfaceUpdate() {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnInterfaceUpdate>();
|
||||
}
|
||||
|
||||
void GameInteractor_ExecuteOnKaleidoscopeUpdate(int16_t inDungeonScene) {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnKaleidoscopeUpdate>(inDungeonScene);
|
||||
}
|
||||
|
||||
// MARK: - Main Menu
|
||||
|
||||
void GameInteractor_ExecuteOnPresentFileSelect() {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnPresentFileSelect>();
|
||||
}
|
||||
|
||||
void GameInteractor_ExecuteOnUpdateFileSelectSelection(uint16_t optionIndex) {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnUpdateFileSelectSelection>(optionIndex);
|
||||
}
|
||||
|
||||
void GameInteractor_ExecuteOnUpdateFileCopySelection(uint16_t optionIndex) {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnUpdateFileCopySelection>(optionIndex);
|
||||
}
|
||||
|
||||
void GameInteractor_ExecuteOnUpdateFileCopyConfirmationSelection(uint16_t optionIndex) {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnUpdateFileCopyConfirmationSelection>(optionIndex);
|
||||
}
|
||||
|
||||
void GameInteractor_ExecuteOnUpdateFileEraseSelection(uint16_t optionIndex) {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnUpdateFileEraseSelection>(optionIndex);
|
||||
}
|
||||
|
||||
void GameInteractor_ExecuteOnUpdateFileEraseConfirmationSelection(uint16_t optionIndex) {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnUpdateFileEraseConfirmationSelection>(optionIndex);
|
||||
}
|
||||
|
||||
void GameInteractor_ExecuteOnUpdateFileAudioSelection(uint8_t optionIndex) {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnUpdateFileAudioSelection>(optionIndex);
|
||||
}
|
||||
|
||||
void GameInteractor_ExecuteOnUpdateFileTargetSelection(uint8_t optionIndex) {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnUpdateFileTargetSelection>(optionIndex);
|
||||
}
|
||||
|
||||
// MARK: - Game
|
||||
|
||||
void GameInteractor_ExecuteOnSetGameLanguage() {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnSetGameLanguage>();
|
||||
}
|
||||
|
@ -4,11 +4,30 @@
|
||||
extern "C" void GameInteractor_ExecuteOnLoadGame(int32_t fileNum);
|
||||
extern "C" void GameInteractor_ExecuteOnExitGame(int32_t fileNum);
|
||||
extern "C" void GameInteractor_ExecuteOnGameFrameUpdate();
|
||||
extern "C" void GameInteractor_ExecuteOnReceiveItemHooks(u8 item);
|
||||
extern "C" void GameInteractor_ExecuteOnSceneInit(s16 sceneNum);
|
||||
extern "C" void GameInteractor_ExecuteOnReceiveItemHooks(uint8_t item);
|
||||
extern "C" void GameInteractor_ExecuteOnSceneInit(int16_t sceneNum);
|
||||
extern "C" void GameInteractor_ExecuteOnPlayerUpdate();
|
||||
|
||||
// MARK: - Save Files
|
||||
extern "C" void GameInteractor_ExecuteOnSaveFile(int32_t fileNum);
|
||||
extern "C" void GameInteractor_ExecuteOnLoadFile(int32_t fileNum);
|
||||
extern "C" void GameInteractor_ExecuteOnDeleteFile(int32_t fileNum);
|
||||
|
||||
// MARK: - Dialog
|
||||
extern "C" void GameInteractor_ExecuteOnDialogMessage();
|
||||
extern "C" void GameInteractor_ExecuteOnPresentTitleCard();
|
||||
extern "C" void GameInteractor_ExecuteOnInterfaceUpdate();
|
||||
extern "C" void GameInteractor_ExecuteOnKaleidoscopeUpdate(int16_t inDungeonScene);
|
||||
|
||||
// MARK: - Main Menu
|
||||
extern "C" void GameInteractor_ExecuteOnPresentFileSelect();
|
||||
extern "C" void GameInteractor_ExecuteOnUpdateFileSelectSelection(uint16_t optionIndex);
|
||||
extern "C" void GameInteractor_ExecuteOnUpdateFileCopySelection(uint16_t optionIndex);
|
||||
extern "C" void GameInteractor_ExecuteOnUpdateFileCopyConfirmationSelection(uint16_t optionIndex);
|
||||
extern "C" void GameInteractor_ExecuteOnUpdateFileEraseSelection(uint16_t optionIndex);
|
||||
extern "C" void GameInteractor_ExecuteOnUpdateFileEraseConfirmationSelection(uint16_t optionIndex);
|
||||
extern "C" void GameInteractor_ExecuteOnUpdateFileAudioSelection(uint8_t optionIndex);
|
||||
extern "C" void GameInteractor_ExecuteOnUpdateFileTargetSelection(uint8_t optionIndex);
|
||||
|
||||
// MARK: - Game
|
||||
extern "C" void GameInteractor_ExecuteOnSetGameLanguage();
|
||||
|
@ -1,6 +1,7 @@
|
||||
#include "mods.h"
|
||||
#include <libultraship/bridge.h>
|
||||
#include "game-interactor/GameInteractor.h"
|
||||
#include "tts/tts.h"
|
||||
|
||||
extern "C" {
|
||||
#include <z64.h>
|
||||
@ -262,6 +263,7 @@ void RegisterRupeeDash() {
|
||||
}
|
||||
|
||||
void InitMods() {
|
||||
RegisterTTS();
|
||||
RegisterInfiniteMoney();
|
||||
RegisterInfiniteHealth();
|
||||
RegisterInfiniteAmmo();
|
||||
|
@ -0,0 +1,27 @@
|
||||
//
|
||||
// DarwinSpeechSynthesizer.h
|
||||
// libultraship
|
||||
//
|
||||
// Created by David Chavez on 22.11.22.
|
||||
//
|
||||
|
||||
#ifndef SOHDarwinSpeechSynthesizer_h
|
||||
#define SOHDarwinSpeechSynthesizer_h
|
||||
|
||||
#include "SpeechSynthesizer.h"
|
||||
|
||||
class DarwinSpeechSynthesizer : public SpeechSynthesizer {
|
||||
public:
|
||||
DarwinSpeechSynthesizer();
|
||||
|
||||
void Speak(const char* text, const char* language);
|
||||
|
||||
protected:
|
||||
bool DoInit(void);
|
||||
void DoUninitialize(void);
|
||||
|
||||
private:
|
||||
void* mSynthesizer;
|
||||
};
|
||||
|
||||
#endif /* DarwinSpeechSynthesizer_h */
|
@ -0,0 +1,33 @@
|
||||
//
|
||||
// DarwinSpeechSynthesizer.mm
|
||||
// libultraship
|
||||
//
|
||||
// Created by David Chavez on 22.11.22.
|
||||
//
|
||||
|
||||
#include "DarwinSpeechSynthesizer.h"
|
||||
#import <AVFoundation/AVFoundation.h>
|
||||
|
||||
DarwinSpeechSynthesizer::DarwinSpeechSynthesizer() {}
|
||||
|
||||
bool DarwinSpeechSynthesizer::DoInit() {
|
||||
mSynthesizer = (__bridge_retained void*)[[AVSpeechSynthesizer alloc] init];
|
||||
return true;
|
||||
}
|
||||
|
||||
void DarwinSpeechSynthesizer::DoUninitialize() {
|
||||
[(__bridge AVSpeechSynthesizer *)mSynthesizer stopSpeakingAtBoundary:AVSpeechBoundaryImmediate];
|
||||
mSynthesizer = nil;
|
||||
}
|
||||
|
||||
void DarwinSpeechSynthesizer::Speak(const char* text, const char* language) {
|
||||
AVSpeechUtterance *utterance = [AVSpeechUtterance speechUtteranceWithString:@(text)];
|
||||
[utterance setVoice:[AVSpeechSynthesisVoice voiceWithLanguage:@(language)]];
|
||||
|
||||
if (@available(macOS 11.0, *)) {
|
||||
[utterance setPrefersAssistiveTechnologySettings:YES];
|
||||
}
|
||||
|
||||
[(__bridge AVSpeechSynthesizer *)mSynthesizer stopSpeakingAtBoundary:AVSpeechBoundaryImmediate];
|
||||
[(__bridge AVSpeechSynthesizer *)mSynthesizer speakUtterance:utterance];
|
||||
}
|
@ -0,0 +1,56 @@
|
||||
//
|
||||
// SAPISpeechSynthesizer.cpp
|
||||
// libultraship
|
||||
//
|
||||
// Created by David Chavez on 22.11.22.
