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f7703e14e8
* Modifies custom sequence loading to bypass other sounds being loaded in AudioCollection to fix missing custom sequences on load. * Modified `audio_load`'s sequenceMap allocation to utilize `AudioCollection`'s sequenceMap size to account for all audio assets already loaded into that sequenceMap. This gives a non-arbitrary number in addition to the vanilla sequence count to allocate with for `audio_load`'s sequenceMap. Added `HasSequenceNum` to `AudioCollection` as well to streamline the check against `AudioCollection`'s sequenceMap to skip the non-sequence assets in there. Added clarification comment for seqNum and MAX_AUTHENTIC_SEQID section. * Clarified comment about AudioCollection seqNum and MAX_AUTHENTIC_SEQID. * A bit more on comment from the last commit. |
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assets | ||
CMake | ||
include | ||
macosx | ||
platform | ||
soh | ||
src | ||
.clang-format | ||
.clang-tidy | ||
.gitattributes | ||
.gitignore | ||
.gitrepo | ||
CMakeLists.txt | ||
fixbaserom.py | ||
format.sh | ||
icon.jpg | ||
resource.h | ||
Resource.rc | ||
SHIPOFHARKINIAN.ico |