2011-11-14 14:41:30 -05:00
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/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "nodedef.h"
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#include "main.h" // For g_settings
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#include "nodemetadata.h"
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#ifndef SERVER
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#include "tile.h"
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#endif
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#include "log.h"
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2011-11-15 12:58:36 -05:00
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#include "settings.h"
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void NodeBox::serialize(std::ostream &os)
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{
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writeU8(os, 0); // version
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writeU8(os, type);
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writeV3F1000(os, fixed.MinEdge);
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writeV3F1000(os, fixed.MaxEdge);
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writeV3F1000(os, wall_top.MinEdge);
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writeV3F1000(os, wall_top.MaxEdge);
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writeV3F1000(os, wall_bottom.MinEdge);
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writeV3F1000(os, wall_bottom.MaxEdge);
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writeV3F1000(os, wall_side.MinEdge);
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writeV3F1000(os, wall_side.MaxEdge);
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}
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void NodeBox::deSerialize(std::istream &is)
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{
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int version = readU8(is);
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if(version != 0)
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throw SerializationError("unsupported NodeBox version");
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type = (enum NodeBoxType)readU8(is);
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fixed.MinEdge = readV3F1000(is);
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fixed.MaxEdge = readV3F1000(is);
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wall_top.MinEdge = readV3F1000(is);
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wall_top.MaxEdge = readV3F1000(is);
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wall_bottom.MinEdge = readV3F1000(is);
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wall_bottom.MaxEdge = readV3F1000(is);
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wall_side.MinEdge = readV3F1000(is);
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wall_side.MaxEdge = readV3F1000(is);
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}
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void MaterialSpec::serialize(std::ostream &os)
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{
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os<<serializeString(tname);
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writeU8(os, backface_culling);
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}
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void MaterialSpec::deSerialize(std::istream &is)
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{
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tname = deSerializeString(is);
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backface_culling = readU8(is);
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}
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ContentFeatures::ContentFeatures()
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{
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reset();
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}
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2011-11-14 14:41:30 -05:00
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ContentFeatures::~ContentFeatures()
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{
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delete initial_metadata;
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#ifndef SERVER
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2011-11-15 08:32:09 -05:00
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for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
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delete special_materials[j];
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delete special_aps[j];
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}
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2011-11-14 14:41:30 -05:00
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#endif
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}
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2011-11-15 12:58:36 -05:00
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void ContentFeatures::reset()
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{
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/*
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Cached stuff
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*/
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#ifndef SERVER
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inventory_texture = NULL;
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for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
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special_materials[j] = NULL;
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special_aps[j] = NULL;
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}
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solidness = 2;
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visual_solidness = 0;
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backface_culling = true;
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#endif
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used_texturenames.clear();
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modified = true; // NodeDefManager explicitly sets to false
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/*
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Actual data
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*/
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drawtype = NDT_NORMAL;
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visual_scale = 1.0;
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for(u32 i=0; i<6; i++)
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tname_tiles[i] = "";
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for(u16 j=0; j<CF_SPECIAL_COUNT; j++)
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mspec_special[j] = MaterialSpec();
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tname_inventory = "";
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alpha = 255;
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post_effect_color = video::SColor(0, 0, 0, 0);
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param_type = CPT_NONE;
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is_ground_content = false;
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light_propagates = false;
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sunlight_propagates = false;
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walkable = true;
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pointable = true;
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diggable = true;
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climbable = false;