|
||||
//
|
||||
|
||||
#include "SAPISpeechSynthesizer.h"
|
||||
#include <sapi.h>
|
||||
#include <thread>
|
||||
#include <string>
|
||||
#include <spdlog/fmt/fmt.h>
|
||||
#include <spdlog/fmt/xchar.h>
|
||||
|
||||
ISpVoice* mVoice = NULL;
|
||||
|
||||
SAPISpeechSynthesizer::SAPISpeechSynthesizer() {
|
||||
}
|
||||
|
||||
bool SAPISpeechSynthesizer::DoInit() {
|
||||
CoInitializeEx(NULL, COINIT_MULTITHREADED);
|
||||
HRESULT CoInitializeEx(LPVOID pvReserved, DWORD dwCoInit);
|
||||
CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void**)&mVoice);
|
||||
return true;
|
||||
}
|
||||
|
||||
void SAPISpeechSynthesizer::DoUninitialize() {
|
||||
mVoice->Release();
|
||||
mVoice = NULL;
|
||||
CoUninitialize();
|
||||
}
|
||||
|
||||
std::wstring CharToWideString(std::string text) {
|
||||
int textSize = MultiByteToWideChar(CP_UTF8, 0, &text[0], (int)text.size(), NULL, 0);
|
||||
std::wstring wstrTo(textSize, 0);
|
||||
MultiByteToWideChar(CP_UTF8, 0, &text[0], (int)text.size(), &wstrTo[0], textSize);
|
||||
return wstrTo;
|
||||
}
|
||||
|
||||
void SpeakThreadTask(std::string text, std::string language) {
|
||||
auto wText = CharToWideString(text);
|
||||
auto wLanguage = CharToWideString(language);
|
||||
|
||||
auto speakText = fmt::format(
|
||||
L"<speak version='1.0' xmlns='http://www.w3.org/2001/10/synthesis' xml:lang='{}'>{}</speak>", wLanguage, wText);
|
||||
mVoice->Speak(speakText.c_str(), SPF_IS_XML | SPF_ASYNC | SPF_PURGEBEFORESPEAK, NULL);
|
||||
}
|
||||
|
||||
void SAPISpeechSynthesizer::Speak(const char* text, const char* language) {
|
||||
// convert to string so char buffers don't have to be kept alive by caller
|
||||
std::string textStr(text);
|
||||
std::string languageStr(language);
|
||||
|
||||
std::thread t1(SpeakThreadTask, textStr, languageStr);
|
||||
t1.detach();
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
//
|
||||
// SAPISpeechSynthesizer.h
|
||||
// libultraship
|
||||
//
|
||||
// Created by David Chavez on 22.11.22.
|
||||
//
|
||||
|
||||
#ifndef SOHSAPISpeechSynthesizer_h
|
||||
#define SOHSAPISpeechSynthesizer_h
|
||||
|
||||
#include "SpeechSynthesizer.h"
|
||||
#include <stdio.h>
|
||||
|
||||
class SAPISpeechSynthesizer : public SpeechSynthesizer {
|
||||
public:
|
||||
SAPISpeechSynthesizer();
|
||||
|
||||
void Speak(const char* text, const char* language);
|
||||
|
||||
protected:
|
||||
bool DoInit(void);
|
||||
void DoUninitialize(void);
|
||||
};
|
||||
|
||||
#endif /* SAPISpeechSynthesizer_h */
|
32
soh/soh/Enhancements/speechsynthesizer/SpeechSynthesizer.cpp
Normal file
32
soh/soh/Enhancements/speechsynthesizer/SpeechSynthesizer.cpp
Normal file
@ -0,0 +1,32 @@
|
||||
//
|
||||
// SpeechSynthesizer.cpp
|
||||
// libultraship
|
||||
//
|
||||
// Created by David Chavez on 22.11.22.
|
||||
//
|
||||
|
||||
#include "SpeechSynthesizer.h"
|
||||
|
||||
SpeechSynthesizer::SpeechSynthesizer() : mInitialized(false){};
|
||||
|
||||
bool SpeechSynthesizer::Init(void) {
|
||||
if (mInitialized) {
|
||||
return true;
|
||||
}
|
||||
|
||||
mInitialized = DoInit();
|
||||
return mInitialized;
|
||||
}
|
||||
|
||||
void SpeechSynthesizer::Uninitialize(void) {
|
||||
if (!mInitialized) {
|
||||
return;
|
||||
}
|
||||
|
||||
DoUninitialize();
|
||||
mInitialized = false;
|
||||
}
|
||||
|
||||
bool SpeechSynthesizer::IsInitialized(void) {
|
||||
return mInitialized;
|
||||
}
|
38
soh/soh/Enhancements/speechsynthesizer/SpeechSynthesizer.h
Normal file
38
soh/soh/Enhancements/speechsynthesizer/SpeechSynthesizer.h
Normal file
@ -0,0 +1,38 @@
|
||||
//
|
||||
// SpeechSynthesizer.h
|
||||
// libultraship
|
||||
//
|
||||
// Created by David Chavez on 22.11.22.
