Commit Graph

1535 Commits

Author SHA1 Message Date
Sarge-117
b4c9f4aa6e Test switch to new message system
Testing setting up the table and calling the messages
2022-08-09 16:07:58 -07:00
Sarge-117
6a39b9e011 Comments 2022-08-09 13:56:45 -07:00
Sarge-117
dc6018b41e Update CMakeLists.txt 2022-08-09 13:44:57 -07:00
Sarge-117
00e2d0fe0e Update tips 2022-08-09 12:39:59 -07:00
Sarge-117
4761b0e3cf
Merge pull request #9 from Sarge-117/rando-next
Rando next merge
2022-08-09 12:26:12 -07:00
Sarge-117
d6210a2ebb
Merge branch 'rando-navi-tips' into rando-next 2022-08-09 12:25:54 -07:00
Sarge-117
f55623e1c6 Update z_message_PAL.c 2022-08-09 12:23:14 -07:00
PurpleHato
5c0939d4fd DEL: GTG disaplying a boss key 2022-08-09 19:00:44 +02:00
PurpleHato
fc9aaf7c25 DEL: Boss Key on BOTW and Boss/Small key on ICE Cavern 2022-08-09 18:53:53 +02:00
PurpleHato
4f1d667ec5 TWEAK: Uncessecary new line 2022-08-09 18:44:27 +02:00
PurpleHato
5bbce43f19 TWEAK: added back but disabled personal notes for now 2022-08-09 18:28:03 +02:00
PurpleHato
3f8b060fad TWEAK: Window posiiton 2022-08-09 17:59:52 +02:00
PurpleHato
fa393bff48 ADD: Item Tracker V2 2022-08-09 17:54:28 +02:00
lilDavid
08366c51b6 Correct mixed indentation styles 2022-08-09 10:17:38 -05:00
briaguya
1aeefa3c7e
Merge pull request #1111 from leggettc18/rando-skull-message-fix
Fixes skulltula messages for custom items.
2022-08-09 08:54:41 -04:00
Garrett Cox
608f493c5b Update descriptions and defaults 2022-08-09 07:53:15 -05:00
Christopher Leggett
7a5acb0a2a
Fixes placement 2022-08-09 08:36:20 -04:00
Christopher Leggett
20bbf85f00
Sets player getItemId before other messagebox instance. 2022-08-09 07:26:17 -04:00
briaguya
6db0d94e92
Merge pull request #1112 from aMannus/zhora-rando-next-merge
zhora->rando-next merge
2022-08-09 02:56:46 -04:00
aMannus
0b722eebd4 Merge branch 'develop-zhora' into zhora-rando-next-merge 2022-08-09 08:44:05 +02:00
aMannus
e4b58e5a0c
TWEAK: Layout/styling overhaul for the F1 menu (#1026)
* First pass of UX changes

