ShadowNinja
e491f8cd48
Only try to load from possible player files
2014-06-23 15:45:59 -04:00
ShadowNinja
7e6db1b803
Only keep players loaded while they're connected
2014-06-23 15:45:59 -04:00
ShadowNinja
50127510e7
Remove confusing code block from SQLite3 database
2014-06-23 15:36:45 -04:00
ShadowNinja
d9de29fa50
Clear inventory before setting lists
2014-06-23 15:28:48 -04:00
sfan5
5fb8778e28
Fix Windows build
2014-06-23 14:50:00 +02:00
sapier
f6fc39e69a
Fix race condition on accessing m_time_of_day_speed causing day night race on some architectures
2014-06-23 00:26:57 +02:00
sapier
b3a2ef1a91
Remove MapVoxelManipulator not really used by anyone
2014-06-23 00:13:41 +02:00
sapier
8ad83767cf
Remove emerge and speedup addArea by using memcopy instead of one by one assignment
2014-06-23 00:13:41 +02:00
sapier
d5de0cbf71
Minor fix in check order
2014-06-23 00:13:41 +02:00
sapier
fcfd53aed1
Don't keep temporary images in RAM
2014-06-23 00:13:41 +02:00
sapier
334ec4bb1b
Avoid doing a full material compare if not even first texture does match
2014-06-23 00:13:41 +02:00
sapier
35ec3855f6
Speedup attachement handling by replacing vector search by direct array access and secondary child lookup vector
2014-06-23 00:13:41 +02:00
sapier
56bf867874
Use memset for flag initialization (compiler optimization is way better)
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use temp variables instead of recalculating array index
2014-06-23 00:13:41 +02:00
sapier
496cb115b1
Speedup getTileInfo by up to 30%
2014-06-23 00:13:41 +02:00
sapier
5d06bdf8ac
Speedup getBlockNodeIdMapping by up to factor 4 by using a fixed size mapping array
2014-06-23 00:13:41 +02:00
sapier
9056c163a7
Fix sqlite3 map shutdown fails due to missing to finalize list statement
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Add error output on fail to shutdown sqlite3 map db
Implement shutdown of sqlite3 rollback db
2014-06-22 13:38:51 +02:00
sapier
d4245e6cac
Support for scalable font and gui elements
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Fix positioning of tabheader in order to be usable for scaling GUIs
WARNING: this changes position of current tabheaders, mods have to adjust!
2014-06-22 00:08:55 +02:00
sapier
a0097c6bfa
Fix uncought deserialization error on receiving data
2014-06-22 00:05:41 +02:00
sapier
f8522d50e7
Fix server assert in case of invalid message from client, just kick that client.
2014-06-21 23:56:46 +02:00
sapier
2b9beead38
Don't handle lack of IPv6 as fatal in unit tests
2014-06-20 22:35:50 +02:00
RealBadAngel
c86b78c9b7
Fix labels and vertlabels on some systems.
2014-06-20 21:30:48 +02:00
sapier
e81454fb38
Fix small memory leaks on shutdown
2014-06-20 19:50:47 +02:00
Matthew Bekkema
ef8cdd890c
Fix build on big endian architectures.
2014-06-20 18:40:06 +02:00
sapier
2dd69a85e7
Fix chat overlaying full screen, now it's gonna overlay only up to length of longest line
2014-06-20 15:18:45 +02:00
sapier
3a9cf21664
Fix newline not handled to to interpreting it as invisible char
2014-06-19 23:02:09 +02:00
sapier
8af44f8163
Remove ugly curl struct pointer from jsonFetchValue signature
2014-06-19 21:24:53 +02:00
sapier
9a39848ba9
Remove a lot of superfluous ifndef USE_CURL checks
2014-06-19 19:05:37 +02:00
sapier
99f565e8f2
Add support for directly starting a world by name from command line
2014-06-19 14:34:43 +02:00
RealBadAngel
04fbf47744
Add tooltips for button, imagebutton and checkbox.
2014-06-19 00:22:03 +02:00
sapier
65a4630f31
Fix bounding rect for formspec elements label vertlabel and checkboxes
2014-06-18 22:38:29 +02:00
sapier
2a09b7e84f
Make dropdown formspec elements send their value same style as buttons on change
2014-06-18 18:47:41 +02:00
RealBadAngel
c380563a12
Fix issue #1275 - one more missing check.
2014-06-18 14:53:43 +02:00
sapier
c0e4551249
Remove not really used guiTextInputMenu
2014-06-17 21:27:40 +02:00
RealBadAngel
cb3b42efe4
Fix issue #1275 - wielded index greater than inv size.
2014-06-17 14:17:53 +02:00
RealBadAngel
a0f78659f3
Improved faces shading with and without shaders.
2014-06-17 00:56:17 +02:00
RealBadAngel
9f46cb6745
L-systems treegen code tweaks.
2014-06-17 00:55:04 +02:00
sapier
9d57413af0
Minor stability improvements in block emerge handling
2014-06-15 18:18:57 +02:00
RealBadAngel
6c98fd6658
Unite nodes shaders.
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Pass drawtype and material type to shaders.
Move shaders generation to startup only.
Allow assign shaders per tile.
Initial code to support water surface shader.
2014-06-15 05:40:33 +02:00
sapier
7b3602bab3
Fix regression dirt texture not beeing default in non cloud menu
2014-06-14 20:51:57 +02:00
sapier
c78aa7cf24
Fix HUD not visible if below ground blacked out
2014-06-12 23:38:34 +02:00
Megaf
d7986da58c
Changed Time Out message from ERROR to INFO.
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Changed Time Out message from ERROR to INFO.
2014-06-12 23:18:26 +02:00
sapier
003634e049
Add support for exiting formspecs by doubleclicking outside
2014-06-12 23:15:05 +02:00
sapier
763a511ca5
Improve performance by removing some temporary objects
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Fix some coding style issues
2014-06-12 20:10:29 +02:00
Novatux
e17d29ccd6
Fix #1358 (disappearing clouds)
2014-06-09 08:18:33 +02:00
Perttu Ahola
1cea2f1b49
Fix switch from "skybox" to other sky types as triggered by player:set_sky()
2014-06-08 12:33:16 +03:00
BlockMen
a7d49da217
Codestyle cleanup (main.cpp)
2014-06-01 15:49:34 +02:00
sapier
32ab6c2a32
Revert "Add daemon support for linux like operating systems"
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Remove daemon support due to delayed popular vote (part 2)
2014-06-01 14:54:21 +02:00
sapier
75ddf4d221
Revert "Redirect stdin/stderr/stdout to /dev/null in daemon mode"
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Remove daemon support due to delayed popular vote (part 1)
2014-06-01 14:51:46 +02:00
sapier
c5f00c38da
Redirect stdin/stderr/stdout to /dev/null in daemon mode
2014-06-01 00:41:48 +02:00
sapier
34904a0744
Add daemon support for linux like operating systems
2014-05-31 23:48:06 +02:00