18 lines
542 B
Markdown
18 lines
542 B
Markdown
# Focus Change
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This packet is sent when the game client window goes in and out of focus. The payload consists of one byte that is either 1 or 0; 1 if the client is in focus and 0 if not.
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## Packet Details
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| Key | Value |
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|--|--|
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| Name | Focus change |
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| Description | Sent when the game client window goes in and out of focus. |
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| Opcode | 3 |
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| Type | Fixed |
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| Length | 1 |
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| Revision | 317 |
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## Packet Structure
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| Data Type | Description |
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|--|--|
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| [Byte](/Data-Types.html#common-data-types) | Whether or not the client is in focus. |
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