Commit Graph

  • db6ae3086c N64 Original Colors for HUD / Pause menu / Ocarina and text boxes takstation 2022-04-11 13:11:55 +0430
  • f36c396a4c Still fixing rebase conflict Josh Bodner 2022-04-10 23:48:18 -0700
  • c9753a0943 Fixing rebase conflict again Josh Bodner 2022-04-03 16:41:46 -0700
  • 7a501f4a0b Added DPad support to shops Josh Bodner 2022-04-02 23:03:36 -0700
  • f12ced6f0e Still fixing rebase conflict Josh Bodner 2022-04-10 22:55:42 -0700
  • 348e6a329a Fix mapping not updating if CVar is changed in-game Josh Bodner 2022-04-03 16:29:45 -0700
  • 5730faaffc Fixing rebase conflict again Josh Bodner 2022-04-03 16:15:41 -0700
  • 1530b0841f Added DPad support to ocarina playing and text choice selection. Josh Bodner 2022-04-02 15:03:56 -0700
  • 06fd7f662a
    Added DPad support to file selection and pause screens (#124) Josh Bodner 2022-04-10 15:19:26 -0700
  • fb91eeb06e Let faded out messages finish Ryan Conrad 2022-04-10 13:32:44 -0500
  • 90b2b70b96 TTS message decoding fix Ryan Conrad 2022-04-10 11:58:22 -0500
  • 5958a0fbf4 Adhere to static naming convention Ryan Conrad 2022-04-10 11:19:02 -0500
  • db69cdf20d Message text to speech initial commit Ryan Conrad 2022-04-10 10:49:36 -0500
  • 9bf2cb9508
    Update z_kaleido_scope_PAL.c Baoulettes 2022-04-10 17:30:55 +0200
  • e55088add3
    Update z_kaleido_scope_PAL.c Baoulettes 2022-04-10 17:29:57 +0200
  • 2e21b06e3a Merge branch 'shopdpadnav' of https://github.com/jbodner09/Shipwright into shopdpadnav Josh Bodner 2022-04-09 23:56:54 -0700
  • 25d3ac08d6 Remove unnesseccary const_cast Josh Bodner 2022-04-06 21:39:54 -0700
  • 875e7b6d27 Fixing rebase conflict Josh Bodner 2022-04-03 16:41:46 -0700
  • 6d9b09e720 Added DPad support to shops Josh Bodner 2022-04-02 23:03:36 -0700
  • 2347bf1d80 Merge branch 'ocarinadpad' of https://github.com/jbodner09/Shipwright into ocarinadpad Josh Bodner 2022-04-09 23:45:43 -0700
  • 4b8b9e5780 Remove unnecessary const_cast Josh Bodner 2022-04-06 21:39:04 -0700
  • e9768c0c31 Fix mapping not updating if CVar is changed in-game Josh Bodner 2022-04-03 16:29:45 -0700
  • b1e70ded80 Fixing rebase conflict Josh Bodner 2022-04-03 16:15:41 -0700
  • eb9582e866 Added DPad support to ocarina playing and text choice selection. Josh Bodner 2022-04-02 15:03:56 -0700
  • 227f03f2ff Merge branch 'pausedpadnav' of https://github.com/jbodner09/Shipwright into pausedpadnav Josh Bodner 2022-04-09 23:29:10 -0700
  • bc4ea2b01c Remove unnecessary const_cast Josh Bodner 2022-04-06 21:37:55 -0700
  • 0f6e1a5993 Fixing rebase conflict Josh Bodner 2022-04-03 15:52:05 -0700
  • 609e16a87f Added DPad support to file selection and pause screens Josh Bodner 2022-03-30 21:02:57 -0700
  • 4c231f2c37
    Update extract_assets.py MegaMech 2022-04-09 22:06:37 -0700
  • 1a24bb2057 Prevent cached resource from being acquired while it is being destroyed Sparkling Shampoo 2022-04-06 23:33:32 -0400
  • 5bcf4cde32 Assetized A button on save test. Updated extractor to add colors to main OTR. Stardust Sauce 2022-04-09 18:32:05 -0400
