Shipwright/soh/src/code
2024-12-09 19:23:14 -07:00
..
__osMalloc.c Clean __osMalloc.c (#4351) 2024-11-11 17:46:25 -07:00
audio_data.c Big-endian support (#909) 2022-07-27 23:50:56 +02:00
audio_effects.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
audio_heap.c Makes sequenceMap and seqLoadStatus a dynamic size (#2610) 2023-03-12 15:55:25 -04:00
audio_init_params.c Custom Sequences (#2066) 2022-12-08 23:07:45 -05:00
audio_load.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
audio_playback.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
audio_seqplayer.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
audio_sound_params.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
audio_synthesis.c Final Step of CVar macro/sectionalizing (#4107) 2024-05-05 14:14:55 -05:00
audioMgr.c Final Step of CVar macro/sectionalizing (#4107) 2024-05-05 14:14:55 -05:00
code_800A9F30.c Rumble and check tracker fixes (#2419) 2023-01-30 12:33:52 -05:00
code_800BB0A0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800C3C20.c 64-bit early draft - no audio yet 2022-05-15 01:19:02 +02:00
code_800D2E30.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800D31A0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800E4FE0.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
code_800E6840.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800EC960.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
code_800F7260.c Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
code_800F9280.c docs: update func_800FADF8 to Audio_ResetActiveSequences (#3471) 2023-12-26 13:30:49 -05:00
code_800FBCE0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800FC620.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
code_800FCE80.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800FD970.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_8006C3A0.c Modify all (4) instances of Flags_GetRandomizerInf() returns that were u8 to s32 to avoid value overflow. (#4463) 2024-10-21 14:55:46 -07:00
code_8006C510.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_80097A00.c All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
code_800430A0.c More player documentation from decomp (#3819) 2024-02-15 20:44:46 -06:00
code_801067F0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_801068B0.c Clean __osMalloc.c (#4351) 2024-11-11 17:46:25 -07:00
code_80043480.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
db_camera.c Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
debug_malloc.c Clean __osMalloc.c (#4351) 2024-11-11 17:46:25 -07:00
fault_drawer.c Nintendo switch support (#935) 2022-07-25 21:11:53 -04:00
fault.c Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
flg_set.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
game.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
gamealloc.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
gfxprint.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
graph.c Move collision viewer draw to hook and fix empty nametags (#4523) 2024-11-05 21:50:59 -05:00
irqmgr.c Disable BEL char by default when terminal attached (#2306) 2023-01-17 15:18:13 -05:00
jpegdecoder.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
jpegutils.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
listalloc.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
loadfragment2.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
logseverity.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
main.c Moved Heaps_Free outside Main after DeinitOTR, and mirrored Heaps_Alloc before and outside of Main. (#3279) 2023-10-20 03:36:52 +00:00
mempak.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
mtxuty-cvt.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
padmgr.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
padsetup.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
padutils.c Add Invert Y-Axis and Apply Right-Stick Aiming to Z-Weapon Aiming (#3304) 2024-01-08 12:21:18 -06:00
PreRender.c Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
printutils.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
relocation.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
sched.c Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
shrink_window.c All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
sleep.c change OSMesg definition and fix memory corruptions 2022-06-04 10:09:50 -05:00
speed_meter.c This should fix (all?) 60fps interpolation issues left. (#938) 2022-08-03 22:36:13 -04:00
sys_cfb.c Port pause menu framebuffer handling from 2Ship (#4346) 2024-10-10 16:45:11 -07:00
sys_math3d.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
sys_math_atan.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
sys_math.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
sys_matrix.c Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
sys_ucode.c Support for new ucode loading patterns (#4038) 2024-04-04 12:26:14 -04:00
system_malloc.c Clean __osMalloc.c (#4351) 2024-11-11 17:46:25 -07:00
title_setup.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
TwoHeadArena.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
ucode_disas.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_actor.c Name alpha-distance update function from decomp (#4658) 2024-12-09 19:23:14 -07:00
z_bgcheck.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
z_camera_data.inc fix endianess issue with camera setting data (#3950) 2024-02-20 08:38:10 -06:00
z_camera.c Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
z_cheap_proc.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
