Commit Graph

19 Commits

Author SHA1 Message Date
briaguya 9a9b4bd679
fix: set color picker alpha on reset (#2173)
* fix: set color picker alpha on reset

Fixes a bug where the colour picker enhancement widget without alpha uses a garbage value for alpha on reset

Co-authored-by: sonoftunk <sonoftunk@gmail.com>

* formatting

Co-authored-by: sonoftunk <sonoftunk@gmail.com>
Co-authored-by: briaguya <briaguya@alice>
2022-12-12 23:40:27 -05:00
sonoftunk b56e8926f0
Randomizer Auto Location tracker (#1942)
* Initial Auto-Location Tracking

* Updates styling for checked items in Check Tracker

* Fixes crashing issues with Check Tracker rendering

* Auto scroll Check Tracker windows to current area

* Checks Tracker only shows checked locations once in game

* Fixes issue where Check Tracker would auto-scroll to wrong location when entering a grotto

* Fixes gerudo fortress checks showing in tracker when settings have them removed

* InfTable Check Location Fixes: Lost Dog Richard, Rolling Gorons, HBA 1000, Thawed Zora

* Fixes most Event Chk Inf Checks on Check Tracker, and Frogs

* Check Tracker - Song from Malon now works

* Check Tracker
- Fixes Claim Check check not tracking
- Fixes spoiler for Claim Check check when getting Biggoron's Sword
- Fixes LACS being spoiled and not tracking

* Check Tracker - Fixes #2 for Skull Mask and Mask of Truth checks

* Check Tracker
- Adds support for merchants
- Fixes #7 for Bomchu Salesman
- Fixes #12 for Medigoron

* Check Tracker - Fixes #8 for Song from Saria

* Check Tracker - Fixes #9 for Adult Shooting Gallery

* Check Tracker - Fixes #10 for Composer Grave

* Check Tracker - Fixes #14 for Song from Ocarina of Time

* Check Tracker - Fixes #16 for Shooting the Sun

* Check Tracker - Fixes #19 for Darunia's Joy

* Save Editor - Adds missing label for Treasure Chest Game

* Check Tracker - Fixes Great Faries checks

* Check Tracker - Fixes Sheik at Temple

* Check Tracker - Fixes Great Fairy auto-scroll to wrong location

* Check Tracker - Updates blue warp checks
- Fixes Bongo Bongo and Twinrova checks

* Check Tracker - Fixes Dampe's Gravedigging Tour

* Check Tracker - Fixes Prescription to King Zora

* Check Tracker - Fixes Bazaar showing under wrong area on tracker between adult/child

* Check Tracker - Fixes scroll for Hyrule Market and Bazaar

* Check Tracker - Fixes giving Adult Trade Items shown on tracker: Broken Sword, Saw, Cojiro, Eyeball Froge, and Eyedrops

* Cleans up item_location

* Check Tracker - Item List
- Fixes item list not updating when changing seeds/options
- Separates item exclusion list from item check list
- Clean up comments

* Check Tracker - Adds Skip functionality to buttons

* Check Tracker - Refactors adult trade items to RandomizerInf

* Check Tracker - Fixes an issue where any time an item is removed the tracker would cause an application crash

* Check Tracker - Item names are now dependent on file language

* Check Tracker - Fixes Gerudo Card check not showing in Fast setting

* Reorders headers to (hopefully) avoid CI build conflicts on linux/consoles

* Explicitly defines vector header in randomizer.h to fix compile errors

* Complete Refactor of Check Tracker ImGui

* Adds missing check tracker files to CMakeLists

* Reverts the Item_location whitespace cleanup from ad10807c

* Check Tracker - Loading Fixes
- Fixes a bug where loading a save file a second time would add all the checks again
- Fixes a bug where the check tracker would not render at all until in a save file

* Check Tracker - Fixes a bug where checks would sometimes fail to load

* Check Tracker - Fixes duplicated checks when using Only on Pause or Only on Combo

* Check Tracker - Works around issue where single characters don't show in EnhancementCombobox, and fixes a label for combo buttons held option

* Check Tracker - Applies all Check Tracker changes to Item Location

* Check Tracker - Updated Check List
- Adds Link's pocket, either in KF or HM depending on starting age
- Supports Scrubs and Merchants
- Uses enums instead of magic numbers
- Updates DC Scrub Short Names for MQ