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buildable_to = false;
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wall_mounted = false;
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air_equivalent = false;
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often_contains_mineral = false;
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dug_item = "";
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initial_metadata = NULL;
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liquid_type = LIQUID_NONE;
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liquid_alternative_flowing = CONTENT_IGNORE;
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liquid_alternative_source = CONTENT_IGNORE;
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liquid_viscosity = 0;
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light_source = 0;
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damage_per_second = 0;
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selection_box = NodeBox();
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material = MaterialProperties();
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}
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void ContentFeatures::serialize(std::ostream &os)
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{
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writeU8(os, 0); // version
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writeU8(os, drawtype);
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writeF1000(os, visual_scale);
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writeU8(os, 6);
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for(u32 i=0; i<6; i++)
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os<<serializeString(tname_tiles[i]);
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os<<serializeString(tname_inventory);
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writeU8(os, CF_SPECIAL_COUNT);
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for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
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mspec_special[i].serialize(os);
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}
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writeU8(os, alpha);
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writeU8(os, post_effect_color.getAlpha());
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writeU8(os, post_effect_color.getRed());
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writeU8(os, post_effect_color.getGreen());
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writeU8(os, post_effect_color.getBlue());
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writeU8(os, param_type);
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writeU8(os, is_ground_content);
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writeU8(os, light_propagates);
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writeU8(os, sunlight_propagates);
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writeU8(os, walkable);
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writeU8(os, pointable);
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writeU8(os, diggable);
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writeU8(os, climbable);
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writeU8(os, buildable_to);
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writeU8(os, wall_mounted);
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writeU8(os, air_equivalent);
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writeU8(os, often_contains_mineral);
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os<<serializeString(dug_item);
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os<<serializeString(extra_dug_item);
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writeS32(os, extra_dug_item_rarity);
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if(initial_metadata){
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writeU8(os, true);
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initial_metadata->serialize(os);
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} else {
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writeU8(os, false);
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}
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writeU8(os, liquid_type);
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writeU16(os, liquid_alternative_flowing);
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writeU16(os, liquid_alternative_source);
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writeU8(os, liquid_viscosity);
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writeU8(os, light_source);
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writeU32(os, damage_per_second);
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selection_box.serialize(os);
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material.serialize(os);
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}
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void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
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{
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int version = readU8(is);
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if(version != 0)
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throw SerializationError("unsupported ContentFeatures version");
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drawtype = (enum NodeDrawType)readU8(is);
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visual_scale = readF1000(is);
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if(readU8(is) != 6)
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throw SerializationError("unsupported tile count");
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for(u32 i=0; i<6; i++)
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tname_tiles[i] = deSerializeString(is);
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tname_inventory = deSerializeString(is);
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if(readU8(is) != CF_SPECIAL_COUNT)
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throw SerializationError("unsupported CF_SPECIAL_COUNT");
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for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
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mspec_special[i].deSerialize(is);
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}
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alpha = readU8(is);
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post_effect_color.setAlpha(readU8(is));
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post_effect_color.setRed(readU8(is));
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post_effect_color.setGreen(readU8(is));
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post_effect_color.setBlue(readU8(is));
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param_type = (enum ContentParamType)readU8(is);
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is_ground_content = readU8(is);
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light_propagates = readU8(is);
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sunlight_propagates = readU8(is);
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walkable = readU8(is);
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pointable = readU8(is);
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diggable = readU8(is);
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climbable = readU8(is);
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buildable_to = readU8(is);
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wall_mounted = readU8(is);
