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minetest/src/nodedef.cpp

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/*
Minetest-c55
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "nodedef.h"
#include "main.h" // For g_settings
#include "itemdef.h"
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#ifndef SERVER
#include "tile.h"
#endif
#include "log.h"
#include "settings.h"
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#include "nameidmapping.h"
#include "util/serialize.h"
/*
NodeBox
*/
void NodeBox::reset()
{
type = NODEBOX_REGULAR;
// default is empty
fixed.clear();
// default is sign/ladder-like
wall_top = aabb3f(-BS/2, BS/2-BS/16., -BS/2, BS/2, BS/2, BS/2);
wall_bottom = aabb3f(-BS/2, -BS/2, -BS/2, BS/2, -BS/2+BS/16., BS/2);
wall_side = aabb3f(-BS/2, -BS/2, -BS/2, -BS/2+BS/16., BS/2, BS/2);
}
void NodeBox::serialize(std::ostream &os) const
{
writeU8(os, 1); // version
writeU8(os, type);
if(type == NODEBOX_FIXED)
{
writeU16(os, fixed.size());
for(std::vector<aabb3f>::const_iterator
i = fixed.begin();
i != fixed.end(); i++)
{
writeV3F1000(os, i->MinEdge);
writeV3F1000(os, i->MaxEdge);
}
}
else if(type == NODEBOX_WALLMOUNTED)
{
writeV3F1000(os, wall_top.MinEdge);
writeV3F1000(os, wall_top.MaxEdge);
writeV3F1000(os, wall_bottom.MinEdge);
writeV3F1000(os, wall_bottom.MaxEdge);
writeV3F1000(os, wall_side.MinEdge);
writeV3F1000(os, wall_side.MaxEdge);
}
}
void NodeBox::deSerialize(std::istream &is)
{
int version = readU8(is);
if(version != 1)
throw SerializationError("unsupported NodeBox version");
reset();
type = (enum NodeBoxType)readU8(is);
if(type == NODEBOX_FIXED)
{
u16 fixed_count = readU16(is);
while(fixed_count--)
{
aabb3f box;
box.MinEdge = readV3F1000(is);
box.MaxEdge = readV3F1000(is);
fixed.push_back(box);
}
}
else if(type == NODEBOX_WALLMOUNTED)
{
wall_top.MinEdge = readV3F1000(is);
wall_top.MaxEdge = readV3F1000(is);
wall_bottom.MinEdge = readV3F1000(is);
wall_bottom.MaxEdge = readV3F1000(is);
wall_side.MinEdge = readV3F1000(is);
wall_side.MaxEdge = readV3F1000(is);
}
}
/*
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TileDef
*/
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void TileDef::serialize(std::ostream &os) const
{
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writeU8(os, 0); // version
os<<serializeString(name);
writeU8(os, animation.type);
writeU16(os, animation.aspect_w);
writeU16(os, animation.aspect_h);
writeF1000(os, animation.length);
}
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void TileDef::deSerialize(std::istream &is)
{
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int version = readU8(is);
if(version != 0)
throw SerializationError("unsupported TileDef version");
name = deSerializeString(is);
animation.type = (TileAnimationType)readU8(is);
animation.aspect_w = readU16(is);
animation.aspect_h = readU16(is);
animation.length = readF1000(is);
}
/*
SimpleSoundSpec serialization
*/
static void serializeSimpleSoundSpec(const SimpleSoundSpec &ss,
std::ostream &os)
{
os<<serializeString(ss.name);
writeF1000(os, ss.gain);
}
static void deSerializeSimpleSoundSpec(SimpleSoundSpec &ss, std::istream &is)
{
ss.name = deSerializeString(is);
ss.gain = readF1000(is);
}
/*
ContentFeatures
*/
ContentFeatures::ContentFeatures()
{
reset();
}
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ContentFeatures::~ContentFeatures()
{
}
void ContentFeatures::reset()
{
/*
Cached stuff
*/
#ifndef SERVER
solidness = 2;
visual_solidness = 0;
backface_culling = true;
#endif
has_on_construct = false;
has_on_destruct = false;
has_after_destruct = false;
/*
Actual data
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NOTE: Most of this is always overridden by the default values given
in builtin.lua
*/
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name = "";
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groups.clear();
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// Unknown nodes can be dug
groups["dig_immediate"] = 2;
drawtype = NDT_NORMAL;
visual_scale = 1.0;
for(u32 i=0; i<6; i++)
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tiledef[i] = TileDef();
for(u16 j=0; j<CF_SPECIAL_COUNT; j++)
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tiledef_special[j] = TileDef();
alpha = 255;
post_effect_color = video::SColor(0, 0, 0, 0);
param_type = CPT_NONE;
param_type_2 = CPT2_NONE;
is_ground_content = false;
light_propagates = false;
sunlight_propagates = false;
walkable = true;
pointable = true;
diggable = true;
climbable = false;
buildable_to = false;
liquid_type = LIQUID_NONE;
liquid_alternative_flowing = "";
liquid_alternative_source = "";
liquid_viscosity = 0;
light_source = 0;
damage_per_second = 0;