* Check Tracker - Adds a performance mode option

* Check Tracker - List Fixes (requires new rando generation)
- Fixes Frogs Rupees always visible
- Fixes Kokiri Sword Chest not showing
- Fixes Weird Egg not showing

* Check Tracker - MQ List basic support

* Check Tracker - MQ/Vanilla anti-spoilers

* Check Tracker - Collecting a compass now spoils the area

* Check Tracker - Basic Vanilla Support and fixes
- Vanilla items show in check tracker, even if many won't auto check
- Fixes an issue with Gerudo Fortress Keys
- Refactors IsVisibleInCheckTracker to randomizer_check_tracjer

* Check Tracker - Fixes merge conflict from 08a487f35e

* Check Tracker - Fixes tracker loading as Floating when default value is set to Windowed

* Randomizer Location Exclusion List
- Adds Scrubs, Merchants, Shops. Adult Trade items, MQ Dungeons, and Bean Salesman
- Fixes Kokiri Sword Chest, Weird Egg, and Frog Song Rupees from misbehaving
- Updates Gerudo Fortress logic to be dependent on Open/Fast/Normal Fortress
- Removes Invalid Check
- Adds RO Enum for MQ settings
- Updates magic values to RO enum

* Location Exclusion List - Scrubs that are always randomized now always show on the list

* For now, removes some extra code only needed for a Check Tracker.

* Randomizer Location Exclusion List - Fixes Eyeball Frog from showing up when Adult Trade Items was off

* Location Tracker - Updates Eyedrops to use RandomizerInf instead of Chest

* Check Tracker - Fixes a bug where Link's Pocket item wasn't acting as checked for area item count

* Check Tracker - Fixes a bug where Locations would incorrectly say Vanilla due to the first check in the area being a non-MQ check

* Check Tracker - Fixes a crash when Check Tracker is docked but not visible

* Check Tracker - Fixes areas being spoiled when loading different save files

* Check Tracker - Only reset variables if they are initialized

* Check Tracker - Cleans up old comments, unused variables, methods, and macros, adds language TODOs,

* Check Tracker - Readds rainbow UI elements after Cosmetics Editor refactor

* Check Tracker - Removal of flag lookup that was refactored, no longer needed header, and some trivial whitespace fixes.

* Check Tracker - Refactors Index to Bitmask code to a macro

* Check Tracker - Changes ordering from alphabetical to RandomizerCheck ordering

* Check Tracker - Wraps everything in a namespace to avoid global variable usage

* Check Tracker - Explicitly defines for-loop scope

* Check Tracker - refactors dungeon lookup from static array to function

* Fixes a bug when using EnhancementColor with alpha

* Check Tracker - Refactors all colour to use direct conversions

* Check Tracker - refactors settings loading and check visibility for readability

* Check Tracker - Fixes a bug where the wrong label showed on the Check Tracker BG Color

* UIWidgets - Adds Alpha bar to EnhancementColor when using alpha parameter
2022-12-10 22:39:23 -05:00
Garrett Cox 8021f29c3e
Add toggle for all locations reachable (#2125) 2022-12-10 21:36:17 +01:00
Garrett Cox 274c12f3cb
Cosmetic Editor v3 (#1898)
* Cosmetic Editor v3

* Workaround for cvar_clear not working correctly

* Nest RGBA values under Value key

* Implement arrow cosmetics

* Implement keese cosmetics

* Tweaks to life meter

* Implement file choose color

* Remove old title fire colors

* A few more silly things

* Fix from upstream pulls

* Fix hilts and sword during ganon cutscene

* Add slingshot

* Add metal trap and red ice

* Add iron knuckles cosmetics

* Add navi cosmetics

* Attempt to fix linux error

* adjust some comments and alignment

* Implement trails cosmetics

* Implement charged sword spins

* Comment out options that haven't been implemented

* Fix exploded rupee color in shooting gallery

* Add two silly options

* Add comments and minor changes from feedback

* Adjust comment about boomerang gem

* Gracefully handle chest textures missing
2022-12-08 23:24:39 -05:00
louist103 31947cd51b
Copy cleanups (#1932) 2022-12-07 00:28:35 -05:00
briaguya 4ee0ddaa15
use enum for language (#2097)
Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:36:53 -05:00
frizzle101101 d65718db85
fix int sliders to fill the window like float sliders (#1984)
* fix int sliders to fill the window like float sliders