|
||||
//
|
||||
|
||||
#ifndef SOHSpeechSynthesizer_h
|
||||
#define SOHSpeechSynthesizer_h
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
class SpeechSynthesizer {
|
||||
public:
|
||||
static SpeechSynthesizer* Instance;
|
||||
SpeechSynthesizer();
|
||||
|
||||
bool Init(void);
|
||||
void Uninitialize(void);
|
||||
virtual void Speak(const char* text, const char* language) = 0;
|
||||
|
||||
bool IsInitialized(void);
|
||||
|
||||
protected:
|
||||
virtual bool DoInit(void) = 0;
|
||||
virtual void DoUninitialize(void) = 0;
|
||||
|
||||
private:
|
||||
bool mInitialized;
|
||||
};
|
||||
|
||||
#endif /* SpeechSynthesizer_h */
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "SAPISpeechSynthesizer.h"
|
||||
#elif defined(__APPLE__)
|
||||
#include "DarwinSpeechSynthesizer.h"
|
||||
#endif
|
724
soh/soh/Enhancements/tts/tts.cpp
Normal file
724
soh/soh/Enhancements/tts/tts.cpp
Normal file
@ -0,0 +1,724 @@
|
||||
#include "soh/Enhancements/game-interactor/GameInteractor.h"
|
||||
#include "soh/Enhancements/speechsynthesizer/SpeechSynthesizer.h"
|
||||
|
||||
#include <OtrFile.h>
|
||||
#include <libultraship/classes.h>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <spdlog/fmt/fmt.h>
|
||||
|
||||
#include "soh/OTRGlobals.h"
|
||||
#include "message_data_static.h"
|
||||
#include "overlays/gamestates/ovl_file_choose/file_choose.h"
|
||||
|
||||
extern "C" {
|
||||
extern PlayState* gPlayState;
|
||||
}
|
||||
|
||||
typedef enum {
|
||||
/* 0x00 */ TEXT_BANK_SCENES,
|
||||
/* 0x01 */ TEXT_BANK_MISC,
|
||||
/* 0x02 */ TEXT_BANK_KALEIDO,
|
||||
/* 0x03 */ TEXT_BANK_FILECHOOSE,
|
||||
} TextBank;
|
||||
|
||||
nlohmann::json sceneMap = nullptr;
|
||||
nlohmann::json miscMap = nullptr;
|
||||
nlohmann::json kaleidoMap = nullptr;
|
||||
nlohmann::json fileChooseMap = nullptr;
|
||||
|
||||
// MARK: - Helpers
|
||||
|
||||
std::string GetParameritizedText(std::string key, TextBank bank, const char* arg) {
|
||||
switch (bank) {
|
||||
case TEXT_BANK_SCENES: {
|
||||
return sceneMap[key].get<std::string>();
|
||||
break;
|
||||
}
|
||||
case TEXT_BANK_MISC: {
|
||||
auto value = miscMap[key].get<std::string>();
|
||||
|
||||
std::string searchString = "$0";
|
||||
size_t index = value.find(searchString);
|
||||
|
||||
if (index != std::string::npos) {
|
||||
ASSERT(arg != nullptr);
|
||||
value.replace(index, searchString.size(), std::string(arg));
|
||||
return value;
|
||||
} else {
|
||||
return value;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case TEXT_BANK_KALEIDO: {
|
||||
auto value = kaleidoMap[key].get<std::string>();
|
||||
|
||||
std::string searchString = "$0";
|
||||
size_t index = value.find(searchString);
|
||||
|
||||
if (index != std::string::npos) {
|
||||
ASSERT(arg != nullptr);
|
||||
value.replace(index, searchString.size(), std::string(arg));
|
||||
return value;
|
||||
} else {
|
||||
return value;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case TEXT_BANK_FILECHOOSE: {
|
||||
return fileChooseMap[key].get<std::string>();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const char* GetLanguageCode() {
|
||||
switch (CVarGetInteger("gLanguages", 0)) {
|
||||
case LANGUAGE_FRA:
|
||||
return "fr-FR";
|
||||
break;
|
||||
case LANGUAGE_GER:
|
||||
return "de-DE";
|
||||
break;
|
||||
}
|
||||
|
||||
return "en-US";
|
||||
}
|
||||
|
||||
// MARK: - Boss Title Cards
|
||||
|
||||
std::string NameForSceneId(int16_t sceneId) {
|
||||
auto key = std::to_string(sceneId);
|
||||
auto name = GetParameritizedText(key, TEXT_BANK_SCENES, nullptr);
|
||||
return name;
|
||||
}
|
||||
|
||||
static std::string titleCardText;
|
||||
|
||||
void RegisterOnSceneInitHook() {
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnSceneInit>([](int16_t sceneNum) {
|
||||
if (!CVarGetInteger("gA11yTTS", 0)) return;
|
||||
|
||||
titleCardText = NameForSceneId(sceneNum);
|
||||
});
|
||||
}
|
||||
|
||||
void RegisterOnPresentTitleCardHook() {
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnPresentTitleCard>([]() {
|
||||
if (!CVarGetInteger("gA11yTTS", 0)) return;
|
||||
|
||||
SpeechSynthesizer::Instance->Speak(titleCardText.c_str(), GetLanguageCode());
|
||||
});
|
||||
}
|
||||
|
||||
// MARK: - Interface Updates
|
||||
|
||||
void RegisterOnInterfaceUpdateHook() {
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnInterfaceUpdate>([]() {
|
||||
if (!CVarGetInteger("gA11yTTS", 0)) return;
|
||||
|
||||
static uint32_t prevTimer = 0;
|
||||
static char ttsAnnounceBuf[32];
|
||||
|
||||
uint32_t timer = 0;
|
||||
if (gSaveContext.timer1State != 0) {
|
||||
timer = gSaveContext.timer1Value;
|
||||
} else if (gSaveContext.timer2State != 0) {
|
||||
timer = gSaveContext.timer2Value;
|
||||
}
|
||||
|
||||
if (timer > 0) {
|
||||
if (timer > prevTimer || (timer % 30 == 0 && prevTimer != timer)) {
|
||||
uint32_t minutes = timer / 60;
|
||||
uint32_t seconds = timer % 60;
|
||||
char* announceBuf = ttsAnnounceBuf;
|
||||
char arg[8]; // at least big enough where no s8 string will overflow
|
||||
if (minutes > 0) {
|
||||
snprintf(arg, sizeof(arg), "%d", minutes);
|
||||
auto translation = GetParameritizedText((minutes > 1) ? "minutes_plural" : "minutes_singular", TEXT_BANK_MISC, arg);
|
||||
announceBuf += snprintf(announceBuf, sizeof(ttsAnnounceBuf), "%s ", translation.c_str());
|
||||
}
|
||||
if (seconds > 0) {
|
||||
snprintf(arg, sizeof(arg), "%d", seconds);
|
||||
auto translation = GetParameritizedText((seconds > 1) ? "seconds_plural" : "seconds_singular", TEXT_BANK_MISC, arg);
|
||||
announceBuf += snprintf(announceBuf, sizeof(ttsAnnounceBuf), "%s", translation.c_str());
|
||||
}
|
||||
ASSERT(announceBuf < ttsAnnounceBuf + sizeof(ttsAnnounceBuf));
|
||||
SpeechSynthesizer::Instance->Speak(ttsAnnounceBuf, GetLanguageCode());
|
||||
prevTimer = timer;
|
||||
}
|
||||
}
|
||||
|
||||
prevTimer = timer;
|
||||
|
||||
if (!GameInteractor::IsSaveLoaded()) return;
|
||||
|
||||
static int16_t lostHealth = 0;
|
||||
static int16_t prevHealth = 0;
|
||||
|
||||
if (gSaveContext.health - prevHealth < 0) {
|
||||
lostHealth += prevHealth - gSaveContext.health;
|
||||
}
|
||||
|
||||
if (gPlayState->state.frames % 7 == 0) {
|
||||
if (lostHealth >= 16) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
lostHealth -= 16;
|
||||
}
|
||||
}
|
||||
|
||||
prevHealth = gSaveContext.health;
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
void RegisterOnKaleidoscopeUpdateHook() {
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnKaleidoscopeUpdate>([](int16_t inDungeonScene) {
|
||||
if (!CVarGetInteger("gA11yTTS", 0)) return;
|
||||
|
||||
static uint16_t prevCursorIndex = 0;
|
||||
static uint16_t prevCursorSpecialPos = 0;
|
||||
static uint16_t prevCursorPoint[5] = { 0 };
|
||||
|
||||
PauseContext* pauseCtx = &gPlayState->pauseCtx;
|
||||
Input* input = &gPlayState->state.input[0];
|
||||
|
||||
if (pauseCtx->state != 6) {
|
||||
//reset cursor index to so it is announced when pause is reopened
|
||||
prevCursorIndex = -1;
|
||||
return;
|
||||
}
|
||||
|
||||
if ((pauseCtx->debugState != 1) && (pauseCtx->debugState != 2)) {
|
||||
char arg[8];
|
||||
if (CHECK_BTN_ALL(input->press.button, BTN_DUP)) {
|
||||
snprintf(arg, sizeof(arg), "%d", gSaveContext.health);
|
||||
auto translation = GetParameritizedText("health", TEXT_BANK_KALEIDO, arg);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
} else if (CHECK_BTN_ALL(input->press.button, BTN_DLEFT)) {
|
||||
snprintf(arg, sizeof(arg), "%d", gSaveContext.magic);
|
||||
auto translation = GetParameritizedText("magic", TEXT_BANK_KALEIDO, arg);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
} else if (CHECK_BTN_ALL(input->press.button, BTN_DDOWN)) {
|
||||
snprintf(arg, sizeof(arg), "%d", gSaveContext.rupees);
|
||||
auto translation = GetParameritizedText("rupees", TEXT_BANK_KALEIDO, arg);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
} else if (CHECK_BTN_ALL(input->press.button, BTN_DRIGHT)) {
|
||||
//TODO: announce timer?
