..
ovl_Arms_Hook
Add cheat for extending hookshot reach ( #2178 )
2023-01-23 17:28:50 -05:00
ovl_Arrow_Fire
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Arrow_Ice
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Arrow_Light
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Bdan_Objects
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Bdan_Switch
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Bom_Guard
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Bombwall
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Bowl_Wall
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Breakwall
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Ddan_Jd
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Ddan_Kd
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Dodoago
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Dy_Yoseizo
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Ganon_Otyuka
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Gate_Shutter
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Gjyo_Bridge
greg bridge in logic ( #2460 )
2023-02-16 21:53:08 -05:00
ovl_Bg_Gnd_Darkmeiro
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Gnd_Firemeiro
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Gnd_Iceblock
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Gnd_Nisekabe
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Gnd_Soulmeiro
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Haka
remove rando allowing grave pulling during day ( #2660 )
2023-04-02 14:18:21 -04:00
ovl_Bg_Haka_Gate
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Huta
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Megane
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_MeganeBG
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Sgami
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Ship
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Trap
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Tubo
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Water
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Zou
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Heavy_Block
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Curtain
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Dalm
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Firewall
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Fslift
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Fwbig
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Hamstep
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Hrock
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Kousi
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Kowarerukabe
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Rock
Improves the Block Pushing Speed Enhancement ( #2396 )
2023-01-26 00:58:26 -05:00
ovl_Bg_Hidan_Rsekizou
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Sekizou
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Sima
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Syoku
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Ice_Objects
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Ice_Shelter
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Ice_Shutter
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Ice_Turara
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Ingate
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_1flift
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Amishutter
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Bigmirror
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Block
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Bombchuiwa
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Bombiwa
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Cobra
fix cobra statue shadow and small doc updates ( #2666 )
2023-04-07 11:22:42 -04:00
ovl_Bg_Jya_Goroiwa
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Haheniron
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Ironobj
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Kanaami
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Lift
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Megami
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Zurerukabe
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Menkuri_Eye
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Menkuri_Kaiten
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Menkuri_Nisekabe
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Mizu_Bwall
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Mizu_Movebg
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Mizu_Shutter
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Mizu_Uzu
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Mizu_Water
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Mjin
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Bigst
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Elevator
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Hashigo
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Hashira4
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Hineri
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Idomizu
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Kaitenkabe
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Rakkatenjo
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Po_Event
Improves the Block Pushing Speed Enhancement ( #2396 )
2023-01-26 00:58:26 -05:00
ovl_Bg_Po_Syokudai
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Pushbox
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Relay_Objects
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot00_Break
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot00_Hanebasi
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot01_Fusya
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot01_Idohashira
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot01_Idomizu
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot01_Idosoko
Rando: Boss Entrance Shuffle ( #2194 )
2023-01-20 01:00:12 -05:00
ovl_Bg_Spot01_Objects2
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot02_Objects
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot03_Taki
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot05_Soko
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot06_Objects
Merge branch 'develop' into bradmerge
2023-01-17 16:44:46 -05:00
ovl_Bg_Spot07_Taki
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot08_Bakudankabe
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot08_Iceblock
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot09_Obj
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot11_Bakudankabe
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot11_Oasis
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot12_Gate
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot12_Saku
Rando: Boss Entrance Shuffle ( #2194 )
2023-01-20 01:00:12 -05:00
ovl_Bg_Spot15_Rrbox
Improves the Block Pushing Speed Enhancement ( #2396 )
