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mirror of https://github.com/moparisthebest/minetest synced 2025-01-11 05:38:01 -05:00
minetest/src
2014-06-01 00:41:48 +02:00
..
cguittfont Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
json fix link if system json lib exists 2013-03-05 23:54:07 -05:00
jthread
lua Improve build configuration options 2012-07-23 15:23:33 +03:00
script
sqlite Update to SQLite 3.7.7.1 2011-09-01 18:27:30 -04:00
util Bunch of small fixes (coding style, very unlikely errors, warning messages) 2014-04-19 11:56:19 +02:00
activeobject.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
ban.cpp Cleanup jthread and fix win32 build 2013-12-01 16:25:46 +01:00
ban.h Always use builtin JThread library 2013-09-15 23:00:01 -04:00
base64.cpp
base64.h Fix most warnings, re-fix MSVC compile error 2013-02-26 01:57:59 -05:00
biome.cpp Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
biome.h
camera.cpp
camera.h Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
cavegen.cpp Huge overhaul of the entire MapgenParams system 2014-02-03 22:50:14 -05:00
cavegen.h Mapgen V7: Huge rewrite, also tweaks to cavegen et al. 2013-07-06 02:21:54 -04:00
chat.cpp
chat.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
client.cpp Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
client.h Fix heart + bubble bar size on different texture packs 2014-05-07 21:46:27 +02:00
clientiface.cpp
clientiface.h
clientmap.cpp
clientmap.h Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
clientmedia.cpp
clientmedia.h Rewrite client media download and support hash-based remote download 2013-12-13 18:05:20 +01:00
clientobject.cpp
clientobject.h Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
clientserver.h Fix heart + bubble bar size on different texture packs 2014-05-07 21:46:27 +02:00
clientsimpleobject.h Update Copyright Years 2013-02-24 20:15:24 +01:00
clouds.cpp
clouds.h Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
cmake_config_githash.h.in
cmake_config.h.in
CMakeLists.txt Works for debian and a few other distributions but fails for even more so back to old order 2014-05-25 01:14:47 +02:00
collision.cpp Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
collision.h Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
config.h Add redis database backend 2014-04-16 22:05:06 +02:00
connection.cpp Fix numeric underflow on calculating window size adjustment 2014-05-04 02:43:01 +02:00
connection.h Fix numeric underflow on calculating window size adjustment 2014-05-04 02:43:01 +02:00
constants.h
content_abm.cpp Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
content_abm.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_cao.cpp
content_cao.h Split declaration of GenericCAO from implementation 2014-05-17 23:19:31 +02:00
content_cso.cpp
content_cso.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapblock.cpp
content_mapblock.h
content_mapnode.cpp
content_mapnode.h
content_nodemeta.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
content_nodemeta.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
content_object.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_sao.cpp Pass arguments by reference 2014-03-12 17:34:48 -04:00
content_sao.h Pass arguments by reference 2014-03-12 17:34:48 -04:00
convert_json.cpp
convert_json.h Pass arguments by reference 2014-03-12 17:34:48 -04:00
craftdef.cpp Fix aliases not working in shapeless crafting recipes 2013-08-25 18:14:26 +02:00
craftdef.h Added method to get all registered recipes for item(node) 2013-03-05 23:32:33 -05:00
database-dummy.cpp
database-dummy.h
database-leveldb.cpp Fix LevelDB maps 2013-12-03 20:03:20 +01:00
database-leveldb.h
database-redis.cpp
database-redis.h Add redis database backend 2014-04-16 22:05:06 +02:00
database-sqlite3.cpp
database-sqlite3.h Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
database.cpp
database.h Revert binary database block position encoding 2014-04-23 15:39:33 -04:00
daynightratio.h
debug.cpp Cleanup jthread and fix win32 build 2013-12-01 16:25:46 +01:00
debug.h
defaultsettings.cpp Remove settings not used any longer 2014-05-24 12:17:15 +02:00
defaultsettings.h Support game-specific minetest.conf 2013-03-21 22:22:15 +02:00
drawscene.cpp Fix misplaced selection box in some situations 2014-05-26 22:47:40 +02:00
drawscene.h Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
dungeongen.cpp
