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@ -319,19 +319,19 @@ OTRGlobals::OTRGlobals() {
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SPDLOG_INFO("Starting Ship of Harkinian version {}", (char*)gBuildVersion);
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Animation, "Animation", std::make_shared<LUS::AnimationFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_PlayerAnimation, "PlayerAnimation", std::make_shared<LUS::PlayerAnimationFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Room, "Room", std::make_shared<LUS::SceneFactory>()); // Is room scene? maybe?
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_CollisionHeader, "CollisionHeader", std::make_shared<LUS::CollisionHeaderFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Skeleton, "Skeleton", std::make_shared<LUS::SkeletonFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_SkeletonLimb, "SkeletonLimb", std::make_shared<LUS::SkeletonLimbFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Path, "Path", std::make_shared<LUS::PathFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Cutscene, "Cutscene", std::make_shared<LUS::CutsceneFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Text, "Text", std::make_shared<LUS::TextFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_AudioSample, "AudioSample", std::make_shared<LUS::AudioSampleFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_AudioSoundFont, "AudioSoundFont", std::make_shared<LUS::AudioSoundFontFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_AudioSequence, "AudioSequence", std::make_shared<LUS::AudioSequenceFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Background, "Background", std::make_shared<LUS::BackgroundFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Animation), std::make_shared<LUS::AnimationFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_PlayerAnimation), std::make_shared<LUS::PlayerAnimationFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Room), std::make_shared<LUS::SceneFactory>()); // Is room scene? maybe?
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_CollisionHeader), std::make_shared<LUS::CollisionHeaderFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Skeleton), std::make_shared<LUS::SkeletonFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_SkeletonLimb), std::make_shared<LUS::SkeletonLimbFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Path), std::make_shared<LUS::PathFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Cutscene), std::make_shared<LUS::CutsceneFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Text), std::make_shared<LUS::TextFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_AudioSample), std::make_shared<LUS::AudioSampleFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_AudioSoundFont), std::make_shared<LUS::AudioSoundFontFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_AudioSequence), std::make_shared<LUS::AudioSequenceFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Background), std::make_shared<LUS::BackgroundFactory>());
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gSaveStateMgr = std::make_shared<SaveStateMgr>();
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gRandomizer = std::make_shared<Randomizer>();
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@ -354,7 +354,7 @@ OTRGlobals::OTRGlobals() {
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cameraStrings[i] = dup;
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}
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auto versions = context->GetResourceManager()->GetArchive()->GetGameVersions();
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auto versions = context->GetResourceManager()->GetArchiveManager()->GetGameVersions();
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for (uint32_t version : versions) {
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if (!ValidHashes.contains(version)) {
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@ -836,7 +836,7 @@ extern "C" RandomizerGet RetrieveRandomizerGetFromItemID(ItemID itemID) {
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}
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extern "C" void OTRExtScanner() {
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auto lst = *LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->ListFiles("*").get();
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auto lst = *LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles().get();
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for (auto& rPath : lst) {
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std::vector<std::string> raw = StringHelper::Split(rPath, ".");
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@ -859,11 +859,11 @@ OTRVersion ReadPortVersionFromOTR(std::string otrPath) {
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OTRVersion version = {};
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// Use a temporary archive instance to load the otr and read the version file
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auto archive = std::make_shared<LUS::Archive>(otrPath, "", std::unordered_set<uint32_t>(), false);
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if (archive->IsMainMPQValid()) {
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auto t = archive->LoadFile("portVersion", false);
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auto archive = LUS::OtrArchive(otrPath);
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if (archive.LoadRaw()) {
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auto t = archive.LoadFileRaw("portVersion");
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if (t != nullptr && t->IsLoaded) {
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auto stream = std::make_shared<LUS::MemoryStream>(t->Buffer.data(), t->Buffer.size());
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auto stream = std::make_shared<LUS::MemoryStream>(t->Buffer->data(), t->Buffer->size());
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auto reader = std::make_shared<LUS::BinaryReader>(stream);
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LUS::Endianness endianness = (LUS::Endianness)reader->ReadUByte();
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reader->SetEndianness(endianness);
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@ -871,10 +871,9 @@ OTRVersion ReadPortVersionFromOTR(std::string otrPath) {
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version.minor = reader->ReadUInt16();
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version.patch = reader->ReadUInt16();
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}
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archive.UnloadRaw();
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}
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archive = nullptr;
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return version;
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}
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@ -1412,15 +1411,15 @@ extern "C" uint16_t OTRGetPixelDepth(float x, float y) {
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}
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extern "C" uint32_t ResourceMgr_GetNumGameVersions() {
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return LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions().size();
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return LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions().size();
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}
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extern "C" uint32_t ResourceMgr_GetGameVersion(int index) {
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return LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions()[index];
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return LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
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}
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extern "C" uint32_t ResourceMgr_GetGamePlatform(int index) {
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uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions()[index];
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uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
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switch (version) {
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case OOT_NTSC_US_10:
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@ -1443,7 +1442,7 @@ extern "C" uint32_t ResourceMgr_GetGamePlatform(int index) {
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}
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extern "C" uint32_t ResourceMgr_GetGameRegion(int index) {
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uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions()[index];
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uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
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switch (version) {
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case OOT_NTSC_US_10:
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@ -1529,7 +1528,7 @@ extern "C" void ResourceMgr_UnloadResource(const char* resName) {
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// OTRTODO: There is probably a more elegant way to go about this...
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// Kenix: This is definitely leaking memory when it's called.
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extern "C" char** ResourceMgr_ListFiles(const char* searchMask, int* resultSize) {
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auto lst = LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->ListFiles(searchMask);
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auto lst = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles(searchMask);
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char** result = (char**)malloc(lst->size() * sizeof(char*));
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for (size_t i = 0; i < lst->size(); i++) {
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@ -1619,7 +1618,7 @@ extern "C" uint8_t ResourceMgr_TexIsRaw(const char* texPath) {
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extern "C" uint8_t ResourceMgr_ResourceIsBackground(char* texPath) {
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auto res = GetResourceByNameHandlingMQ(texPath);
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return res->GetInitData()->Type == LUS::ResourceType::SOH_Background;
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return res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::SOH_Background);
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}
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extern "C" char* ResourceMgr_LoadJPEG(char* data, size_t dataSize)
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@ -1667,9 +1666,9 @@ extern "C" uint16_t ResourceMgr_LoadTexHeightByName(char* texPath);
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extern "C" char* ResourceMgr_LoadTexOrDListByName(const char* filePath) {
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auto res = GetResourceByNameHandlingMQ(filePath);
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if (res->GetInitData()->Type == LUS::ResourceType::DisplayList)
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if (res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::DisplayList))
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return (char*)&((std::static_pointer_cast<LUS::DisplayList>(res))->Instructions[0]);
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else if (res->GetInitData()->Type == LUS::ResourceType::Array)
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else if (res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::Array))
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return (char*)(std::static_pointer_cast<LUS::Array>(res))->Vertices.data();
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else {
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return (char*)GetResourceDataByNameHandlingMQ(filePath);
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@ -1679,7 +1678,7 @@ extern "C" char* ResourceMgr_LoadTexOrDListByName(const char* filePath) {
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extern "C" char* ResourceMgr_LoadIfDListByName(const char* filePath) {
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auto res = GetResourceByNameHandlingMQ(filePath);
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if (res->GetInitData()->Type == LUS::ResourceType::DisplayList)
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if (res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::DisplayList))
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return (char*)&((std::static_pointer_cast<LUS::DisplayList>(res))->Instructions[0]);
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return nullptr;
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