Christopher Leggett
20bbf85f00
Sets player getItemId before other messagebox instance.
2022-08-09 07:26:17 -04:00
briaguya
6db0d94e92
Merge pull request #1112 from aMannus/zhora-rando-next-merge
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zhora->rando-next merge
2022-08-09 02:56:46 -04:00
aMannus
0b722eebd4
Merge branch 'develop-zhora' into zhora-rando-next-merge
2022-08-09 08:44:05 +02:00
aMannus
e4b58e5a0c
TWEAK: Layout/styling overhaul for the F1 menu ( #1026 )
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* First pass of UX changes
* More padding/styling/layout
* More styling
* Moar styling
* Some more styling
* Implemented padding helpers
* More styling, added closing buttons to windows
* Fixed merge conflict mistake
* Fixed new enhancements
* Hopefully fix jenkins errors
* Changed button behaviour, more styling
* Tiny code cleanup
* Change buttons from close/open to > when open
* Small button spacing fix
* Small styling changes after merge
* Small fix after merge mistake
2022-08-09 02:16:45 -04:00
Christopher Leggett
6f7b38539b
Moves setting of getItemId into a rando save if block.
2022-08-09 01:56:47 -04:00
Christopher Leggett
95918e0cb2
Fixes skulltula messages for custom items.
2022-08-09 01:42:47 -04:00
Garrett Cox
bbce60e71c
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity
2022-08-09 00:01:46 -05:00
Garrett Cox
3472e83250
Use new custom message system, skulltula drops still broken text
2022-08-09 00:00:30 -05:00
briaguya
b949440fd1
Merge pull request #1108 from leggettc18/rando-custom-message-fixes
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Rando-custom-message-fixes
2022-08-08 23:58:27 -04:00
Garrett Cox
e8c4378d17
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity
2022-08-08 22:47:29 -05:00
Christopher Leggett
b9e18519a2
Removes Skulltula text auto-dismiss in tokensanity
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More precisely, removes the auto-dimissal from the Skulltula
textbox when in a rando save and any token shuffle is on.
Bonus Fix: parses the Skullsanity setting from the spoilerfile,
which wasn't happening before.
2022-08-08 23:40:02 -04:00
Christopher Leggett
ffc36efe50
Reimplements FOWL ice trap text boxes.
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They got lost in the custom-messages merge. Reimplemented them
in the custom-messages system.
2022-08-08 23:11:45 -04:00
briaguya
13329529f7
Merge pull request #1106 from briaguya-ai/zhora-to-next
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Zhora to next
2022-08-08 22:37:22 -04:00
briaguya
8410a79b26
Merge branch 'rando-next' into zhora-to-next
2022-08-08 22:27:04 -04:00
briaguya
816fac6c06
Merge branch 'develop-zhora' into zhora-to-next
2022-08-08 22:23:06 -04:00
Kenix3
0d9c390526
Removes no longer desired commented code. ( #1105 )
2022-08-08 21:53:36 -04:00
Kenix3
b924831eba
Merge pull request #1104 from briaguya-ai/rachael-to-zhora
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rachael -> zhora
2022-08-08 21:53:04 -04:00
briaguya
317de33a8b
Merge branch 'develop-rachael' into rachael-to-zhora
2022-08-08 21:43:04 -04:00
briaguya
fa090c51f6
Merge pull request #831 from leggettc18/custom-messages
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System for Creating and Storing Custom Messages
2022-08-08 21:24:48 -04:00
Christopher Leggett
e63d84bd7d
Adapts this branch for cmake building.
