Shipwright/soh/src/overlays/actors
briaguya 9c9fc49d32
vb horseback archery (#102)
* vb horseback archery

* Update soh/soh/Enhancements/randomizer/hook_handlers.cpp

---------

Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-04-08 10:59:48 -05:00
..
ovl_Arms_Hook Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Arrow_Fire magic (#3278) 2023-10-19 18:13:33 -05:00
ovl_Arrow_Ice magic (#3278) 2023-10-19 18:13:33 -05:00
ovl_Arrow_Light magic (#3278) 2023-10-19 18:13:33 -05:00
ovl_Bg_Bdan_Objects Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Bg_Bdan_Switch Vanilla Behavior Overhaul 2024-02-02 15:39:01 -06:00
ovl_Bg_Bom_Guard Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Bombwall Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Bowl_Wall Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Breakwall pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Bg_Ddan_Jd Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Ddan_Kd Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Dodoago Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Bg_Dy_Yoseizo pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Bg_Ganon_Otyuka Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Gate_Shutter Quest Cleanup (#3178) 2023-09-26 09:20:33 -05:00
ovl_Bg_Gjyo_Bridge Quest Cleanup (#3178) 2023-09-26 09:20:33 -05:00
ovl_Bg_Gnd_Darkmeiro Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Gnd_Firemeiro Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Gnd_Iceblock pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Bg_Gnd_Nisekabe Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Gnd_Soulmeiro refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Bg_Haka_Gate Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Bg_Haka_Huta Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Haka_Megane Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Haka_MeganeBG Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Haka_Sgami Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Bg_Haka_Ship Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Haka_Trap Bring over some player documentation from decomp (#3380) 2023-11-26 11:54:54 -05:00
ovl_Bg_Haka_Tubo Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Haka_Water Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Haka_Zou Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Heavy_Block pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Bg_Hidan_Curtain Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Hidan_Dalm pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Bg_Hidan_Firewall refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Fslift Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Hidan_Fwbig Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Hidan_Hamstep refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Hrock Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Hidan_Kousi More 1PC skips 2024-02-23 14:06:27 -06:00
ovl_Bg_Hidan_Kowarerukabe refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Rock Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Bg_Hidan_Rsekizou refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Sekizou refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Sima Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Bg_Hidan_Syoku Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Ice_Objects pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Bg_Ice_Shelter Quest Cleanup (#3178) 2023-09-26 09:20:33 -05:00
ovl_Bg_Ice_Shutter Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Ice_Turara refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ingate Add scene table (#3131) 2023-09-01 11:46:19 -05:00
ovl_Bg_Jya_1flift Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Jya_Amishutter refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Bigmirror Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Jya_Block Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Bg_Jya_Bombchuiwa Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Jya_Bombiwa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Cobra Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Jya_Goroiwa Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Bg_Jya_Haheniron Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Jya_Ironobj refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Kanaami refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Lift Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Jya_Megami refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Zurerukabe Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Bg_Menkuri_Eye Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Menkuri_Kaiten Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Menkuri_Nisekabe Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Mizu_Bwall Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Mizu_Movebg Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Mizu_Shutter Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Mizu_Uzu refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mizu_Water Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Mjin Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Mori_Bigst Vanilla Behavior Overhaul 2024-02-02 15:39:01 -06:00
ovl_Bg_Mori_Elevator Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Mori_Hashigo Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Mori_Hashira4 Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Mori_Hineri Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
