Shipwright/soh/soh/Enhancements
2023-05-25 15:42:22 -04:00
..
audio Cleanup cvars that are set on boot (#2863) 2023-05-10 09:08:35 -04:00
controls Cleanup cvars that are set on boot (#2863) 2023-05-10 09:08:35 -04:00
cosmetics Use OnGameFrameUpdate for rainbow tick instead of relying on ImGui hidden window (#2872) 2023-05-10 21:48:01 -04:00
crowd-control CC: No longer rely on received parameter to be 0 (#2870) 2023-05-10 09:15:33 -04:00
custom-message GCC 13 support (#2780) 2023-05-03 21:55:49 -04:00
debugger Cleanup cvars that are set on boot (#2863) 2023-05-10 09:08:35 -04:00
game-interactor Bump LUS (#2855) 2023-05-07 23:01:12 -04:00
item-tables Adds OnTransitionEnd hook to GameInteractor, called at the end of a transition after all mid-transition setup is called. (#2635) 2023-04-02 04:47:23 -04:00
randomizer Fixes bad Key Ring Count under certain conditions. 2023-05-25 15:42:22 -04:00
speechsynthesizer Fix voice compilation (#2571) 2023-03-02 21:58:27 +01:00
tts Bump LUS (#2855) 2023-05-07 23:01:12 -04:00
bootcommands.c Cleanup cvars that are set on boot (#2863) 2023-05-10 09:08:35 -04:00
bootcommands.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
debugconsole.cpp Bump LUS (#2855) 2023-05-07 23:01:12 -04:00
debugconsole.h Implement GameInteractor & move CrowdControl and console commands to it (#2358) 2023-01-25 18:13:33 -05:00
enemyrandomizer.cpp Exclude club moblins in clear rooms (#2593) 2023-03-08 13:10:14 -05:00
enemyrandomizer.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gamecommand.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
gameconsole.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameconsole.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameplaystats.cpp Cleanup cvars that are set on boot (#2863) 2023-05-10 09:08:35 -04:00
gameplaystats.h Enhancement: Room/Scene Timers (#2478) 2023-04-03 00:06:55 -04:00
gfx.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
gfx.h testing out item replacement (#416) 2022-07-11 20:11:07 -04:00
mods.cpp Fix several enemy ID's for Hyper Rush (#2871) 2023-05-10 20:44:40 -04:00
mods.h [GameInteractor] Update Naming Modhooks (#2543) 2023-02-27 01:46:25 +01:00
n64_weird_frame_data.inc Add N64 weird frames and OOB Bombchus cvars (#602) 2022-07-06 18:46:01 -04:00
presets.cpp Bump LUS (#2855) 2023-05-07 23:01:12 -04:00
presets.h expose thieves hideout selection for keyrings in randomizer settings 2023-05-16 17:40:50 -04:00
savestates_extern.inc [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00
savestates.cpp Bump LUS (#2855) 2023-05-07 23:01:12 -04:00
savestates.h Save states (#300) 2022-05-12 13:28:24 -04:00