|
||||
}
|
||||
}
|
||||
|
||||
uint16_t cursorIndex = (pauseCtx->pageIndex == PAUSE_MAP && !inDungeonScene) ? PAUSE_WORLD_MAP : pauseCtx->pageIndex;
|
||||
if (prevCursorIndex == cursorIndex &&
|
||||
prevCursorSpecialPos == pauseCtx->cursorSpecialPos &&
|
||||
prevCursorPoint[cursorIndex] == pauseCtx->cursorPoint[cursorIndex]) {
|
||||
return;
|
||||
}
|
||||
|
||||
prevCursorSpecialPos = pauseCtx->cursorSpecialPos;
|
||||
|
||||
if (pauseCtx->cursorSpecialPos > 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (pauseCtx->pageIndex) {
|
||||
case PAUSE_ITEM:
|
||||
{
|
||||
char arg[8]; // at least big enough where no s8 string will overflow
|
||||
switch (pauseCtx->cursorItem[PAUSE_ITEM]) {
|
||||
case ITEM_STICK:
|
||||
case ITEM_NUT:
|
||||
case ITEM_BOMB:
|
||||
case ITEM_BOMBCHU:
|
||||
case ITEM_SLINGSHOT:
|
||||
case ITEM_BOW:
|
||||
snprintf(arg, sizeof(arg), "%d", AMMO(pauseCtx->cursorItem[PAUSE_ITEM]));
|
||||
break;
|
||||
case ITEM_BEAN:
|
||||
snprintf(arg, sizeof(arg), "%d", 0);
|
||||
break;
|
||||
default:
|
||||
arg[0] = '\0';
|
||||
}
|
||||
|
||||
if (pauseCtx->cursorItem[PAUSE_ITEM] == 999) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::string key = std::to_string(pauseCtx->cursorItem[PAUSE_ITEM]);
|
||||
auto translation = GetParameritizedText(key, TEXT_BANK_KALEIDO, arg);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
case PAUSE_MAP:
|
||||
if (inDungeonScene) {
|
||||
if (pauseCtx->cursorItem[PAUSE_MAP] != PAUSE_ITEM_NONE) {
|
||||
std::string key = std::to_string(pauseCtx->cursorItem[PAUSE_MAP]);
|
||||
auto translation = GetParameritizedText(key, TEXT_BANK_KALEIDO, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
}
|
||||
} else {
|
||||
std::string key = std::to_string(0x0100 + pauseCtx->cursorPoint[PAUSE_WORLD_MAP]);
|
||||
auto translation = GetParameritizedText(key, TEXT_BANK_KALEIDO, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
SPDLOG_INFO("Item: {}", key);
|
||||
}
|
||||
break;
|
||||
case PAUSE_QUEST:
|
||||
{
|
||||
char arg[8]; // at least big enough where no s8 string will overflow
|
||||
switch (pauseCtx->cursorItem[PAUSE_QUEST]) {
|
||||
case ITEM_SKULL_TOKEN:
|
||||
snprintf(arg, sizeof(arg), "%d", gSaveContext.inventory.gsTokens);
|
||||
break;
|
||||
case ITEM_HEART_CONTAINER:
|
||||
snprintf(arg, sizeof(arg), "%d", ((gSaveContext.inventory.questItems & 0xF) & 0xF) >> 0x1C);
|
||||
break;
|
||||
default:
|
||||
arg[0] = '\0';
|
||||
}
|
||||
|
||||
if (pauseCtx->cursorItem[PAUSE_QUEST] == 999) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::string key = std::to_string(pauseCtx->cursorItem[PAUSE_QUEST]);
|
||||
auto translation = GetParameritizedText(key, TEXT_BANK_KALEIDO, arg);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
case PAUSE_EQUIP:
|
||||
{
|
||||
std::string key = std::to_string(pauseCtx->cursorItem[PAUSE_EQUIP]);
|
||||
auto translation = GetParameritizedText(key, TEXT_BANK_KALEIDO, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
prevCursorIndex = cursorIndex;
|
||||
memcpy(prevCursorPoint, pauseCtx->cursorPoint, sizeof(prevCursorPoint));
|
||||
});
|
||||
}
|
||||
|
||||
void RegisterOnUpdateMainMenuSelection() {
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnPresentFileSelect>([]() {
|
||||
if (!CVarGetInteger("gA11yTTS", 0)) return;
|
||||
|
||||
auto translation = GetParameritizedText("file1", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
});
|
||||
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnUpdateFileSelectSelection>([](uint16_t optionIndex) {
|
||||
if (!CVarGetInteger("gA11yTTS", 0)) return;
|
||||
|
||||
switch (optionIndex) {
|
||||
case FS_BTN_MAIN_FILE_1: {
|
||||
auto translation = GetParameritizedText("file1", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
case FS_BTN_MAIN_FILE_2: {
|
||||
auto translation = GetParameritizedText("file2", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
case FS_BTN_MAIN_FILE_3: {
|
||||
auto translation = GetParameritizedText("file3", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
case FS_BTN_MAIN_OPTIONS: {
|
||||
auto translation = GetParameritizedText("options", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
case FS_BTN_MAIN_COPY: {
|
||||
auto translation = GetParameritizedText("copy", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
case FS_BTN_MAIN_ERASE: {
|
||||
auto translation = GetParameritizedText("erase", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnUpdateFileCopySelection>([](uint16_t optionIndex) {
|
||||
if (!CVarGetInteger("gA11yTTS", 0)) return;
|
||||
|
||||
switch (optionIndex) {
|
||||
case FS_BTN_COPY_FILE_1: {
|
||||
auto translation = GetParameritizedText("file1", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
case FS_BTN_COPY_FILE_2: {
|
||||
auto translation = GetParameritizedText("file2", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
case FS_BTN_COPY_FILE_3: {
|
||||
auto translation = GetParameritizedText("file3", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
case FS_BTN_COPY_QUIT: {
|
||||
auto translation = GetParameritizedText("quit", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnUpdateFileCopyConfirmationSelection>([](uint16_t optionIndex) {
|
||||
if (!CVarGetInteger("gA11yTTS", 0)) return;
|
||||
|
||||
switch (optionIndex) {
|
||||
case FS_BTN_CONFIRM_YES: {
|
||||
auto translation = GetParameritizedText("confirm", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
case FS_BTN_CONFIRM_QUIT: {
|
||||
auto translation = GetParameritizedText("quit", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnUpdateFileEraseSelection>([](uint16_t optionIndex) {
|
||||
if (!CVarGetInteger("gA11yTTS", 0)) return;
|
||||
|
||||
switch (optionIndex) {
|
||||
case FS_BTN_ERASE_FILE_1: {
|
||||
auto translation = GetParameritizedText("file1", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
case FS_BTN_ERASE_FILE_2: {
|
||||
auto translation = GetParameritizedText("file2", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
case FS_BTN_ERASE_FILE_3: {
|
||||
auto translation = GetParameritizedText("file3", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