  • 3e8c48c116 Add save editor rozlette 2022-04-03 14:47:24 -0500
  • e253d4a04b Add save editor rozlette 2022-04-03 14:47:24 -0500
  • f20ab2c260
    Fixed transparent texture making framebuffers also transparent in D3D11. (#84) MaikelChan 2022-04-08 23:23:24 +0200
  • 647e284d8e
    Update README.md MegaMech 2022-04-07 18:44:59 -0700
  • 452bee2648
    Clean Const that was present nor not. Baoulettes 2022-04-08 03:43:12 +0200
  • 8532f0aa20
    Fix quite a big logic issue for 3D item drops Baoulettes 2022-04-08 03:20:10 +0200
  • b009516c04
    Merge branch 'HarbourMasters:develop' into develop Baoulettes 2022-04-08 03:17:34 +0200
  • a37c2ddf39
    Update extract_assets.py MegaMech 2022-04-07 17:32:13 -0700
  • 712cebc76a
    Update extract_assets.py MegaMech 2022-04-07 17:24:32 -0700
  • c349ac60f2
    Update extract_assets.py MegaMech 2022-04-07 17:19:03 -0700
  • cf8407e094
    Merge branch 'develop' into develop IShallRiseAgain 2022-04-07 14:10:11 -0400
  • 2f9519227e
    Update extract_assets.py MegaMech 2022-04-07 05:32:28 -0700
  • 4f1fe0189c
    Update extract_assets.py MegaMech 2022-04-07 02:03:07 -0700
  • 332794525f Remove unnesseccary const_cast Josh Bodner 2022-04-06 21:39:54 -0700
  • 4eb7297a1a Remove unnecessary const_cast Josh Bodner 2022-04-06 21:39:04 -0700
  • 705a7ad051 Remove unnecessary const_cast Josh Bodner 2022-04-06 21:37:55 -0700
  • 877c744c26 Fix merge conflict Josh Bodner 2022-04-06 21:29:32 -0700
  • c28bf2b34d Fix merge conflict for real Josh Bodner 2022-04-06 21:26:12 -0700
  • 3d54d04a8a Fix merge conflict Josh Bodner 2022-04-06 21:25:13 -0700
  • 416e0382cc Fix merge conflict Josh Bodner 2022-04-06 21:18:43 -0700
  • 2ed5c7d104
    Changed alpha blend states in D3D11 and OpenGL. MaikelChan 2022-04-07 02:48:53 +0200
  • 64327fafb1
    Make ResourceMgr and CVar more const correct, remove unnecessary const_cast (#118) Sirius902 2022-04-06 17:42:23 -0700
  • c1eb71fa33 Updated python script to use new "extract directory" mode. Nicholas Estelami 2022-04-03 15:48:44 -0400
  • a59317627f Fix Shadow Temple title card Sirius902 2022-04-03 16:45:02 -0700
  • 918250f1f5
    Update README.md TAKStation 2022-04-05 06:51:24 +0430
  • f36f91f6d8
    Fix z_kaleido_scope_PAL.c L and R button color issues Baoulettes 2022-04-05 01:11:04 +0200
  • dc3eb4d985
    Add Enhancement 3D Dropped Items Baoulettes 2022-04-04 04:05:36 +0200
  • c282d187f2 Fix Shadow Temple title card Sirius902 2022-04-03 16:45:02 -0700
  • c5bc87617b Wrap changes in CVar Josh Bodner 2022-04-03 16:41:46 -0700
  • cf6b716230
    Merge pull request #2 from HarbourMasters/develop briaguya 2022-04-03 19:32:36 -0400
  • 259e4a2be0 Fix mapping not updating if CVar is changed in-game Josh Bodner 2022-04-03 16:29:45 -0700
  • e8837cf247 Fix title card Sirius902 2022-04-03 16:06:31 -0700
  • 750187e013 Merge branch 'develop' into shopdpadnav Josh Bodner 2022-04-03 16:17:55 -0700
  • ca2c8b8348 Wrap changes in CVar Josh Bodner 2022-04-03 16:15:41 -0700
  • a043ff9780 Fix title card Sirius902 2022-04-03 16:06:31 -0700
