Kahrl
a50db0e824
Check for denied access in itemdef/nodedef/media fetch loop
2013-12-19 21:47:08 +01:00
ShadowNinja
e1f9ba435f
Don't throw a error when writing JSON fails
2013-12-18 18:18:43 -05:00
Kahrl
ba8fa0bd42
Log guilty node name when allow_metadata_inventory_move/put/take fails
2013-12-18 23:04:13 +01:00
ShadowNinja
1ed90c90c3
Add 'minetest.write_json'
2013-12-18 16:46:53 -05:00
ShadowNinja
49cec3f782
Handle LuaErrors in Lua -> C++ calls on LuaJIT
2013-12-18 16:35:55 -05:00
BlockMen
38d112033b
Fix formspec field labels
2013-12-17 01:13:16 +01:00
sapier
54dbd78f90
Fix broken httpfetch due to SimpleThread removal
2013-12-16 23:31:56 +01:00
BlockMen
c9ac9992c7
Fix MSVC compiling issue
2013-12-16 01:13:08 +01:00
sapier
3946d2a504
Reduce cloud coloring for colored fog and cloud mode
2013-12-16 00:16:06 +01:00
PilzAdam
5fd92d67d5
Remove an unused function and include from client.cpp
2013-12-15 19:57:08 +01:00
sapier
c120ea57c9
Add setting to disable direction dependent fog and sky colors
2013-12-15 15:30:02 +01:00
MirceaKitsune
848f80b2e5
Directional fog + horizon colors, based on sun & moon positions at sunrise / sunset
2013-12-15 14:28:50 +01:00
sapier
e9e9fd7c3f
Replace SimpleThread by JThread now implementing same features
2013-12-15 13:39:42 +01:00
BlockMen
9772322613
Add alpha setting to font shadow
2013-12-14 21:11:38 +01:00
kwolekr
7a4c1e7327
Update mapgen params in ServerMap after Mapgen init
2013-12-14 10:49:20 -05:00
kwolekr
15c316765d
Handle Lua errors in on_generate callbacks instead of throwing SIGABRT
2013-12-14 01:59:16 -05:00
kwolekr
c3708b456e
Add map feature generation notify Lua API
2013-12-14 01:52:24 -05:00
ShadowNinja
83853ccd41
Remove support for optdepends.txt
2013-12-13 13:10:24 -05:00
Kahrl
e275b7099a
Don't call curl_global_init twice
2013-12-13 18:08:53 +01:00
sapier
0d990bd189
Replace any direct curl usage by httpfetch
2013-12-13 18:05:46 +01:00
Kahrl
b03135548b
Use httpfetch_async in serverlist announce code
2013-12-13 18:05:39 +01:00
Kahrl
0a903e69fb
Implement urlencode and urldecode
2013-12-13 18:05:35 +01:00
Kahrl
0404bbf671
Rewrite client media download and support hash-based remote download
...
Move most of the media-related code in client.cpp into a new class
ClientMediaDownloader (clientmedia.cpp, clientmedia.h). Among other
things, this class does the following things:
- Download [remote_server][sha1] instead of [remote_server][name]. This
is to support servers that provide the same file name with different
contents.
- Initially fetch [remote_server]index.mth. This file should follow the
Minetest Hashset format (currently version 1) and contain a list of SHA1
hashes that exist on the server.
- The list of needed SHA1s is uploaded (via HTTP POST) when index.mth is
requested, so servers can optionally narrow down the list to the needs
of the client.
- If index.mth is missing (HTTP response code 404), we enter compat mode,
fetching [remote_server][name] as before this commit.
- remote_server can now contain multiple servers, separated by commas.
The downloader code attempts to split requests between the different
servers, as permitted by each server's index.mth. If one server claims
to have a file but actually doesn't (or something fails), we ask a
different server that also claims to have it.
- As before, when none of the remote servers provide a particular
file, we download it via the conventional method, i.e. using
the minetest protocol: TOSERVER_REQUEST_MEDIA / TOCLIENT_MEDIA.
- Bugfix: Every downloaded file's SHA1 is now verified against the SHA1
announced by the minetest server (before loading it and inserting it
into the file cache).
- Bugfix: Only send TOSERVER_RECEIVED_MEDIA when we actually have all
media. This should fix #863 .
2013-12-13 18:05:20 +01:00
Kahrl
0ea3e6dbe2
Implement httpfetch module and initialize it from main()
...
Add curl_parallel_limit setting that will replace media_fetch_threads in
a later commit.
Fix a typo in MutexedQueue::pop_back() that made it impossible to compile
code that used this function. (Noticed this while implementing httpfetch.)
2013-12-13 18:05:10 +01:00
Ilya Zhuravlev
67bf7130ce
Fix a bug in GenericCAO GENERIC_CMD_UPDATE_POSITION parsing.
