mirror of
https://github.com/moparisthebest/minetest
synced 2024-11-17 23:05:07 -05:00
6bc4cad0ed
This also cleans up settings a bit
372 lines
8.4 KiB
C++
372 lines
8.4 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "lua_api/l_util.h"
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#include "lua_api/l_internal.h"
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#include "common/c_converter.h"
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#include "common/c_content.h"
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#include "cpp_api/s_async.h"
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#include "serialization.h"
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#include "json/json.h"
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#include "debug.h"
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#include "porting.h"
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#include "log.h"
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#include "tool.h"
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#include "filesys.h"
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#include "settings.h"
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#include "main.h" //required for g_settings, g_settings_path
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// debug(...)
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// Writes a line to dstream
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int ModApiUtil::l_debug(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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// Handle multiple parameters to behave like standard lua print()
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int n = lua_gettop(L);
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lua_getglobal(L, "tostring");
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for (int i = 1; i <= n; i++) {
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/*
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Call tostring(i-th argument).
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This is what print() does, and it behaves a bit
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differently from directly calling lua_tostring.
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*/
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lua_pushvalue(L, -1); /* function to be called */
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lua_pushvalue(L, i); /* value to print */
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lua_call(L, 1, 1);
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size_t len;
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const char *s = lua_tolstring(L, -1, &len);
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if (i > 1)
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dstream << "\t";
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if (s)
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dstream << std::string(s, len);
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lua_pop(L, 1);
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}
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dstream << std::endl;
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return 0;
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}
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// log([level,] text)
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// Writes a line to the logger.
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// The one-argument version logs to infostream.
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// The two-argument version accept a log level: error, action, info, or verbose.
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int ModApiUtil::l_log(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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std::string text;
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LogMessageLevel level = LMT_INFO;
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if (lua_isnone(L, 2)) {
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text = lua_tostring(L, 1);
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}
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else {
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std::string levelname = luaL_checkstring(L, 1);
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text = luaL_checkstring(L, 2);
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if(levelname == "error")
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level = LMT_ERROR;
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else if(levelname == "action")
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level = LMT_ACTION;
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else if(levelname == "verbose")
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level = LMT_VERBOSE;
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else if (levelname == "deprecated") {
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log_deprecated(L,text);
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return 0;
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}
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}
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log_printline(level, text);
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return 0;
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}
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// setting_set(name, value)
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int ModApiUtil::l_setting_set(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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const char *name = luaL_checkstring(L, 1);
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const char *value = luaL_checkstring(L, 2);
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g_settings->set(name, value);
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return 0;
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}
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// setting_get(name)
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int ModApiUtil::l_setting_get(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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const char *name = luaL_checkstring(L, 1);
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try{
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std::string value = g_settings->get(name);
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lua_pushstring(L, value.c_str());
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} catch(SettingNotFoundException &e){
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lua_pushnil(L);
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}
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return 1;
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}
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// setting_setbool(name)
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int ModApiUtil::l_setting_setbool(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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const char *name = luaL_checkstring(L, 1);
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bool value = lua_toboolean(L, 2);
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g_settings->setBool(name, value);
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return 0;
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}
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// setting_getbool(name)
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int ModApiUtil::l_setting_getbool(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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const char *name = luaL_checkstring(L, 1);
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try{
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bool value = g_settings->getBool(name);
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lua_pushboolean(L, value);
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} catch(SettingNotFoundException &e){
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lua_pushnil(L);
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}
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return 1;
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}
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// setting_save()
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int ModApiUtil::l_setting_save(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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if(g_settings_path != "")
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g_settings->updateConfigFile(g_settings_path.c_str());
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return 0;
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}
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// parse_json(str[, nullvalue])
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int ModApiUtil::l_parse_json(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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const char *jsonstr = luaL_checkstring(L, 1);
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// Use passed nullvalue or default to nil
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int nullindex = 2;
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if (lua_isnone(L, nullindex)) {
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lua_pushnil(L);
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nullindex = lua_gettop(L);
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}
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Json::Value root;
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{
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Json::Reader reader;
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std::istringstream stream(jsonstr);
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if (!reader.parse(stream, root)) {
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errorstream << "Failed to parse json data "
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<< reader.getFormattedErrorMessages();
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errorstream << "data: \"" << jsonstr << "\""
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<< std::endl;
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lua_pushnil(L);
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return 1;
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}
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}
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if (!push_json_value(L, root, nullindex)) {
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errorstream << "Failed to parse json data, "
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<< "depth exceeds lua stack limit" << std::endl;
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errorstream << "data: \"" << jsonstr << "\"" << std::endl;
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lua_pushnil(L);
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}
