CodeForFame
d8f211d45d
Added option to disable congrats on max level
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Added option for wilderness standstill time
Closes #16
Added config for bonus xp in wild
2011-07-21 15:43:33 -05:00
CodeForFame
2b976a8041
Players are now destroyed once they hit the threshold (fixed an off by one bug).
2011-07-21 15:14:52 -05:00
CodeForFame
0a92efc01e
Removed pointless disconnecting of player for spamming chat. It now just ignores the message.
2011-06-25 18:04:26 -05:00
CodeForFame
d7e4583d3b
Formatted all code.
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Removed unused imports.
Addressed all warnings.
Made all fields in Player class private (added getters and setters where needed).
Removed dead code.
2011-06-25 00:44:53 -05:00
CodeForFame
c4ea11a48f
Merge remote branch 'uupstream/master'
2011-06-24 19:55:10 -05:00
CodeForFame
8871a73166
Merge pull request #8 from Rodgerwilco/patch-3
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Removal of the useless
2011-06-24 17:48:50 -07:00
CodeForFame
eac2ad9f88
Fixed run-time classpath to include Scala.
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Redid CommandHandler in Scala, and added permissions for each command.
Changed groupIDs to be more logical.
Added configs for other config files.
Refactored structure of config files (moved them out of server and ls folders respectively because they're already in a folder that denotes server/ls)
Cleared logs.
Deleted LS configs from server (they are completely unused there).
Moved configs to the config folder.
2011-06-24 17:18:51 -05:00
moparisthebest
58a6016ad5
Merge pull request #2 from CodeForFame/master
2011-06-23 13:34:46 -04:00
CodeForFame
3701ea7a2f
Changed .gitignore a bit...
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Added config for OS level blocking.
Moved Cache.
Removed Quiz.
2011-06-21 18:22:37 -05:00
Rodgerwilco
d10812851d
Removed Smithing BS
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Removed Mod/Admin Password
2011-06-04 00:23:00 -07:00
CodeForFame
bee6a45477
Moved some variables from Constants to Config, and made them configurable via XML.
2011-05-16 19:15:24 -05:00
CodeForFame
5331458dc2
Re-wrote the 'CacheHandler' and made it generic, and made it actually work... (added the Apache Collections library)
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Replaced non-time-critical currentTimeMillis with a call to GameEngine.getTime which is updated multiple times per server tick.
2011-05-14 06:18:14 -05:00
CodeForFame
be94d13fbe
Re-wrote the 'CacheHandler' and made it generic, and made it actually work... (added the Apache Collections library)
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Replaced non-time-critical currentTimeMillis with a call to GameEngine.getTime which is updated multiple times per server tick.
2011-05-13 05:22:12 -05:00
CodeForFame
ea668ae747
Changed some configs, and changed the package.
2011-05-13 03:24:42 -05:00