case FS_BTN_ERASE_QUIT: {
|
||||
auto translation = GetParameritizedText("quit", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnUpdateFileEraseConfirmationSelection>([](uint16_t optionIndex) {
|
||||
if (!CVarGetInteger("gA11yTTS", 0)) return;
|
||||
|
||||
switch (optionIndex) {
|
||||
case FS_BTN_CONFIRM_YES: {
|
||||
auto translation = GetParameritizedText("confirm", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
case FS_BTN_CONFIRM_QUIT: {
|
||||
auto translation = GetParameritizedText("quit", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnUpdateFileAudioSelection>([](uint8_t optionIndex) {
|
||||
if (!CVarGetInteger("gA11yTTS", 0)) return;
|
||||
|
||||
switch (optionIndex) {
|
||||
case FS_AUDIO_STEREO: {
|
||||
auto translation = GetParameritizedText("audio_stereo", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
case FS_AUDIO_MONO: {
|
||||
auto translation = GetParameritizedText("audio_mono", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
case FS_AUDIO_HEADSET: {
|
||||
auto translation = GetParameritizedText("audio_headset", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
case FS_AUDIO_SURROUND: {
|
||||
auto translation = GetParameritizedText("audio_surround", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnUpdateFileTargetSelection>([](uint8_t optionIndex) {
|
||||
if (!CVarGetInteger("gA11yTTS", 0)) return;
|
||||
|
||||
switch (optionIndex) {
|
||||
case FS_TARGET_SWITCH: {
|
||||
auto translation = GetParameritizedText("target_switch", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
case FS_TARGET_HOLD: {
|
||||
auto translation = GetParameritizedText("target_hold", TEXT_BANK_FILECHOOSE, nullptr);
|
||||
SpeechSynthesizer::Instance->Speak(translation.c_str(), GetLanguageCode());
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
});
|
||||
}
|
||||
|
||||
// MARK: - Dialog Messages
|
||||
|
||||
static uint8_t ttsHasMessage;
|
||||
static uint8_t ttsHasNewMessage;
|
||||
static int8_t ttsCurrentHighlightedChoice;
|
||||
|
||||
std::string remap(uint8_t character) {
|
||||
switch (character) {
|
||||
case 0x80: return "À";
|
||||
case 0x81: return "î";
|
||||
case 0x82: return "Â";
|
||||
case 0x83: return "Ä";
|
||||
case 0x84: return "Ç";
|
||||
case 0x85: return "È";
|
||||
case 0x86: return "É";
|
||||
case 0x87: return "Ê";
|
||||
case 0x88: return "Ë";
|
||||
case 0x89: return "Ï";
|
||||
case 0x8A: return "Ô";
|
||||
case 0x8B: return "Ö";
|
||||
case 0x8C: return "Ù";
|
||||
case 0x8D: return "Û";
|
||||
case 0x8E: return "Ü";
|
||||
case 0x8F: return "ß";
|
||||
case 0x90: return "à";
|
||||
case 0x91: return "á";
|
||||
case 0x92: return "â";
|
||||
case 0x93: return "ä";
|
||||
case 0x94: return "ç";
|
||||
case 0x95: return "è";
|
||||
case 0x96: return "é";
|
||||
case 0x97: return "ê";
|
||||
case 0x98: return "ë";
|
||||
case 0x99: return "ï";
|
||||
case 0x9A: return "ô";
|
||||
case 0x9B: return "ö";
|
||||
case 0x9C: return "ù";
|
||||
case 0x9D: return "û";
|
||||
case 0x9E: return "ü";
|
||||
case 0x9F: return GetParameritizedText("input_button_a", TEXT_BANK_MISC, nullptr);
|
||||
case 0xA0: return GetParameritizedText("input_button_b", TEXT_BANK_MISC, nullptr);
|
||||
case 0xA1: return GetParameritizedText("input_button_c", TEXT_BANK_MISC, nullptr);
|
||||
case 0xA2: return GetParameritizedText("input_button_l", TEXT_BANK_MISC, nullptr);
|
||||
case 0xA3: return GetParameritizedText("input_button_r", TEXT_BANK_MISC, nullptr);
|
||||
case 0xA4: return GetParameritizedText("input_button_z", TEXT_BANK_MISC, nullptr);
|
||||
case 0xA5: return GetParameritizedText("input_button_c_up", TEXT_BANK_MISC, nullptr);
|
||||
case 0xA6: return GetParameritizedText("input_button_c_down", TEXT_BANK_MISC, nullptr);
|
||||
case 0xA7: return GetParameritizedText("input_button_c_left", TEXT_BANK_MISC, nullptr);
|
||||
case 0xA8: return GetParameritizedText("input_button_c_right", TEXT_BANK_MISC, nullptr);
|
||||
case 0xAA: return GetParameritizedText("input_analog_stick", TEXT_BANK_MISC, nullptr);
|
||||
case 0xAB: return GetParameritizedText("input_d_pad", TEXT_BANK_MISC, nullptr);
|
||||
default: return "";
|
||||
}
|
||||
}
|
||||
|
||||
std::string Message_TTS_Decode(uint8_t* sourceBuf, uint16_t startOfset, uint16_t size) {
|
||||
std::string output;
|
||||
uint32_t destWriteIndex = 0;
|
||||
uint8_t isListingChoices = 0;
|
||||
|
||||
for (uint16_t i = 0; i < size; i++) {
|
||||
uint8_t cchar = sourceBuf[i + startOfset];
|
||||
|
||||
if (cchar < ' ') {
|
||||
switch (cchar) {
|
||||
case MESSAGE_NEWLINE:
|
||||
output += (isListingChoices) ? '\n' : ' ';
|
||||
break;
|
||||
case MESSAGE_THREE_CHOICE:
|
||||
case MESSAGE_TWO_CHOICE:
|
||||
output += '\n';
|
||||
isListingChoices = 1;
|
||||
break;
|
||||
case MESSAGE_COLOR:
|
||||
case MESSAGE_SHIFT:
|
||||
case MESSAGE_TEXT_SPEED:
|
||||
case MESSAGE_BOX_BREAK_DELAYED:
|
||||
case MESSAGE_FADE:
|
||||
case MESSAGE_ITEM_ICON:
|
||||
i++;
|
||||
break;
|
||||
case MESSAGE_FADE2:
|
||||
case MESSAGE_SFX:
|
||||
case MESSAGE_TEXTID:
|
||||
i += 2;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
if (cchar <= 0x80) {
|
||||
output += cchar;
|
||||
} else {
|
||||
output += remap(cchar);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
void RegisterOnDialogMessageHook() {
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnDialogMessage>([]() {
|
||||
if (!CVarGetInteger("gA11yTTS", 0)) return;
|
||||
|
||||
MessageContext *msgCtx = &gPlayState->msgCtx;
|
||||
|
||||
if (msgCtx->msgMode == MSGMODE_TEXT_NEXT_MSG || msgCtx->msgMode == MSGMODE_DISPLAY_SONG_PLAYED_TEXT_BEGIN || (msgCtx->msgMode == MSGMODE_TEXT_CONTINUING && msgCtx->stateTimer == 1)) {
|
||||
ttsHasNewMessage = 1;
|
||||
} else if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING || msgCtx->msgMode == MSGMODE_TEXT_AWAIT_NEXT || msgCtx->msgMode == MSGMODE_TEXT_DONE || msgCtx->msgMode == MSGMODE_TEXT_DELAYED_BREAK
|
||||
|| msgCtx->msgMode == MSGMODE_OCARINA_STARTING || msgCtx->msgMode == MSGMODE_OCARINA_PLAYING
|
||||