* More padding/styling/layout

* More styling

* Moar styling

* Some more styling

* Implemented padding helpers

* More styling, added closing buttons to windows

* Fixed merge conflict mistake

* Fixed new enhancements

* Hopefully fix jenkins errors

* Changed button behaviour, more styling

* Tiny code cleanup

* Change buttons from close/open to > when open

* Small button spacing fix

* Small styling changes after merge

* Small fix after merge mistake
2022-08-09 02:16:45 -04:00
Christopher Leggett
6f7b38539b
Moves setting of getItemId into a rando save if block. 2022-08-09 01:56:47 -04:00
Christopher Leggett
95918e0cb2
Fixes skulltula messages for custom items. 2022-08-09 01:42:47 -04:00
Garrett Cox
bbce60e71c Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity 2022-08-09 00:01:46 -05:00
Garrett Cox
3472e83250 Use new custom message system, skulltula drops still broken text 2022-08-09 00:00:30 -05:00
briaguya
b949440fd1
Merge pull request #1108 from leggettc18/rando-custom-message-fixes
Rando-custom-message-fixes
2022-08-08 23:58:27 -04:00
Garrett Cox
e8c4378d17 Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity 2022-08-08 22:47:29 -05:00
Christopher Leggett
b9e18519a2
Removes Skulltula text auto-dismiss in tokensanity
More precisely, removes the auto-dimissal from the Skulltula
textbox when in a rando save and any token shuffle is on.
Bonus Fix: parses the Skullsanity setting from the spoilerfile,
which wasn't happening before.
2022-08-08 23:40:02 -04:00
Christopher Leggett
ffc36efe50
Reimplements FOWL ice trap text boxes.
They got lost in the custom-messages merge. Reimplemented them
in the custom-messages system.
2022-08-08 23:11:45 -04:00
briaguya
13329529f7
Merge pull request #1106 from briaguya-ai/zhora-to-next
Zhora to next
2022-08-08 22:37:22 -04:00
briaguya
8410a79b26
Merge branch 'rando-next' into zhora-to-next 2022-08-08 22:27:04 -04:00
briaguya
816fac6c06 Merge branch 'develop-zhora' into zhora-to-next 2022-08-08 22:23:06 -04:00
Kenix3
0d9c390526
Removes no longer desired commented code. (#1105) 2022-08-08 21:53:36 -04:00
Kenix3
b924831eba
Merge pull request #1104 from briaguya-ai/rachael-to-zhora
rachael -> zhora
2022-08-08 21:53:04 -04:00
briaguya
317de33a8b Merge branch 'develop-rachael' into rachael-to-zhora 2022-08-08 21:43:04 -04:00
briaguya
fa090c51f6
Merge pull request #831 from leggettc18/custom-messages
System for Creating and Storing Custom Messages
2022-08-08 21:24:48 -04:00
Christopher Leggett
e63d84bd7d
Adapts this branch for cmake building. 2022-08-08 21:14:29 -04:00
Kenix3
5581f45050
Adds instructions for Visuals Studio 2019 2022-08-08 21:01:46 -04:00
Josh Bodner
b6934b34db
Re-add Windows dependencies to build instructions (#1102) 2022-08-08 20:04:55 -04:00
sholdee
5453c68399
[ci] docker improvements (#1101) 2022-08-08 19:59:43 -04:00
aMannus
4ea7f8371f
Rando: Zelda sequence fixes (#1095)
* Fixed zelda sequence oddities

* Fixed code inconsistency

* Adressed review comments

* Adressed review comments, removed unneccesary entrance skip

* Addressed some more review comments

* tiny cleanup
2022-08-08 19:59:06 -04:00
th-2021
c803ff65ce
fix path to ZAPD (#1092) 2022-08-08 19:58:43 -04:00
InfoManiac742
0e10b59307
Update z_kaleido_item.c (#1046) 2022-08-08 19:58:01 -04:00
InfoManiac742
4bf4ad3359
Update z_en_ru1.c (#1042) 2022-08-08 19:56:56 -04:00
lilDavid
f80ba4102a
Add instant boomerang recall (#1006) 2022-08-08 19:55:07 -04:00
KiritoDev
a4334ecb02
Changed input disable to only be forced on switch (#941)
* Changed input disable to only be forced on switch

* Inverted if

* Finally fixed validation

* Removed enhancement if its a switch build

* Input now only gets blocked when the device is not a keyboard or its on switch

* Input gets blocked when the controller view is opened

* gControlNav is enabled by default on switch

* Fixed compilation issues
2022-08-08 19:53:43 -04:00
aMannus
a8fea61bda
ADD: Enhancement presets (#926)
* Proof of concept

* Finished default preset

* Added v1 presets

* Overhauled implementation

Function has been moved out of ImGuilmpl.cpp, and all presets have been put in their own functions so they can be applied in a cascading manner.

Also did some slight changes to the presets themselves.

* Fixed link animation settings

* Deleted unneccesary change

* Fixed missing newlines

* Moved functions back to ImGuilmpl.cpp

* Removed Ironman preset
2022-08-08 19:52:34 -04:00
Dog
1f5d323d89
Randomizer: Skip Cutscenes (#846)
* Skip Jabu Jabu's fishy feeding time if rando is enabled Issue #757

Also skip the ganon tower fall cutscene if you died to ganon during the ganon fight for issue #773

* Immediately give control back to player when talon running cutscene starts.

* Fix case of not skipping Gannon
2022-08-08 19:48:53 -04:00
briaguya
cf639b1d51
SDL/OpenGL - actually use the window resolution from the json (#1082)
* actually use the window resolution from the json

* switch fix

Co-authored-by: briaguya <briaguya@alice>
2022-08-08 19:46:37 -04:00
Christopher Leggett
59baf24dc6
Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright into custom-messages 2022-08-08 19:46:09 -04:00