Rodgerwilco
d1007c3f46
Fixed Definitions Issue >:(
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Added Ent fixes
#98 fixed teleport (and other skills) not showing exp given
#96 fixed teleport coordinates
#94 fixed dropping items when walking (its like RSC now)
#93 fixed facing npcs that don't talk
#104 fixed mining bugs (spam clicking, walking)
2012-01-13 23:54:38 -07:00
Rodgerwilco
cc7343bf5d
Some organization and cleanup
2012-01-13 16:08:16 -07:00
CodeForFame
da51213e62
Tons of updates/fixes. Closes issue #49 .
2012-01-08 09:06:11 -06:00
CodeForFame
4fcac6e6d4
This should fix the mining bug...
2012-01-07 16:09:36 -06:00
CodeForFame
ad023434c1
Fix mining glitch, where you can walk away.
2012-01-07 15:52:38 -06:00
CodeForFame
dd025770c0
Fixed bug with PacketThrottler, and made TileValues actual value objects. TileValues no longer have duplicate instances, which drastically reduces memory usage.
2012-01-07 15:11:45 -06:00
CodeForFame
eb9c5f6e85
Removed some custom content, and cleaned up the Player class.
2012-01-07 14:08:51 -06:00
CodeForFame
fde87bff45
Merge pull request #33 from Joe0/issue-24-example
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Lots of Updates & Fixes
2011-12-19 06:40:54 -08:00
latifundio
5b347d3101
Update quest with more accurate Npc dialogues.
2011-12-18 15:02:00 -04:00
Joe0
9fdce3aeba
Resolves issue #26 .
2011-12-16 16:36:55 -06:00
CodeForFame
d7e4583d3b
Formatted all code.
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Removed unused imports.
Addressed all warnings.
Made all fields in Player class private (added getters and setters where needed).
Removed dead code.
2011-06-25 00:44:53 -05:00
CodeForFame
3701ea7a2f
Changed .gitignore a bit...
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Added config for OS level blocking.
Moved Cache.
Removed Quiz.
2011-06-21 18:22:37 -05:00
CodeForFame
bee6a45477
Moved some variables from Constants to Config, and made them configurable via XML.
2011-05-16 19:15:24 -05:00
CodeForFame
ea0509b8f8
Redid the 'damage pooling' system (removed memory leak).
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Found bugs in XP distribution--
When the last hit was from magic players gained only 3/4ths of the ranged xp they should have - fixed
Players get no XP from killing other players with range
2011-05-14 07:34:42 -05:00
CodeForFame
5331458dc2
Re-wrote the 'CacheHandler' and made it generic, and made it actually work... (added the Apache Collections library)
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Replaced non-time-critical currentTimeMillis with a call to GameEngine.getTime which is updated multiple times per server tick.
2011-05-14 06:18:14 -05:00
CodeForFame
ea668ae747
Changed some configs, and changed the package.
2011-05-13 03:24:42 -05:00