2012-01-13 18:08:16 -05:00
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package org.moparscape.msc.gs.model.definition.skill;
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/**
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* The definition wrapper for trees
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*/
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2012-01-14 01:54:38 -05:00
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public class ObjectWoodcuttingDef {
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2012-01-13 18:08:16 -05:00
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/**
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* How much experience identifying gives
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*/
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public int exp;
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/**
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* Percent chance the tree will be felled
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*/
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public int fell;
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/**
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* The id of the ore this turns into
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*/
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private int logId;
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/**
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* Herblaw level required to identify
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*/
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public int requiredLvl;
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/**
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* How long the tree takes to respawn afterwards
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*/
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public int respawnTime;
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public int getExp() {
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return exp;
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}
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public int getFell() {
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return fell;
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}
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public int getLogId() {
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return logId;
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}
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public int getReqLevel() {
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return requiredLvl;
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}
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public int getRespawnTime() {
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return respawnTime;
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}
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}
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