|| msgCtx->msgMode == MSGMODE_DISPLAY_SONG_PLAYED_TEXT || msgCtx->msgMode == MSGMODE_DISPLAY_SONG_PLAYED_TEXT || msgCtx->msgMode == MSGMODE_SONG_PLAYED_ACT_BEGIN || msgCtx->msgMode == MSGMODE_SONG_PLAYED_ACT || msgCtx->msgMode == MSGMODE_SONG_PLAYBACK_STARTING || msgCtx->msgMode == MSGMODE_SONG_PLAYBACK || msgCtx->msgMode == MSGMODE_SONG_DEMONSTRATION_STARTING || msgCtx->msgMode == MSGMODE_SONG_DEMONSTRATION_SELECT_INSTRUMENT || msgCtx->msgMode == MSGMODE_SONG_DEMONSTRATION
|
||||
) {
|
||||
if (ttsHasNewMessage) {
|
||||
ttsHasMessage = 1;
|
||||
ttsHasNewMessage = 0;
|
||||
ttsCurrentHighlightedChoice = 0;
|
||||
|
||||
uint16_t size = msgCtx->decodedTextLen;
|
||||
auto decodedMsg = Message_TTS_Decode(msgCtx->msgBufDecoded, 0, size);
|
||||
SpeechSynthesizer::Instance->Speak(decodedMsg.c_str(), GetLanguageCode());
|
||||
} else if (msgCtx->msgMode == MSGMODE_TEXT_DONE && msgCtx->choiceNum > 0 && msgCtx->choiceIndex != ttsCurrentHighlightedChoice) {
|
||||
ttsCurrentHighlightedChoice = msgCtx->choiceIndex;
|
||||
uint16_t startOffset = 0;
|
||||
while (startOffset < msgCtx->decodedTextLen) {
|
||||
if (msgCtx->msgBufDecoded[startOffset] == MESSAGE_TWO_CHOICE || msgCtx->msgBufDecoded[startOffset] == MESSAGE_THREE_CHOICE) {
|
||||
startOffset++;
|
||||
break;
|
||||
}
|
||||
startOffset++;
|
||||
}
|
||||
|
||||
uint16_t endOffset = 0;
|
||||
if (startOffset < msgCtx->decodedTextLen) {
|
||||
uint8_t i = msgCtx->choiceIndex;
|
||||
while (i-- > 0) {
|
||||
while (startOffset < msgCtx->decodedTextLen) {
|
||||
if (msgCtx->msgBufDecoded[startOffset] == MESSAGE_NEWLINE) {
|
||||
startOffset++;
|
||||
break;
|
||||
}
|
||||
startOffset++;
|
||||
}
|
||||
}
|
||||
|
||||
endOffset = startOffset;
|
||||
while (endOffset < msgCtx->decodedTextLen) {
|
||||
if (msgCtx->msgBufDecoded[endOffset] == MESSAGE_NEWLINE) {
|
||||
break;
|
||||
}
|
||||
endOffset++;
|
||||
}
|
||||
|
||||
if (startOffset < msgCtx->decodedTextLen && startOffset != endOffset) {
|
||||
uint16_t size = endOffset - startOffset;
|
||||
auto decodedMsg = Message_TTS_Decode(msgCtx->msgBufDecoded, startOffset, size);
|
||||
SpeechSynthesizer::Instance->Speak(decodedMsg.c_str(), GetLanguageCode());
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (ttsHasMessage) {
|
||||
ttsHasMessage = 0;
|
||||
ttsHasNewMessage = 0;
|
||||
|
||||
if (msgCtx->decodedTextLen < 3 || (msgCtx->msgBufDecoded[msgCtx->decodedTextLen - 2] != MESSAGE_FADE && msgCtx->msgBufDecoded[msgCtx->decodedTextLen - 3] != MESSAGE_FADE2)) {
|
||||
SpeechSynthesizer::Instance->Speak("", GetLanguageCode()); // cancel current speech (except for faded out messages)
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// MARK: - Main Registration
|
||||
|
||||
void InitTTSBank() {
|
||||
std::string languageSuffix = "_eng.json";
|
||||
switch (CVarGetInteger("gLanguages", 0)) {
|
||||
case LANGUAGE_FRA:
|
||||
languageSuffix = "_fra.json";
|
||||
break;
|
||||
case LANGUAGE_GER:
|
||||
languageSuffix = "_ger.json";
|
||||
break;
|
||||
}
|
||||
|
||||
auto sceneFile = OTRGlobals::Instance->context->GetResourceManager()->LoadFile("accessibility/texts/scenes" + languageSuffix);
|
||||
if (sceneFile != nullptr) {
|
||||
sceneMap = nlohmann::json::parse(sceneFile->Buffer, nullptr, true, true);
|
||||
}
|
||||
|
||||
auto miscFile = OTRGlobals::Instance->context->GetResourceManager()->LoadFile("accessibility/texts/misc" + languageSuffix);
|
||||
if (miscFile != nullptr) {
|
||||
miscMap = nlohmann::json::parse(miscFile->Buffer, nullptr, true, true);
|
||||
}
|
||||
|
||||
auto kaleidoFile = OTRGlobals::Instance->context->GetResourceManager()->LoadFile("accessibility/texts/kaleidoscope" + languageSuffix);
|
||||
if (kaleidoFile != nullptr) {
|
||||
kaleidoMap = nlohmann::json::parse(kaleidoFile->Buffer, nullptr, true, true);
|
||||
}
|
||||
|
||||
auto fileChooseFile = OTRGlobals::Instance->context->GetResourceManager()->LoadFile("accessibility/texts/filechoose" + languageSuffix);
|
||||
if (fileChooseFile != nullptr) {
|
||||
fileChooseMap = nlohmann::json::parse(fileChooseFile->Buffer, nullptr, true, true);
|
||||
}
|
||||
}
|
||||
|
||||
void RegisterOnSetGameLanguageHook() {
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnSetGameLanguage>([]() {
|
||||
InitTTSBank();
|
||||
});
|
||||
}
|
||||
|
||||
void RegisterTTSModHooks() {
|
||||
RegisterOnSetGameLanguageHook();
|
||||
RegisterOnDialogMessageHook();
|
||||
RegisterOnSceneInitHook();
|
||||
RegisterOnPresentTitleCardHook();
|
||||
RegisterOnInterfaceUpdateHook();
|
||||
RegisterOnKaleidoscopeUpdateHook();
|
||||
RegisterOnUpdateMainMenuSelection();
|
||||
}
|
||||
|
||||
void RegisterTTS() {
|
||||
InitTTSBank();
|
||||
RegisterTTSModHooks();
|
||||
}
|
6
soh/soh/Enhancements/tts/tts.h
Normal file
6
soh/soh/Enhancements/tts/tts.h
Normal file
@ -0,0 +1,6 @@
|
||||
#ifndef TTS_H
|
||||
#define TTS_H
|
||||
|
||||
void RegisterTTS();
|
||||
|
||||
#endif
|
@ -33,6 +33,8 @@
|
||||
#include "Enhancements/crowd-control/CrowdControl.h"
|
||||
#endif
|
||||
|
||||
#include "Enhancements/game-interactor/GameInteractor.h"
|
||||
|
||||
#define EXPERIMENTAL() \
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(255, 50, 50, 255)); \
|
||||
UIWidgets::Spacer(3.0f); \
|
||||
@ -297,15 +299,25 @@ namespace GameMenuBar {
|
||||
|
||||
if (ImGui::BeginMenu("Languages")) {
|
||||
UIWidgets::PaddedEnhancementCheckbox("Translate Title Screen", "gTitleScreenTranslation");
|
||||
UIWidgets::EnhancementRadioButton("English", "gLanguages", LANGUAGE_ENG);
|
||||
UIWidgets::EnhancementRadioButton("German", "gLanguages", LANGUAGE_GER);
|
||||
UIWidgets::EnhancementRadioButton("French", "gLanguages", LANGUAGE_FRA);
|
||||
if (UIWidgets::EnhancementRadioButton("English", "gLanguages", LANGUAGE_ENG)) {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnSetGameLanguage>();
|
||||
}
|
||||
if (UIWidgets::EnhancementRadioButton("German", "gLanguages", LANGUAGE_GER)) {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnSetGameLanguage>();
|
||||
}
|
||||
if (UIWidgets::EnhancementRadioButton("French", "gLanguages", LANGUAGE_FRA)) {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnSetGameLanguage>();
