support LUS archivemanager refactor (#3912)

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briaguya 2024-02-08 20:28:02 -05:00 committed by GitHub
parent be8dcfda05
commit 8a14fea94c
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GPG Key ID: B5690EEEBB952194
8 changed files with 44 additions and 46 deletions

@ -1 +1 @@
Subproject commit 44adc47b4da529e72d968b14cab94aefd8260f22
Subproject commit d8f3c4dd4a46fb46c4f69cd387afadfa711606e9

@ -1 +1 @@
Subproject commit 0833afad66e96d2ec4bbc410186d7247dc243ee2
Subproject commit 825bd1275bc26a8532f07a887db5141cd635df13

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@ -66,7 +66,7 @@ std::map<int, std::string> cmdMap = {
};
void PerformDisplayListSearch() {
auto result = LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->ListFiles("*" + std::string(searchString) + "*DL*");
auto result = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles("*" + std::string(searchString) + "*DL*");
std::regex dlSearch(".*((DL)|(DL_.*))$");
@ -134,7 +134,7 @@ void DLViewerWindow::DrawElement() {
try {
auto res = std::static_pointer_cast<LUS::DisplayList>(LUS::Context::GetInstance()->GetResourceManager()->LoadResource(activeDisplayList));
if (res->GetInitData()->Type != LUS::ResourceType::DisplayList) {
if (res->GetInitData()->Type != static_cast<uint32_t>(LUS::ResourceType::DisplayList)) {
ImGui::Text("Resource type is not a Display List. Please choose another.");
ImGui::End();
return;

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@ -1037,24 +1037,24 @@ void InitTTSBank() {
break;
}
auto sceneFile = LUS::Context::GetInstance()->GetResourceManager()->LoadFile("accessibility/texts/scenes" + languageSuffix);
auto sceneFile = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->LoadFileRaw("accessibility/texts/scenes" + languageSuffix);
if (sceneFile != nullptr) {
sceneMap = nlohmann::json::parse(sceneFile->Buffer, nullptr, true, true);
sceneMap = nlohmann::json::parse(*sceneFile->Buffer.get(), nullptr, true, true);
}
auto miscFile = LUS::Context::GetInstance()->GetResourceManager()->LoadFile("accessibility/texts/misc" + languageSuffix);
auto miscFile = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->LoadFileRaw("accessibility/texts/misc" + languageSuffix);
if (miscFile != nullptr) {
miscMap = nlohmann::json::parse(miscFile->Buffer, nullptr, true, true);
miscMap = nlohmann::json::parse(*miscFile->Buffer.get(), nullptr, true, true);
}
auto kaleidoFile = LUS::Context::GetInstance()->GetResourceManager()->LoadFile("accessibility/texts/kaleidoscope" + languageSuffix);
auto kaleidoFile = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->LoadFileRaw("accessibility/texts/kaleidoscope" + languageSuffix);
if (kaleidoFile != nullptr) {
kaleidoMap = nlohmann::json::parse(kaleidoFile->Buffer, nullptr, true, true);
kaleidoMap = nlohmann::json::parse(*kaleidoFile->Buffer.get(), nullptr, true, true);
}
auto fileChooseFile = LUS::Context::GetInstance()->GetResourceManager()->LoadFile("accessibility/texts/filechoose" + languageSuffix);
auto fileChooseFile = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->LoadFileRaw("accessibility/texts/filechoose" + languageSuffix);
if (fileChooseFile != nullptr) {
fileChooseMap = nlohmann::json::parse(fileChooseFile->Buffer, nullptr, true, true);
fileChooseMap = nlohmann::json::parse(*fileChooseFile->Buffer.get(), nullptr, true, true);
}
}

