Commit Graph

346 Commits

Author SHA1 Message Date
briaguya
61c88386a1 Merge branch 'develop-zhora' into zhora-to-next 2022-08-06 00:26:50 -04:00
th-2021
1ebca42f46
Move to cmake across all platforms (#363) 2022-08-05 07:59:19 +02:00
Kenix3
93d0d7443a
LUS Cleanup: Removes GameSettings class. Moves code to Imgui. (#1036)
* LUS Cleanup: Removes GameSettings class. Moves code to Imgui.

* Fixes more strdup problems and finalized removal of GameSetting.

* Reverts changes to Directory.h

* Update Directory.h

* Fixes PR.

* Update Directory.h

* Update rando_main.cpp
2022-08-05 01:03:11 -04:00
Josh Bodner
c23457d666
Automatically save after every scene transition (#984)
* Automatically save after every scene transition

* Refactor and don't save in grottos

* Don't save in cutscenes

* Save after getting items as well

* Fix paren
2022-08-05 00:15:49 -04:00
briaguya
2d22099805
Merge pull request #1039 from HarbourMasters/develop-zhora
zhora -> rando-next
2022-08-03 21:02:29 -07:00
briaguya
739434e3e4 Merge branch 'develop-rachael' into rachael-to-zhora 2022-08-03 23:01:11 -04:00
Baoulettes
d61d4e508a
fix same name controller entry being unselectable (#1031)
This fix being unable to select both entry of controller that has same ID and Name (for example Mayflash mf103 in my tests got two port both ports has same name and ID.
2022-08-03 22:45:02 -04:00
Kenix3
97adc4a7f2 Changes string.h include in CVar.cpp 2022-08-03 21:48:51 -04:00
Kenix3
6190388164 Now using posix strdrup on non-msvc builds. 2022-08-03 21:48:51 -04:00
Kenix3
8c9d067657 LUS Cleanup: CVars functions are now consistent 2022-08-03 21:48:51 -04:00
Kenix3
6d3d5e7da5 LUS Cleanup: Removes unnecessary ModManager class. 2022-08-03 21:48:39 -04:00
Kenix3
212d774613 Clean up unnecessary compiler checks. 2022-08-03 21:12:51 -04:00
Kenix3
e68fac14c8 Uses correct audio player per platform now. 2022-08-03 21:12:51 -04:00
Kenix3
7675309e3f Moves specific audio player header file include to after the definition of AudioPlayer class in AudioPlayer.h 2022-08-03 21:12:51 -04:00
Kenix3
4ce19e1448 LUS Cleanup: Only including the correct audio player header file. 2022-08-03 21:12:51 -04:00
Kenix3
fd379896d6 LUS Cleanup: Clean up hooks system. 2022-08-03 21:12:51 -04:00
Kenix3
8431cddb14 LUS Cleanup: GameOverlay and moves various GUI related files to it's own filter. 2022-08-03 20:10:39 -04:00
Kenix3
2d60c772bf
LUS Cleanup: Controllers cleanup (#1016) 2022-08-03 00:07:52 -04:00
Nycz
db33604171
added Cheat Sync Time (#957)
* added Cheat Sync Time

This syncs the ingame time with the real world time.
I wasnt quite sure where to put the code so im sorry if this is bad i just wanted to contribute to this project.

* Update soh/src/code/z_play.c

Co-authored-by: Christopher Leggett <chris@leggett.dev>

* Update z_play.c

added suggestions from leggettc18

* Update z_play.c

Co-authored-by: Christopher Leggett <chris@leggett.dev>
2022-08-02 23:48:41 -04:00
InfoManiac742
27e0f19dac
Remember save location (#980)
* Remember save location

* Clarified grotto caveat

* Update ImGuiImpl.cpp
2022-08-02 23:47:57 -04:00
Kenix3
7267b60a26 gfxFramebuffer is now only compared or set to 0 rather than NULL 2022-08-02 23:31:50 -04:00
Kenix3
67d5ba08ab Converts gfxFramebuffer to be a pointer. 2022-08-02 23:31:50 -04:00
Kenix3
1de525900d Removes unnecessary Environment.cpp file. 2022-08-02 23:31:50 -04:00
Kenix3
352b46c1f5 LUS Cleanup: Console class is now in the Ship namespace 2022-08-02 22:54:38 -04:00
Kenix3
1bf7771981 LUS Cleanup: Utils.cpp is now in namespace Ship. 2022-08-02 22:38:01 -04:00
Kenix3
c1659d3dcf Adds a function for grabbing physical device from virtual slot. 2022-08-02 22:37:42 -04:00
Kenix3
b3c3882b12 LUS Cleanup: Make ControlDeck a member of Window 2022-08-02 22:37:42 -04:00
David Chavez
d9443d98f0
Store RGBA Cvar as JSON object (#996)
* Store RGBA Cvar as JSON object

