|
|
|
@ -72,6 +72,17 @@ domain (CC0), allowing absolutely any use. It was not made for profit or just
|
|
|
|
|
entertainment, it is an engineering art and a philosofical manifesto. For more
|
|
|
|
|
info see the website at <WEBSITE> or the repository at <REPOURL>.
|
|
|
|
|
|
|
|
|
|
Game-wise Anarch offers:
|
|
|
|
|
|
|
|
|
|
- oldschool "pseudo 3D" raycasting rendering in 256 colors
|
|
|
|
|
- 10 levels, both interior and exterior, 16 wall textures
|
|
|
|
|
- varying floor and ceiling heights, ability to jump
|
|
|
|
|
- 6 weapons using 3 types of ammo
|
|
|
|
|
- 7 types of enemies
|
|
|
|
|
- optional primitive save/load system
|
|
|
|
|
- optional mouse support
|
|
|
|
|
- hidden secrets
|
|
|
|
|
|
|
|
|
|
======== short manual ========
|
|
|
|
|
|
|
|
|
|
Anarch is a unique suckless FPS game. Collect weapons and items and destroy
|
|
|
|
@ -263,18 +274,30 @@ procedurally generated (utilizing so called bytebeat).
|
|
|
|
|
|
|
|
|
|
Hello,
|
|
|
|
|
|
|
|
|
|
I am releasing version 1.0 of my suckless game Anarch that's I've been working
|
|
|
|
|
I am releasing version 1.0 of my suckless game Anarch that I've been working
|
|
|
|
|
on on evenings for a few years now.
|
|
|
|
|
|
|
|
|
|
It's probably a little different from what you expect from a typical game, it
|
|
|
|
|
will seem backwards and dumb at first, but it's just trying to do things
|
|
|
|
|
differently. It's not just a game but also a manifesto of some ideas I hold.
|
|
|
|
|
It's probably a little different from what you expect from a typical modern
|
|
|
|
|
game, it looks like from early 90s and will seem backwards and dumb at first,
|
|
|
|
|
but it's just trying to do things differently. It's not just a game but also a
|
|
|
|
|
manifesto of some ideas I hold.
|
|
|
|
|
|
|
|
|
|
It is extremely small, completely public domain, no-dependency, no-file,
|
|
|
|
|
portable suckless anarcho-pacifist from-scratch 90s-style Doom clone that runs
|
|
|
|
|
everywhere, made for the benefit of all living beings. For more see the page
|
|
|
|
|
at libregamewiki: <LIBREGAMEWIKILINK>.
|
|
|
|
|
|
|
|
|
|
Game-wise Anarch offers:
|
|
|
|
|
|
|
|
|
|
- oldschool "pseudo 3D" raycasting rendering in 256 colors
|
|
|
|
|
- 10 levels, both interior and exterior, 16 wall textures
|
|
|
|
|
- varying floor and ceiling heights, ability to jump
|
|
|
|
|
- 6 weapons using 3 types of ammo
|
|
|
|
|
- 7 types of enemies
|
|
|
|
|
- optional primitive save/load system
|
|
|
|
|
- optional mouse support
|
|
|
|
|
- hidden secrets
|
|
|
|
|
|
|
|
|
|
website: <WEBSITE>
|
|
|
|
|
|
|
|
|
|
repo: <REPOURL>
|
|
|
|
|