Adam Bird
460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders ( #3191 )
...
* share common scenes between mq and nonmq
* move shared scenes under shared folder and bring back thieves hideout mq handling
* update headers for shared scenes
* bump submodules
* remove mq handling for mirror world song patch
* only have unique dungeons be nomq/mq variants
* bump submodules
2023-11-06 16:44:49 -06:00
Adam Bird
5ddc418777
redicle -> reticle ( #3257 )
2023-10-13 23:14:18 +00:00
Adam Bird
024c5e0b5f
Sync asset names with decomp documentation ( #3153 )
...
* sync asset names with decomp
* whitespace and tweak
2023-09-10 12:21:56 -05:00
Adam Bird
dd37d4f9b8
regenerate asset headers with include guards ( #3132 )
2023-09-01 11:47:51 -05:00
louist103
155f5e165a
Use a different color when aiming at hookshotable collision ( #3105 )
...
* Colors
* Use VTX data in OTR file
* Move to equipment
2023-08-20 13:00:28 -05:00
Adam Bird
d0041d28ea
Implement patches for authentic texture overflows ( #2737 )
...
* implement dlist patching for authentic texture overflows
* add overflow patch to deku stick; move toggle
2023-04-23 19:42:59 -04:00
Amaro Martínez
d3f864cea9
Simplify Asset Headers ( #2474 )
2023-03-02 15:37:47 +01:00
David Chavez
6cd7066706
Generate assets with MQ present ( #2485 )
2023-02-16 13:32:01 -05:00
David Chavez
66b2d2d5fa
Add asset headers ( #2465 )
2023-02-14 08:29:46 -05:00
M4xw
39cc86c260
git subrepo clone https://github.com/HarbourMasters/soh.git
...
subrepo:
subdir: "soh"
merged: "ba904bbd0"
upstream:
origin: "https://github.com/HarbourMasters/soh.git "
branch: "master"
commit: "ba904bbd0"
git-subrepo:
version: "0.4.1"
origin: "???"
commit: "???"
2022-03-22 02:51:23 +01:00