  • 22dbdc984c Merge branch 'develop' into ocarinadpad Josh Bodner 2022-04-03 15:59:12 -0700
  • a699bf5803 Wrap changes behind CVar Josh Bodner 2022-04-03 15:52:05 -0700
  • 94ec5eae7a Merge branch 'develop' into pausedpadnav Josh Bodner 2022-04-03 14:41:20 -0700
  • 72363923e5 Updated python script to use new "extract directory" mode. Nicholas Estelami 2022-04-03 15:48:44 -0400
  • 407a9c5371 Update nes_message_data_static.xml MegaMech 2022-04-02 15:00:47 -0700
  • 2b4b44f698 Update staff_message_data_static.xml MegaMech 2022-04-02 15:00:16 -0700
  • a029827944 Update staff_message_data_static.xml MegaMech 2022-04-01 22:49:14 -0700
  • 1e938866ac Update nes_message_data_static.xml MegaMech 2022-04-01 22:48:52 -0700
  • 6acb8d20b4 Update staff_message_data_static.xml MegaMech 2022-04-01 22:46:28 -0700
  • ea91d36351 Update nes_message_data_static.xml MegaMech 2022-04-01 22:46:08 -0700
  • 6f49bc9a56 Update Globals.cpp MegaMech 2022-04-01 22:44:03 -0700
  • 0849f6b0cf Added DPad support to shops Josh Bodner 2022-04-02 23:03:36 -0700
  • 6d2e828520 Assetized all remaining variables for N64-ification Stardust Sauce 2022-04-02 23:42:14 -0400
  • d97271c95a Initial Commit Stardust Sauce 2022-04-02 21:12:02 -0400
  • 0682d6d79e Merge branch 'develop' into ocarinadpad Josh Bodner 2022-04-02 15:05:03 -0700
  • b85b8f490b Added DPad support to ocarina playing and text choice selection. Josh Bodner 2022-04-02 15:03:56 -0700
  • 2b76ce3ee7
    Update nes_message_data_static.xml MegaMech 2022-04-02 15:00:47 -0700
  • 356f4b82b6
    Update staff_message_data_static.xml MegaMech 2022-04-02 15:00:16 -0700
  • 529c5f642d
    Don't copy skybox textures (#129) Emill 2022-04-02 19:57:20 +0200
  • 3bfd6980c6 Allocate aligned heaps GaryOderNichts 2022-04-02 13:47:22 +0200
  • 34aa059aa2
    Update staff_message_data_static.xml MegaMech 2022-04-01 22:49:14 -0700
  • c00779dcbc
    Update nes_message_data_static.xml MegaMech 2022-04-01 22:48:52 -0700
  • bacf627439
    Update staff_message_data_static.xml MegaMech 2022-04-01 22:46:28 -0700
  • 5773eee2ec
    Update nes_message_data_static.xml MegaMech 2022-04-01 22:46:08 -0700
  • 461af0b110
    Update Globals.cpp MegaMech 2022-04-01 22:44:03 -0700
  • 8e20328ae9
    Updated Globals to fix an error micah686 2022-04-01 19:59:42 -0700
  • 2cee6b761f Moved FileIO to libultraship Ian Drake 2022-04-01 20:18:09 -0400
  • adf3b064ca Support loading TLUT from two different memory locations Emil Lenngren 2022-04-02 01:19:02 +0200
  • f709ffa99a Make palette address part of texture cache key Emil Lenngren 2022-04-01 22:51:09 +0200
  • 9ef130eb40 Remove unnecessary parameter in skybox functions Emil Lenngren 2022-04-01 20:29:45 +0200
  • ad8d37ab2d Added save filename and path to config file Ian Drake 2022-03-31 20:58:39 -0400
  • 8c73c1c940 Don't copy skybox textures Emil Lenngren 2022-04-01 02:11:49 +0200
  • c80f9fbd57
    Added support for multiple game versions (#107) Nicholas Estelami 2022-03-31 19:42:44 -0400
  • 9f42192ba7 Additional fog fixes. Jack Walker 2022-03-31 19:37:03 -0400