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return 1;
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}
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// write_json(data[, styled]) -> string or nil and error message
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int ModApiUtil::l_write_json(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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bool styled = false;
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if (!lua_isnone(L, 2)) {
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styled = lua_toboolean(L, 2);
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lua_pop(L, 1);
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}
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Json::Value root;
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try {
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read_json_value(L, root, 1);
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} catch (SerializationError &e) {
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lua_pushnil(L);
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lua_pushstring(L, e.what());
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return 2;
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}
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std::string out;
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if (styled) {
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Json::StyledWriter writer;
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out = writer.write(root);
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} else {
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Json::FastWriter writer;
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out = writer.write(root);
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}
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lua_pushlstring(L, out.c_str(), out.size());
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return 1;
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}
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// get_dig_params(groups, tool_capabilities[, time_from_last_punch])
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int ModApiUtil::l_get_dig_params(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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std::map<std::string, int> groups;
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read_groups(L, 1, groups);
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ToolCapabilities tp = read_tool_capabilities(L, 2);
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if(lua_isnoneornil(L, 3))
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push_dig_params(L, getDigParams(groups, &tp));
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else
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push_dig_params(L, getDigParams(groups, &tp,
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luaL_checknumber(L, 3)));
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return 1;
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}
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// get_hit_params(groups, tool_capabilities[, time_from_last_punch])
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int ModApiUtil::l_get_hit_params(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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std::map<std::string, int> groups;
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read_groups(L, 1, groups);
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ToolCapabilities tp = read_tool_capabilities(L, 2);
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if(lua_isnoneornil(L, 3))
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push_hit_params(L, getHitParams(groups, &tp));
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else
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push_hit_params(L, getHitParams(groups, &tp,
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luaL_checknumber(L, 3)));
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return 1;
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}
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// get_password_hash(name, raw_password)
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int ModApiUtil::l_get_password_hash(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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std::string name = luaL_checkstring(L, 1);
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std::string raw_password = luaL_checkstring(L, 2);
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std::string hash = translatePassword(name,
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narrow_to_wide(raw_password));
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lua_pushstring(L, hash.c_str());
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return 1;
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}
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// is_yes(arg)
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int ModApiUtil::l_is_yes(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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lua_getglobal(L, "tostring"); // function to be called
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lua_pushvalue(L, 1); // 1st argument
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lua_call(L, 1, 1); // execute function
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std::string str(lua_tostring(L, -1)); // get result
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lua_pop(L, 1);
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bool yes = is_yes(str);
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lua_pushboolean(L, yes);
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return 1;
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}
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int ModApiUtil::l_get_builtin_path(lua_State *L)
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{
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std::string path = porting::path_share + DIR_DELIM + "builtin";
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lua_pushstring(L, path.c_str());
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return 1;
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}
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// compress(data, method, level)
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int ModApiUtil::l_compress(lua_State *L)
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{
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size_t size;
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const char *data = luaL_checklstring(L, 1, &size);
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int level = -1;
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if (!lua_isnone(L, 3) && !lua_isnil(L, 3))
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level = luaL_checknumber(L, 3);
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std::ostringstream os;
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compressZlib(std::string(data, size), os, level);
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std::string out = os.str();
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lua_pushlstring(L, out.data(), out.size());
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return 1;
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}
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// decompress(data, method)
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int ModApiUtil::l_decompress(lua_State *L)
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{
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size_t size;
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const char * data = luaL_checklstring(L, 1, &size);
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std::istringstream is(std::string(data, size));
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std::ostringstream os;
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decompressZlib(is, os);
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std::string out = os.str();
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lua_pushlstring(L, out.data(), out.size());
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return 1;
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}
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void ModApiUtil::Initialize(lua_State *L, int top)
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{
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API_FCT(debug);
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API_FCT(log);
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API_FCT(setting_set);
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API_FCT(setting_get);
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API_FCT(setting_setbool);
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API_FCT(setting_getbool);
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API_FCT(setting_save);
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API_FCT(parse_json);
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API_FCT(write_json);
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API_FCT(get_dig_params);
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API_FCT(get_hit_params);
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API_FCT(get_password_hash);
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API_FCT(is_yes);
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API_FCT(get_builtin_path);
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API_FCT(compress);
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API_FCT(decompress);
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}
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void ModApiUtil::InitializeAsync(AsyncEngine& engine)
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{
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ASYNC_API_FCT(debug);
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ASYNC_API_FCT(log);
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//ASYNC_API_FCT(setting_set);
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ASYNC_API_FCT(setting_get);
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//ASYNC_API_FCT(setting_setbool);
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ASYNC_API_FCT(setting_getbool);
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//ASYNC_API_FCT(setting_save);
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ASYNC_API_FCT(parse_json);
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ASYNC_API_FCT(write_json);
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ASYNC_API_FCT(is_yes);
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ASYNC_API_FCT(get_builtin_path);
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ASYNC_API_FCT(compress);
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ASYNC_API_FCT(decompress);
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}
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