2013-12-13 13:18:00 +04:00
stujones11
d9ef072305
Make line_of_sight return blocking node position
2013-12-12 16:11:00 -05:00
kaeza
33de69a173
Add 'on_prejoinplayer' callback
2013-12-12 13:42:14 -05:00
Ilya Zhuravlev
76036abdb0
Add configurable font shadow.
2013-12-12 21:47:54 +04:00
sapier
4ccaa6d0af
Implement search tab and version picker
2013-12-11 23:07:38 +01:00
PilzAdam
6c4a8766ab
Check if width, height or start index of a list[] is negative
2013-12-09 22:39:24 +01:00
RealBadAngel
dae03382bf
Optimize shaders code. Add settings at compile time.
2013-12-09 13:28:50 +01:00
kwolekr
50b0e9f7a4
Mapgen Indev: Fix segfault in cave generation due to uninitialized variable
2013-12-08 22:13:05 -05:00
Novatux
206565d965
Fix shaders on some GPUs
2013-12-08 08:01:20 +01:00
kwolekr
3cc45fd8ad
Fix leak and possible segfault in minetest.set_mapgen_params
2013-12-08 01:37:41 -05:00
kwolekr
83cc882335
EmergeManager: Fix Lua mapgen override param handling
2013-12-08 01:31:06 -05:00
kwolekr
bbae8eb751
Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6
2013-12-07 22:45:26 -05:00
ShadowNinja
a0dce51af6
Move script_run_callbacks to Lua
2013-12-07 22:03:07 -05:00
ShadowNinja
96f753a108
Fix paralax occlusion setting
2013-12-06 22:42:09 -05:00
sapier
35f88ac67c
Fix win32 jthread implementation
2013-12-06 17:49:10 +01:00
sweetbomber
22dbbf0a6f
Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings
2013-12-05 16:09:02 -05:00
PilzAdam
e51ad5337f
Use a table in set_physics_override()
2013-12-03 23:20:00 +01:00
PilzAdam
15be2659ea
Add sneak and sneak_glitch to set_physics_override()
2013-12-03 23:20:00 +01:00
Sfan5
d9de9f23d9
Fix LevelDB maps
2013-12-03 20:03:20 +01:00
RealBadAngel
2330267d22
Shaders rework.
2013-12-03 18:55:25 +01:00
PilzAdam
60113bde74
Dont move item back when not clicking on a slot
2013-12-03 18:05:36 +01:00
proller
1309e52198
Rename names -> can_see_far_names in announce
2013-12-03 20:14:06 +04:00
sapier
5004f31575
Fix broken async locking in release build
2013-12-03 17:50:00 +02:00
proller
6cbd1b8bf7
Remove link to #, add unlimited_player_transfer_distance to announce
2013-12-03 19:48:43 +04:00
Sfan5
6fa3892a71
Fix MinGW build
2013-12-01 20:58:46 +01:00
sapier
04e9a9d541
Cleanup jthread and fix win32 build
2013-12-01 16:25:46 +01:00
kwolekr
f3439c40d8
Cavegen: Fix possible out-of-bounds heightmap access
2013-12-01 08:57:35 -05:00
kwolekr
20e3d550fa
Decoration: Add schematic Y-slice probability support
2013-12-01 01:24:59 -05:00
sapier
de0cdbc01c
Fix log threadname lookup handling not beeing threadsafe
2013-11-30 21:22:15 +01:00
ShadowNinja
4696c59a5f
Add error handler to async step
2013-11-30 13:05:13 -05:00
ShadowNinja
4594ba6522
Optimize table creation
2013-11-30 13:05:13 -05:00
Novatux
d879a539cd
Add minetest.swap_node
2013-11-30 18:37:56 +01:00
Ilya Zhuravlev
752e11e114
Fix MSVC build.