z_collision_btltbls.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_collision_check.c Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
z_common_data.c CVar Macro Cleanup (#4062) 2024-04-21 10:25:06 -05:00
z_construct.c All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
z_debug_display.c Remove debug elements and visual SoA (#3086) 2023-08-20 12:59:39 -05:00
z_debug.c CVar Macro Cleanup (#4062) 2024-04-21 10:25:06 -05:00
z_demo.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
z_DLF.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_draw.c Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5 2024-05-05 22:05:10 -07:00
z_eff_blure.c Swap all cosmetics CVars to macros. (#4065) 2024-04-26 02:41:55 +00:00
z_eff_shield_particle.c [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
z_eff_spark.c [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
z_eff_ss_dead.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_effect_soft_sprite_dlftbls.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_effect_soft_sprite_old_init.c [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
z_effect_soft_sprite.c Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
z_effect.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_elf_message.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
z_en_a_keep.c Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
z_en_item00.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
z_face_reaction.c All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
z_fbdemo_circle.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
z_fbdemo_fade.c [docs] Upstream updates 1 (#1955) 2022-11-30 00:28:57 +01:00
z_fbdemo_triforce.c Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
z_fbdemo_wipe1.c Transition docs (#3322) 2023-11-19 02:38:07 -05:00
z_fbdemo.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_fcurve_data_skelanime.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
z_frame_advance.c CVar Macro Cleanup (#4062) 2024-04-21 10:25:06 -05:00
z_game_dlftbls.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_game_over.c Fix some situations where trade items spoiled (#4569) 2024-11-27 10:33:50 -07:00
z_horse.c Convert GameInteractor_Should hook to use variadic arguments (#4383) 2024-10-08 20:20:09 -07:00
z_jpeg.c Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
z_kaleido_manager.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_kaleido_scope_call.c Port pause menu framebuffer handling from 2Ship (#4346) 2024-10-10 16:45:11 -07:00
z_kaleido_setup.c Kaleido Menu for Miscellaneous Collectibles (#3852) 2024-10-06 17:58:45 -07:00
z_kanfont.c [Feature] Boss Rush (#2923) 2023-06-01 21:40:10 -04:00
z_kankyo.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
z_lib.c Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
z_lifemeter.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
z_lights.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
z_malloc.c Clean __osMalloc.c (#4351) 2024-11-11 17:46:25 -07:00
z_map_data.c Use tex sizes from texture rather than hardcoded values (#610) 2022-07-31 21:32:40 -04:00
z_map_exp.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
z_map_mark.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
z_message_PAL.c Cosmetics Changes (#4275) 2024-11-26 15:48:58 -07:00
z_moji.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_msgevent.c change OSMesg definition and fix memory corruptions 2022-06-04 10:09:50 -05:00
z_olib.c All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
z_onepointdemo_data.inc [#1336] Fix issues with gFasterHeavyBlockLift (#1476) 2022-09-19 20:08:47 -04:00
z_onepointdemo.c Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
z_parameter.c Add Timer Display Window (#4553) 2024-12-03 09:44:10 -07:00
z_path.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_play.c Fix crash when toggling alt assets while paused (#4621) 2024-12-06 10:36:38 -05:00
z_player_call.c Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
z_player_lib.c Boomerang Reticle and First-Person Aiming (#3374) 2024-12-02 09:03:47 -07:00
z_prenmi_buff.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_prenmi.c [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
z_quake.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_rcp.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
z_room.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
z_sample.c [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
z_scene_table.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
z_scene.c Entrance Enum and Name Refactor (#4484) 2024-10-30 19:44:34 -07:00
z_skelanime.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
z_skin_awb.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
z_skin_matrix.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_skin.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_sound_source.c Update SFX symbols from decomp (#4531) 2024-11-08 20:36:57 -07:00
z_sram.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
z_ss_sram.c OTRGlobals cleanup (#4251) 2024-11-19 09:44:44 -07:00
z_view.c Fix interpolation for Kaleido (#4391) 2024-10-10 19:38:38 -04:00
z_vimode.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_viscvg.c Port over decomp updates for vis* and reimplement vismono fb (#4533) 2024-11-09 12:51:31 -05:00
z_vismono.c Port over decomp updates for vis* and reimplement vismono fb (#4533) 2024-11-09 12:51:31 -05:00
z_viszbuf.c Port over decomp updates for vis* and reimplement vismono fb (#4533) 2024-11-09 12:51:31 -05:00
z_vr_box_draw.c fix: skybox crash for mask shop (#3427) 2023-11-24 09:38:45 -05:00
z_vr_box.c fix: skybox crash for mask shop (#3427) 2023-11-24 09:38:45 -05:00