ovl_Bg_Mori_Idomizu Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Mori_Kaitenkabe pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Bg_Mori_Rakkatenjo Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Po_Event pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Bg_Po_Syokudai refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Pushbox refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Relay_Objects Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Bg_Spot00_Break refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot00_Hanebasi pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Bg_Spot01_Fusya Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Bg_Spot01_Idohashira Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Bg_Spot01_Idomizu Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Bg_Spot01_Idosoko Quest Cleanup (#3178) 2023-09-26 09:20:33 -05:00
ovl_Bg_Spot01_Objects2 Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Spot02_Objects Migrate okarina_tag changes 2024-02-21 14:01:49 -06:00
ovl_Bg_Spot03_Taki Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Spot05_Soko Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Spot06_Objects Quest Cleanup (#3178) 2023-09-26 09:20:33 -05:00
ovl_Bg_Spot07_Taki Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Spot08_Bakudankabe Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Spot08_Iceblock refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot09_Obj Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Bg_Spot11_Bakudankabe Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Spot11_Oasis Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Spot12_Gate refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot12_Saku Quest Cleanup (#3178) 2023-09-26 09:20:33 -05:00
ovl_Bg_Spot15_Rrbox Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Bg_Spot15_Saku Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Bg_Spot16_Bombstone Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Bg_Spot16_Doughnut Add scene table (#3131) 2023-09-01 11:46:19 -05:00
ovl_Bg_Spot17_Bakudankabe refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot17_Funen Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Spot18_Basket Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Spot18_Futa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot18_Obj Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Bg_Spot18_Shutter Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Bg_Sst_Floor Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Bg_Toki_Hikari Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Bg_Toki_Swd Vanilla Behavior Overhaul 2024-02-02 15:39:01 -06:00
ovl_Bg_Treemouth Vanilla Behavior Overhaul 2024-02-02 15:39:01 -06:00
ovl_Bg_Umajump Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Bg_Vb_Sima refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ydan_Hasi Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Bg_Ydan_Maruta refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ydan_Sp Some documentation changes for zplayer (#3172) 2023-09-15 18:39:46 +00:00
ovl_Bg_Zg Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Boss_Dodongo pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Boss_Fd pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Boss_Fd2 pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Boss_Ganon pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Boss_Ganon2 pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Boss_Ganondrof pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Boss_Goma pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Boss_Mo pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Boss_Sst pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Boss_Tw pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Boss_Va pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Demo_6K Add scene table (#3131) 2023-09-01 11:46:19 -05:00
ovl_Demo_Du Vanilla Behavior Overhaul 2024-02-02 15:39:01 -06:00
ovl_Demo_Ec Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
ovl_Demo_Effect Vanilla Behavior Overhaul 2024-02-02 15:39:01 -06:00
ovl_Demo_Ext Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Demo_Geff Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Demo_Gj Fix: Move Ruto earring fix to graphic patch and fix Ganon fight rubble DL reference (#3810) 2024-01-15 10:31:33 -06:00
ovl_Demo_Go Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_Demo_Gt Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Demo_Ik Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_Demo_Im pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Demo_Kankyo Entrance Docs (#3332) 2023-11-19 14:29:56 -05:00
ovl_Demo_Kekkai Quest Cleanup (#3178) 2023-09-26 09:20:33 -05:00
ovl_Demo_Sa Vanilla Behavior Overhaul 2024-02-02 15:39:01 -06:00
ovl_Demo_Shd Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Demo_Tre_Lgt Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
ovl_Door_Ana More player documentation from decomp (#3819) 2024-02-15 20:44:46 -06:00
ovl_Door_Gerudo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Door_Killer Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_Door_Shutter pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Door_Toki Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Door_Warp1 pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Efc_Erupc Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Eff_Dust Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Elf_Msg Vanilla Behavior Overhaul 2024-02-02 15:39:01 -06:00