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@ -319,19 +319,19 @@ OTRGlobals::OTRGlobals() {
SPDLOG_INFO("Starting Ship of Harkinian version {}", (char*)gBuildVersion);
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Animation, "Animation", std::make_shared<LUS::AnimationFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_PlayerAnimation, "PlayerAnimation", std::make_shared<LUS::PlayerAnimationFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Room, "Room", std::make_shared<LUS::SceneFactory>()); // Is room scene? maybe?
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_CollisionHeader, "CollisionHeader", std::make_shared<LUS::CollisionHeaderFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Skeleton, "Skeleton", std::make_shared<LUS::SkeletonFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_SkeletonLimb, "SkeletonLimb", std::make_shared<LUS::SkeletonLimbFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Path, "Path", std::make_shared<LUS::PathFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Cutscene, "Cutscene", std::make_shared<LUS::CutsceneFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Text, "Text", std::make_shared<LUS::TextFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_AudioSample, "AudioSample", std::make_shared<LUS::AudioSampleFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_AudioSoundFont, "AudioSoundFont", std::make_shared<LUS::AudioSoundFontFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_AudioSequence, "AudioSequence", std::make_shared<LUS::AudioSequenceFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Background, "Background", std::make_shared<LUS::BackgroundFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Animation), std::make_shared<LUS::AnimationFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_PlayerAnimation), std::make_shared<LUS::PlayerAnimationFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Room), std::make_shared<LUS::SceneFactory>()); // Is room scene? maybe?
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_CollisionHeader), std::make_shared<LUS::CollisionHeaderFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Skeleton), std::make_shared<LUS::SkeletonFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_SkeletonLimb), std::make_shared<LUS::SkeletonLimbFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Path), std::make_shared<LUS::PathFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Cutscene), std::make_shared<LUS::CutsceneFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Text), std::make_shared<LUS::TextFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_AudioSample), std::make_shared<LUS::AudioSampleFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_AudioSoundFont), std::make_shared<LUS::AudioSoundFontFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_AudioSequence), std::make_shared<LUS::AudioSequenceFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Background), std::make_shared<LUS::BackgroundFactory>());
gSaveStateMgr = std::make_shared<SaveStateMgr>();
gRandomizer = std::make_shared<Randomizer>();
@ -354,7 +354,7 @@ OTRGlobals::OTRGlobals() {
cameraStrings[i] = dup;
}
auto versions = context->GetResourceManager()->GetArchive()->GetGameVersions();
auto versions = context->GetResourceManager()->GetArchiveManager()->GetGameVersions();
for (uint32_t version : versions) {
if (!ValidHashes.contains(version)) {
@ -836,7 +836,7 @@ extern "C" RandomizerGet RetrieveRandomizerGetFromItemID(ItemID itemID) {
}
extern "C" void OTRExtScanner() {
auto lst = *LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->ListFiles("*").get();
auto lst = *LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles().get();
for (auto& rPath : lst) {
std::vector<std::string> raw = StringHelper::Split(rPath, ".");
@ -859,11 +859,11 @@ OTRVersion ReadPortVersionFromOTR(std::string otrPath) {
OTRVersion version = {};
// Use a temporary archive instance to load the otr and read the version file
auto archive = std::make_shared<LUS::Archive>(otrPath, "", std::unordered_set<uint32_t>(), false);
if (archive->IsMainMPQValid()) {
auto t = archive->LoadFile("portVersion", false);
auto archive = LUS::OtrArchive(otrPath);
if (archive.LoadRaw()) {
auto t = archive.LoadFileRaw("portVersion");
if (t != nullptr && t->IsLoaded) {
auto stream = std::make_shared<LUS::MemoryStream>(t->Buffer.data(), t->Buffer.size());
auto stream = std::make_shared<LUS::MemoryStream>(t->Buffer->data(), t->Buffer->size());
auto reader = std::make_shared<LUS::BinaryReader>(stream);
LUS::Endianness endianness = (LUS::Endianness)reader->ReadUByte();
reader->SetEndianness(endianness);
@ -871,10 +871,9 @@ OTRVersion ReadPortVersionFromOTR(std::string otrPath) {
version.minor = reader->ReadUInt16();
version.patch = reader->ReadUInt16();
}
archive.UnloadRaw();
}
archive = nullptr;
return version;
}
@ -1412,15 +1411,15 @@ extern "C" uint16_t OTRGetPixelDepth(float x, float y) {
}
extern "C" uint32_t ResourceMgr_GetNumGameVersions() {
return LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions().size();
return LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions().size();
}
extern "C" uint32_t ResourceMgr_GetGameVersion(int index) {
return LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions()[index];
return LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
}
extern "C" uint32_t ResourceMgr_GetGamePlatform(int index) {
uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions()[index];
uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
switch (version) {
case OOT_NTSC_US_10:
@ -1443,7 +1442,7 @@ extern "C" uint32_t ResourceMgr_GetGamePlatform(int index) {
}
extern "C" uint32_t ResourceMgr_GetGameRegion(int index) {
uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions()[index];
uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
switch (version) {
case OOT_NTSC_US_10:
@ -1529,7 +1528,7 @@ extern "C" void ResourceMgr_UnloadResource(const char* resName) {
// OTRTODO: There is probably a more elegant way to go about this...
// Kenix: This is definitely leaking memory when it's called.
extern "C" char** ResourceMgr_ListFiles(const char* searchMask, int* resultSize) {
auto lst = LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->ListFiles(searchMask);
auto lst = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles(searchMask);
char** result = (char**)malloc(lst->size() * sizeof(char*));
for (size_t i = 0; i < lst->size(); i++) {
@ -1619,7 +1618,7 @@ extern "C" uint8_t ResourceMgr_TexIsRaw(const char* texPath) {
extern "C" uint8_t ResourceMgr_ResourceIsBackground(char* texPath) {
auto res = GetResourceByNameHandlingMQ(texPath);
return res->GetInitData()->Type == LUS::ResourceType::SOH_Background;
return res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::SOH_Background);
}
extern "C" char* ResourceMgr_LoadJPEG(char* data, size_t dataSize)
@ -1667,9 +1666,9 @@ extern "C" uint16_t ResourceMgr_LoadTexHeightByName(char* texPath);
extern "C" char* ResourceMgr_LoadTexOrDListByName(const char* filePath) {
auto res = GetResourceByNameHandlingMQ(filePath);
if (res->GetInitData()->Type == LUS::ResourceType::DisplayList)
if (res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::DisplayList))
return (char*)&((std::static_pointer_cast<LUS::DisplayList>(res))->Instructions[0]);
else if (res->GetInitData()->Type == LUS::ResourceType::Array)
else if (res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::Array))
return (char*)(std::static_pointer_cast<LUS::Array>(res))->Vertices.data();
else {
return (char*)GetResourceDataByNameHandlingMQ(filePath);
@ -1679,7 +1678,7 @@ extern "C" char* ResourceMgr_LoadTexOrDListByName(const char* filePath) {
extern "C" char* ResourceMgr_LoadIfDListByName(const char* filePath) {
auto res = GetResourceByNameHandlingMQ(filePath);
if (res->GetInitData()->Type == LUS::ResourceType::DisplayList)
if (res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::DisplayList))
return (char*)&((std::static_pointer_cast<LUS::DisplayList>(res))->Instructions[0]);
return nullptr;

