uinput-mapper/custom_map.h
2012-12-05 00:22:30 +01:00

176 lines
5.3 KiB
C

/*
* Copyright Merlijn Wajer 2012
*
* This is the uinput-mapper configuration file.
*
* We are still working out all the details, but it basically boils down to the
* following: You write the configuration entirely in the C preprocessor by
* adding the right commands (macros) to the right sections.
*
*
* As of now, there are three sections:
*
* - GLOBAL_MAP;
* This is where you set the amount of devices to be emulated (currently
* called JOYCOUNT) and the INPUT_PATH.
*
* - CONFIGURE_JOYSTICKS:
* This is where you tell uinput-mapper what buttons your new joysticks (or
* other devices) should expose. Any button not exposed here will never be
* send.
*
* Macros that make sense to use here:
* - JOYSTICK_ADD_KEY(<key>, <bit to set>, <device>)
* - JOYSTICK_SET_LIM(<absmin|absmax>, <value>, <key>)
*
* JOYSTICK_SET_LIM is mostly used for ABS_HATs.
*
* - JOYMAP:
*
* Set the key mappings here.
*
* Macros that make sense here:
* - KEYMAP(<in_key>, <out_key>, <out_type>, <device>, <val>)
*
* ----------------------------------------------------------------------------
*
* TODO:
* - For KEYMAPs, add parameter that species the INPUT_PATH to map from
* - Add support for multiple INPUT_PATH
* - Figure out more details. There's probably a lot missing.
* - Remove EV_KEY constraint in map.c and use it as arg to KEY_MAP
*
* ----------------------------------------------------------------------------
*/
/* -------------------------------------------------------------------------- */
/* ----------------------------- FIRST SECTION ----------------------------- */
/* -------------------------------------------------------------------------- */
#ifndef H_GLOBAL_MAP
#define H_GLOBAL_MAP
/* Set up amount of joysticks here */
#define JOYCOUNT 2
/* Set up event to read from */
#define INPUT_PATH "/dev/input/by-path/platform-i8042-serio-0-event-kbd"
#endif
/* -------------------------------------------------------------------------- */
/* ----------------------------- SECOND SECTION ----------------------------- */
/* -------------------------------------------------------------------------- */
#ifdef H_CONFIGURE_JOYSTICKS
#ifndef H_CONFIGURE_JOYSTICKS_SEEN
#define H_CONFIGURE_JOYSTICKS_SEEN
#define JOYSTICK_ADD_KEY(key, bit, device) \
if (device == j) { \
if(ioctl(js[device], bit, key) < 0) { \
perror("Error in JOYSTICK_ADD_KEY"); \
fprintf(stderr, "ERROR: JOYSTICK_ADD_KEY for device %d, key %s, bit: %s\n", device, #key, #bit); \
return 1; \
} else { \
printf("JOYSTICK_ADD_KEY for device %d, key %s, bit: %s\n", device, #key, #bit); \
} \
}
#define JOYSTICK_SET_LIM(lim, val, key) \
uidev.lim[key] = val;
/* Configure first joystick.
*
* Here we just tell the program what keys we want to use.
* If a key is not enabled here, it will never be passed.
*/
/* Hats:
* We set the absmax and absmin; otherwise the hats make no sense.
*/
JOYSTICK_ADD_KEY(ABS_HAT0X, UI_SET_ABSBIT, 0)
JOYSTICK_SET_LIM(absmax, 1, ABS_HAT0X)
JOYSTICK_SET_LIM(absmin, -1, ABS_HAT0X)
JOYSTICK_ADD_KEY(ABS_HAT0Y, UI_SET_ABSBIT, 0)
JOYSTICK_SET_LIM(absmax, 1, ABS_HAT0Y)
JOYSTICK_SET_LIM(absmin, -1, ABS_HAT0Y)
/* XXX: ALWAYS SET BTN_JOYSTICK TO EXPOSE A JOYSTICK EVENT */
JOYSTICK_ADD_KEY(BTN_JOYSTICK, UI_SET_KEYBIT, 0)
/* Buttons. */
JOYSTICK_ADD_KEY(BTN_0, UI_SET_KEYBIT, 0)
JOYSTICK_ADD_KEY(BTN_1, UI_SET_KEYBIT, 0)
JOYSTICK_ADD_KEY(BTN_2, UI_SET_KEYBIT, 0)
JOYSTICK_ADD_KEY(BTN_3, UI_SET_KEYBIT, 0)
/* Second joystick ; same comments as first one */
JOYSTICK_ADD_KEY(ABS_HAT0X, UI_SET_ABSBIT, 1)
JOYSTICK_SET_LIM(absmax, 1, ABS_HAT0X)
JOYSTICK_SET_LIM(absmin, -1, ABS_HAT0X)
JOYSTICK_ADD_KEY(ABS_HAT0Y, UI_SET_ABSBIT, 1)
JOYSTICK_SET_LIM(absmax, 1, ABS_HAT0X)
JOYSTICK_SET_LIM(absmin, -1, ABS_HAT0X)
JOYSTICK_ADD_KEY(BTN_JOYSTICK, UI_SET_KEYBIT, 1)
JOYSTICK_ADD_KEY(BTN_0, UI_SET_KEYBIT, 1)
JOYSTICK_ADD_KEY(BTN_1, UI_SET_KEYBIT, 1)
JOYSTICK_ADD_KEY(BTN_2, UI_SET_KEYBIT, 1)
JOYSTICK_ADD_KEY(BTN_3, UI_SET_KEYBIT, 1)
#endif
#endif
/* -------------------------------------------------------------------------- */
/* ----------------------------- THIRD SECTION ----------------------------- */
/* -------------------------------------------------------------------------- */
#ifdef H_JOYMAP
#ifndef H_JOYMAP_SEEN
#define H_JOYMAP_SEEN
#define KEYMAP(in_key, out_key, out_type, device, val) \
case in_key: \
je.type = out_type; \
je.code = out_key; \
je.value = val(e.value); \
j = device; \
break;
/* First joystick */
/* HAT */
KEYMAP(KEY_UP, ABS_HAT0Y, EV_ABS, 0, -)
KEYMAP(KEY_DOWN, ABS_HAT0Y, EV_ABS, 0, +)
KEYMAP(KEY_LEFT, ABS_HAT0X, EV_ABS, 0, -)
KEYMAP(KEY_RIGHT, ABS_HAT0X, EV_ABS, 0, +)
/* Red buttons */
KEYMAP(KEY_LEFTCTRL, BTN_0, EV_KEY, 0, +)
KEYMAP(KEY_LEFTALT, BTN_1, EV_KEY, 0, +)
KEYMAP(KEY_SPACE, BTN_2, EV_KEY, 0, +)
/* Yellow button */
KEYMAP(KEY_1, BTN_3, EV_KEY, 0, +)
/* Second joystick */
/* HAT */
KEYMAP(KEY_R, ABS_HAT0Y, EV_ABS, 1, -)
KEYMAP(KEY_F, ABS_HAT0Y, EV_ABS, 1, +)
KEYMAP(KEY_D, ABS_HAT0X, EV_ABS, 1, -)
KEYMAP(KEY_G, ABS_HAT0X, EV_ABS, 1, +)
/* Red buttons */
KEYMAP(KEY_A, BTN_0, EV_KEY, 1, +)
KEYMAP(KEY_S, BTN_1, EV_KEY, 1, +)
KEYMAP(KEY_Q, BTN_2, EV_KEY, 1, +)
/* Yellow button */
KEYMAP(KEY_2, BTN_3, EV_KEY, 1, +)
#endif
#endif