ovl_Elf_Msg2 Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Am Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Ani pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Anubice Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Anubice_Fire Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Anubice_Tag Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Arow_Trap Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Arrow Some documentation changes for zplayer (#3172) 2023-09-15 18:39:46 +00:00
ovl_En_Attack_Niw Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Ba Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Bb Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Bdfire More player documentation from decomp (#3819) 2024-02-15 20:44:46 -06:00
ovl_En_Bigokuta Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Bili Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
ovl_En_Bird Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Blkobj Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Bom Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Bom_Bowl_Man pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Bom_Bowl_Pit pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Bom_Chu Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Bombf Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Boom Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Box Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-changes 2024-02-21 14:43:37 -06:00
ovl_En_Brob Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Bubble Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
ovl_En_Butte Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Bw Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Bx Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Changer Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_En_Clear_Tag Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
ovl_En_Cow pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Crow Adds the Keese and Guay don't target you cheat (#3267) 2024-02-15 20:29:09 -06:00
ovl_En_Cs Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Daiku pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Daiku_Kakariko Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Dekubaba Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Dekunuts Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Dh Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
ovl_En_Dha More player documentation from decomp (#3819) 2024-02-15 20:44:46 -06:00
ovl_En_Diving_Game vb diving game (#100) 2024-04-04 10:30:45 -05:00
ovl_En_Dns pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Dnt_Demo vb deku theater (#96) 2024-04-03 21:10:18 -05:00
ovl_En_Dnt_Jiji pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Dnt_Nomal vb target in woods (#95) 2024-04-03 20:11:13 -05:00
ovl_En_Dodojr Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Dodongo Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Dog Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Door [Time Savers] Shops and Games always open (#3789) 2024-02-15 19:27:26 -06:00
ovl_En_Ds pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Du pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Dy_Extra Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Eg Transition docs (#3322) 2023-11-19 02:38:07 -05:00
ovl_En_Eiyer Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
ovl_En_Elf pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Encount1 [Difficulty Options] Leever Spawn Rate (#3460) 2024-02-15 22:12:09 -06:00
ovl_En_Encount2 Add scene table (#3131) 2023-09-01 11:46:19 -05:00
ovl_En_Ex_Item vb target in woods (#95) 2024-04-03 20:11:13 -05:00
ovl_En_Ex_Ruppy Tweak: Refactor 3D drops handling (#3071) 2023-08-20 12:58:39 -05:00
ovl_En_Fd Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
ovl_En_Fd_Fire Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_fHG pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Fhg_Fire Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Fire_Rock Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Firefly Adds the Keese and Guay don't target you cheat (#3267) 2024-02-15 20:29:09 -06:00
ovl_En_Fish pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Floormas Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Fr pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Fu Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-changes 2024-02-21 14:43:37 -06:00
ovl_En_Fw Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Fz Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
ovl_En_G_Switch Add scene table (#3131) 2023-09-01 11:46:19 -05:00
ovl_En_Ganon_Mant Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Ganon_Organ Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Gb pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Ge1 vb horseback archery (#102) 2024-04-08 10:59:48 -05:00
ovl_En_Ge2 pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Ge3 pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_GeldB pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_GirlA fix bombchu logic bugs (#3720) 2024-02-01 19:15:13 -06:00
ovl_En_Gm pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Go pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Go2 pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Goma Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Goroiwa Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Gs Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Guest Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Hata Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Heishi1 pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Heishi2 pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Heishi3 pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Heishi4 pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Hintnuts Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Holl Entrance Docs (#3332) 2023-11-19 14:29:56 -05:00