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@ -201,8 +201,7 @@ void DrawSettingsMenu() {
static std::unordered_map<LUS::AudioBackend, const char*> audioBackendNames = {
{ LUS::AudioBackend::WASAPI, "Windows Audio Session API" },
{ LUS::AudioBackend::PULSE, "PulseAudio" },
{ LUS::AudioBackend::SDL, "SDL" },
{ LUS::AudioBackend::SDL, "SDL" }
};
ImGui::Text("Audio API (Needs reload)");

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@ -109,7 +109,7 @@ std::shared_ptr<ISceneCommand> SceneFactoryV0::ParseSceneCommand(std::shared_ptr
if (commandFactory != nullptr) {
auto initData = std::make_shared<ResourceInitData>();
initData->Id = scene->GetInitData()->Id;
initData->Type = ResourceType::SOH_SceneCommand;
initData->Type = static_cast<uint32_t>(ResourceType::SOH_SceneCommand);
initData->Path = scene->GetInitData()->Path + "/SceneCommand" + std::to_string(index);
initData->ResourceVersion = scene->GetInitData()->ResourceVersion;
result = std::static_pointer_cast<ISceneCommand>(commandFactory->ReadResource(initData, reader));

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@ -23,7 +23,7 @@ static void SetMessageEntry(MessageTableEntry& entry, const LUS::MessageEntry& m
}
static void OTRMessage_LoadCustom(const std::string& folderPath, MessageTableEntry*& table, size_t tableSize) {
auto lst = *LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->ListFiles(folderPath).get();
auto lst = *LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles(folderPath).get();
for (auto& tPath : lst) {
auto file = std::static_pointer_cast<LUS::Text>(LUS::Context::GetInstance()->GetResourceManager()->LoadResource(tPath));