688 Commits

Author SHA1 Message Date
briaguya
388319deac add kak gate check for mask select 2022-08-11 02:01:25 -04:00
Christopher Leggett
0431dce989
Removes now unused ItemIDs and GetItemIDs
Also makes all the necessary changes to other code that was still
using them indirectly through the GI to GID map that was removed.
There's quite a lot of changes here and I haven't had time to test them
yet.
2022-08-11 02:01:01 -04:00
briaguya
2af572aa30 add check for mask shop being open to mask select 2022-08-11 01:51:43 -04:00
Christopher Leggett
cb81023255
Renames, relocates, and implements ModIndex enum. 2022-08-11 00:38:28 -04:00
Christopher Leggett
4787f2f98b
Removes some commented out code. 2022-08-10 21:00:52 -04:00
Christopher Leggett
17c9ce7804
Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright into get-item-rework 2022-08-10 20:23:27 -04:00
aMannus
e259e87588 ADD: Enable Glitch-Useful Cutscenes option to rando 2022-08-10 21:51:10 +02:00
lilDavid
fc08229a46 Save editor: Link adult trade item slot and flags 2022-08-10 11:00:49 -05:00
briaguya
d523ba5127 complete mask quest 2022-08-10 06:28:10 -04:00
briaguya
65356b6ced
Merge pull request #1051 from garrettjoecox/keysanity
Keysanity + Shuffle Compasses & Maps
2022-08-10 02:28:14 -04:00
lilDavid
aef77a0913
Merge branch 'rando-next' into trade_quest_shuffle 2022-08-09 20:40:00 -05:00
lilDavid
12d45685b9 Move files in with other rando files 2022-08-09 19:57:40 -05:00
lilDavid
08366c51b6 Correct mixed indentation styles 2022-08-09 10:17:38 -05:00
Garrett Cox
608f493c5b Update descriptions and defaults 2022-08-09 07:53:15 -05:00
Christopher Leggett
7a5acb0a2a
Fixes placement 2022-08-09 08:36:20 -04:00
Christopher Leggett
20bbf85f00
Sets player getItemId before other messagebox instance. 2022-08-09 07:26:17 -04:00
Christopher Leggett
6f7b38539b
Moves setting of getItemId into a rando save if block. 2022-08-09 01:56:47 -04:00
Christopher Leggett
95918e0cb2
Fixes skulltula messages for custom items. 2022-08-09 01:42:47 -04:00
Garrett Cox
3472e83250 Use new custom message system, skulltula drops still broken text 2022-08-09 00:00:30 -05:00
Garrett Cox
e8c4378d17 Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity 2022-08-08 22:47:29 -05:00
briaguya
8410a79b26
Merge branch 'rando-next' into zhora-to-next 2022-08-08 22:27:04 -04:00
briaguya
816fac6c06 Merge branch 'develop-zhora' into zhora-to-next 2022-08-08 22:23:06 -04:00
briaguya
317de33a8b Merge branch 'develop-rachael' into rachael-to-zhora 2022-08-08 21:43:04 -04:00
briaguya
fa090c51f6
Merge pull request #831 from leggettc18/custom-messages
System for Creating and Storing Custom Messages
2022-08-08 21:24:48 -04:00
Christopher Leggett
e63d84bd7d
Adapts this branch for cmake building. 2022-08-08 21:14:29 -04:00
aMannus
4ea7f8371f
Rando: Zelda sequence fixes (#1095)
* Fixed zelda sequence oddities

* Fixed code inconsistency

* Adressed review comments

* Adressed review comments, removed unneccesary entrance skip

* Addressed some more review comments

* tiny cleanup
2022-08-08 19:59:06 -04:00
InfoManiac742
0e10b59307
Update z_kaleido_item.c (#1046) 2022-08-08 19:58:01 -04:00
InfoManiac742
4bf4ad3359
Update z_en_ru1.c (#1042) 2022-08-08 19:56:56 -04:00
lilDavid
f80ba4102a
Add instant boomerang recall (#1006) 2022-08-08 19:55:07 -04:00
Dog
1f5d323d89
Randomizer: Skip Cutscenes (#846)
* Skip Jabu Jabu's fishy feeding time if rando is enabled Issue #757

Also skip the ganon tower fall cutscene if you died to ganon during the ganon fight for issue #773

* Immediately give control back to player when talon running cutscene starts.

* Fix case of not skipping Gannon
2022-08-08 19:48:53 -04:00
Christopher Leggett
59baf24dc6
Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright into custom-messages 2022-08-08 19:46:09 -04:00
Garrett Cox
a0ac945b4e Make logic consistent across z_parameter & z_sram 2022-08-08 14:18:15 -05:00
Garrett Cox
8f55dd0624 Add support for shuffling maps and compasses 2022-08-08 14:07:02 -05:00
Garrett Cox
34b8d7d5f8 Handle impa giving a key if skip zelda is on 2022-08-08 11:09:06 -05:00
lilDavid
46be24b595 Add missing semicolons and return values 2022-08-07 18:58:17 -05:00
Garrett Cox
c8ac2d7c7e Finally found fix for boss keys... 2022-08-07 16:41:57 -05:00
Christopher Leggett
58da0a5aa2
Some more partial ice trap fixing that wasn't pushed earlier 2022-08-07 17:19:26 -04:00
Garrett Cox
8b59466ce5 Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity 2022-08-07 15:41:44 -05:00
Garrett Cox
01a36f525e Handle keys in checkObtainability 2022-08-07 15:41:30 -05:00
Christopher Leggett
7516725f13
Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright into get-item-rework 2022-08-07 16:24:59 -04:00
Garrett Cox
ec801530b7 Move some more items around, boss keys still broken 2022-08-07 14:32:54 -05:00
Christopher Leggett
0efb008213
Partially fixes Ice Traps
Obtaining a freestanding Ice Trap causes link to slide forward
and receiving one from an NPC plays the sound effect and damage
animation but doesn't freeze link.
2022-08-07 13:17:06 -04:00
Christopher Leggett
9616058952
Fixes item fanfares 2022-08-07 12:14:07 -04:00
Christopher Leggett
75aaefaf04
Fixed Particle effects in the new getItem system. 2022-08-07 11:35:37 -04:00
briaguya
cac6869a56
Merge pull request #1080 from HarbourMasters/develop-zhora
zhora -> rando-next
2022-08-07 02:16:11 -04:00
briaguya
91ad58aa3e
Merge pull request #1061 from garrettjoecox/frogSongs
Shuffle frog song rupees
2022-08-07 02:13:24 -04:00
Christopher Leggett
3258fc5fb3
Correctly renders freestanding items
Particle effects are probably broken, need to fix them still, I pretty
much know how I would do that.
2022-08-06 23:29:28 -04:00
Christopher Leggett
cfce0eba3d
Implements fixes for competing getItem calls. 2022-08-06 22:51:15 -04:00
GaryOderNichts
cb2410d9c5 Handle audio thread properly 2022-08-06 21:52:42 -04:00
briaguya
c3253fe59f add comment explaining ocarina mode setting 2022-08-06 18:23:47 -04:00