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air_equivalent = readU8(is);
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often_contains_mineral = readU8(is);
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dug_item = deSerializeString(is);
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extra_dug_item = deSerializeString(is);
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extra_dug_item_rarity = readS32(is);
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if(readU8(is)){
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initial_metadata = NodeMetadata::deSerialize(is, gamedef);
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} else {
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initial_metadata = NULL;
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}
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liquid_type = (enum LiquidType)readU8(is);
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liquid_alternative_flowing = readU16(is);
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liquid_alternative_source = readU16(is);
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liquid_viscosity = readU8(is);
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light_source = readU8(is);
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damage_per_second = readU32(is);
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selection_box.deSerialize(is);
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material.deSerialize(is);
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}
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2011-11-15 07:43:15 -05:00
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void ContentFeatures::setTexture(u16 i, std::string name)
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{
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used_texturenames.insert(name);
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tname_tiles[i] = name;
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if(tname_inventory == "")
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tname_inventory = name;
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}
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void ContentFeatures::setInventoryTexture(std::string imgname)
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{
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tname_inventory = imgname + "^[forcesingle";
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}
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void ContentFeatures::setInventoryTextureCube(std::string top,
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std::string left, std::string right)
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{
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str_replace_char(top, '^', '&');
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str_replace_char(left, '^', '&');
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str_replace_char(right, '^', '&');
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std::string imgname_full;
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imgname_full += "[inventorycube{";
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imgname_full += top;
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imgname_full += "{";
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imgname_full += left;
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imgname_full += "{";
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imgname_full += right;
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tname_inventory = imgname_full;
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}
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2011-11-14 14:41:30 -05:00
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class CNodeDefManager: public IWritableNodeDefManager
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{
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public:
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2011-11-15 12:58:36 -05:00
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void clear()
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2011-11-14 14:41:30 -05:00
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{
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for(u16 i=0; i<=MAX_CONTENT; i++)
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{
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ContentFeatures *f = &m_content_features[i];
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2011-11-15 12:58:36 -05:00
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f->reset(); // Reset to defaults
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f->modified = false; // Not changed from default
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if(i == CONTENT_IGNORE || i == CONTENT_AIR){
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f->drawtype = NDT_AIRLIKE;
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2011-11-14 14:41:30 -05:00
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continue;
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2011-11-15 12:58:36 -05:00
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}
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2011-11-15 07:43:15 -05:00
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f->setAllTextures("unknown_block.png");
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2011-11-15 12:58:36 -05:00
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//f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
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2011-11-14 14:41:30 -05:00
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}
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2011-11-15 12:58:36 -05:00
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#ifndef SERVER
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2011-11-14 14:41:30 -05:00
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// Make CONTENT_IGNORE to not block the view when occlusion culling
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m_content_features[CONTENT_IGNORE].solidness = 0;
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2011-11-15 12:58:36 -05:00
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#endif
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}
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CNodeDefManager()
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{
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clear();
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2011-11-14 14:41:30 -05:00
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}
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virtual ~CNodeDefManager()
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{
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}
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virtual IWritableNodeDefManager* clone()
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{
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2011-11-15 07:43:15 -05:00
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CNodeDefManager *mgr = new CNodeDefManager();
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2011-11-14 14:41:30 -05:00
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for(u16 i=0; i<=MAX_CONTENT; i++)
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{
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mgr->set(i, get(i));
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}
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return mgr;
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}
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virtual const ContentFeatures& get(content_t c) const
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{
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assert(c <= MAX_CONTENT);