|
||||
}
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
|
||||
UIWidgets::Spacer(0);
|
||||
|
||||
if (ImGui::BeginMenu("Accessibility")) {
|
||||
#if defined(_WIN32) || defined(__APPLE__)
|
||||
UIWidgets::PaddedEnhancementCheckbox("Text to Speech", "gA11yTTS");
|
||||
UIWidgets::Tooltip("Enables text to speech for in game dialog");
|
||||
#endif
|
||||
UIWidgets::PaddedEnhancementCheckbox("Disable Idle Camera Re-Centering", "gA11yDisableIdleCam");
|
||||
UIWidgets::Tooltip("Disables the automatic re-centering of the camera when idle.");
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
#include "OTRGlobals.h"
|
||||
#include "OTRGlobals.h"
|
||||
#include "OTRAudio.h"
|
||||
#include <iostream>
|
||||
#include <algorithm>
|
||||
@ -27,6 +27,7 @@
|
||||
#define DRWAV_IMPLEMENTATION
|
||||
#include <dr_libs/wav.h>
|
||||
#include <AudioPlayer.h>
|
||||
#include "Enhancements/speechsynthesizer/SpeechSynthesizer.h"
|
||||
#include "Enhancements/controls/GameControlEditor.h"
|
||||
#include "Enhancements/cosmetics/CosmeticsEditor.h"
|
||||
#include "Enhancements/audio/AudioCollection.h"
|
||||
@ -111,6 +112,7 @@ CustomMessageManager* CustomMessageManager::Instance;
|
||||
ItemTableManager* ItemTableManager::Instance;
|
||||
GameInteractor* GameInteractor::Instance;
|
||||
AudioCollection* AudioCollection::Instance;
|
||||
SpeechSynthesizer* SpeechSynthesizer::Instance;
|
||||
|
||||
extern "C" char** cameraStrings;
|
||||
std::vector<std::shared_ptr<std::string>> cameraStdStrings;
|
||||
@ -579,7 +581,14 @@ extern "C" void InitOTR() {
|
||||
ItemTableManager::Instance = new ItemTableManager();
|
||||
GameInteractor::Instance = new GameInteractor();
|
||||
AudioCollection::Instance = new AudioCollection();
|
||||
|
||||
#ifdef __APPLE__
|
||||
SpeechSynthesizer::Instance = new DarwinSpeechSynthesizer();
|
||||
SpeechSynthesizer::Instance->Init();
|
||||
#elif defined(_WIN32)
|
||||
SpeechSynthesizer::Instance = new SAPISpeechSynthesizer();
|
||||
SpeechSynthesizer::Instance->Init();
|
||||
#endif
|
||||
|
||||
clearMtx = (uintptr_t)&gMtxClear;
|
||||
OTRMessage_Init();
|
||||
OTRAudio_Init();
|
||||
@ -618,6 +627,9 @@ extern "C" void InitOTR() {
|
||||
|
||||
extern "C" void DeinitOTR() {
|
||||
OTRAudio_Exit();
|
||||
#if defined(_WIN32) || defined(__APPLE__)
|
||||
SpeechSynthesizerUninitialize();
|
||||
#endif
|
||||
#ifdef ENABLE_CROWD_CONTROL
|
||||
CrowdControl::Instance->Disable();
|
||||
CrowdControl::Instance->Shutdown();
|
||||
@ -718,6 +730,10 @@ extern "C" void Graph_StartFrame() {
|
||||
|
||||
break;
|
||||
}
|
||||
case SDL_SCANCODE_F9: {
|
||||
// Toggle TTS
|
||||
CVarSetInteger("gA11yTTS", !CVarGetInteger("gA11yTTS", 0));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
OTRGlobals::Instance->context->StartFrame();
|
||||
|
@ -513,7 +513,7 @@ namespace UIWidgets {
|
||||
Spacer(0);
|
||||
}
|
||||
|
||||
void EnhancementRadioButton(const char* text, const char* cvarName, int id) {
|
||||
bool EnhancementRadioButton(const char* text, const char* cvarName, int id) {
|
||||
/*Usage :
|
||||
EnhancementRadioButton("My Visible Name","gMyCVarName", MyID);
|
||||
First arg is the visible name of the Radio button
|
||||
@ -528,13 +528,17 @@ namespace UIWidgets {
|
||||
make_invisible += text;
|
||||
make_invisible += cvarName;
|
||||
|
||||
bool ret = false;
|
||||
int val = CVarGetInteger(cvarName, 0);
|
||||
if (ImGui::RadioButton(make_invisible.c_str(), id == val)) {
|
||||
CVarSetInteger(cvarName, id);
|
||||
SohImGui::RequestCvarSaveOnNextTick();
|
||||
ret = true;
|
||||
}
|
||||
ImGui::SameLine();
|
||||
ImGui::Text("%s", text);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool DrawResetColorButton(const char* cvarName, ImVec4* colors, ImVec4 defaultcolors, bool has_alpha) {
|
||||
|
@ -62,7 +62,7 @@ namespace UIWidgets {
|
||||
bool EnhancementSliderInt(const char* text, const char* id, const char* cvarName, int min, int max, const char* format, int defaultValue = 0, bool PlusMinusButton = false, bool disabled = false, const char* disabledTooltipText = "");
|
||||
void PaddedEnhancementSliderInt(const char* text, const char* id, const char* cvarName, int min, int max, const char* format, int defaultValue = 0, bool PlusMinusButton = false, bool padTop = true, bool padBottom = true, bool disabled = false, const char* disabledTooltipText = "");
|
||||
bool EnhancementSliderFloat(const char* text, const char* id, const char* cvarName, float min, float max, const char* format, float defaultValue, bool isPercentage, bool PlusMinusButton = false, bool disabled = false, const char* disabledTooltipText = "");
|
||||
void EnhancementRadioButton(const char* text, const char* cvarName, int id);
|
||||
bool EnhancementRadioButton(const char* text, const char* cvarName, int id);
|
||||
|
||||
bool EnhancementColor(const char* text, const char* cvarName, ImVec4 ColorRGBA, ImVec4 default_colors, bool allow_rainbow = true, bool has_alpha=false, bool TitleSameLine=false);
|
||||
void DrawFlagArray32(const std::string& name, uint32_t& flags);
|
||||
|
@ -1020,8 +1020,6 @@ void TitleCard_InitPlaceName(PlayState* play, TitleCardContext* titleCtx, void*
|
||||
}
|
||||
|
||||
titleCtx->texture = GetResourceDataByName(texture, false);
|
||||
|
||||
//titleCtx->texture = texture;
|
||||
titleCtx->isBossCard = false;
|
||||
titleCtx->hasTranslation = false;
|
||||
titleCtx->x = x;
|
||||
@ -1044,6 +1042,10 @@ void TitleCard_Update(PlayState* play, TitleCardContext* titleCtx) {
|
||||
}
|
||||
|
||||
if (DECR(titleCtx->delayTimer) == 0) {
|
||||
if (titleCtx->durationTimer == 80) {
|
||||
GameInteractor_ExecuteOnPresentTitleCard();
|
||||
}
|
||||
|
||||
if (DECR(titleCtx->durationTimer) == 0) {
|
||||
Math_StepToS(&titleCtx->alpha, 0, 30);
|
||||
Math_StepToS(&titleCtx->intensityR, 0, 70);
|
||||
|
@ -3133,6 +3133,8 @@ void Message_Update(PlayState* play) {
|
||||
if (msgCtx->msgLength == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
GameInteractor_ExecuteOnDialogMessage();
|
||||
|
||||
