#ifndef OBJECTS_OBJECT_MASTERKOKIRIHEAD_H #define OBJECTS_OBJECT_MASTERKOKIRIHEAD_H 1 #include "align_asset_macro.h" #define dobject_masterkokiriheadTex_0009F0 "__OTR__objects/object_masterkokirihead/object_masterkokiriheadTex_0009F0" static const ALIGN_ASSET(2) char object_masterkokiriheadTex_0009F0[] = dobject_masterkokiriheadTex_0009F0; #define dobject_masterkokiriheadTex_000A30 "__OTR__objects/object_masterkokirihead/object_masterkokiriheadTex_000A30" static const ALIGN_ASSET(2) char object_masterkokiriheadTex_000A30[] = dobject_masterkokiriheadTex_000A30; #define dgKokiriShopkeeperHeadDL "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperHeadDL" static const ALIGN_ASSET(2) char gKokiriShopkeeperHeadDL[] = dgKokiriShopkeeperHeadDL; #define dgKokiriShopkeeperTLUT "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperTLUT" static const ALIGN_ASSET(2) char gKokiriShopkeeperTLUT[] = dgKokiriShopkeeperTLUT; #define dgKokiriShopkeeperEyeHalfTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperEyeHalfTex" static const ALIGN_ASSET(2) char gKokiriShopkeeperEyeHalfTex[] = dgKokiriShopkeeperEyeHalfTex; #define dgKokiriShopkeeperEyeOpenTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperEyeOpenTex" static const ALIGN_ASSET(2) char gKokiriShopkeeperEyeOpenTex[] = dgKokiriShopkeeperEyeOpenTex; #define dgKokiriShopkeeperHairTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperHairTex" static const ALIGN_ASSET(2) char gKokiriShopkeeperHairTex[] = dgKokiriShopkeeperHairTex; #define dgKokiriShopkeeperNoseTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperNoseTex" static const ALIGN_ASSET(2) char gKokiriShopkeeperNoseTex[] = dgKokiriShopkeeperNoseTex; #define dgKokiriShopkeeperEarTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperEarTex" static const ALIGN_ASSET(2) char gKokiriShopkeeperEarTex[] = dgKokiriShopkeeperEarTex; #define dgKokiriShopkeeperEyeDefaultTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperEyeDefaultTex" static const ALIGN_ASSET(2) char gKokiriShopkeeperEyeDefaultTex[] = dgKokiriShopkeeperEyeDefaultTex; #define dgKokiriShopkeeperHatTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperHatTex" static const ALIGN_ASSET(2) char gKokiriShopkeeperHatTex[] = dgKokiriShopkeeperHatTex; #define dgKokiriShopkeeperMouthAndNoseTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperMouthAndNoseTex" static const ALIGN_ASSET(2) char gKokiriShopkeeperMouthAndNoseTex[] = dgKokiriShopkeeperMouthAndNoseTex; #endif // OBJECTS_OBJECT_MASTERKOKIRIHEAD_H