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audio
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Cleanup cvars that are set on boot (#2863)
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2023-05-10 09:08:35 -04:00 |
controls
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Cleanup cvars that are set on boot (#2863)
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2023-05-10 09:08:35 -04:00 |
cosmetics
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Use OnGameFrameUpdate for rainbow tick instead of relying on ImGui hidden window (#2872)
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2023-05-10 21:48:01 -04:00 |
crowd-control
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CC: No longer rely on received parameter to be 0 (#2870)
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2023-05-10 09:15:33 -04:00 |
custom-message
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GCC 13 support (#2780)
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2023-05-03 21:55:49 -04:00 |
debugger
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Cleanup cvars that are set on boot (#2863)
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2023-05-10 09:08:35 -04:00 |
game-interactor
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Bump LUS (#2855)
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2023-05-07 23:01:12 -04:00 |
item-tables
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Adds OnTransitionEnd hook to GameInteractor , called at the end of a transition after all mid-transition setup is called. (#2635)
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2023-04-02 04:47:23 -04:00 |
randomizer
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Fixes bad Key Ring Count under certain conditions.
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2023-05-25 15:42:22 -04:00 |
speechsynthesizer
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Fix voice compilation (#2571)
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2023-03-02 21:58:27 +01:00 |
tts
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Bump LUS (#2855)
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2023-05-07 23:01:12 -04:00 |
bootcommands.c
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Cleanup cvars that are set on boot (#2863)
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2023-05-10 09:08:35 -04:00 |
bootcommands.h
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refactor: use LUS 1.0 RC
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2023-01-17 00:33:56 -05:00 |
debugconsole.cpp
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Bump LUS (#2855)
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2023-05-07 23:01:12 -04:00 |
debugconsole.h
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Implement GameInteractor & move CrowdControl and console commands to it (#2358)
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2023-01-25 18:13:33 -05:00 |
enemyrandomizer.cpp
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Exclude club moblins in clear rooms (#2593)
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2023-03-08 13:10:14 -05:00 |
enemyrandomizer.h
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refactor: use LUS 1.0 RC
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2023-01-17 00:33:56 -05:00 |
gamecommand.h
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git subrepo clone https://github.com/HarbourMasters/soh.git
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2022-03-22 02:51:23 +01:00 |
gameconsole.c
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refactor: use LUS 1.0 RC
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2023-01-17 00:33:56 -05:00 |
gameconsole.h
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refactor: use LUS 1.0 RC
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2023-01-17 00:33:56 -05:00 |
gameplaystats.cpp
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Cleanup cvars that are set on boot (#2863)
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2023-05-10 09:08:35 -04:00 |
gameplaystats.h
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Enhancement: Room/Scene Timers (#2478)
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2023-04-03 00:06:55 -04:00 |
gfx.c
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Use PlayState instead of GlobalContext (#1927)
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2022-11-06 09:24:34 +01:00 |
gfx.h
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testing out item replacement (#416)
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2022-07-11 20:11:07 -04:00 |
mods.cpp
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Fix several enemy ID's for Hyper Rush (#2871)
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2023-05-10 20:44:40 -04:00 |
mods.h
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[GameInteractor] Update Naming Modhooks (#2543)
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2023-02-27 01:46:25 +01:00 |
n64_weird_frame_data.inc
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Add N64 weird frames and OOB Bombchus cvars (#602)
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2022-07-06 18:46:01 -04:00 |
presets.cpp
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Bump LUS (#2855)
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2023-05-07 23:01:12 -04:00 |
presets.h
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expose thieves hideout selection for keyrings in randomizer settings
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2023-05-16 17:40:50 -04:00 |
savestates_extern.inc
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[zret] Port some documentation changes (#1164)
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2022-08-16 21:53:28 -04:00 |
savestates.cpp
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Bump LUS (#2855)
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2023-05-07 23:01:12 -04:00 |
savestates.h
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Save states (#300)
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2022-05-12 13:28:24 -04:00 |