2023-01-26 00:58:26 -05:00
ovl_Bg_Spot15_Saku
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot16_Bombstone
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot16_Doughnut
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot17_Bakudankabe
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot17_Funen
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot18_Basket
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot18_Futa
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot18_Obj
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot18_Shutter
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Sst_Floor
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Toki_Hikari
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Toki_Swd
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Treemouth
fix mido spawn for dungeon entrance rando ( #2384 )
2023-01-23 14:08:16 -05:00
ovl_Bg_Umajump
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Vb_Sima
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Ydan_Hasi
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Ydan_Maruta
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Ydan_Sp
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Zg
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Boss_Dodongo
Enhancement: Room/Scene Timers ( #2478 )
2023-04-03 00:06:55 -04:00
ovl_Boss_Fd
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Boss_Fd2
Enhancement: Room/Scene Timers ( #2478 )
2023-04-03 00:06:55 -04:00
ovl_Boss_Ganon
Enhancement: Room/Scene Timers ( #2478 )
2023-04-03 00:06:55 -04:00
ovl_Boss_Ganon2
Enhancement: Room/Scene Timers ( #2478 )
2023-04-03 00:06:55 -04:00
ovl_Boss_Ganondrof
Enhancement: Room/Scene Timers ( #2478 )
2023-04-03 00:06:55 -04:00
ovl_Boss_Goma
Enhancement: Room/Scene Timers ( #2478 )
2023-04-03 00:06:55 -04:00
ovl_Boss_Mo
Enhancement: Room/Scene Timers ( #2478 )
2023-04-03 00:06:55 -04:00
ovl_Boss_Sst
Enhancement: Room/Scene Timers ( #2478 )
2023-04-03 00:06:55 -04:00
ovl_Boss_Tw
Enhancement: Room/Scene Timers ( #2478 )
2023-04-03 00:06:55 -04:00
ovl_Boss_Va
Enhancement: Room/Scene Timers ( #2478 )
2023-04-03 00:06:55 -04:00
ovl_Demo_6K
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Demo_Du
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Demo_Ec
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Demo_Effect
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Demo_Ext
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Demo_Geff
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Demo_Gj
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Demo_Go
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Demo_Gt
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Demo_Ik
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Demo_Im
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_Demo_Kankyo
Fix: Hyrule Field bridge entrance and sun song placing link out of bounds in Entrance Rando ( #2457 )
2023-02-12 23:34:16 -05:00
ovl_Demo_Kekkai
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Demo_Sa
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Demo_Shd
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Demo_Tre_Lgt
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Door_Ana
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Door_Gerudo
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Door_Killer
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Door_Shutter
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Door_Toki
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Door_Warp1
fix death mountain cloud in rando ( #2691 )
2023-04-11 08:14:21 -04:00
ovl_Efc_Erupc
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Eff_Dust
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Elf_Msg
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Elf_Msg2
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Am
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Ani
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Anubice
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Anubice_Fire
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Anubice_Tag
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Arow_Trap
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Arrow
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Attack_Niw
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Ba
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Bb
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Bdfire
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Bigokuta
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Bili
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Bird
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Blkobj
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Bom
CrowdControl V2: Effect Overhaul ( #2433 )
2023-03-13 11:37:50 +01:00
ovl_En_Bom_Bowl_Man
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Bom_Bowl_Pit
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Bom_Chu
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Bombf
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Boom
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Box
Merge branch 'develop-khan' into khan-to-dev
2023-04-01 14:19:41 -04:00
ovl_En_Brob
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Bubble
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Butte
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Bw
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Bx
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Changer
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Clear_Tag
Enemy Rando - Arwing range check (Khan Edition) ( #2613 )
2023-03-11 09:47:56 -08:00
ovl_En_Cow
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Crow
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Cs
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Daiku
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Daiku_Kakariko
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Dekubaba
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Dekunuts
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Dh
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Dha
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Diving_Game
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Dns
[GI] Item_Give and OnReceiveItem updates ( #2580 )
2023-03-12 08:00:03 +01:00
ovl_En_Dnt_Demo
fix theater mask checks not always granting items ( #2650 )
2023-03-31 21:29:35 -04:00
ovl_En_Dnt_Jiji
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Dnt_Nomal
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Dodojr
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Dodongo
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Dog
Add enhancement for dog following you everywhere ( #2050 )
2023-01-23 16:22:28 -05:00
ovl_En_Door
Merge branch 'develop' into bradmerge
2023-01-17 16:44:46 -05:00
ovl_En_Ds
Rando: Add Granny's Potion Shop to Merchant Shuffle ( #2723 )
2023-04-20 21:25:11 -04:00
ovl_En_Du