bool isB_Held = CVarGetInteger("gSkipText", 0) != 0 ? CHECK_BTN_ALL(input->cur.button, BTN_B) && !sTextboxSkipped
|
||||
: CHECK_BTN_ALL(input->press.button, BTN_B);
|
||||
|
@ -6064,6 +6064,8 @@ void Interface_Update(PlayState* play) {
|
||||
Left_HUD_Margin = CVarGetInteger("gHUDMargin_L", 0);
|
||||
Right_HUD_Margin = CVarGetInteger("gHUDMargin_R", 0);
|
||||
Bottom_HUD_Margin = CVarGetInteger("gHUDMargin_B", 0);
|
||||
|
||||
GameInteractor_ExecuteOnInterfaceUpdate();
|
||||
|
||||
if (CHECK_BTN_ALL(debugInput->press.button, BTN_DLEFT)) {
|
||||
gSaveContext.language = LANGUAGE_ENG;
|
||||
|
@ -148,6 +148,11 @@ typedef enum {
|
||||
/* 3 */ FS_AUDIO_SURROUND
|
||||
} AudioOption;
|
||||
|
||||
typedef enum {
|
||||
/* 0 */ FS_TARGET_SWITCH,
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||||
/* 1 */ FS_TARGET_HOLD,
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||||
} TargetOption;
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||||
|
||||
typedef enum {
|
||||
/* 0 */ FS_CHAR_PAGE_HIRA,
|
||||
/* 1 */ FS_CHAR_PAGE_KATA,
|
||||
@ -209,8 +214,8 @@ void FileChoose_DrawNameEntry(GameState* thisx);
|
||||
void FileChoose_DrawCharacter(GraphicsContext* gfxCtx, void* texture, s16 vtx);
|
||||
|
||||
void HandleMouseInput(Input* input);
|
||||
u8 HandleMouseCursor(FileChooseContext* this, Input* input, int minx, int miny, int maxx, int maxy);
|
||||
Vec2f HandleMouseCursorSplit(FileChooseContext* this, Input* input, int minx, int miny, int maxx, int maxy, int countx,
|
||||
u8 HandleMouseCursor(FileChooseContext* thisx, Input* input, int minx, int miny, int maxx, int maxy);
|
||||
Vec2f HandleMouseCursorSplit(FileChooseContext* thisx, Input* input, int minx, int miny, int maxx, int maxy, int countx,
|
||||
int county);
|
||||
|
||||
extern s16 D_808123F0[];
|
||||
|
@ -349,6 +349,7 @@ void FileChoose_FinishFadeIn(GameState* thisx) {
|
||||
this->controlsAlpha = 255;
|
||||
this->windowAlpha = 200;
|
||||
this->configMode = CM_MAIN_MENU;
|
||||
GameInteractor_ExecuteOnPresentFileSelect();
|
||||
}
|
||||
}
|
||||
|
||||
@ -478,6 +479,8 @@ void FileChoose_UpdateRandomizer() {
|
||||
}
|
||||
}
|
||||
|
||||
uint16_t lastFileChooseButtonIndex;
|
||||
|
||||
/**
|
||||
* Update the cursor and wait for the player to select a button to change menus accordingly.
|
||||
* If an empty file is selected, enter the name entry config mode.
|
||||
@ -597,6 +600,11 @@ void FileChoose_UpdateMainMenu(GameState* thisx) {
|
||||
} else {
|
||||
this->warningLabel = FS_WARNING_NONE;
|
||||
}
|
||||
|
||||
if (lastFileChooseButtonIndex != this->buttonIndex) {
|
||||
GameInteractor_ExecuteOnUpdateFileSelectSelection(this->buttonIndex);
|
||||
lastFileChooseButtonIndex = this->buttonIndex;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -54,6 +54,8 @@ void FileChoose_SetupCopySource(GameState* thisx) {
|
||||
}
|
||||
}
|
||||
|
||||
uint16_t lastCopyEraseButtonIndex;
|
||||
|
||||
/**
|
||||
* Allow the player to select a file to copy or exit back to the main menu.
|
||||
* Update function for `CM_SELECT_COPY_SOURCE`
|
||||
@ -110,6 +112,11 @@ void FileChoose_SelectCopySource(GameState* thisx) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (lastCopyEraseButtonIndex != this->buttonIndex) {
|
||||
GameInteractor_ExecuteOnUpdateFileCopySelection(this->buttonIndex);
|
||||
lastCopyEraseButtonIndex = this->buttonIndex;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -379,6 +386,11 @@ void FileChoose_CopyConfirm(GameState* thisx) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_FSEL_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
this->buttonIndex ^= 1;
|
||||
}
|
||||
|
||||
if (lastCopyEraseButtonIndex != this->buttonIndex) {
|
||||
GameInteractor_ExecuteOnUpdateFileCopyConfirmationSelection(this->buttonIndex);
|
||||
lastCopyEraseButtonIndex = this->buttonIndex;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -724,6 +736,11 @@ void FileChoose_EraseSelect(GameState* thisx) {
|
||||
this->warningLabel = FS_WARNING_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
if (lastCopyEraseButtonIndex != this->buttonIndex) {
|
||||
GameInteractor_ExecuteOnUpdateFileEraseSelection(this->buttonIndex);
|
||||
lastCopyEraseButtonIndex = this->buttonIndex;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -833,6 +850,11 @@ void FileChoose_EraseConfirm(GameState* thisx) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_FSEL_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
this->buttonIndex ^= 1;
|
||||
}
|
||||
|
||||
if (lastCopyEraseButtonIndex != this->buttonIndex) {
|
||||
GameInteractor_ExecuteOnUpdateFileEraseConfirmationSelection(this->buttonIndex);
|
||||
lastCopyEraseButtonIndex = this->buttonIndex;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -656,6 +656,7 @@ void FileChoose_StartOptions(GameState* thisx) {
|
||||
}
|
||||
|
||||
static u8 sSelectedSetting;
|
||||
int8_t lastOptionButtonIndex = -1;
|
||||
|
||||
/**
|
||||
* Update the cursor and appropriate settings for the options menu.
|
||||
@ -718,6 +719,19 @@ void FileChoose_UpdateOptionsMenu(GameState* thisx) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_FSEL_DECIDE_L, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
sSelectedSetting ^= 1;
|
||||
}
|
||||
|
||||
if (sSelectedSetting == FS_SETTING_AUDIO) {
|
||||
if (lastOptionButtonIndex != gSaveContext.audioSetting) {
|
||||
GameInteractor_ExecuteOnUpdateFileAudioSelection(gSaveContext.audioSetting);
|
||||
lastOptionButtonIndex = gSaveContext.audioSetting;
|
||||
}
|
||||
} else {
|
||||
// offset to detect switching between modes
|
||||
if (lastOptionButtonIndex != FS_BTN_SELECT_QUIT + gSaveContext.zTargetSetting + 1) {
|
||||
GameInteractor_ExecuteOnUpdateFileTargetSelection(gSaveContext.zTargetSetting);
|
||||
lastOptionButtonIndex = FS_BTN_SELECT_QUIT + gSaveContext.zTargetSetting + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
|
@ -4260,4 +4260,6 @@ void KaleidoScope_Update(PlayState* play)
|
||||
osSyncPrintf(VT_RST);
|
||||
break;
|
||||
}
|
||||
|
||||
GameInteractor_ExecuteOnKaleidoscopeUpdate(sInDungeonScene);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user