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return m_content_features[c];
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}
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virtual const ContentFeatures& get(const MapNode &n) const
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{
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return get(n.getContent());
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}
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// Writable
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virtual void set(content_t c, const ContentFeatures &def)
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{
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infostream<<"registerNode: registering content \""<<c<<"\""<<std::endl;
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assert(c <= MAX_CONTENT);
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m_content_features[c] = def;
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}
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virtual ContentFeatures* getModifiable(content_t c)
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{
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assert(c <= MAX_CONTENT);
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2011-11-15 12:58:36 -05:00
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m_content_features[c].modified = true; // Assume it is modified
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2011-11-14 14:41:30 -05:00
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return &m_content_features[c];
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}
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2011-11-14 15:07:42 -05:00
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virtual void updateTextures(ITextureSource *tsrc)
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{
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#ifndef SERVER
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infostream<<"CNodeDefManager::updateTextures(): Updating "
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<<"textures in node definitions"<<std::endl;
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2011-11-15 12:58:36 -05:00
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bool new_style_water = g_settings->getBool("new_style_water");
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bool new_style_leaves = g_settings->getBool("new_style_leaves");
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bool opaque_water = g_settings->getBool("opaque_water");
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2011-11-14 15:07:42 -05:00
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for(u16 i=0; i<=MAX_CONTENT; i++)
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{
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ContentFeatures *f = &m_content_features[i];
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2011-11-15 12:58:36 -05:00
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switch(f->drawtype){
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|
default:
|
|
|
|
case NDT_NORMAL:
|
|
|
|
f->solidness = 2;
|
|
|
|
break;
|
|
|
|
case NDT_AIRLIKE:
|
|
|
|
f->solidness = 0;
|
|
|
|
break;
|
|
|
|
case NDT_LIQUID:
|
|
|
|
assert(f->liquid_type == LIQUID_SOURCE);
|
|
|
|
if(opaque_water)
|
|
|
|
f->alpha = 255;
|
|
|
|
if(new_style_water){
|
|
|
|
f->solidness = 0;
|
|
|
|
} else {
|
|
|
|
f->solidness = 1;
|
|
|
|
if(f->alpha == 255)
|
|
|
|
f->solidness = 2;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case NDT_FLOWINGLIQUID:
|
|
|
|
assert(f->liquid_type == LIQUID_FLOWING);
|
|
|
|
f->solidness = 0;
|
|
|
|
if(opaque_water)
|
|
|
|
f->alpha = 255;
|
|
|
|
break;
|
|
|
|
case NDT_GLASSLIKE:
|
|
|
|
f->solidness = 0;
|
|
|
|
f->visual_solidness = 1;
|
|
|
|
break;
|
|
|
|
case NDT_ALLFACES:
|
|
|
|
f->solidness = 0;
|
|
|
|
f->visual_solidness = 1;
|
|
|
|
break;
|
|
|
|
case NDT_ALLFACES_OPTIONAL:
|
|
|
|
if(new_style_leaves){
|
|
|
|
f->drawtype = NDT_ALLFACES;
|
|
|
|
f->solidness = 0;
|
|
|
|
f->visual_solidness = 1;
|
|
|
|
} else {
|
|
|
|
f->drawtype = NDT_NORMAL;
|
|
|
|
f->solidness = 1;
|
|
|
|
for(u32 i=0; i<6; i++){
|
|
|
|
f->tname_tiles[i] = std::string("[noalpha:")
|
|
|
|
+ f->tname_tiles[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case NDT_TORCHLIKE:
|
|
|
|
case NDT_SIGNLIKE:
|
|
|
|
case NDT_PLANTLIKE:
|
|
|
|
case NDT_FENCELIKE:
|
|
|
|
case NDT_RAILLIKE:
|
|
|
|
f->solidness = 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2011-11-15 07:43:15 -05:00
|
|
|
// Inventory texture
|
|
|
|
if(f->tname_inventory != "")
|
|
|
|
f->inventory_texture = tsrc->getTextureRaw(f->tname_inventory);
|
|
|
|
else
|
|
|
|
f->inventory_texture = NULL;
|
|
|
|
// Tile textures
|
|
|
|
for(u16 j=0; j<6; j++){
|
|
|
|
if(f->tname_tiles[j] == "")
|
|
|
|
continue;
|
|
|
|
f->tiles[j].texture = tsrc->getTexture(f->tname_tiles[j]);
|
|
|
|
f->tiles[j].alpha = f->alpha;
|
|
|
|
if(f->alpha == 255)
|
|
|
|
f->tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
|
|
|
|
else
|
|
|
|
f->tiles[j].material_type = MATERIAL_ALPHA_VERTEX;
|
|
|
|
if(f->backface_culling)
|
|
|
|
f->tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
|
|
|
|
else
|
|
|
|
f->tiles[j].material_flags &= ~MATERIAL_FLAG_BACKFACE_CULLING;
|
|
|
|
}
|
2011-11-15 08:32:09 -05:00
|
|
|
// Special textures
|
|
|
|
for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
|
|
|
|
// Remove all stuff
|
|
|
|
if(f->special_aps[j]){
|
|
|
|
delete f->special_aps[j];
|
|
|
|
f->special_aps[j] = NULL;
|
|
|
|
}
|
|
|
|
if(f->special_materials[j]){
|
|
|
|
delete f->special_materials[j];
|
|
|
|
f->special_materials[j] = NULL;
|
|
|
|
}
|
|
|
|
// Skip if should not exist
|
|
|
|
if(f->mspec_special[j].tname == "")
|
|
|
|
continue;
|
|
|
|
// Create all stuff
|
|
|
|
f->special_aps[j] = new AtlasPointer(
|
|
|
|
tsrc->getTexture(f->mspec_special[j].tname));
|
|
|
|
f->special_materials[j] = new video::SMaterial;
|
|
|
|
f->special_materials[j]->setFlag(video::EMF_LIGHTING, false);
|
|
|
|
f->special_materials[j]->setFlag(video::EMF_BACK_FACE_CULLING,
|
|
|
|
f->mspec_special[j].backface_culling);
|
|
|
|
f->special_materials[j]->setFlag(video::EMF_BILINEAR_FILTER, false);
|
|
|
|
f->special_materials[j]->setFlag(video::EMF_FOG_ENABLE, true);
|
|
|
|
f->special_materials[j]->setTexture(0, f->special_aps[j]->atlas);
|
2011-11-15 06:13:18 -05:00
|
|
|
}
|
2011-11-14 15:07:42 -05:00
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
2011-11-15 12:58:36 -05:00
|
|
|
void serialize(std::ostream &os)
|
|
|
|
{
|
|
|
|
std::ostringstream tmp_os(std::ios::binary);
|
|
|
|
for(u16 i=0; i<=MAX_CONTENT; i++)
|
|
|
|
{
|
|
|
|
ContentFeatures *f = &m_content_features[i];
|
|
|
|
if(!f->modified)
|
|
|
|
continue;
|
|
|
|
writeU16(tmp_os, i);
|
|
|
|
f->serialize(tmp_os);
|
|
|
|
}
|
|
|
|
os<<serializeLongString(tmp_os.str());
|
|
|
|
}
|
|
|
|
void deSerialize(std::istream &is, IGameDef *gamedef)
|
|
|
|
{
|
|
|
|
clear();
|
|
|
|
std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
|
|
|
|
while(!tmp_is.eof()){
|
|
|
|
u16 i = readU16(tmp_is);
|
|
|
|
if(i > MAX_CONTENT){
|
|
|
|
errorstream<<"ContentFeatures::deSerialize(): "
|
|
|
|
<<"Too large content id: "<<i<<std::endl;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
ContentFeatures *f = &m_content_features[i];
|
|
|
|
f->deSerialize(tmp_is, gamedef);
|
|
|
|
f->modified = true;
|
|
|
|
}
|
|
|
|
}
|
2011-11-14 14:41:30 -05:00
|
|
|
private:
|
|
|
|
ContentFeatures m_content_features[MAX_CONTENT+1];
|
|
|
|
};
|
|
|
|
|
2011-11-15 07:43:15 -05:00
|
|
|
IWritableNodeDefManager* createNodeDefManager()
|
2011-11-14 14:41:30 -05:00
|
|
|
{
|
2011-11-15 07:43:15 -05:00
|
|
|
return new CNodeDefManager();
|
2011-11-14 14:41:30 -05:00
|
|
|
}
|
|
|
|
|