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Dy_Extra
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Eg
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Eiyer
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Elf
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Encount1
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Encount2
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Ex_Item
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Ex_Ruppy
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Fd
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Fd_Fire
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Fhg_Fire
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Fire_Rock
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Firefly
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Fish
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Floormas
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Fr
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Fu
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Fw
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Fz
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_G_Switch
Adds option to add higher pitches to silver rupee jingle ( #2246 )
2023-01-19 04:10:47 -05:00
ovl_En_Ganon_Mant
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Ganon_Organ
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Gb
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Ge1
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Ge2
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Ge3
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_GeldB
Fix: Override jail capture for the Gerudo fighter ( #2413 )
2023-01-27 18:36:38 -05:00
ovl_En_GirlA
Tweak: Shopsanity Heart Pieces and Containers now refill Link's health ( #2724 )
2023-04-20 21:00:00 -04:00
ovl_En_Gm
Rando: Add Granny's Potion Shop to Merchant Shuffle ( #2723 )
2023-04-20 21:25:11 -04:00
ovl_En_Go
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Go2
Fix: Goron Link's text in randomizer and have Big rolling goron continue rolling ( #2670 )
2023-04-07 11:21:28 -04:00
ovl_En_Goma
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Goroiwa
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Gs
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Guest
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Hata
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Heishi1
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Heishi2
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Heishi3
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Heishi4
Fix: Hyrule Field bridge entrance and sun song placing link out of bounds in Entrance Rando ( #2457 )
2023-02-12 23:34:16 -05:00
ovl_En_Hintnuts
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Holl
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Honotrap
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Horse
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Horse_Game_Check
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Horse_Ganon
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Horse_Link_Child
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Horse_Normal
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Horse_Zelda
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Hs
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Hs2
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Hy
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Ice_Hono
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Ik
CrowdControl V2: Effect Overhaul ( #2433 )
2023-03-13 11:37:50 +01:00
ovl_En_In
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Insect
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Ishi
Rando: Boss Entrance Shuffle ( #2194 )
2023-01-20 01:00:12 -05:00
ovl_En_It
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Jj
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Js
[GI] Item_Give and OnReceiveItem updates ( #2580 )
2023-03-12 08:00:03 +01:00
ovl_En_Jsjutan
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Kakasi
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Kakasi2
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Kakasi3
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Kanban
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Karebaba
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Ko
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Kusa
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Kz
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Light
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Lightbox
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_M_Fire1
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_M_Thunder
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Ma1
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Ma2
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Ma3
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Mag
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Mb
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Md
fix mido blocking pathway when link has kokiri emerald ( #2653 )
2023-03-31 23:13:24 -04:00
ovl_En_Mk
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Mm
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Mm2
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Ms
[GI] Item_Give and OnReceiveItem updates ( #2580 )
2023-03-12 08:00:03 +01:00
ovl_En_Mu
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Nb
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Niw
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Niw_Girl
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Niw_Lady
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Nutsball
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Nwc
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Ny
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_OE2
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Okarina_Effect
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Okarina_Tag
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Okuta
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Ossan
[GI] Item_Give and OnReceiveItem updates ( #2580 )
2023-03-12 08:00:03 +01:00
ovl_En_Owl
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Part
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Peehat
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Po_Desert
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Po_Field
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Po_Relay
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Po_Sisters
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Poh
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Pu_box
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Rd
[Cheat] No ReDead/Gibdo freeze ( #2643 )
2023-04-02 05:13:34 -04:00
ovl_En_Reeba
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_River_Sound
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Rl
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Rr
