Commit Graph

1112 Commits

Author SHA1 Message Date
PurpleHato 80bb4577b0
Google Translation Strikes back (#2014) 2022-11-24 13:17:47 -05:00
sonoftunk bd54ac5d15
Removes duplicated rando option enum for merchant (#2008) 2022-11-23 21:05:48 -05:00
Sarge-117 67e325a0b9
Fix C-button counts and ice trap count (#2009) 2022-11-23 20:53:10 -05:00
frizzle101101 d65718db85
fix int sliders to fill the window like float sliders (#1984)
* fix int sliders to fill the window like float sliders

* add a spacer to make it consistent with float slider

* add a spacer to make it consistent with float slider

* adding pop width further constancy with float slider
2022-11-23 16:14:11 -05:00
Oliver Schall 4526550e95
[Enhancement] Added checkbox to disable finishing difficulty behavior changes (#1990) 2022-11-23 13:43:06 +01:00
sonoftunk c3f51fef2a
[Format] Lines up checks in item_location (#2004) 2022-11-23 13:42:14 +01:00
m4xw 67453dd4f8
Use shallow clone for vcpkg (#2006) 2022-11-23 13:28:51 +01:00
Sarge-117 9c162fc0ec
Gameplay Stat Tracker V1 (#1986)
* First test of gathering some gameplay stats

* timer changes and other stuff

* Move code to new files + rename

* Name change - gamePlayStats

* Finish rename, remove n64ddFlag checks

* Improve item get times

* Better time tracking, more stats,

* Put button under Enhancements

* Fix merge conflict

* Add pauseCount, fix bug with rando items

* Adjust inits/declarations

* step counter

* Name change: "itemGetTime" to "timestamp"

* Tidying + CI test

* Set up array for stat counts

* Macro

#define GAMEPLAYSTAT_TOTAL_TIME (gSaveContext.gameplayStats.playTimer / 2 + gSaveContext.gameplayStats.pauseTimer / 3)

* Add boss defeat timestamps

* Add sword swings, pots broken, bushes cut

* fix int type

* Add counts for enemies defeated

Broken down by enemy, with a total

* Add ammo used

* Hide breakdowns until count > 0

* Forgot Big Octo

* Count chests opened

* Update after LUS submodule

* Enemy count spacing

* Comments

* Count 3 mini Floormasters as 1 Floormaster

+ some cleanup

* Comments

* Colour coding for timestamps on quest items

i.e. medallions/stones/songs

* Move stat into the sohStats struct

+ rearrange the counts enum for easier addition of future counts

* Some documentation + count button presses

* Stop counting button presses when Ganon defeated

* Couple bugfixes

Add count for Gerudo Thief, fix step counter counting in some situations where it shouldn't

* Fix comment
2022-11-22 20:04:40 -05:00
Ralphie Morell 9cfe7bff47
Rando: Settings Enum (#1761)
* added rando option enum; added options to load from spoiler file

* whoops

* Moved to `randomizerTypes` header; fixed ammo drop enum

* Actually populated options with new enums

* Added add'l enums for ganon boss key
2022-11-22 17:11:05 -05:00
Amaro Martínez 0fca1019a2
Do not use Yes/No hardcoded options for Better Owl (#2002) 2022-11-22 14:23:48 -05:00
Garrett Cox 8461ea4abd
Add s6 and hellmode presets for rando (#1904)
* Refactor how presets are created and used, and add presets for rando

* Add new enhancements to clear

* Tweaks and feedback
2022-11-22 12:30:18 -05:00
Alto1772 156f713e19
[Enhancement] Add option to hide build details on boot screen (#1948) 2022-11-22 09:42:01 +01:00
DeusVexus 1ae4e2c1f7
[Enhancement] Include minigame ammo in infinite ammo cheat (#1973) 2022-11-22 09:18:23 +01:00
frizzle101101 c569a46933
[Enhancement] Add fix camera drift option to fixes menu (#1983) 2022-11-22 08:57:26 +01:00
briaguya aa16a5388e
chore: bump version 2022-11-21 21:55:14 -05:00
briaguya b50a3e842e
update lus (#1994)
* update lus

* update lus

Co-authored-by: briaguya <briaguya>
2022-11-21 21:51:25 -05:00
Oliver Schall 8841e0b607
Fixed Shooting Gallery Difficulty Menu implementation issues (#1991) 2022-11-22 00:53:23 +01:00
David Chavez c44dec1e35
[cmake] Ask macOS to use deps after system (#1997) 2022-11-22 00:23:46 +01:00
GaryOderNichts 5dcc7e41b9
Display all game versions in build info (#1982) 2022-11-20 20:13:54 +01:00
briaguya d5b3cfe644
fix undefined symbol SDL_GameControllerHasRumble (#1981)
Co-authored-by: briaguya <briaguya>
2022-11-19 16:00:38 -05:00
Oliver Schall 82fff6486c
Shooting gallery difficulty options menu (#1354)
* Added difficulty settings menu for shooting gallery

* Reverted linux assert fix for PR

* Added difficulty option to not randomize rupee order as adult

* Changed checkbox wording due to text overflow

* Reverted incorrect change from merge

* Update soh/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c

Co-authored-by: Garrett Cox <garrettjcox@gmail.com>

* Added Checkbox to turn on and off all customizations in shooting gallery behavior