* Use existing split string method

* Extract key setting to var
2022-08-02 18:09:33 -04:00
briaguya
1872bd09d1
Merge pull request #339 from briaguya-ai/develop-zhora
Re-added ImStrdup around string value (#1009)
2022-08-02 15:06:13 -07:00
aMannus
85c4cd3863
Re-added ImStrdup around string value (#1009) 2022-08-02 23:47:39 +02:00
briaguya
ac776ce7bc Merge branch 'develop-zhora' into zhornext 2022-08-02 15:49:59 -04:00
David Chavez
53229f0905 Merge branch 'develop-rachael' into rachael-zhora
# Conflicts:
#	libultraship/libultraship/ImGuiImpl.cpp
2022-08-02 20:05:40 +02:00
briaguya
d1ddc2a0c3 Merge branch 'develop-zhora' into zhora-to-rnext-merge 2022-08-02 13:02:13 -04:00
David Chavez
61c68666d6
Closer align Makefiles & Dockerfiles (#748) 2022-08-02 16:22:20 +02:00
briaguya
bf6ef1344e
Merge pull request #915 from aMannus/rando-enhancements-menu
Rando: Added extra flyout for item fanfares
2022-08-02 03:23:59 -07:00
Garrett Cox
9389ceb8c1
Speed up lifting silver rocks and obelisks by 5x (#953)
* Speed up lifting silver rocks and obelisks by 3x

* Increase rock lifting speed to 5x

* Fix bug that sped up picking up small rocks, grass, bombflowers

* Add enhancement checkbox for faster block lifting and reduced speed to 3x
2022-07-31 22:09:30 -04:00
David Chavez
b4f4e36acb
[macos] Disable buggy resolution scaling (#982) 2022-07-31 22:08:10 -04:00
Kenix3
4f29833476
Adds beta quest Gameshark cheat. (#975)
* Adds beta quest Gameshark cheat.

* Fixes issue where lus was including a function from soh.

* Limits beta quest to 0-8
2022-07-31 21:52:10 -04:00
Josh Bodner
7a45380123
Automatically break long tooltip lines (#925)
* Remove manual newlines from the middle of sentences in tooltips and automatically break long lines instead

* Move split functionality into header so randomizer tooltips can use it

* Rewrite logic to be O(n)

* Found another typo

* Move helper function to libultraship to (hopefully) get Jenkins happy

* Fix typo I made when fixing the typo before

* Remove unneeded header

* Parameterize line length in case variable line length is desired in the future
2022-07-31 21:40:26 -04:00
PurpleHato
7dd6f59b8b
TWEAK: added 360hz support (#896)
* FIX: Increased the maximum actor limit for draw distance

Fix issue #529

* TWEAK: added 360hz support

Has been asked by an user who have a fancy 360hz laptop refresh rate
https://www.androidauthority.com/asus-rog-ces-2021-1191928/

* TWEAK: Forgot one value
2022-07-31 21:38:40 -04:00
vaguerant
361a986b8e
Add bottle swipes to Fast Drops; rename to Skip Pickup Messages (#847)
* Add bottle-swipes to Fast Drops; rename to Fast Pickups

* More freecam friendly

* Resolve freecam interaction

* Rename to "Skip Pickup Messages"
2022-07-31 21:37:47 -04:00
Sarge-117
b98c8b4abb
Minor enhancement: Allow toggling on equipment screen (#813)
* Allow Equipment Toggle

Allow player to toggle equipment on/off on the equipment subscreen.  For tunics and boots, this will revert them to Kokiri Tunic/Kokiri Boots.  For shields, it will un-equip the shield entirely.  For swords, only BGS/Giant's Knife is affected, and it will revert to Master Sword.

* Set up Cvar and check for MS

Set up the cvar/imgui and add a check that we own the Master Sword (in case we're in the Ganon fight)
2022-07-31 21:35:05 -04:00
David Chavez
582f084973
Use tex sizes from texture rather than hardcoded values (#610)
* Use tex sizes from texture rather than hardcoded values

* Dynamic do action tex sizes

* Remove unused minimap texture keys

* Restore MESSAGE_STATIC_TEX_SIZE

* Use dynamic offsets

* MACRO it up

* Enable SPDLOG in Xcode

* Handle non-existent texture
2022-07-31 21:32:40 -04:00
Nicholas Estelami
47ad3bdc47 Fixed linux compile issue 2022-07-31 16:57:04 -04:00
Nicholas Estelami
9d12813282 Fixed merge/rebase issues 2022-07-31 16:57:04 -04:00
Nicholas Estelami
3bb234e6a6 Fixed merge issues. 2022-07-31 16:57:04 -04:00
Nicholas Estelami
44bf5af33a Fixed up merge issues and crash 2022-07-31 16:57:04 -04:00
Nicholas Estelami
0193489b00 RGBA8 CVar Support Added 2022-07-31 16:57:04 -04:00
Nicholas Estelami
a6092c21d4 Merge with develop 2022-07-31 16:57:04 -04:00
GaryOderNichts
6818247317
Big-endian support (#909) 2022-07-27 23:50:56 +02:00