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#pragma once
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#include "align_asset_macro.h"
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#define dkakusiana_room_3DL_003A20 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_003A20"
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static const ALIGN_ASSET(2) char kakusiana_room_3DL_003A20[] = dkakusiana_room_3DL_003A20;
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#define dkakusiana_room_3DL_0012A0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_0012A0"
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static const ALIGN_ASSET(2) char kakusiana_room_3DL_0012A0[] = dkakusiana_room_3DL_0012A0;
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#define dkakusiana_room_3Tex_002818 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3Tex_002818"
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static const ALIGN_ASSET(2) char kakusiana_room_3Tex_002818[] = dkakusiana_room_3Tex_002818;
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#define dkakusiana_room_3DL_004008 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_004008"
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static const ALIGN_ASSET(2) char kakusiana_room_3DL_004008[] = dkakusiana_room_3DL_004008;
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#define dkakusiana_room_3Tex_004130 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3Tex_004130"
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static const ALIGN_ASSET(2) char kakusiana_room_3Tex_004130[] = dkakusiana_room_3Tex_004130;
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#define dkakusiana_room_3DL_003BC8 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_003BC8"
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static const ALIGN_ASSET(2) char kakusiana_room_3DL_003BC8[] = dkakusiana_room_3DL_003BC8;
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#define dkakusiana_room_3Tex_004930 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3Tex_004930"
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static const ALIGN_ASSET(2) char kakusiana_room_3Tex_004930[] = dkakusiana_room_3Tex_004930;
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#define dkakusiana_room_3DL_001580 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_001580"
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static const ALIGN_ASSET(2) char kakusiana_room_3DL_001580[] = dkakusiana_room_3DL_001580;
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#define dkakusiana_room_3DL_001748 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_001748"
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static const ALIGN_ASSET(2) char kakusiana_room_3DL_001748[] = dkakusiana_room_3DL_001748;
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#define dkakusiana_room_3DL_003D80 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_003D80"
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static const ALIGN_ASSET(2) char kakusiana_room_3DL_003D80[] = dkakusiana_room_3DL_003D80;
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#define dkakusiana_room_3DL_000AF0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3DL_000AF0"
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static const ALIGN_ASSET(2) char kakusiana_room_3DL_000AF0[] = dkakusiana_room_3DL_000AF0;
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#define dkakusiana_room_3Tex_001818 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3Tex_001818"
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static const ALIGN_ASSET(2) char kakusiana_room_3Tex_001818[] = dkakusiana_room_3Tex_001818;
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