#pragma once #include "align_asset_macro.h" #define dkakusiana_room_3DL_003A20 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_003A20" static const ALIGN_ASSET(2) char kakusiana_room_3DL_003A20[] = dkakusiana_room_3DL_003A20; #define dkakusiana_room_3DL_0012A0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_0012A0" static const ALIGN_ASSET(2) char kakusiana_room_3DL_0012A0[] = dkakusiana_room_3DL_0012A0; #define dkakusiana_room_3Tex_002818 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3Tex_002818" static const ALIGN_ASSET(2) char kakusiana_room_3Tex_002818[] = dkakusiana_room_3Tex_002818; #define dkakusiana_room_3DL_004008 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_004008" static const ALIGN_ASSET(2) char kakusiana_room_3DL_004008[] = dkakusiana_room_3DL_004008; #define dkakusiana_room_3Tex_004130 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3Tex_004130" static const ALIGN_ASSET(2) char kakusiana_room_3Tex_004130[] = dkakusiana_room_3Tex_004130; #define dkakusiana_room_3DL_003BC8 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_003BC8" static const ALIGN_ASSET(2) char kakusiana_room_3DL_003BC8[] = dkakusiana_room_3DL_003BC8; #define dkakusiana_room_3Tex_004930 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3Tex_004930" static const ALIGN_ASSET(2) char kakusiana_room_3Tex_004930[] = dkakusiana_room_3Tex_004930; #define dkakusiana_room_3DL_001580 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_001580" static const ALIGN_ASSET(2) char kakusiana_room_3DL_001580[] = dkakusiana_room_3DL_001580; #define dkakusiana_room_3DL_001748 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_001748" static const ALIGN_ASSET(2) char kakusiana_room_3DL_001748[] = dkakusiana_room_3DL_001748; #define dkakusiana_room_3DL_003D80 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_003D80" static const ALIGN_ASSET(2) char kakusiana_room_3DL_003D80[] = dkakusiana_room_3DL_003D80; #define dkakusiana_room_3DL_000AF0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_000AF0" static const ALIGN_ASSET(2) char kakusiana_room_3DL_000AF0[] = dkakusiana_room_3DL_000AF0; #define dkakusiana_room_3Tex_001818 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3Tex_001818" static const ALIGN_ASSET(2) char kakusiana_room_3Tex_001818[] = dkakusiana_room_3Tex_001818;