node_box = NodeBox();
selection_box = NodeBox();
legacy_facedir_simple = false;
legacy_wallmounted = false;
sound_footstep = SimpleSoundSpec();
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sound_dig = SimpleSoundSpec("__group");
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sound_dug = SimpleSoundSpec();
}
void ContentFeatures::serialize(std::ostream &os)
{
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writeU8(os, 5); // version
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os<<serializeString(name);
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writeU16(os, groups.size());
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for(ItemGroupList::const_iterator
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i = groups.begin(); i != groups.end(); i++){
os<<serializeString(i->first);
writeS16(os, i->second);
}
writeU8(os, drawtype);
writeF1000(os, visual_scale);
writeU8(os, 6);
for(u32 i=0; i<6; i++)
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tiledef[i].serialize(os);
writeU8(os, CF_SPECIAL_COUNT);
for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
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tiledef_special[i].serialize(os);
}
writeU8(os, alpha);
writeU8(os, post_effect_color.getAlpha());
writeU8(os, post_effect_color.getRed());
writeU8(os, post_effect_color.getGreen());
writeU8(os, post_effect_color.getBlue());
writeU8(os, param_type);
writeU8(os, param_type_2);
writeU8(os, is_ground_content);
writeU8(os, light_propagates);
writeU8(os, sunlight_propagates);
writeU8(os, walkable);
writeU8(os, pointable);
writeU8(os, diggable);
writeU8(os, climbable);
writeU8(os, buildable_to);
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os<<serializeString(""); // legacy: used to be metadata_name
writeU8(os, liquid_type);
os<<serializeString(liquid_alternative_flowing);
os<<serializeString(liquid_alternative_source);
writeU8(os, liquid_viscosity);
writeU8(os, light_source);
writeU32(os, damage_per_second);
node_box.serialize(os);
selection_box.serialize(os);
writeU8(os, legacy_facedir_simple);
writeU8(os, legacy_wallmounted);
serializeSimpleSoundSpec(sound_footstep, os);
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serializeSimpleSoundSpec(sound_dig, os);
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serializeSimpleSoundSpec(sound_dug, os);
}
void ContentFeatures::deSerialize(std::istream &is)
{
int version = readU8(is);
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if(version != 5)
throw SerializationError("unsupported ContentFeatures version");
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name = deSerializeString(is);
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groups.clear();
u32 groups_size = readU16(is);
for(u32 i=0; i<groups_size; i++){
std::string name = deSerializeString(is);
int value = readS16(is);
groups[name] = value;
}
drawtype = (enum NodeDrawType)readU8(is);
visual_scale = readF1000(is);
if(readU8(is) != 6)
throw SerializationError("unsupported tile count");
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for(u32 i=0; i<6; i++)
tiledef[i].deSerialize(is);
if(readU8(is) != CF_SPECIAL_COUNT)
throw SerializationError("unsupported CF_SPECIAL_COUNT");
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for(u32 i=0; i<CF_SPECIAL_COUNT; i++)
tiledef_special[i].deSerialize(is);
alpha = readU8(is);
post_effect_color.setAlpha(readU8(is));
post_effect_color.setRed(readU8(is));
post_effect_color.setGreen(readU8(is));
post_effect_color.setBlue(readU8(is));
param_type = (enum ContentParamType)readU8(is);
param_type_2 = (enum ContentParamType2)readU8(is);
is_ground_content = readU8(is);
light_propagates = readU8(is);
sunlight_propagates = readU8(is);
walkable = readU8(is);
pointable = readU8(is);
diggable = readU8(is);
climbable = readU8(is);
buildable_to = readU8(is);
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deSerializeString(is); // legacy: used to be metadata_name
liquid_type = (enum LiquidType)readU8(is);
liquid_alternative_flowing = deSerializeString(is);
liquid_alternative_source = deSerializeString(is);
liquid_viscosity = readU8(is);
light_source = readU8(is);
damage_per_second = readU32(is);
node_box.deSerialize(is);
selection_box.deSerialize(is);
legacy_facedir_simple = readU8(is);
legacy_wallmounted = readU8(is);
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deSerializeSimpleSoundSpec(sound_footstep, is);
deSerializeSimpleSoundSpec(sound_dig, is);
deSerializeSimpleSoundSpec(sound_dug, is);
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// If you add anything here, insert it primarily inside the try-catch
// block to not need to increase the version.