dungeongen.h Add map feature generation notify Lua API 2013-12-14 01:52:24 -05:00
emerge.cpp
emerge.h
environment.cpp
environment.h Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
event_manager.h Update Copyright Years 2013-02-24 20:15:24 +01:00
event.h
exceptions.h Cleanup client init states by bumping protocol version 2014-04-08 21:12:20 +02:00
filecache.cpp Rewrite client media download and support hash-based remote download 2013-12-13 18:05:20 +01:00
filecache.h Rewrite client media download and support hash-based remote download 2013-12-13 18:05:20 +01:00
filesys.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
filesys.h Dont write directly to files but rather write and copy a tmp file 2013-08-13 22:05:45 +02:00
game.cpp
game.h Add player:set_eye_offset() by @MirceaKitsune and clean up 2014-04-12 17:44:20 +02:00
gamedef.h Create new instance of mesh every time it's required (Solves #703) 2014-01-06 13:24:31 +02:00
genericobject.cpp
genericobject.h Add sneak and sneak_glitch to set_physics_override() 2013-12-03 23:20:00 +01:00
gettext.cpp
gettext.h Use narrow_to_wide in gettext instead of os dependent conversion fct 2014-04-19 11:33:57 +02:00
gettime.h Add varying levels of precision to TimeTaker 2013-03-29 16:53:15 -04:00
guiChatConsole.cpp
guiChatConsole.h
guiEngine.cpp Organize builtin into subdirectories 2014-05-07 17:14:23 -04:00
guiEngine.h Fix code style of async API 2014-04-27 16:15:53 -04:00
guiFileSelectMenu.cpp
guiFileSelectMenu.h Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiFormSpecMenu.cpp Add proper lua api deprecated handling 2014-04-29 22:49:04 +02:00
guiFormSpecMenu.h
guiKeyChangeMenu.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiKeyChangeMenu.h
guiMainMenu.h
guiPasswordChange.cpp
guiPasswordChange.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiTable.cpp
guiTable.h
guiTextInputMenu.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiTextInputMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiVolumeChange.cpp Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
guiVolumeChange.h Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
hex.h Implement urlencode and urldecode 2013-12-13 18:05:35 +01:00
httpfetch.cpp Remove dependency on marshal and many other async changes 2014-04-27 16:15:53 -04:00
httpfetch.h Send long announce as POST, show OS in useragent 2014-01-07 02:50:45 +04:00
hud.cpp Small cleanup of hud add/remove code 2014-05-31 22:32:44 +02:00
hud.h Fix heart + bubble bar size on different texture packs 2014-05-07 21:46:27 +02:00
intlGUIEditBox.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
intlGUIEditBox.h Update Copyright Years 2013-02-24 20:15:24 +01:00
inventory.cpp
inventory.h
inventorymanager.cpp
inventorymanager.h
irr_aabb3d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_v2d.h
irr_v3d.h
irrlichttypes_bloated.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
irrlichttypes_extrabloated.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
irrlichttypes.h
itemdef.cpp
itemdef.h Make range of tools configureable 2013-07-20 20:37:59 +02:00
itemgroup.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
keycode.cpp
keycode.h Update Copyright Years 2013-02-24 20:15:24 +01:00
light.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
light.h
localplayer.cpp
localplayer.h Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
log.cpp Fixed minetest reliable udp implementation (compatible to old clients) 2014-01-10 10:10:45 +01:00
log.h Update Copyright Years 2013-02-24 20:15:24 +01:00
logoutputbuffer.h Update Copyright Years 2013-02-24 20:15:24 +01:00
luaentity_common.h Update Copyright Years 2013-02-24 20:15:24 +01:00
main.cpp
main.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
mainmenumanager.h
map.cpp Fix warnings 2014-04-19 02:24:45 +04:00
map.h
mapblock_mesh.cpp
mapblock_mesh.h Pass pointer to nodedef directly to avoid recalculation in quite often called function 2014-04-06 10:32:57 +02:00
mapblock.cpp
mapblock.h
mapchunk.h Update Copyright Years 2013-02-24 20:15:24 +01:00
mapgen_indev.cpp
mapgen_indev.h Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
mapgen_math.cpp
mapgen_math.h Huge overhaul of the entire MapgenParams system 2014-02-03 22:50:14 -05:00
mapgen_singlenode.cpp
mapgen_singlenode.h Huge overhaul of the entire MapgenParams system 2014-02-03 22:50:14 -05:00
mapgen_v6.cpp
mapgen_v6.h
mapgen_v7.cpp