* Added disable-switch for sliders, shooting gallery difficulty options are now disabled when customize behavior is turned off instead of hidden

Co-authored-by: Ralphie Morell <rafael.morell@techfield.us>
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2022-11-18 18:55:22 -05:00
Josh Bodner 2c0ec96eff
Fix credits timing (#1254)
* Fix credits timing

* Add documentation

* Fix typo
2022-11-18 18:42:58 -05:00
briaguya d141876af4
lus stormlib optimizations (#1980)
Co-authored-by: briaguya <briaguya@alice>
2022-11-18 18:00:00 -05:00
David Chavez 79d8e37cb1
[CI] Fix Windows build env (#1977) 2022-11-18 23:34:18 +01:00
aMannus dcd9ca56e6
Keyrings count fix (#1975) 2022-11-18 13:03:26 -05:00
Garrett Cox 283854c854
Implement option to start with a specific number of skulltula tokens (#1967) 2022-11-16 01:39:53 -05:00
Adam Bird adb1365200
add a toggle for multi viewports in imgui (#1896) 2022-11-15 01:02:48 -05:00
briaguya c9a3dcdb44
update lus (#1965)
* update lus

* rename things to fix build

Co-authored-by: briaguya <briaguya@alice>
2022-11-14 23:01:06 -05:00
Josh Bodner e7597bae30
Prevent autosave when first loading a file (#1792) 2022-11-14 20:02:07 -05:00
briaguya 8571545bf2
Cheat: Switch Age and Reload Link (#1963)
* Added button to switch age

* Added logic to switch link's age

Reloads link from last entrance he went through once his age is switched.

* Link now respawns where he last was

* Update game.c

* move setting to GameMenuBar.cpp, fix build issues

Co-authored-by: Jake Edvenson <77412657+JakeEdvenson@users.noreply.github.com>
Co-authored-by: briaguya <briaguya@alice>
2022-11-14 19:29:16 -05:00
RaelCappra 6361a4c776
Fixes most known bugs associated with FreeCam (#1960)
* Fixes most known bugs associated with FreeCam

Co-authored-by: MelonSpeedruns <melonspeedruns@outlook.com>

* Address review suggestions

Co-authored-by: MelonSpeedruns <melonspeedruns@outlook.com>
2022-11-14 17:59:17 -05:00
Garrett Cox 336d129114
Add workflow to add artifact links to PR descriptions (#1961) 2022-11-14 15:50:26 +01:00
Adam Bird 15a9975200
Entrance Rando (#1760) 2022-11-14 12:13:21 +01:00
Alto1772 8be2c4ddd7
Audio & Rendering backend option greyed out if theres only one (#1958) 2022-11-14 12:09:13 +01:00
briaguya 3914781ebf
Import libultraship as a submodule (#1943)
Co-authored-by: briaguya <briaguya>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
Co-authored-by: David Chavez <davi@dcvz.io>
2022-11-14 11:22:34 +01:00
David Chavez 9eb29ed81c
Remove Jenkins (#1956) 2022-11-13 23:45:12 +01:00
David Chavez 20cbebeed7
Allow BUILD_CROWD_CONTROL to overriden by command line 2022-11-10 16:26:33 +01:00
Ralphie Morell 341bc43daf
Rando: Shuffle Merchants (#1720) 2022-11-08 19:54:51 +01:00
PurpleHato f050ba9ff7
TWEAK: Fix corrupted characters on French gossip hint (#1935) 2022-11-07 16:41:33 -05:00
David Chavez 2c6c1d2e46
[CI] Add Github build pipeline (#1688) 2022-11-07 20:34:03 +01:00
Garrett Cox 92b1730237
[#1931] Fix issue with ZF Gossip stones (#1933) 2022-11-07 14:14:24 -05:00
lilDavid e170407517
Enhancements for equipping magic arrows (#1022)
Skip Magic Arrow Equip Animation, Equip Multiple Arrows at Once
2022-11-07 09:05:56 +01:00
RaelCappra 8d57ef4bed
Restore QPA glitched damage (#1789) 2022-11-07 09:02:42 +01:00
Dakota Brown 328ff0e8c4
Added Chests of Agony (#1885) 2022-11-06 22:07:58 +01:00
Alto1772 11497c393d
Disable imgui cursor visibility control (#1905) 2022-11-06 11:59:22 +01:00
briaguya 498769c990
Remove colons from shopsanity messages (#1881) (#1887)
Co-authored-by: lilDavid <1337lilDavid@gmail.com>
2022-11-06 05:36:07 -05:00
David Chavez e6e7a7b549
Refactor CrowdControl Setup (#1890) 2022-11-06 11:00:34 +01:00
blackgamma7 be72f48cea
Expanded Save Editor for Fishing Minigame (#1900) 2022-11-06 10:59:33 +01:00
Garrett Cox 2f6dea92c7
Add option to disable jump velocity boost with bunny hood (#1918) 2022-11-06 10:05:34 +01:00
Garrett Cox 99260acaf1
Use PlayState instead of GlobalContext (#1927)
* Use PlayState instead of GlobalContext
- GlobalContext -> PlayState
- globalCtx -> play
- GlobalCtx -> PlayState
- globalContext -> playState

* Find and replace Gameplay_ with Play_

* Correct some misnamed argument cases
2022-11-06 09:24:34 +01:00