Shipwright/soh
aMannus 170a9103f9
Implement GameInteractor & move CrowdControl and console commands to it (#2358)
* Begin GameInteractor

* Basic skeleton of PoC

* WIP

* First 2 CC effects transitioned to GameInteractor

* Prepare GameInteractor classes for CrowdControl

* More effects & replace chaosEffects with GameInteractor

* CC connection fixes & all CC effects (enemy spawns still borked)

* First couple of build error fixes

* Fix build

* Proper enemy spawning

* Clean up old CC code

* Extract link size/invisibility into GameInteractor

* Small fix/cleanup

* Suggestions for PR

* Address PR comment

* Addressed more comments & small adjustments

* Fix crash when spawning enemies

* Remove Remove()

* Move checks into Apply() and move CC and some console commands to it

* Use inheritance to abstract check on application

* Rename prefix Actions with RawAction

* Make Remove return a Result

* Fix issue with compilation

* debugconsole -> GameInteractionEffects progress

* Add State in GI

* Unify some Effects

* Port more debug console items

* Remove state modifyiers from raw actions

* Port over last raw action / state in console

* Adjust some types

* Consolidate link size modifier effect

* Adjust more types

* Define category strings in CC

* Clean up remaining non defined strings

* Fix bug in timed effects

* Rename old pack

* CC fixes

* Translate GI enum function

* Console cleanup/fixes/consistency

Co-authored-by: David Chavez <david@dcvz.io>
2023-01-25 18:13:33 -05:00
..
CMake Move to cmake across all platforms (#363) 2022-08-05 07:59:19 +02:00
assets [#361] Fix ganon boss offset on retail rom (#2190) 2022-12-17 19:51:52 -05:00
include Implement GameInteractor & move CrowdControl and console commands to it (#2358) 2023-01-25 18:13:33 -05:00
macosx Set LSApplicationCategoryType to games 2023-01-17 17:19:35 -05:00
platform Wii U support (#1097) 2022-08-14 22:57:24 -04:00
soh Implement GameInteractor & move CrowdControl and console commands to it (#2358) 2023-01-25 18:13:33 -05:00
src Implement GameInteractor & move CrowdControl and console commands to it (#2358) 2023-01-25 18:13:33 -05:00
.clang-format git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
.clang-tidy git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
.gitattributes git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
.gitignore Add Support for macOS (#441) 2022-06-22 14:59:21 -04:00
.gitrepo git subrepo push soh 2022-07-14 20:47:48 -04:00
CMakeLists.txt Implement GameInteractor & move CrowdControl and console commands to it (#2358) 2023-01-25 18:13:33 -05:00
Resource.rc git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
SHIPOFHARKINIAN.ico git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
fixbaserom.py git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
format.sh git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
icon.jpg Nintendo switch support (#935) 2022-07-25 21:11:53 -04:00
resource.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00