Commit Graph

5 Commits

Author SHA1 Message Date
Joe0 889835ae21 Fixed ambiguity issue 2011-12-01 16:53:33 -06:00
CodeForFame 2b976a8041 Players are now destroyed once they hit the threshold (fixed an off by one bug). 2011-07-21 15:14:52 -05:00
CodeForFame d7e4583d3b Formatted all code.
Removed unused imports.
Addressed all warnings.
Made all fields in Player class private (added getters and setters where needed).
Removed dead code.
2011-06-25 00:44:53 -05:00
CodeForFame 5331458dc2 Re-wrote the 'CacheHandler' and made it generic, and made it actually work... (added the Apache Collections library)
Replaced non-time-critical currentTimeMillis with a call to GameEngine.getTime which is updated multiple times per server tick.
2011-05-14 06:18:14 -05:00
CodeForFame ea668ae747 Changed some configs, and changed the package. 2011-05-13 03:24:42 -05:00