try{
}catch(SerializationError &e) {};
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}
/*
CNodeDefManager
*/
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class CNodeDefManager: public IWritableNodeDefManager
{
public:
void clear()
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{
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m_name_id_mapping.clear();
m_name_id_mapping_with_aliases.clear();
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for(u16 i=0; i<=MAX_CONTENT; i++)
{
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ContentFeatures &f = m_content_features[i];
f.reset(); // Reset to defaults
}
// Set CONTENT_AIR
{
ContentFeatures f;
f.name = "air";
f.drawtype = NDT_AIRLIKE;
f.param_type = CPT_LIGHT;
f.light_propagates = true;
f.sunlight_propagates = true;
f.walkable = false;
f.pointable = false;
f.diggable = false;
f.buildable_to = true;
// Insert directly into containers
content_t c = CONTENT_AIR;
m_content_features[c] = f;
addNameIdMapping(c, f.name);
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}
// Set CONTENT_IGNORE
{
ContentFeatures f;
f.name = "ignore";
f.drawtype = NDT_AIRLIKE;
f.param_type = CPT_NONE;
f.light_propagates = false;
f.sunlight_propagates = false;
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f.walkable = false;
f.pointable = false;
f.diggable = false;
// A way to remove accidental CONTENT_IGNOREs
f.buildable_to = true;
// Insert directly into containers
content_t c = CONTENT_IGNORE;
m_content_features[c] = f;
addNameIdMapping(c, f.name);
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}
}
// CONTENT_IGNORE = not found
content_t getFreeId()
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{
for(u32 i=0; i<=0xffff; i++){
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const ContentFeatures &f = m_content_features[i];
if(f.name == "")
return i;
}
return CONTENT_IGNORE;
}
CNodeDefManager()
{
clear();
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}
virtual ~CNodeDefManager()
{
}
virtual IWritableNodeDefManager* clone()
{
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CNodeDefManager *mgr = new CNodeDefManager();
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for(u16 i=0; i<=MAX_CONTENT; i++)
{
mgr->set(i, get(i));
}
return mgr;
}
virtual const ContentFeatures& get(content_t c) const
{
assert(c <= MAX_CONTENT);
return m_content_features[c];
}
virtual const ContentFeatures& get(const MapNode &n) const
{
return get(n.getContent());
}
virtual bool getId(const std::string &name, content_t &result) const
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{
std::map<std::string, content_t>::const_iterator
i = m_name_id_mapping_with_aliases.find(name);
if(i == m_name_id_mapping_with_aliases.end())
return false;
result = i->second;
return true;
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}
virtual content_t getId(const std::string &name) const
{
content_t id = CONTENT_IGNORE;
getId(name, id);
return id;
}
virtual void getIds(const std::string &name, std::set<content_t> &result)
const
{
if(name.substr(0,6) != "group:"){
content_t id = CONTENT_IGNORE;
if(getId(name, id))
result.insert(id);
return;
}
std::string group = name.substr(6);
for(u16 id=0; id<=MAX_CONTENT; id++)
{
const ContentFeatures &f = m_content_features[id];
if(f.name == "") // Quickly discard undefined nodes
continue;
if(itemgroup_get(f.groups, group) != 0)
result.insert(id);
}
}
virtual const ContentFeatures& get(const std::string &name) const
{
content_t id = CONTENT_IGNORE;
getId(name, id);
return get(id);
}
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// IWritableNodeDefManager
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virtual void set(content_t c, const ContentFeatures &def)
{
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verbosestream<<"registerNode: registering content id \""<<c
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<<"\": name=\""<<def.name<<"\""<<std::endl;
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assert(c <= MAX_CONTENT);
// Don't allow redefining CONTENT_IGNORE (but allow air)
if(def.name == "ignore" || c == CONTENT_IGNORE){
infostream<<"registerNode: WARNING: Ignoring "
<<"CONTENT_IGNORE redefinition"<<std::endl;
return;
}
// Check that the special contents are not redefined as different id
// because it would mess up everything
if((def.name == "ignore" && c != CONTENT_IGNORE) ||
(def.name == "air" && c != CONTENT_AIR)){
errorstream<<"registerNode: IGNORING ERROR: "
<<"trying to register built-in type \""
<<def.name<<"\" as different id"<<std::endl;
return;
}
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m_content_features[c] = def;
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if(def.name != "")
addNameIdMapping(c, def.name);
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}
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virtual content_t set(const std::string &name,
const ContentFeatures &def)
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{
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assert(name == def.name);
u16 id = CONTENT_IGNORE;