ovl_En_Honotrap Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Horse Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Horse_Game_Check Entrance Docs (#3332) 2023-11-19 14:29:56 -05:00
ovl_En_Horse_Ganon Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Horse_Link_Child Entrance Docs (#3332) 2023-11-19 14:29:56 -05:00
ovl_En_Horse_Normal Add scene table (#3131) 2023-09-01 11:46:19 -05:00
ovl_En_Horse_Zelda Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Hs pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Hs2 Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Hy pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Ice_Hono pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Ik Quest Cleanup (#3178) 2023-09-26 09:20:33 -05:00
ovl_En_In pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Insect pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Ishi pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_It refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Jj Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Js pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Jsjutan Entrance Docs (#3332) 2023-11-19 14:29:56 -05:00
ovl_En_Kakasi pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Kakasi2 Rando: Shuffle Ocarina Buttons (Rando V3) (#3735) 2023-12-28 14:19:23 -05:00
ovl_En_Kakasi3 pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Kanban Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Karebaba Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Ko pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Kusa Quest Cleanup (#3178) 2023-09-26 09:20:33 -05:00
ovl_En_Kz pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Light refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Lightbox Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_M_Fire1 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_M_Thunder Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Ma1 pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Ma2 Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Ma3 Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Mag Transition docs (#3322) 2023-11-19 02:38:07 -05:00
ovl_En_Mb More player documentation from decomp (#3819) 2024-02-15 20:44:46 -06:00
ovl_En_Md Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-changes 2024-02-21 14:43:37 -06:00
ovl_En_Mk pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Mm Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Mm2 Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Ms pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Mu Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Nb Vanilla Behavior Overhaul 2024-02-02 15:39:01 -06:00
ovl_En_Niw pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Niw_Girl Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Niw_Lady pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Nutsball Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Nwc Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Ny Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
ovl_En_OE2 Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Okarina_Effect Transition docs (#3322) 2023-11-19 02:38:07 -05:00
ovl_En_Okarina_Tag Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-changes 2024-02-21 14:43:37 -06:00
ovl_En_Okuta Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Ossan pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Owl pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Part Fix: Tektite texture not loading for death animation (#3808) 2024-01-15 09:25:57 -06:00
ovl_En_Partner Cosmetics Editor entry for Ivan the Fairy (#3718) 2024-02-01 20:44:16 -06:00
ovl_En_Peehat Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Po_Desert Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Po_Field Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Po_Relay Quest Cleanup (#3178) 2023-09-26 09:20:33 -05:00
ovl_En_Po_Sisters Quest Cleanup (#3178) 2023-09-26 09:20:33 -05:00
ovl_En_Poh Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
ovl_En_Pu_box Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Rd Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Reeba Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_River_Sound Adds option for Lost Woods leading music to be disabled. (#3233) 2023-10-04 10:09:37 -05:00
ovl_En_Rl Vanilla Behavior Overhaul 2024-02-02 15:39:01 -06:00
ovl_En_Rr Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Ru1 Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Ru2 Vanilla Behavior Overhaul 2024-02-02 15:39:01 -06:00
ovl_En_Sa Vanilla Behavior Overhaul 2024-02-02 15:39:01 -06:00
ovl_En_Sb Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Scene_Change refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Sda Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Shopnuts Vanilla Behavior Overhaul 2024-02-02 15:39:01 -06:00
ovl_En_Si Merge pull request #3945 from HarbourMasters/develop-macready 2024-02-15 21:21:18 -06:00
ovl_En_Siofuki More player documentation from decomp (#3819) 2024-02-15 20:44:46 -06:00
ovl_En_Skb Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Skj pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Skjneedle Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Ssh Add more static hints (#3543) 2024-01-10 09:44:11 -06:00
ovl_En_St Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Sth vb skull rewards (#101) 2024-04-08 10:55:16 -05:00
