Shipwright/soh/soh/Enhancements
Archez 13fce8258d
[Rando] Add Mix and Decouple support to Boss Entrances (#3261)
* initial support for mixing boss entrances in the mixed pool

* support decouple for boss entrances

* missed decouple change

* add blue warp exits to boss rooms in location access

* add entrance get helper methods

* fix assumed targets not using root in entrance name

* add dedicated blue warp entrances and handle blue warp changes during generation

* change bluewarp handling in game to use unique blue warp entrances

* handle blue warps in entrance tracker

* fix overriding all jabu and water temple rooms

* fix grotto returns when exiting boss rooms/dungeons

* fix blue warp logic by tracking original connected region key

* use entrance enums

* remove unneeded entrance values

* fix decouple generation crash

* fix jabu mq backwards logic
2024-02-15 19:14:24 -06:00
..
audio Audio Editor UI Improvements and Scene Init Randomization (#3388) 2024-02-01 20:20:35 -06:00
boss-rush Entrance Docs (#3332) 2023-11-19 14:29:56 -05:00
controls Merge controller menus (#3860) 2024-02-01 22:10:46 -06:00
cosmetics Cosmetics Editor entry for Ivan the Fairy (#3718) 2024-02-01 20:44:16 -06:00
crowd-control Remote GI Work (#3073) 2023-12-17 13:41:33 -06:00
custom-message Fisherman asks for fishing rod when leaving (#3347) 2024-02-01 19:36:57 -06:00
debugger support LUS archivemanager refactor (#3912) 2024-02-08 20:28:02 -05:00
game-interactor Pause Warp Enhancement (#3223) 2024-02-15 19:13:54 -06:00
item-tables Add tableId to getItemEntry (#3064) 2023-12-04 07:52:39 -06:00
randomizer [Rando] Add Mix and Decouple support to Boss Entrances (#3261) 2024-02-15 19:14:24 -06:00
resolution-editor Fix Internal Resolution format to use %.1f instead of %d (#3899) 2024-02-02 07:38:24 -06:00
speechsynthesizer Fix voice compilation (#2571) 2023-03-02 21:58:27 +01:00
tts support LUS archivemanager refactor (#3912) 2024-02-08 20:28:02 -05:00
bootcommands.c tweak: easy pause buffer to track inputs better (#3054) 2023-08-13 11:41:19 -04:00
bootcommands.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
debugconsole.cpp upgrade to docking imgui 1.90.0 (#3402) 2023-12-23 18:12:52 -05:00
debugconsole.h Implement GameInteractor & move CrowdControl and console commands to it (#2358) 2023-01-25 18:13:33 -05:00
enemyrandomizer.cpp Quest Cleanup (#3178) 2023-09-26 09:20:33 -05:00
enemyrandomizer.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
enhancementTypes.h Race Integrity QoL (#3445) 2023-11-28 23:42:37 -05:00
gamecommand.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
gameconsole.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameconsole.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameplaystats.cpp retain gameplay stats window size (#3508) 2023-12-16 20:52:36 -05:00
gameplaystats.h Randomizer feature: Triforce Hunt (#3062) 2023-09-26 08:45:37 -05:00
gameplaystatswindow.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
gfx.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
gfx.h testing out item replacement (#416) 2022-07-11 20:11:07 -04:00
mods.cpp Pause Warp Enhancement (#3223) 2024-02-15 19:13:54 -06:00
mods.h [Graphics] Show Equipment Regardless of Age (#3830) 2024-02-01 21:11:49 -06:00
n64_weird_frame_data.inc Add N64 weird frames and OOB Bombchus cvars (#602) 2022-07-06 18:46:01 -04:00
nametag.cpp Actor Nametag System (#3083) 2023-08-20 12:59:23 -05:00
nametag.h Actor Nametag System (#3083) 2023-08-20 12:59:23 -05:00
pausewarp.c Pause Warp Enhancement (#3223) 2024-02-15 19:13:54 -06:00
presets.cpp No Magic Numbers for Preset Location Exclusions (#3801) 2024-02-01 19:29:24 -06:00
presets.h Merge branch 'develop-macready' into macready-to-dev-2-2 2024-02-02 00:19:13 -05:00
savestates.cpp docs: update `func_800FADF8` to `Audio_ResetActiveSequences` (#3471) 2023-12-26 13:30:49 -05:00
savestates.h Save states (#300) 2022-05-12 13:28:24 -04:00
savestates_extern.inc [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00