bool found = m_name_id_mapping.getId(name, id); // ignore aliases
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if(!found){
// Get some id
id = getFreeId();
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if(id == CONTENT_IGNORE)
return CONTENT_IGNORE;
if(name != "")
addNameIdMapping(id, name);
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}
set(id, def);
return id;
}
virtual content_t allocateDummy(const std::string &name)
{
assert(name != "");
ContentFeatures f;
f.name = name;
return set(name, f);
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}
virtual void updateAliases(IItemDefManager *idef)
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{
std::set<std::string> all = idef->getAll();
m_name_id_mapping_with_aliases.clear();
for(std::set<std::string>::iterator
i = all.begin(); i != all.end(); i++)
{
std::string name = *i;
std::string convert_to = idef->getAlias(name);
content_t id;
if(m_name_id_mapping.getId(convert_to, id))
{
m_name_id_mapping_with_aliases.insert(
std::make_pair(name, id));
}
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}
}
virtual void updateTextures(ITextureSource *tsrc)
{
#ifndef SERVER
infostream<<"CNodeDefManager::updateTextures(): Updating "
<<"textures in node definitions"<<std::endl;
bool new_style_water = g_settings->getBool("new_style_water");
bool new_style_leaves = g_settings->getBool("new_style_leaves");
bool opaque_water = g_settings->getBool("opaque_water");
for(u16 i=0; i<=MAX_CONTENT; i++)
{
ContentFeatures *f = &m_content_features[i];
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// Figure out the actual tiles to use
TileDef tiledef[6];
for(u32 j=0; j<6; j++)
{
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tiledef[j] = f->tiledef[j];
if(tiledef[j].name == "")
tiledef[j].name = "unknown_block.png";
}
switch(f->drawtype){
default:
case NDT_NORMAL:
f->solidness = 2;
break;
case NDT_AIRLIKE:
f->solidness = 0;
break;
case NDT_LIQUID:
assert(f->liquid_type == LIQUID_SOURCE);
if(opaque_water)
f->alpha = 255;
if(new_style_water){
f->solidness = 0;
} else {
f->solidness = 1;
if(f->alpha == 255)
f->solidness = 2;
f->backface_culling = false;
}
break;
case NDT_FLOWINGLIQUID:
assert(f->liquid_type == LIQUID_FLOWING);
f->solidness = 0;
if(opaque_water)
f->alpha = 255;
break;
case NDT_GLASSLIKE:
f->solidness = 0;
f->visual_solidness = 1;
break;
case NDT_ALLFACES:
f->solidness = 0;
f->visual_solidness = 1;
break;
case NDT_ALLFACES_OPTIONAL:
if(new_style_leaves){
f->drawtype = NDT_ALLFACES;
f->solidness = 0;
f->visual_solidness = 1;
} else {
f->drawtype = NDT_NORMAL;
f->solidness = 2;
for(u32 i=0; i<6; i++){
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tiledef[i].name += std::string("^[noalpha");
}
}
break;
case NDT_TORCHLIKE:
case NDT_SIGNLIKE:
case NDT_PLANTLIKE:
case NDT_FENCELIKE:
case NDT_RAILLIKE:
case NDT_NODEBOX:
f->solidness = 0;
break;
}
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// Tiles (fill in f->tiles[])
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for(u16 j=0; j<6; j++){
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// Texture
f->tiles[j].texture = tsrc->getTexture(tiledef[j].name);
// Alpha
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f->tiles[j].alpha = f->alpha;
if(f->alpha == 255)
f->tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
else
f->tiles[j].material_type = MATERIAL_ALPHA_VERTEX;
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// Material flags
f->tiles[j].material_flags = 0;
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if(f->backface_culling)
f->tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
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if(tiledef[j].animation.type == TAT_VERTICAL_FRAMES)
f->tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
// Animation parameters
if(f->tiles[j].material_flags &
MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
{
// Get raw texture size to determine frame count by
// aspect ratio
video::ITexture *t = tsrc->getTextureRaw(tiledef[j].name);
v2u32 size = t->getOriginalSize();
int frame_height = (float)size.X /
(float)tiledef[j].animation.aspect_w *
(float)tiledef[j].animation.aspect_h;
int frame_count = size.Y / frame_height;
int frame_length_ms = 1000.0 *
tiledef[j].animation.length / frame_count;
f->tiles[j].animation_frame_count = frame_count;
f->tiles[j].animation_frame_length_ms = frame_length_ms;
// If there are no frames for an animation, switch
// animation off (so that having specified an animation
// for something but not using it in the texture pack
// gives no overhead)
if(frame_count == 1){
f->tiles[j].material_flags &=
~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
}
}
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}
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// Special tiles (fill in f->special_tiles[])
for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
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// Texture
f->special_tiles[j].texture =
tsrc->getTexture(f->tiledef_special[j].name);
// Alpha
f->special_tiles[j].alpha = f->alpha;