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Ru1
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Ru2
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Sa
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Sb
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Scene_Change
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Sda
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Shopnuts
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Si
Fix: Actually display correct GS token count in message for vanilla and rando ( #2651 )
2023-03-31 22:05:14 -04:00
ovl_En_Siofuki
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Skb
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Skj
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Skjneedle
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Ssh
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_St
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Sth
Rando: Shuffle 100 Gold Skulltula Reward ( #1944 )
2023-01-23 17:01:52 -05:00
ovl_En_Stream
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Sw
Fix: Kak GS placement on construction site ( #2695 )
2023-04-11 18:56:57 -04:00
ovl_En_Syateki_Itm
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Syateki_Man
Fix: Hyrule Field bridge entrance and sun song placing link out of bounds in Entrance Rando ( #2457 )
2023-02-12 23:34:16 -05:00
ovl_En_Syateki_Niw
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Ta
[GI] Item_Give and OnReceiveItem updates ( #2580 )
2023-03-12 08:00:03 +01:00
ovl_En_Takara_Man
Fix: some greg hint stuff ( #2557 )
2023-02-28 18:23:22 +01:00
ovl_En_Tana
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Test
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Tg
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Tite
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Tk
[Time Saver Enhancement] Dampe Appears All Night ( #2618 )
2023-04-02 04:19:58 -04:00
ovl_En_Torch
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Torch2
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Toryo
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Tp
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Tr
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Trap
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Tubo_Trap
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Vali
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Vase
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Vb_Ball
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Viewer
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Vm
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Wall_Tubo
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Wallmas
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Weather_Tag
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Weiyer
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Wf
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Wonder_Item
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Wonder_Talk
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Wonder_Talk2
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Wood02
[Time Saver Enhancement] Nighttime GS Always Spawn ( #2611 )
2023-04-02 21:11:08 -04:00
ovl_En_Xc
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Yabusame_Mark
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Yukabyun
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Zf
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Zl1
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Zl2
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Zl3
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Zl4
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_Zo
documentation: use `NpcInteractInfo` from zret ( #2370 )
2023-01-19 02:38:04 -05:00
ovl_En_fHG
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_End_Title
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Fishing
fix crash when fishing rod is cast and scene is reloaded ( #2657 )
2023-04-01 14:06:53 -04:00
ovl_Item_B_Heart
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Item_Etcetera
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Item_Inbox
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Item_Ocarina
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Item_Shield
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Magic_Dark
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Magic_Fire
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Magic_Wind
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Mir_Ray
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Bean
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Blockstop
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Bombiwa
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Comb
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Dekujr
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Elevator
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Hamishi
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Hana
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Hsblock
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Ice_Poly
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Kibako
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Kibako2
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Lift
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Lightswitch
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Makekinsuta
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Makeoshihiki
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Mure
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Mure2
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Mure3
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Oshihiki
Improves the Block Pushing Speed Enhancement ( #2396 )
2023-01-26 00:58:26 -05:00
ovl_Obj_Roomtimer
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Switch
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Syokudai
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Timeblock
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Tsubo
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Warp2block
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Object_Kankyo
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Oceff_Spot
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Oceff_Storm
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Oceff_Wipe
FIX: Song's Overlay with Fast Ocarina Playback ( #2431 )
2023-02-06 10:56:40 -05:00
ovl_Oceff_Wipe2
FIX: Song's Overlay with Fast Ocarina Playback ( #2431 )
2023-02-06 10:56:40 -05:00
ovl_Oceff_Wipe3
FIX: Song's Overlay with Fast Ocarina Playback ( #2431 )
2023-02-06 10:56:40 -05:00
ovl_Oceff_Wipe4
FIX: Song's Overlay with Fast Ocarina Playback ( #2431 )
2023-02-06 10:56:40 -05:00
ovl_Shot_Sun
fix lake hylia sun granting multiple fire arrows in vanilla ( #2708 )
2023-04-18 00:53:38 -04:00
ovl_player_actor
CrowdControl V2: Effect Overhaul ( #2433 )
2023-03-13 11:37:50 +01:00