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CMakeLists.txt
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Remove dependency on marshal and many other async changes
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2014-04-27 16:15:53 -04:00 |
l_base.cpp
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_base.h
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Remove lua_State parameter from LuaError::LuaError
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2014-03-15 16:28:59 -04:00 |
l_craft.cpp
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Remove lua_State parameter from LuaError::LuaError
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2014-03-15 16:28:59 -04:00 |
l_craft.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_env.cpp
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Add flags and lacunarity as new noise parameters
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2014-12-07 21:59:32 -05:00 |
l_env.h
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Mod profiling support
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2014-08-19 22:22:57 +02:00 |
l_internal.h
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Fix modstore/favourites hang by adding asynchronous lua job support
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2013-11-29 22:09:14 +01:00 |
l_inventory.cpp
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Clear inventory before setting lists
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2014-06-23 15:28:48 -04:00 |
l_inventory.h
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Use "core" namespace internally
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2014-05-08 13:02:04 -04:00 |
l_item.cpp
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Use "core" namespace internally
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2014-05-08 13:02:04 -04:00 |
l_item.h
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Use "core" namespace internally
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2014-05-08 13:02:04 -04:00 |
l_mainmenu.cpp
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Add video driver selection to settings menu (based uppon idea from webdesigner97)
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2014-08-23 01:55:54 +02:00 |
l_mainmenu.h
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Add video driver selection to settings menu (based uppon idea from webdesigner97)
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2014-08-23 01:55:54 +02:00 |
l_mapgen.cpp
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Move get_schematic and read_schematic to l_mapgen.cpp
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2014-12-10 01:49:57 -05:00 |
l_mapgen.h
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Move get_schematic and read_schematic to l_mapgen.cpp
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2014-12-10 01:49:57 -05:00 |
l_nodemeta.cpp
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Fixed potential NULL pointer and leak when setting node metadata
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2013-11-29 23:35:16 -05:00 |
l_nodemeta.h
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Fixed potential NULL pointer and leak when setting node metadata
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2013-11-29 23:35:16 -05:00 |
l_nodetimer.cpp
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_nodetimer.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_noise.cpp
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Noise: Automatically transform noise maps if needed
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2014-12-10 23:35:37 -05:00 |
l_noise.h
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Add flags and lacunarity as new noise parameters
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2014-12-07 21:59:32 -05:00 |
l_object.cpp
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Check minetest.hud_change() parameters on conversion (Fix #1714)
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2014-10-30 00:12:12 -04:00 |
l_object.h
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Fix heart + bubble bar size on different texture packs
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2014-05-07 21:46:27 +02:00 |
l_particles.cpp
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Add proper lua api deprecated handling
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2014-04-29 22:49:04 +02:00 |
l_particles.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_rollback.cpp
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Clean up rollback
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2014-11-19 16:21:59 -05:00 |
l_rollback.h
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Rollback fixes and get_node_actions
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2013-11-27 18:13:06 -05:00 |
l_server.cpp
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Add lua exception handling test code
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2014-08-23 20:53:34 +02:00 |
l_server.h
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Add lua exception handling test code
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2014-08-23 20:53:34 +02:00 |
l_settings.cpp
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Settings: Fail on invalid sequence and throw exception for LuaSettings
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2014-12-12 00:44:17 -05:00 |
l_settings.h
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Add Settings interface for Lua
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2013-09-10 18:31:38 +02:00 |
l_util.cpp
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Split settings into seperate source and header files
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2014-09-21 14:39:35 -04:00 |
l_util.h
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Add compression API
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2014-09-20 14:02:54 -04:00 |
l_vmanip.cpp
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Add LuaVoxelManip methods: get_node_at() and set_node_at()
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2014-09-01 17:33:21 -04:00 |
l_vmanip.h
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Add LuaVoxelManip methods: get_node_at() and set_node_at()
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2014-09-01 17:33:21 -04:00 |