if(f->alpha == 255)
f->special_tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
else
f->special_tiles[j].material_type = MATERIAL_ALPHA_VERTEX;
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// Material flags
f->special_tiles[j].material_flags = 0;
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if(f->tiledef_special[j].backface_culling)
f->special_tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
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if(f->tiledef_special[j].animation.type == TAT_VERTICAL_FRAMES)
f->special_tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
// Animation parameters
if(f->special_tiles[j].material_flags &
MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
{
// Get raw texture size to determine frame count by
// aspect ratio
video::ITexture *t = tsrc->getTextureRaw(f->tiledef_special[j].name);
v2u32 size = t->getOriginalSize();
int frame_height = (float)size.X /
(float)f->tiledef_special[j].animation.aspect_w *
(float)f->tiledef_special[j].animation.aspect_h;
int frame_count = size.Y / frame_height;
int frame_length_ms = 1000.0 *
f->tiledef_special[j].animation.length / frame_count;
f->special_tiles[j].animation_frame_count = frame_count;
f->special_tiles[j].animation_frame_length_ms = frame_length_ms;
// If there are no frames for an animation, switch
// animation off (so that having specified an animation
// for something but not using it in the texture pack
// gives no overhead)
if(frame_count == 1){
f->special_tiles[j].material_flags &=
~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
}
}
}
}
#endif
}
void serialize(std::ostream &os)
{
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writeU8(os, 1); // version
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u16 count = 0;
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std::ostringstream os2(std::ios::binary);
for(u16 i=0; i<=MAX_CONTENT; i++)
{
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if(i == CONTENT_IGNORE || i == CONTENT_AIR)
continue;
ContentFeatures *f = &m_content_features[i];
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if(f->name == "")
continue;
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writeU16(os2, i);
// Wrap it in a string to allow different lengths without
// strict version incompatibilities
std::ostringstream wrapper_os(std::ios::binary);
f->serialize(wrapper_os);
os2<<serializeString(wrapper_os.str());
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count++;
}
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writeU16(os, count);
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os<<serializeLongString(os2.str());
}
void deSerialize(std::istream &is)
{
clear();
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int version = readU8(is);
if(version != 1)
throw SerializationError("unsupported NodeDefinitionManager version");
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u16 count = readU16(is);
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std::istringstream is2(deSerializeLongString(is), std::ios::binary);
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for(u16 n=0; n<count; n++){
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u16 i = readU16(is2);
if(i > MAX_CONTENT){
errorstream<<"ContentFeatures::deSerialize(): "
<<"Too large content id: "<<i<<std::endl;
continue;
}
/*// Do not deserialize special types
if(i == CONTENT_IGNORE || i == CONTENT_AIR)
continue;*/
ContentFeatures *f = &m_content_features[i];
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// Read it from the string wrapper
std::string wrapper = deSerializeString(is2);
std::istringstream wrapper_is(wrapper, std::ios::binary);
f->deSerialize(wrapper_is);
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verbosestream<<"deserialized "<<f->name<<std::endl;
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if(f->name != "")
addNameIdMapping(i, f->name);
}
}
private:
void addNameIdMapping(content_t i, std::string name)
{
m_name_id_mapping.set(i, name);
m_name_id_mapping_with_aliases.insert(std::make_pair(name, i));
}
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private:
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// Features indexed by id
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ContentFeatures m_content_features[MAX_CONTENT+1];
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// A mapping for fast converting back and forth between names and ids
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NameIdMapping m_name_id_mapping;
// Like m_name_id_mapping, but only from names to ids, and includes
// item aliases too. Updated by updateAliases()
// Note: Not serialized.
std::map<std::string, content_t> m_name_id_mapping_with_aliases;
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};
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IWritableNodeDefManager* createNodeDefManager()
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{
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return new CNodeDefManager();
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}