Shipwright/soh/assets/scenes/misc/kakusiana/kakusiana_room_3.h
2023-03-02 15:37:47 +01:00

39 lines
2.3 KiB
C

#pragma once
#include "align_asset_macro.h"
#define dkakusiana_room_3DL_003A20 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_003A20"
static const ALIGN_ASSET(2) char kakusiana_room_3DL_003A20[] = dkakusiana_room_3DL_003A20;
#define dkakusiana_room_3DL_0012A0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_0012A0"
static const ALIGN_ASSET(2) char kakusiana_room_3DL_0012A0[] = dkakusiana_room_3DL_0012A0;
#define dkakusiana_room_3Tex_002818 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3Tex_002818"
static const ALIGN_ASSET(2) char kakusiana_room_3Tex_002818[] = dkakusiana_room_3Tex_002818;
#define dkakusiana_room_3DL_004008 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_004008"
static const ALIGN_ASSET(2) char kakusiana_room_3DL_004008[] = dkakusiana_room_3DL_004008;
#define dkakusiana_room_3Tex_004130 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3Tex_004130"
static const ALIGN_ASSET(2) char kakusiana_room_3Tex_004130[] = dkakusiana_room_3Tex_004130;
#define dkakusiana_room_3DL_003BC8 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_003BC8"
static const ALIGN_ASSET(2) char kakusiana_room_3DL_003BC8[] = dkakusiana_room_3DL_003BC8;
#define dkakusiana_room_3Tex_004930 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3Tex_004930"
static const ALIGN_ASSET(2) char kakusiana_room_3Tex_004930[] = dkakusiana_room_3Tex_004930;
#define dkakusiana_room_3DL_001580 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_001580"
static const ALIGN_ASSET(2) char kakusiana_room_3DL_001580[] = dkakusiana_room_3DL_001580;
#define dkakusiana_room_3DL_001748 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_001748"
static const ALIGN_ASSET(2) char kakusiana_room_3DL_001748[] = dkakusiana_room_3DL_001748;
#define dkakusiana_room_3DL_003D80 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_003D80"
static const ALIGN_ASSET(2) char kakusiana_room_3DL_003D80[] = dkakusiana_room_3DL_003D80;
#define dkakusiana_room_3DL_000AF0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_000AF0"
static const ALIGN_ASSET(2) char kakusiana_room_3DL_000AF0[] = dkakusiana_room_3DL_000AF0;
#define dkakusiana_room_3Tex_001818 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3Tex_001818"
static const ALIGN_ASSET(2) char kakusiana_room_3Tex_001818[] = dkakusiana_room_3Tex_001818;