2013-11-30 21:00:18 +04:00
kwolekr
ff7d7080e3
LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, made optional this time; also fixed a slight bug with night values being ignored
2013-11-30 00:27:39 -05:00
kwolekr
769b2d7c05
LuaVoxelManip: Add get_light_data() and set_light_data()
2013-11-30 00:01:43 -05:00
MetaDucky
5be786c804
Fixed potential NULL pointer and leak when setting node metadata
2013-11-29 23:35:16 -05:00
kwolekr
747bc40840
Cavegen: Respect is_ground_content MapNode setting; fix some code formatting issues
2013-11-29 20:54:04 -05:00
sapier
d19a69cd0d
Fix broken thread stop handling
2013-11-30 02:15:31 +01:00
sapier
d02ce1cf4d
Fix old gcc build
2013-11-29 23:36:18 +01:00
sapier
2e66aca357
Fix modstore/favourites hang by adding asynchronous lua job support
2013-11-29 22:09:14 +01:00
sapier
b08d7558de
Split server/client port setting to avoid port number clashes in mainmenu
2013-11-28 21:43:06 +01:00
ShadowNinja
ff25218374
Don't use variable length arrays
2013-11-28 11:22:41 -05:00
ShadowNinja
7433d65d3e
Rollback fixes and get_node_actions
2013-11-27 18:13:06 -05:00
Mario Barrera
1fd9a11e30
SQLite rollback
2013-11-27 18:13:06 -05:00
sapier
4f246f0e22
Fix line_of_sight (AGAIN)
2013-11-25 00:04:05 +01:00
kwolekr
068dd796f5
Don't continue trying to deserialize blank block data
2013-11-24 02:10:15 -05:00
Kahrl
ab601e8710
Fix invalid escape sequence in database migration code
2013-11-23 16:09:38 +01:00
Kahrl
6f851c9692
Fix crash when pressing Enter key in formspec menu
2013-11-23 00:37:32 +01:00
kwolekr
5323d800cc
Fix possible implicit conversion of NULL to std::string
2013-11-21 00:49:32 -05:00
kwolekr
98e4e2b373
LuaVoxelManip: Update parameter index of set_lighting()
2013-11-21 00:45:17 -05:00
kwolekr
b38afc9311
Mapgen V6: Respect water_level setting
2013-11-21 00:43:27 -05:00
MetaDucky
0930911efa
fix gettext compile issues under win32
2013-11-18 21:11:52 -05:00
kwolekr
86ef7147b6
Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
2013-11-17 15:15:59 -05:00
PilzAdam
a55c073ce9
Increase liquid_loop_max to 10000 again
2013-11-17 21:05:14 +01:00
Perttu Ahola
21789ccc5f
Revert patch 58f036ad1
that causes object duplication (which tried to fix objects getting hidden from client) and fix the original problem correctly. This fixes the second distinct object duplication bug.
2013-11-17 14:46:01 -05:00
sapier
b2d9205796
Fix Result of processed Request was written to invalid (non existent) ResultQueue if requesting thread timed out before
2013-11-17 12:46:54 -05:00
sapier
eadc943159
Add missing RequestQueue doc
2013-11-17 12:46:43 -05:00
sapier
dc407e219f
Fix multicaller support in RequestQueue
2013-11-17 12:45:58 -05:00
kwolekr
d419e4cbb6
Do the same for LevelDB interface
2013-11-17 11:26:34 -05:00
kwolekr
aa172bdda4
Handle blank blocks in database
...
Fix screwed-up indentation
2013-11-17 10:57:45 -05:00
kwolekr
a439aea9ba
Revert "Don't use msvc libs for mingw build"
...
This reverts commit 3985c01ad7
.
2013-11-17 10:33:58 -05:00
kwolekr
a92fc3563c
Prevent shaders from being created when disabled
2013-11-17 02:46:05 -05:00
sapier
3985c01ad7
Don't use msvc libs for mingw build
2013-11-17 02:27:00 -05:00
kwolekr
cca4f09ba1
Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node name if decolist is used
...
Fix warning message for spawnby nodes
Prevent type-punning warning caused by casting enum to int
2013-11-17 02:22:24 -05:00
kwolekr
e396fb2984
Actually fix weather
...
The real problem was that MapBlocks were not activated before getting sent to the client
2013-11-17 01:59:04 -05:00
sapier
90e7832408
Fix invalid listname and listsize not handled correctly in set_size
2013-11-16 15:52:41 +01:00
MetaDucky
35606cfb67
fixed array limit check when reading Lua specialtiles table
2013-11-16 15:31:17 +01:00
ShadowNinja
371b39a09a
Pass a errfunc to lua_pcall to get a traceback
2013-11-15 14:13:31 -05:00
BlockMen
3f519eb729
Fix formspec background padding when clipped
2013-11-14 19:03:55 +01:00
proller
9a750450ed
Improved default settings for floatland perlin noise 1. Larger, more detailed floatlands.
2013-11-14 15:38:32 +04:00
Sfan5
5094a39f05
Fix compiling with 32bit MinGW
2013-11-12 15:18:20 +01:00
sapier
a935d81053
Fix invalid usage of temporary object in mainmenu json conversion
2013-11-11 23:23:58 +01:00
sapier
bb54e2cf1d
Disable localization workaround in server
2013-11-11 19:56:49 +01:00
sapier
22a59b3912
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
2013-11-11 19:56:49 +01:00
sapier
0f9440fa61
Fix "TODO read modinfo" in modmanager to improve ui usability
2013-11-10 19:37:45 +01:00
proller
d75b1718f8
Fix spaces float islands code
2013-11-10 18:46:57 +04:00