rswiki-book/src/317/317-Focus-change.md

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Focus Change

This packet is sent when the game client window goes in and out of focus. The payload consists of one byte that is either 1 or 0; 1 if the client is in focus and 0 if not.

Packet Details

Key Value
Name Focus change
Description Sent when the game client window goes in and out of focus.
Opcode 3
Type Fixed
Length 1
Revision 317

Packet Structure

Data Type Description
Byte Whether or not the client is in focus.