ovl_En_Stream Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Sw Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Syateki_Itm More player documentation from decomp (#3819) 2024-02-15 20:44:46 -06:00
ovl_En_Syateki_Man pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Syateki_Niw Transition docs (#3322) 2023-11-19 02:38:07 -05:00
ovl_En_Ta vb talon's chickens (#99) 2024-04-04 10:55:07 -05:00
ovl_En_Takara_Man pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Tana Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Test Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Tg Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Tite Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Tk Vanilla Behavior Overhaul 2024-02-02 15:39:01 -06:00
ovl_En_Torch refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Torch2 Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Toryo pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Tp Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Tr Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Trap Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Tubo_Trap Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
ovl_En_Vali Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
ovl_En_Vase Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Vb_Ball Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Viewer Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Vm Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Wall_Tubo Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Wallmas Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Weather_Tag Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_En_Weiyer Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
ovl_En_Wf Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ovl_En_Wonder_Item Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Wonder_Talk Entrance Docs (#3332) 2023-11-19 14:29:56 -05:00
ovl_En_Wonder_Talk2 pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Wood02 [Difficulty Enhancement] Tree Stick Drops (#3171) 2023-09-14 21:52:14 -05:00
ovl_En_Xc Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Yabusame_Mark Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_En_Yukabyun Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
ovl_En_Zf Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_En_Zl1 pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Zl2 Vanilla Behavior Overhaul 2024-02-02 15:39:01 -06:00
ovl_En_Zl3 magic (#3278) 2023-10-19 18:13:33 -05:00
ovl_En_Zl4 pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_En_Zo [Fixes] Fix for Zora hint dialogue condition with an inverted flag check (#3920) 2024-02-15 19:52:46 -06:00
ovl_End_Title Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Fishing pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Item_B_Heart pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Item_Etcetera pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Item_Inbox Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Item_Ocarina pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Item_Shield pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Magic_Dark magic (#3278) 2023-10-19 18:13:33 -05:00
ovl_Magic_Fire magic (#3278) 2023-10-19 18:13:33 -05:00
ovl_Magic_Wind magic (#3278) 2023-10-19 18:13:33 -05:00
ovl_Mir_Ray Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Obj_Bean Add scene table (#3131) 2023-09-01 11:46:19 -05:00
ovl_Obj_Blockstop refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Bombiwa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Comb Rando: Shuffle Beehives (Rando V3) (#3763) 2024-01-14 12:16:32 -06:00
ovl_Obj_Dekujr Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Obj_Elevator refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Hamishi refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Hana Flags stuff (#3014) 2023-06-20 11:54:02 -04:00
ovl_Obj_Hsblock Add scene table (#3131) 2023-09-01 11:46:19 -05:00
ovl_Obj_Ice_Poly Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Obj_Kibako Some documentation changes for zplayer (#3172) 2023-09-15 18:39:46 +00:00
ovl_Obj_Kibako2 Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Obj_Lift Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Obj_Lightswitch Quest Cleanup (#3178) 2023-09-26 09:20:33 -05:00
ovl_Obj_Makekinsuta Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Obj_Makeoshihiki Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Obj_Mure Fishsanity - Rando v3 (#3738) 2024-01-14 11:02:23 -06:00
ovl_Obj_Mure2 Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Obj_Mure3 Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
ovl_Obj_Oshihiki Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Obj_Roomtimer Add scene table (#3131) 2023-09-01 11:46:19 -05:00
ovl_Obj_Switch Vanilla Behavior Overhaul 2024-02-02 15:39:01 -06:00
ovl_Obj_Syokudai Some documentation changes for zplayer (#3172) 2023-09-15 18:39:46 +00:00
ovl_Obj_Timeblock Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Obj_Tsubo pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Obj_Warp2block Player State Docs (#3280) 2024-02-15 19:17:28 -06:00
ovl_Object_Kankyo Entrance Docs (#3332) 2023-11-19 14:29:56 -05:00
ovl_Oceff_Spot magic (#3278) 2023-10-19 18:13:33 -05:00
ovl_Oceff_Storm magic (#3278) 2023-10-19 18:13:33 -05:00
ovl_Oceff_Wipe magic (#3278) 2023-10-19 18:13:33 -05:00
ovl_Oceff_Wipe2 magic (#3278) 2023-10-19 18:13:33 -05:00
ovl_Oceff_Wipe3 magic (#3278) 2023-10-19 18:13:33 -05:00
ovl_Oceff_Wipe4 magic (#3278) 2023-10-19 18:13:33 -05:00
ovl_player_actor pull in docs (#97) 2024-04-03 20:07:42 -05:00
ovl_Shot_Sun Player State Docs (#3280) 2024-02-15 19:17:28 -06:00