mapgen_v7.h Huge overhaul of the entire MapgenParams system 2014-02-03 22:50:14 -05:00
mapgen.cpp
mapgen.h Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
mapnode.cpp
mapnode.h Raise the maximum node limit to 0x7fff 2013-11-01 10:27:23 -04:00
mapsector.cpp
mapsector.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
mesh.cpp
mesh.h Move generateTextureFromMesh to TextureSource to fix a texture leak 2013-07-03 03:24:28 +02:00
modalMenu.h Actually pause singleplayer game in pause menu and use lower maximum FPS in it 2014-01-06 17:39:44 +02:00
modifiedstate.h Update Copyright Years 2013-02-24 20:15:24 +01:00
mods.cpp
mods.h Pass arguments by reference 2014-03-12 17:34:48 -04:00
nameidmapping.cpp
nameidmapping.h Update Copyright Years 2013-02-24 20:15:24 +01:00
nodedef.cpp
nodedef.h Shaders rework. 2013-12-03 18:55:25 +01:00
nodemetadata.cpp
nodemetadata.h Add a limit to node meta data resolving recursion 2014-05-07 17:05:44 -04:00
nodetimer.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
nodetimer.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
noise.cpp
noise.h Add minetest.set_noiseparam_defaults() Lua API 2014-02-15 19:13:14 -05:00
object_properties.cpp
object_properties.h Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
particles.cpp
particles.h
pathfinder.cpp Remove noisy error messages, prepend "pathfinder: " to pathfinder messages 2014-02-03 20:13:31 +01:00
pathfinder.h
player.cpp
player.h Small cleanup of hud add/remove code 2014-05-31 22:32:44 +02:00
porting.cpp
porting.h Add daemon support for linux like operating systems 2014-05-31 23:48:06 +02:00
profiler.h Add function to deregister a profiler from profiler list 2014-01-06 15:26:24 +01:00
quicktune_shortcutter.h
quicktune.cpp Cleanup jthread and fix win32 build 2013-12-01 16:25:46 +01:00
quicktune.h Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback_interface.cpp Fixed potential NULL pointer and leak when setting node metadata 2013-11-29 23:35:16 -05:00
rollback_interface.h Rollback fixes and get_node_actions 2013-11-27 18:13:06 -05:00
rollback.cpp Don't use variable length arrays 2013-11-28 11:22:41 -05:00
rollback.h Rollback fixes and get_node_actions 2013-11-27 18:13:06 -05:00
serialization.cpp Revert "Don't use msvc libs for mingw build" 2013-11-17 10:33:58 -05:00
serialization.h Weather backward compatibility 2013-08-02 00:51:36 +04:00
server.cpp Small cleanup of hud add/remove code 2014-05-31 22:32:44 +02:00
server.h Use integers instead of float values 2014-04-12 20:04:12 +02:00
serverlist.cpp Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
serverlist.h Send long announce as POST, show OS in useragent 2014-01-07 02:50:45 +04:00
serverobject.cpp
serverobject.h
settings.h Bunch of small fixes (coding style, very unlikely errors, warning messages) 2014-04-19 11:56:19 +02:00
sha1.cpp
sha1.h
shader.cpp Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
shader.h
sky.cpp
sky.h
socket.cpp Fix broken Ipv4 serialization on win32 2014-04-11 22:51:10 +02:00
socket.h Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY 2014-04-10 22:03:42 +02:00
sound_openal.cpp
sound_openal.h Update Copyright Years 2013-02-24 20:15:24 +01:00
sound.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
sound.h Update Copyright Years 2013-02-24 20:15:24 +01:00
staticobject.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
staticobject.h Fix object duplication bug (at least in the most reproducible UFO case) 2013-10-17 00:10:16 +03:00
strfnd.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
subgame.cpp
subgame.h Add header.png and footer.png support for games, and support texture packs via <gameid>_menu_<background/overlay/header/footer>.png 2013-05-04 10:05:12 +03:00
test.cpp
test.h Update Copyright Years 2013-02-24 20:15:24 +01:00
threads.h
tile.cpp
tile.h Shaders rework. 2013-12-03 18:55:25 +01:00
tool.cpp
tool.h New damage system, add damageGroups to ToolCapabilities, bump protocol version 2013-03-29 20:14:09 +01:00
treegen.cpp
treegen.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
version.cpp Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
version.h Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
voxel.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
voxel.h
voxelalgorithms.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
voxelalgorithms.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00