Details on custom_map.h file.

This commit is contained in:
Merlijn Wajer 2012-12-05 00:22:30 +01:00
parent 11909fb055
commit 161f401ab4
2 changed files with 67 additions and 9 deletions

View File

@ -1,3 +1,52 @@
/*
* Copyright Merlijn Wajer 2012
*
* This is the uinput-mapper configuration file.
*
* We are still working out all the details, but it basically boils down to the
* following: You write the configuration entirely in the C preprocessor by
* adding the right commands (macros) to the right sections.
*
*
* As of now, there are three sections:
*
* - GLOBAL_MAP;
* This is where you set the amount of devices to be emulated (currently
* called JOYCOUNT) and the INPUT_PATH.
*
* - CONFIGURE_JOYSTICKS:
* This is where you tell uinput-mapper what buttons your new joysticks (or
* other devices) should expose. Any button not exposed here will never be
* send.
*
* Macros that make sense to use here:
* - JOYSTICK_ADD_KEY(<key>, <bit to set>, <device>)
* - JOYSTICK_SET_LIM(<absmin|absmax>, <value>, <key>)
*
* JOYSTICK_SET_LIM is mostly used for ABS_HATs.
*
* - JOYMAP:
*
* Set the key mappings here.
*
* Macros that make sense here:
* - KEYMAP(<in_key>, <out_key>, <out_type>, <device>, <val>)
*
* ----------------------------------------------------------------------------
*
* TODO:
* - For KEYMAPs, add parameter that species the INPUT_PATH to map from
* - Add support for multiple INPUT_PATH
* - Figure out more details. There's probably a lot missing.
* - Remove EV_KEY constraint in map.c and use it as arg to KEY_MAP
*
* ----------------------------------------------------------------------------
*/
/* -------------------------------------------------------------------------- */
/* ----------------------------- FIRST SECTION ----------------------------- */
/* -------------------------------------------------------------------------- */
#ifndef H_GLOBAL_MAP #ifndef H_GLOBAL_MAP
#define H_GLOBAL_MAP #define H_GLOBAL_MAP
@ -9,6 +58,9 @@
#endif #endif
/* -------------------------------------------------------------------------- */
/* ----------------------------- SECOND SECTION ----------------------------- */
/* -------------------------------------------------------------------------- */
#ifdef H_CONFIGURE_JOYSTICKS #ifdef H_CONFIGURE_JOYSTICKS
#ifndef H_CONFIGURE_JOYSTICKS_SEEN #ifndef H_CONFIGURE_JOYSTICKS_SEEN
@ -35,8 +87,7 @@
* If a key is not enabled here, it will never be passed. * If a key is not enabled here, it will never be passed.
*/ */
/* Hats. /* Hats:
*
* We set the absmax and absmin; otherwise the hats make no sense. * We set the absmax and absmin; otherwise the hats make no sense.
*/ */
JOYSTICK_ADD_KEY(ABS_HAT0X, UI_SET_ABSBIT, 0) JOYSTICK_ADD_KEY(ABS_HAT0X, UI_SET_ABSBIT, 0)
@ -46,8 +97,10 @@ JOYSTICK_ADD_KEY(ABS_HAT0Y, UI_SET_ABSBIT, 0)
JOYSTICK_SET_LIM(absmax, 1, ABS_HAT0Y) JOYSTICK_SET_LIM(absmax, 1, ABS_HAT0Y)
JOYSTICK_SET_LIM(absmin, -1, ABS_HAT0Y) JOYSTICK_SET_LIM(absmin, -1, ABS_HAT0Y)
/* Buttons. */ /* XXX: ALWAYS SET BTN_JOYSTICK TO EXPOSE A JOYSTICK EVENT */
JOYSTICK_ADD_KEY(BTN_JOYSTICK, UI_SET_KEYBIT, 0) JOYSTICK_ADD_KEY(BTN_JOYSTICK, UI_SET_KEYBIT, 0)
/* Buttons. */
JOYSTICK_ADD_KEY(BTN_0, UI_SET_KEYBIT, 0) JOYSTICK_ADD_KEY(BTN_0, UI_SET_KEYBIT, 0)
JOYSTICK_ADD_KEY(BTN_1, UI_SET_KEYBIT, 0) JOYSTICK_ADD_KEY(BTN_1, UI_SET_KEYBIT, 0)
JOYSTICK_ADD_KEY(BTN_2, UI_SET_KEYBIT, 0) JOYSTICK_ADD_KEY(BTN_2, UI_SET_KEYBIT, 0)
@ -63,6 +116,7 @@ JOYSTICK_SET_LIM(absmax, 1, ABS_HAT0X)
JOYSTICK_SET_LIM(absmin, -1, ABS_HAT0X) JOYSTICK_SET_LIM(absmin, -1, ABS_HAT0X)
JOYSTICK_ADD_KEY(BTN_JOYSTICK, UI_SET_KEYBIT, 1) JOYSTICK_ADD_KEY(BTN_JOYSTICK, UI_SET_KEYBIT, 1)
JOYSTICK_ADD_KEY(BTN_0, UI_SET_KEYBIT, 1) JOYSTICK_ADD_KEY(BTN_0, UI_SET_KEYBIT, 1)
JOYSTICK_ADD_KEY(BTN_1, UI_SET_KEYBIT, 1) JOYSTICK_ADD_KEY(BTN_1, UI_SET_KEYBIT, 1)
JOYSTICK_ADD_KEY(BTN_2, UI_SET_KEYBIT, 1) JOYSTICK_ADD_KEY(BTN_2, UI_SET_KEYBIT, 1)
@ -70,10 +124,13 @@ JOYSTICK_ADD_KEY(BTN_3, UI_SET_KEYBIT, 1)
#endif #endif
#endif #endif
/* Now follows keymapping, do not touch ifdef */ /* -------------------------------------------------------------------------- */
#ifdef H_IN_CASE /* ----------------------------- THIRD SECTION ----------------------------- */
#ifndef H_IN_CASE_SEEN /* -------------------------------------------------------------------------- */
#define H_IN_CASE_SEEN
#ifdef H_JOYMAP
#ifndef H_JOYMAP_SEEN
#define H_JOYMAP_SEEN
#define KEYMAP(in_key, out_key, out_type, device, val) \ #define KEYMAP(in_key, out_key, out_type, device, val) \
case in_key: \ case in_key: \
je.type = out_type; \ je.type = out_type; \
@ -113,5 +170,6 @@ KEYMAP(KEY_Q, BTN_2, EV_KEY, 1, +)
/* Yellow button */ /* Yellow button */
KEYMAP(KEY_2, BTN_3, EV_KEY, 1, +) KEYMAP(KEY_2, BTN_3, EV_KEY, 1, +)
#endif #endif
#endif #endif

4
map.c
View File

@ -148,12 +148,12 @@ int main(int argc, char** argv) {
nowrite = 0; nowrite = 0;
j = 0; j = 0;
/* Only catch keys and ignore auto-repeat (value == 2) */ /* Only catch keys and ignore auto-repeat (value == 2) */
/* TODO: Remove this EV_KEY contraint and use it in the macro */
if (e.type == EV_KEY && e.value != 2) { if (e.type == EV_KEY && e.value != 2) {
switch(e.code) { switch(e.code) {
#define H_IN_CASE #define H_JOYMAP
#include "custom_map.h" #include "custom_map.h"
default: default: