Shipwright/soh/assets/objects/object_masterkokirihead/object_masterkokirihead.h

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#ifndef OBJECTS_OBJECT_MASTERKOKIRIHEAD_H
#define OBJECTS_OBJECT_MASTERKOKIRIHEAD_H 1
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#include "align_asset_macro.h"
#define dobject_masterkokiriheadTex_0009F0 "__OTR__objects/object_masterkokirihead/object_masterkokiriheadTex_0009F0"
static const ALIGN_ASSET(2) char object_masterkokiriheadTex_0009F0[] = dobject_masterkokiriheadTex_0009F0;
#define dobject_masterkokiriheadTex_000A30 "__OTR__objects/object_masterkokirihead/object_masterkokiriheadTex_000A30"
static const ALIGN_ASSET(2) char object_masterkokiriheadTex_000A30[] = dobject_masterkokiriheadTex_000A30;
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#define dgKokiriShopkeeperHeadDL "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperHeadDL"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperHeadDL[] = dgKokiriShopkeeperHeadDL;
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#define dgKokiriShopkeeperTLUT "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperTLUT"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperTLUT[] = dgKokiriShopkeeperTLUT;
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#define dgKokiriShopkeeperEyeHalfTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperEyeHalfTex"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperEyeHalfTex[] = dgKokiriShopkeeperEyeHalfTex;
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#define dgKokiriShopkeeperEyeOpenTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperEyeOpenTex"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperEyeOpenTex[] = dgKokiriShopkeeperEyeOpenTex;
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#define dgKokiriShopkeeperHairTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperHairTex"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperHairTex[] = dgKokiriShopkeeperHairTex;
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#define dgKokiriShopkeeperNoseTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperNoseTex"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperNoseTex[] = dgKokiriShopkeeperNoseTex;
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#define dgKokiriShopkeeperEarTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperEarTex"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperEarTex[] = dgKokiriShopkeeperEarTex;
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#define dgKokiriShopkeeperEyeDefaultTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperEyeDefaultTex"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperEyeDefaultTex[] = dgKokiriShopkeeperEyeDefaultTex;
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#define dgKokiriShopkeeperHatTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperHatTex"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperHatTex[] = dgKokiriShopkeeperHatTex;
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#define dgKokiriShopkeeperMouthAndNoseTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperMouthAndNoseTex"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperMouthAndNoseTex[] = dgKokiriShopkeeperMouthAndNoseTex;
#endif // OBJECTS_OBJECT_MASTERKOKIRIHEAD_H