* add a spacer to make it consistent with float slider

* add a spacer to make it consistent with float slider

* adding pop width further constancy with float slider
2022-11-23 16:14:11 -05:00
Oliver Schall 82fff6486c
Shooting gallery difficulty options menu (#1354)
* Added difficulty settings menu for shooting gallery

* Reverted linux assert fix for PR

* Added difficulty option to not randomize rupee order as adult

* Changed checkbox wording due to text overflow

* Reverted incorrect change from merge

* Update soh/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c

Co-authored-by: Garrett Cox <garrettjcox@gmail.com>

* Added Checkbox to turn on and off all customizations in shooting gallery behavior

* Added disable-switch for sliders, shooting gallery difficulty options are now disabled when customize behavior is turned off instead of hidden

Co-authored-by: Ralphie Morell <rafael.morell@techfield.us>
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2022-11-18 18:55:22 -05:00
briaguya 3914781ebf
Import libultraship as a submodule (#1943)
Co-authored-by: briaguya <briaguya>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
Co-authored-by: David Chavez <davi@dcvz.io>
2022-11-14 11:22:34 +01:00
Dakota Brown 328ff0e8c4
Added Chests of Agony (#1885) 2022-11-06 22:07:58 +01:00
RaelCappra af02623456
Adds option to lock a cosmetic from being randomized (#1812)
Resolves #1809
2022-10-21 00:05:08 -04:00
Garrett Cox e96df1649f
Add mirror shield cosmetic option (#1705)
* Support for patching DLists outside of OTR, mostly for cosmetics and bug fixes

* Store original dlist instruction for unpatching

* Rename sandstorm patch variable

* Use unordered map for originalGfx;

* Add mirror shield option to the cosmetics menu

* Include GI model for mirror shield

* Changes from feedback
2022-10-17 17:26:14 +02:00
GaryOderNichts c6a875eb5c
Change precision of float sliders (#1609)
* Change precision of float sliders

* Formatting

* Don't round non-percentage sliders
2022-09-27 19:30:50 -04:00
GaryOderNichts 677c4845f6
Wii U: Several fixes and improvements (#1608)
* WiiU: fix more scaling issues

* Wii U: batch depth reads

* Wii U: remove file buffering
Doesn't seem to to do much anymore

* Remove "missing_gcc_functions.c" to avoid conflicts

* Wii U: Fix random_device usage
random_device will always be seeded with a constant seed and will return the same number sequence every time

* Wii U: Improve software keyboard

* Wii U: Fix console input text width
2022-09-27 19:29:55 -04:00
Christopher Leggett 784cb98d7f
Cosmetics editor fixes (#1538)
* Fixes randomize all and randomize section buttons.

* Fixes individual randomize cosmetics buttons

* Fixes Navi Colors

* Inits srand(time(NULL)) for each individual randomize buttons
2022-09-21 00:17:04 -04:00
aMannus d53c8588e2
Fix: Unbreak Wii U sliders (#1486)
* Unbreak Wii U sliders

* #elseif -> #elif
2022-09-15 16:48:51 -04:00
aMannus e1f95a5ad9
ImGui Switch/Wii U slider fixes (#1371)
* Switch/Wii U slider fixes

* Attempt at better spacing

* Updated after ImGui merge
2022-09-13 20:47:00 -04:00
aMannus f1dc980de8 Fixed autobreak after ImGui cleanup 2022-09-03 05:52:01 -04:00
David Chavez 0ce0ab1260
Phase 1: Separate ImGui Drawing From LUS (#1310)
* Update LUS imported paths

* Introduce GameMenuBar

* Fix imports after LUS import paths change

* Move Randomizer

* Replace needs_save

* Migrate Developer Tools

* Migrate Cheats

* Migrate Enhancements

* Separate UIWidgets

* Add missing Hooks.cpp file

* Migrate Settings

* Remove UI methods from LUS

* Cleanup imports and exposed properties

* Cleanup more methods

* Fix project generation

* Fix CI compilation

* Remove resolved TODO
2022-09-03 00:00:04 -04:00