2022-08-08 21:14:29 -04:00
Kenix3
5581f45050
Adds instructions for Visuals Studio 2019
2022-08-08 21:01:46 -04:00
Josh Bodner
b6934b34db
Re-add Windows dependencies to build instructions ( #1102 )
2022-08-08 20:04:55 -04:00
sholdee
5453c68399
[ci] docker improvements ( #1101 )
2022-08-08 19:59:43 -04:00
aMannus
4ea7f8371f
Rando: Zelda sequence fixes ( #1095 )
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* Fixed zelda sequence oddities
* Fixed code inconsistency
* Adressed review comments
* Adressed review comments, removed unneccesary entrance skip
* Addressed some more review comments
* tiny cleanup
2022-08-08 19:59:06 -04:00
th-2021
c803ff65ce
fix path to ZAPD ( #1092 )
2022-08-08 19:58:43 -04:00
InfoManiac742
0e10b59307
Update z_kaleido_item.c ( #1046 )
2022-08-08 19:58:01 -04:00
InfoManiac742
4bf4ad3359
Update z_en_ru1.c ( #1042 )
2022-08-08 19:56:56 -04:00
lilDavid
f80ba4102a
Add instant boomerang recall ( #1006 )
2022-08-08 19:55:07 -04:00
KiritoDev
a4334ecb02
Changed input disable to only be forced on switch ( #941 )
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* Changed input disable to only be forced on switch
* Inverted if
* Finally fixed validation
* Removed enhancement if its a switch build
* Input now only gets blocked when the device is not a keyboard or its on switch
* Input gets blocked when the controller view is opened
* gControlNav is enabled by default on switch
* Fixed compilation issues
2022-08-08 19:53:43 -04:00
aMannus
a8fea61bda
ADD: Enhancement presets ( #926 )
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* Proof of concept
* Finished default preset
* Added v1 presets
* Overhauled implementation
Function has been moved out of ImGuilmpl.cpp, and all presets have been put in their own functions so they can be applied in a cascading manner.
Also did some slight changes to the presets themselves.
* Fixed link animation settings
* Deleted unneccesary change
* Fixed missing newlines
* Moved functions back to ImGuilmpl.cpp
* Removed Ironman preset
2022-08-08 19:52:34 -04:00
Dog
1f5d323d89
Randomizer: Skip Cutscenes ( #846 )
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* Skip Jabu Jabu's fishy feeding time if rando is enabled Issue #757
Also skip the ganon tower fall cutscene if you died to ganon during the ganon fight for issue #773
* Immediately give control back to player when talon running cutscene starts.
* Fix case of not skipping Gannon
2022-08-08 19:48:53 -04:00
briaguya
cf639b1d51
SDL/OpenGL - actually use the window resolution from the json ( #1082 )
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* actually use the window resolution from the json
* switch fix
Co-authored-by: briaguya <briaguya@alice>
2022-08-08 19:46:37 -04:00
Christopher Leggett
59baf24dc6
Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright into custom-messages
2022-08-08 19:46:09 -04:00
David Chavez
9b33827d02
[ci] Share Generated Assets Across All Platforms ( #1074 )
2022-08-09 00:02:35 +02:00
Garrett Cox
a0ac945b4e
Make logic consistent across z_parameter & z_sram
2022-08-08 14:18:15 -05:00
Garrett Cox
8f55dd0624
Add support for shuffling maps and compasses
2022-08-08 14:07:02 -05:00
Garrett Cox
cb97c2a205
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity
2022-08-08 12:08:06 -05:00
Garrett Cox
34b8d7d5f8
Handle impa giving a key if skip zelda is on
2022-08-08 11:09:06 -05:00
David Chavez
9afbe42720
Use -O2 for Release config builds ( #1083 )
2022-08-08 12:01:45 +02:00
Christopher Leggett
7f233de502
Fixes CMake to explicity launch python interpreter on Windows. ( #1089 )
2022-08-08 10:31:47 +02:00
briaguya
f8f8e01039
Merge pull request #1088 from HarbourMasters/develop-zhora
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quick zhora to rando next
2022-08-07 21:41:31 -04:00
lilDavid
46be24b595
Add missing semicolons and return values
2022-08-07 18:58:17 -05:00
Garrett Cox
c8ac2d7c7e
Finally found fix for boss keys...
2022-08-07 16:41:57 -05:00
Christopher Leggett
58da0a5aa2
Some more partial ice trap fixing that wasn't pushed earlier
2022-08-07 17:19:26 -04:00
Garrett Cox
8b59466ce5
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity
2022-08-07 15:41:44 -05:00
Garrett Cox
01a36f525e
Handle keys in checkObtainability
2022-08-07 15:41:30 -05:00
Christopher Leggett
7516725f13
Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright into get-item-rework
2022-08-07 16:24:59 -04:00
Garrett Cox
ec801530b7
Move some more items around, boss keys still broken
2022-08-07 14:32:54 -05:00
Christopher Leggett
0efb008213
Partially fixes Ice Traps
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Obtaining a freestanding Ice Trap causes link to slide forward
and receiving one from an NPC plays the sound effect and damage
animation but doesn't freeze link.
2022-08-07 13:17:06 -04:00
th-2021
ed9378375d
[cmake] Use static libraries with vcpkg on Windows ( #1079 )
2022-08-07 18:23:20 +02:00